I HATE This Fantasy Trope!

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • Brace for impact... there shall be nerd rage! xD
    Two-handed greatswords / claymores / buster swords / etc are cool and all. But when scrawny kids are shown bumbling around with them, being dragged off their feet by the weight that they clearly can't handle... that's a pet peeve.
    Fantasy is great, magic and superpowers can explain away all kinds of weirdness, but there is something irritating about edgy characters who pick an oversized weapon they can't handle... Underweight pre-pubescent anime boys and fragile looking maids or schoolgirls in games and TV series are especially guilty of that.
    Obviously this has no bearing on the quality of Genshin Impact or other action adventures or RPGs in terms of playability and overall quality, and this is not a critique. It's just a cranky rant for your entertainment, with a bit of information about historical martial arts sprinkled in.
    The video of all claymore fighting styles I was referencing:
    • All Claymore Fighting ...
    The 16 composed rules of the montante of Diogo Gomes de Figueiredo
    • The 16 composed rules ...
    More about giant greatswords:
    • Yes, Giant Swords Exis...
    Examples of surprisingly functional / reasonable fantasy designs:
    Arm Blades & Spiked Shields: Better Than You Think?
    • Arm Blades & Spiked Sh...
    Over-Thinking the Switch Axe: Could it Work? (Monster Hunter in Real Life)
    • Over-Thinking the Swit...
    The Sly Cooper Khopesh - How Practical Is It?
    • The Sly Cooper Khopesh...
    Test cutting with it: • First Test Cutting Aft...
    The Trident - Mere Fantasy or Practical Weapon?
    • The Trident - Mere Fan...
    Are Double Axes REALLY That Stupid? (Reply to Shadiversity)
    • Are Double Axes REALLY...
    Double Axes II: Is History Weirder Than Fantasy? (Not so Stupid After All)
    • Double Axes II: Is His...
    The Best Off-Hand Weapon? (Duellist / Adventurer Equipment)
    • The Best Off-Hand Weap...
    ** Music **
    "Cavern of Wonders" by Hitctrl
    opengameart.or...
    Creative Commons Attribution 3.0 license (CC BY 3.0)
    "If I went, it wasn't" by Snabish
    opengameart.or...
    Creative Commons Attribution 4.0 International (CC BY 4.0)
    "The Three Princesses of Lilac Meadow" by Varon Kein
    opengameart.or...
    CC BY 3.0
    Outro:
    "Highland Storm" by The Slanted Room Records
    theslantedroom...
    Used with artist's permission
    ** Support the channel **
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    US - www.amazon.com...
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    Other ways to support the channel by shopping through affiliate links:
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ความคิดเห็น • 2K

  • @sauronmauron6965
    @sauronmauron6965 3 ปีที่แล้ว +532

    "stop spinning!"
    Palpatine: "gggooood,gggoood,let the hate flow through you"

    • @Chico_Julio
      @Chico_Julio 3 ปีที่แล้ว +11

      AAAAAAAARGHHHH

    • @robertagu5533
      @robertagu5533 3 ปีที่แล้ว +17

      Another long lost story the Jedi selfishly locked away and refused to share...

    • @heideknight9122
      @heideknight9122 3 ปีที่แล้ว +11

      Spin to win intensifies.

    • @markguyton2868
      @markguyton2868 3 ปีที่แล้ว +7

      SPEEEEEEEN!

    • @slimetank394
      @slimetank394 3 ปีที่แล้ว +10

      "I'll try spinning, that's a good trick!"

  • @cryog3nic_759
    @cryog3nic_759 3 ปีที่แล้ว +161

    Curiously enough, in-game the weapons are indeed indestructible (there's no "repairing" feature). But in-lore, they can be damaged; Noelle herself destroyed several by mere usage due to her strength.

    • @lucasfranke5161
      @lucasfranke5161 3 ปีที่แล้ว +15

      Well, it probably depends on the weapon. I doubt Noelle would be able to destroy The Unforged

    • @voicey5831
      @voicey5831 3 ปีที่แล้ว +41

      Meanwhile MC's Dull Blade is still standing strong.

    • @CursedSword770
      @CursedSword770 2 ปีที่แล้ว +7

      Dull Blade is the strongest weapon in the game.

