Learn Dynamo - Lesson 9: Points & Lines

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

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  • @denitsas_simulation
    @denitsas_simulation 4 ปีที่แล้ว +5

    The best explained dynamo tutorials ever :) I'm gonna include this into my morning routine. Thank you!

    • @AussieBIMGuru
      @AussieBIMGuru  4 ปีที่แล้ว +1

      You're welcome Denitsa! I feel flattered to be in someone's routine haha

  • @daniyaalmaneveld3779
    @daniyaalmaneveld3779 ปีที่แล้ว +2

    Hi! I hope you are doing well. How do I turn lines into model elements? So a common issue we have is where we get a steel structure from the client in Revit, then we run FEA in Strand 7 which gets us a dxf file of the updated model which is termed TOS (Top of Steel) - I have gotten so far as to import the TOS model which are lines into Dynamo but how do I turn the lines into steel members once again?
    Your help will be greatly appreciated.

    • @AussieBIMGuru
      @AussieBIMGuru  ปีที่แล้ว +1

      Use the line/curve to guide the placement of a beam. There should be a node in Dynamo for this which uses a curve as the base and needs a structural framing type/host level also.

  • @cheemengng6618
    @cheemengng6618 หลายเดือนก่อน

    Hi! How do I create a space frame line (WireSpaceTruss) in a curved spiral direction instead of a horizontal line? Hope you can provide some solution on this. Thank you!

    • @AussieBIMGuru
      @AussieBIMGuru  หลายเดือนก่อน

      Spirals are generally mathematically generated using trigonometry, see the primer for an example:
      primer.dynamobim.org/04_The-Building-Blocks-of-Programs/4-2_math.html
      I'm not overly familiar with this specific application so it may be worth having a try and then consulting the dynamo forums for help when you get stuck.

  • @ancadospel4786
    @ancadospel4786 3 ปีที่แล้ว +2

    I still need to wrap my head around the logic of geometry generation. I would have assumed that on a square grid, a 0.5, 0.5 attractor point would generate a "conical" surface,where all the boundary points would have the same z height. However, for some reason the shape is more of a wave-like triangular prism, where the border point' z coordinate varies and I cannot figure out why is that happening.

    • @AussieBIMGuru
      @AussieBIMGuru  3 ปีที่แล้ว +1

      If you picture slicing a cone as it goes downwards, the points would actually need to be circular to generate a perfect cone. The reason why you get a stepped pyramid of sorts is because the grid is rectalinear. If you array a row of points in a circle then set that centrepoint as the Z attractor you would end up with a conical outcome.

    • @m.p.danial3173
      @m.p.danial3173 3 ปีที่แล้ว +3

      The issue is with how RemapRange deals with the list. If you flatten the list before feeding it into RemapRange and chop it after (get the number by using a count node for x or y-coordinates) you will get the conical surface. OR simply remove your RemapRange and the conical section appears in the right form, BUT not in the right height. I played with levels, lacing, ... but flatten-chop seems to work.

  • @otdosa
    @otdosa 2 ปีที่แล้ว

    why is it that if i get the start point of a wire vs choosing it with the keyboard as input - the coordinate systems are scaled?
    i.e. the point i give as input needs to be scaled down 304.8 times.

    • @AussieBIMGuru
      @AussieBIMGuru  2 ปีที่แล้ว +1

      It sounds like the node might have a bug where it isnt being converted to the local coordinate system for the picking of points. 304.8 is the rounding factor from feet (revit internal units) to mm.

    • @otdosa
      @otdosa 2 ปีที่แล้ว +1

      @@AussieBIMGuru damn, never thought of that.
      it is the ootb Select Point on Face node.
      in a way it is good that the scale factor makes sense, i was fearing it would vary from project to project.

  • @abhijittalukdar626
    @abhijittalukdar626 4 ปีที่แล้ว +1

    I couldn't find the 'Grid count ' slider node. Which package is this from?

    • @AussieBIMGuru
      @AussieBIMGuru  4 ปีที่แล้ว +1

      I believe this was just a renamed integer slider.

  • @BloominOnion1
    @BloominOnion1 ปีที่แล้ว +1

    very cool, thanks

  • @sadamth6714
    @sadamth6714 ปีที่แล้ว

    are these nodes enough to learn dynamo from this series to achieve all the things in the Revit?

    • @AussieBIMGuru
      @AussieBIMGuru  ปีที่แล้ว

      Of course not, that can only be taught through practice and experience/time, even I dont know all the nodes.
      There's a lot of depth to dynamo and 100's of nodes. My content gives principles to build on.
      This is a pretty old course now, I have more thorough one here:
      courses.bimguru.education/

  • @jskbim
    @jskbim ปีที่แล้ว

    if can u get point coordinate from the existing geometry ?

    • @AussieBIMGuru
      @AussieBIMGuru  ปีที่แล้ว

      Yes you can either try to get the centroid of its solid geometry or its location if it is a point. Not all objects represent themselves using a point, e.g. walls use a line. You would need to transform the coordinates by the difference between the internal origin's NS/EW values and the rotate of true north to get the actual coordinates (it is not an easy process).

  • @jskbim
    @jskbim ปีที่แล้ว

    hi is there point by clicking in the view ?

    • @AussieBIMGuru
      @AussieBIMGuru  ปีที่แล้ว

      Unfortunately not, as the mouse is not relative to a point in space. Maybe look into the mouseRat extension for Grasshopper/Rhino as a reference for how this could be done however.

    • @jskbim
      @jskbim ปีที่แล้ว

      @@AussieBIMGuru thanks

  • @BedirxanUgur
    @BedirxanUgur 5 ปีที่แล้ว

    Excellent !

    • @AussieBIMGuru
      @AussieBIMGuru  5 ปีที่แล้ว +1

      Thanks Bedirhan :)
      Great to see you're staying up to date on the series - MVP!

  • @mavs013
    @mavs013 2 ปีที่แล้ว +1

    I believe this video is by far the most useful video,at least it's one of them to me.I wonder why there are only 12 comments.By the year 2018,when I first get into dynmo,I just don't know how to get the geometry generated by dynamo into Revit.Cause it's not like grasshopper in rhino,when you bake,the job is done.So when I found the video of just get the location of points and use these locations to generate adaptive components,it totally help me a lot.Here is the link of that video.
    th-cam.com/video/NS0JboPxa78/w-d-xo.html.

    • @AussieBIMGuru
      @AussieBIMGuru  2 ปีที่แล้ว +1

      Generally TH-cam series don't seem to get good traffic in my experience, people stop watching after 1 or 2 videos. No problems though, glad it helps those who persevere!

  • @sampathkoteswararao7305
    @sampathkoteswararao7305 7 หลายเดือนก่อน +1

    Hey you have to do in front of us from starting to end then only others can understand MF don't show and explain already you are done with script

    • @AussieBIMGuru
      @AussieBIMGuru  7 หลายเดือนก่อน

      The goal with this series isnt to show how to place all the nodes one at a time (part 1 shows that). I've got a lot of start to finish tutorials on my channel also if you prefer that style of learning though.