    • @gachromvisimu4437
      @gachromvisimu4437 2 ปีที่แล้ว

      @@CursedSword770 while Gouba was God, shown MC holding Skyward Blade

    • @violaberry413
      @violaberry413 2 ปีที่แล้ว +1

      Imagine breaking a 5 star weapon you sold your kidney for

  • @RoyFokker93
    @RoyFokker93 3 ปีที่แล้ว +148

    It would be interesting to see a vídeo about your opinion on Genshin's weapons designs.
    Also, you are somewhat right, canon wise, the characters that don't use the claymore really well is because they didn't have proper training. Razor (the wolf kid) is this game's equivalent of Tarzan. And Noelle (the maid) is freakishly strong, but she is still training to become a knight.
    The weapons are somewhat magical, but not indestructible, it is canon that the characters need to go to the blacksmith for weapon maintenace. (Not a game mechanic, just lore).

    • @blakethesnake6686
      @blakethesnake6686 3 ปีที่แล้ว +5

      hm... related to maids... freakishly strong... wants to be a high-class warrior someday... seems familiar. infact this reminds me of the color indigo, and Toby Fox.

    • @trielt1
      @trielt1 3 ปีที่แล้ว +4

      @@blakethesnake6686 Maybe she likes milk and uses too many towels, too.

    • @com12494
      @com12494 3 ปีที่แล้ว +4

      In game low tier weapon look very real if minus thickness like the protagonist weapon Dull blade is literally fancy Bastard sword.

    • @lorscarbonferrite6964
      @lorscarbonferrite6964 3 ปีที่แล้ว +38

      This video actually made me think far more highly of Genshin's animations, since I didn't realize how well the attack animations lined up with the character's history and backstory until skall picked up on some of their attributes from their attack patterns.
      Out of all the playable claymore users currently in Genshin, Beidou probably has the most actual combat experience, so it makes sense as to why her style is the most realistic. Diluc is a formally trained warrior, but, he's also the exact kind of person who would try to push himself by trying to wield a two-handed sword in one hand. Razor can barely handle a claymore since he was raised by wolves. Noelle is mainly a maid but since she has a bit more training than Razor she fights a little better.
      Xinyan is a rock and roll musician, so it does make sense that her style is a bit odd and fairly showy. Chongyun most likely hasn't fought much, since he's an exorcist who ghosts just run away from anyway; he values hard work and development of the physical form rather than relying on his Vision (basically magic stuff, for those who are unfamiliar with genshin), and he also kind of has to be stoic and composed, so it makes sense that his fighting style would resemble the flowing, stylized, and essentially meditative styles of martial arts found in China (and also he's pretty obviously Chinese influenced and from a Chinese inspired region).
      This continues on with characters that were released after the video skall reviewed. Eula is another formally trained warrior, and her fighting style, while entirely impossible for a normal human to execute, does flow together nicely, has a really weird, but still theoretically function guard in the middle of it, and she doesn't overexert herself during it. It's very showy and seems inspired by courtroom dance, which does make sense, since Eula is a noblewoman who would have learned that, and in her backstory, it's explained that she did, and that she incorporates one of the dances she learned into her fighting style. Along with Diluc and Beidou, she's also one of the 3 claymores that don't spin during their charge attack.
      Sayu, on the other hand probably handles her sword the worst out of all the claymore users, which makes sense because she's tiny and it's explicitly stated in game that she needs to use her vision to even lift her weapon. Every swing nearly knocks herself over, and at the end of her normal combo she teleports a short distance up into the air to use her weight and her sword's weight to deliver a downwards chop. The fact that she uses a claymore doesn't really make much sense, but the way she uses it does.
      In retrospect, this is kinda obvious, and since I used to main both Beidou and Razor, I'm not sure why I didn't pick up on the detail behind the animations until now. Looking at animations from other weapon classes, they all have similar details, but, I think they're the most readable with claymore.

    • @blakethesnake6686
      @blakethesnake6686 3 ปีที่แล้ว +2

      @@lorscarbonferrite6964 whyd you wrtie an essay this was a equius reference reply section

  • @NightClawprower
    @NightClawprower 3 ปีที่แล้ว +25

    To play devil's advocate: Most of the characters who go spinning with their blade also can produce a magical shield to protect themselves. Maybe that means that they do now have the same need to keep their stance closed up and protected. That being said, it's clearly all for aesthetic purposes. And since that sword is supposed to be heavy, the "Ground slam" is to show the power of the hits.

  • @ponderer1315
    @ponderer1315 3 ปีที่แล้ว +40

    Enjoyed the video, but some comments on why it is that way.
    1. Maid girl (Noelle) spinning her sword like a spinning top of death is because she's not formally trained. Part of her story is that she relies on her canonically absurd strength to get the job done, and lacks finesse and/real world fighting experience. Also her blade is enhanced because she was breaking normal weapons, so yes, her sword is (nearly) indestructible lol.
    2. The girl with the spikey clothing (Xinyan) isn't primarily a fighter, she's more a musician.
    3. The reason they spin around like a spinning top is because, in-universe, they're just relying on brute strength and the mass of their large swords to do the fighting for them.
    4. The one eyed lady (Beidou) and red head (Diluc) are either used to fighting a lot and/or formally trained is why they swing theirs around with wide.
    5. The sword animations are the same, but two handed weapons also include blunt weapons (like a kanabo or something to that effect), so could be a blade or blunt weapon being slammed into the ground.
    While not perfect, their experience ties into their fighting styles.

    • @max.s5202
      @max.s5202 2 ปีที่แล้ว +6

      It's even funnier with Noelle, cause she's canonically incredibly strong, which means she could probably handle a giant sword easily, which means that the sword she's using is made to be too heavy, in order to fight with it like this.

    • @Densoro
      @Densoro 2 ปีที่แล้ว

      This also carries over to most anime games, such as Kingdom Hearts.

    • @slimetank394
      @slimetank394 2 ปีที่แล้ว

      Also beidou: kick her swords up by the blade in a combat move

    • @sephirothbahamut245
      @sephirothbahamut245 7 หลายเดือนก่อน

      @@max.s5202it's not a matter of weight, it's a matter of balace. No matter how strong you are, if your center of gravity is past your feet you will lose balance.

  • @bloody4558
    @bloody4558 2 ปีที่แล้ว +10

    1:08
    in Noelle's defense her lore states that Noelle is superhuman. She once lifted a merchants carriage in one hand, all other kinds of swords break in her hands because they cannot withstand her strength and so on.

  • @occultnightingale1106
    @occultnightingale1106 3 ปีที่แล้ว +263

    As someone who has spent an unhealthy amount of time playing Genshin, I have personally always hated the shorter characters’ Greatsword animations. However, most of the playable characters are canonically just random people who suddenly got magical powers, and ran with it, so I can kind of accept it.
    Also, yes, all of the weapons are magical, as they all give boosts to stats and have various effects that are beyond realistic expectations for a standard weapon.

    • @tuazulyrojoeljean
      @tuazulyrojoeljean 3 ปีที่แล้ว +11

      Suddenly? Nah, I don't even play Genshin that much but in accordance with what I've read from the NPCs, ''visions'' (the orbs that allow you to do magic) are only granted by the gods to those who have shown special dedication to something they do, just like every character with a ''vision'' is passionate about something they do, even simple stuff like cooking. I've even found some npcs working their asses off in order to impress the gods and maybe get a ''vision'' from them.
      But, yeah, bc of the kind of life they live, some of them haven't gotten proper training with weapons.

    • @occultnightingale1106
      @occultnightingale1106 3 ปีที่แล้ว +39

      @@tuazulyrojoeljean Yes, suddenly. The characters are granted their visions by the gods based on their aspirations and passions, but the gods do so arbitrarily, giving some characters visions and others nothing with seemingly no distinctions whatsoever. Characters can work for their whole lives desperate to obtain a vision, while others will obtain one early in life because they got really passionate about reading books. There is no preparation involved in obtaining a vision, as it is entirely dependent on the whims of the gods, so how is what I described inaccurate?

    • @unifiedhorizons2663
      @unifiedhorizons2663 3 ปีที่แล้ว

      some but the kingdoms give there soldiers powers…

    • @Limrasson
      @Limrasson 3 ปีที่แล้ว +4

      I think the real issue is that why on earth would you use a weapon which you can clearly not use?
      OR more specifically it feels really wrong to fight like this, as a player. I didn'tp lay this game, but Dark Souls and Monster Hunter also has this. Incredibly slow attack that carry the character too. That's not good. (In Dark Souls I ended up using a spear and then the spiderleg sword)

    • @tuazulyrojoeljean
      @tuazulyrojoeljean 3 ปีที่แล้ว +9

      @@occultnightingale1106 Well, basically, because they've been chosen not bc their aspirations and passions, but how they carry them out. Those who get the ''vision'' are those who stand out in the thing they do (and quite frankly, that's not being a random person) and they're chosen bc is their passion or an ideal of it is that leads them, not the mere desire for a ''vision'', that's why all the others fail. There are many dialogues about that in the missions of the last expansion.
      Edit: What I read in the dialogues goes kinda like this, is not at all exactly, but the idea is the same: ''They (the chosen) have a powerful «vision» about what they want, that's why the gods grant them ''vision'' orbs. Those who are working bc they want to get a ''vision'' have no «vision» at all, just the desire of it.

  • @vertigo72480_official
    @vertigo72480_official 3 ปีที่แล้ว +50

    Skall came in hot, got me laughing, and kept me laughing. Well done.

  • @dukenukem3dgaming599
    @dukenukem3dgaming599 3 ปีที่แล้ว +14

    AH yes, genshin, a game where swords should've been claymores and claymores be a giant slab of steel

  • @maximilianoalcaraz7351
    @maximilianoalcaraz7351 2 ปีที่แล้ว +8

    "one hell of a telegraph swing than anyone would be able to evade or otherwise respond in combat"
    as a Tekken player who is in violet ranks with more than 1800hrs into T7 (and who knows how many hours into 1,2,3,4 and 5). I can confirm guys...that I still get my ass destroy by some random Bryan's snake edge that comes out at 29 frames.

  • @pwnorbepwned
    @pwnorbepwned 3 ปีที่แล้ว +9

    One thing I love about your analysis is pointing out how telegraphed and easy to avoid Noelle’s overhead swing is, because it’s actually a bad move to use in the game itself. Everyone either dashes away or uses her elemental skill/burst to interrupt her combo and prevent her from using that overhead swing. So it’s not just visually bad, it’s mechanically bad.

  • @Tarico_
    @Tarico_ 3 ปีที่แล้ว +124

    If you’re annoyed with genshin, you’ll go crazy over dark souls’s hollows using Great Sword (btw I know he has and I’m in agreement with Skall over everything)

    • @majesticgothitelle1802
      @majesticgothitelle1802 3 ปีที่แล้ว +1

      Just wait for great knife

    • @florians9949
      @florians9949 3 ปีที่แล้ว +11

      Like when the character is casually wielding a sword larger than him with one hand.

    • @Tribune_of_Italia
      @Tribune_of_Italia 3 ปีที่แล้ว +3

      he made a video about that actually /watch?v=HXGns-R8KkM

    • @stormlewis5214
      @stormlewis5214 3 ปีที่แล้ว +2

      Oh in dark souls I can't think bec I'm too focused on not being killed by everything

    • @zwidowca1
      @zwidowca1 3 ปีที่แล้ว +4

      In ds3 while you are hollow, and at very high hollowing, your character's hands feckin' strech and disclocate joints when you use heavier weapons : D

  • @MonkeyJedi99
    @MonkeyJedi99 3 ปีที่แล้ว +6

    Don't forget the trope of fighting in ludicrously high heels. This would have Jill Bearup raging.

  • @n08le73
    @n08le73 2 ปีที่แล้ว +5

    Lol. Now I want to see an anime where the villain just uses real fencing and exploits all the silly openings in an anime crew's flashy styles. The epic young hero has to learn how to really use a sword in order to fight him.

  • @slimetank394
    @slimetank394 3 ปีที่แล้ว +8

    As a Genshin player, i doubt the developer even know what they're doing other than make everything looks cool so...

    • @xanecosmo5061
      @xanecosmo5061 2 ปีที่แล้ว

      I mean, that's what the weebs care about. The developers know exactly what they're doing.

  • @EternalNewb
    @EternalNewb 3 ปีที่แล้ว +6

    "This is a sword. It has an edge!"
    "Had" an edge Skall. Had.

  • @foxxsenpai
    @foxxsenpai 2 ปีที่แล้ว +3

    specifically on Noelle: her animations are amazing because she clearly cannot use the greatsword. and THAT IS ACTUALLY CANON IN THE STORY.

  • @HPetch
    @HPetch 2 ปีที่แล้ว +10

    Interestingly, you actually caught on to a couple elements of the game just based on the animations: most of the weapons are magical and/or extremely durable, so some ground-slamming wouldn't do them any harm, and all the playable characters have at least some degree of enhanced strength. Also, both of these points are relevant to the backstory of Noelle (the maid girl at the start), as she's inexplicably strong even without her Vision - precisely why is never touched upon - and she was always wearing out swords during training, specifically not due to poor form but because normal steel couldn't keep up with her swings. An unfortunate example of the animations not matching the lore, I suppose - she's actually a highly skilled fighter, if inexperienced compared to many other characters, so it's a pity her animations don't really convey that.

    • @moody1320
      @moody1320 2 ปีที่แล้ว

      soooo by that logic why use a sword instead of a club or an axe, much more power

  • @matteussilvestre8583
    @matteussilvestre8583 3 ปีที่แล้ว +24

    I feel like anime (and anime-esque media) uses the "small character that's actually strong" trope so much that it's almost expected. The more surprising alternative would be having a physically strong character that actually looked the part.

    • @jsihavealotofplaylists
      @jsihavealotofplaylists 3 ปีที่แล้ว +1

      and bigger = slower. Real pound for pound muscle would mean they should be faster right?!

    • @bigalmou2261
      @bigalmou2261 3 ปีที่แล้ว +4

      It's a whatever trope, the problem is anime takes it and runs 100 miles with it; ie the tiny girl in a maid outfit, heels and swinging a 30 ft hammer or whatever. It was interesting the first time, but the umpteenth character with that style has gotten annoying.

    • @inisipisTV
      @inisipisTV 2 ปีที่แล้ว

      I guess you never watch Dragonball Z, Berserk, Fist of the north star, Baki the grappler, Jo jo' B A, Hajime no ippo, Vinland saga...

  • @maleek7321
    @maleek7321 3 ปีที่แล้ว +12

    I think Skall would find the One Handed Sword characters a bit more interesting.
    The prolonged Claymore animations where they swing their weapons rapidly are called “Charge Attacks.” Each weapon has a different type. One handed swords release a three slash burst, which looks pretty slick with the rest of their form.
    Also, no sword slamming.

  • @Sawtooth44
    @Sawtooth44 3 ปีที่แล้ว +2

    would love to see how he reacts to other fights/fighting styles in anime or games, perhaps though with a wiki page open or someone in a call with him that knows the lore to explain context
    Fate and RWBY are the first to come to mind with different fighting styles

  • @gleipnirrr
    @gleipnirrr 3 ปีที่แล้ว +7

    it would be interesting to see you react to weapons in the Monster Hunter games. I always felt that, while wildly unrealistic, they 'felt right'.

    • @krystlvines
      @krystlvines 2 ปีที่แล้ว

      His opinion is that they are so far past impractical that it swings to amazing

  • @samufinland5765
    @samufinland5765 3 ปีที่แล้ว +31

    At least in Noelle's story texts, she kept breaking the weapons given to her, so the blacksmith made her a massive sword that's sturdy enough. Which also kind of implies that the weapons are capable of breaking? Apparently her earth element also reinforces the weapon.
    Noelle can also create a shield that provides 360 degree coverage even when attacking, so at least for her, leaving openings isn't an issue.
    Though they could've just taught her not to bash the sword at random things if they kept breaking that fast.
    None of that applies to the other Claymore characters, though all Claymore weapons are probably as sturdy as Noelle's.
    Every weapon in the game also seems to be magical in some sense, as they can teleport and hover behind the characters' back and disappear too. Some characters even put away their weapons by tossing them into the air, and they just reappear on their backs. None of this is explained in the lore, and even basic iron weapons do this.

    • @camelshoe
      @camelshoe 3 ปีที่แล้ว +4

      Also for Razor he was literally raised by wolves. no one taught him how to use a sword

    • @tentacool5799
      @tentacool5799 3 ปีที่แล้ว +4

      @@camelshoe If you read his character story he actually got taken in by Grandmaster Varka who taught him how to use one.

    • @camelshoe
      @camelshoe 3 ปีที่แล้ว +1

      @@tentacool5799 Ah i see, i have not leveled him up to have known that thanks!

    • @tentacool5799
      @tentacool5799 3 ปีที่แล้ว +1

      @@camelshoe cheers!

    • @niscent_
      @niscent_ 3 ปีที่แล้ว

      on the part of beidou she's quite adept at parrying and casually retreat from any of her motions and over-commitments into a defensive stance where she shields herself with the power of lightnings and will obliterate you if you took the bait and attacked her.

  • @zappodude7591
    @zappodude7591 3 ปีที่แล้ว +1

    6:47 you're forgetting that a spinning anime girl is the ideal target for a thrown pommel.

  • @henrykkeszenowicz4664
    @henrykkeszenowicz4664 3 ปีที่แล้ว +11

    When a guy flies off the ground after hitting it with a sword, it actually looks realistic. I think that fantasy is good when it's 50% realistic. You get a lot of things fantastic, and then apply reality to everything else.

  • @xXSamir44Xx
    @xXSamir44Xx 3 ปีที่แล้ว +17

    As a Genshin player I was hoping to see a video like this someday. The animations are very over the top and stylized and you pretty much nailed it. The two characters that look like they know what they're doing are more skilled than the others. The last one is also more of a "martial artist" than a fighter. In game you also mostly fight monsters.

  • @LuxisAlukard
    @LuxisAlukard 3 ปีที่แล้ว

    That disclaimer should go running in every Skalls video about fantasy weapons and tropes

  • @killerbug05
    @killerbug05 2 ปีที่แล้ว +2

    I completely understand what you're saying and agree, however with genshin impact, they are intentionally and purposefully throwing out realism for rule of cool action, genshin combat is very dramatic and over the top flashy just because it can be. Looking at genshin impact and wondering why there's very little to no realism is like watching a stand up comedy and wondering why there's no battle scenes.

  • @diamondflaw
    @diamondflaw 2 ปีที่แล้ว +1

    A petite character wielding a massive weapon is secretly a nunchaku. Not wielding, IS a nunchaku. They are one baton, their arms are the linkage, and the weapon is the other baton.

  • @nitsguy
    @nitsguy 3 ปีที่แล้ว +1

    Didn't the big sword trope come from the Berserk manga? The main character started using a normal sword as a young kid and learned how to swing a heavy/oversized sword, so when he grew up he kept using a giant "sword" (which is really more like a huge chunk of metal as the book mentioned).

  • @Calanth2008
    @Calanth2008 3 ปีที่แล้ว +3

    I really like the way Eula fights, because she uses her own body as a fulcrum to generate more power and speed into her swing.

    • @niscent_
      @niscent_ 3 ปีที่แล้ว

      i really like the way eula fight because thighs...

    • @skjorta1984
      @skjorta1984 3 ปีที่แล้ว

      but somersaults and throwing the whole sword into the floor

    • @niscent_
      @niscent_ 3 ปีที่แล้ว

      @@skjorta1984 i said "thighs"!

    • @skjorta1984
      @skjorta1984 3 ปีที่แล้ว

      @@niscent_ so

  • @thekillerkingdom7770
    @thekillerkingdom7770 3 ปีที่แล้ว +4

    I HOPE he checks out the Soul Calibur franchise because it has a wide variety of fighting styles and weapons used in interesting ways

  • @niikoashl3yyy467
    @niikoashl3yyy467 3 ปีที่แล้ว +1

    Ouch… i have the exact kind of build IRL most of these characters have, and skall is calling them malnourished children.
    Maybe I should start going to the gym

  • @KuulSHep
    @KuulSHep 2 ปีที่แล้ว

    Dude I need you for planning weapon choreography. I also like when certain weapons are used the way they're supposed to be used and wielders of said weapons work with them not against them. In a battle to death, it's all about being effective none of that danceplay.

  • @TheSpongyMallard
    @TheSpongyMallard 3 ปีที่แล้ว +21

    Noel is actually insanely strong in the story, it would have been cool if they made her moveset swinging the sword around incredibly easy.
    Would also like to see you talk about the swords and pole arms.

    • @TheEmperorGulcasa
      @TheEmperorGulcasa 3 ปีที่แล้ว +6

      I think to be fair, even if she's very strong, if she's still the same weight she looks, then the mass of the sword will whip her around regardless. When she swings in directions where she can't get any resistance to exert her strength, it won't help with controlling the sword.

    • @TheSpongyMallard
      @TheSpongyMallard 3 ปีที่แล้ว +1

      @@TheEmperorGulcasa I know, that, but it would have been a nice detail.

  • @matodragonespor5000
    @matodragonespor5000 3 ปีที่แล้ว +1

    I'm sad Skall didn't comment anything on Beidou attacking by kicking her sword hahahaha

  • @anthonyscott2196
    @anthonyscott2196 3 ปีที่แล้ว +1

    You brought up an interesting question there. If you can take 5+ hits and keep going like a lot of fictional characters, how would that change your fighting style?

  • @prinzals7926
    @prinzals7926 2 ปีที่แล้ว

    I was hoping you would notice that Beidou, the adult pirate lady with the red outfit. Actually kicks her sword in one of her combos to swing it over her head. (her heels are made of metal at least).

  • @dastanghaedrahmati6977
    @dastanghaedrahmati6977 3 ปีที่แล้ว +1

    I love these types of videos every once or twice in a while (maybe even more),
    specially since it seems you enjoy making them as well...
    keep being awesome...

  • @Don-ds3dy
    @Don-ds3dy 3 ปีที่แล้ว

    Just an idea, maybe the swords change weight through out the swing, minimum weight for lifting it up and swinging then it quickly assumes it's actual weight as it crashes down on the enemy.

  • @danilonakazone386
    @danilonakazone386 3 ปีที่แล้ว

    I like your rants because you often consider the fantasy side of the game/movie/whatever. You consider what you can and puts aside what you cannot aplly real life logic to. A very well done video as always!

  • @raileyti
    @raileyti 3 ปีที่แล้ว

    You should look at the character Sayu,she is bassicly a child, she has been trained with a Ninja-to a small blade, but the gods had a diffrent path for her. Hence she now has to learn the 2 handed claymore and trioes to apply her skills, struggling and just flies with the blades momentum.

  • @armedelflander8550
    @armedelflander8550 3 ปีที่แล้ว

    I'm new here but that clip of you hitting what I'm assuming is a cheaper sword on the ground hurt my soul alittle.

  • @robintst
    @robintst 3 ปีที่แล้ว +1

    1:02 YES, I am so utterly tired of this. I don't know when the frilly maid-like designs came into vogue but it's absolutely overstayed it's welcome, all of these Japanese games just bleed together into a white noise for me anymore. And you can absolutely blame the oversized sword trope on Final Fantasy VII.

  • @spamhonx56
    @spamhonx56 3 ปีที่แล้ว +5

    Don't worry, they're not the worst. Klee is literally a five year old with a backpack full of grenades. Child soldiers, yay!

    • @eazy8579
      @eazy8579 3 ปีที่แล้ว

      I see no way this could possibly go wrong

  • @ceiling_cat
    @ceiling_cat 3 ปีที่แล้ว +1

    And they ARE indestructible
    they can degrade into a shape, that your local smith can repair in no time, but they certainly stay rigid no matter what do you do to them
    Can't wait for your opinion on bows too))00

  • @genshinmuffin2411
    @genshinmuffin2411 2 ปีที่แล้ว

    Skall : *ranting about greatswords and whatnot*
    Me preparing a unnecessarily long counter argument : right back atcha' buckaroo

  • @shlorbadorb5719
    @shlorbadorb5719 3 ปีที่แล้ว +17

    Funny thing the kid with the wolf spirit legitimately has no training I'm pretty sure because he was raised by wolves and not trained on how to use a sword

    • @eurasiaacaci.-110
      @eurasiaacaci.-110 3 ปีที่แล้ว +2

      Tbf even untrained people know hitting the ground using a sword is no good.

    • @somberyu
      @somberyu 3 ปีที่แล้ว

      His story actually mentions being trained by some mysterious man...

    • @VeridianHerald
      @VeridianHerald 3 ปีที่แล้ว +1

      Razor (wolf kid) was psuedo-trained by Varka, the absentee Grandmaster of the Knights of Favonius. How competent Varka actually is and how much training was about sword use vs just learning how to interact with humans has not been clarified to my knowledge. Varka's reputation is great, but the people of Mondstadt are generally helpless idiots, and Tartagalia is a blood knight, so it's questionable how deserved it is.

    • @eurasiaacaci.-110
      @eurasiaacaci.-110 3 ปีที่แล้ว +1

      @@somberyu i guess that mysterious man is a shitty teacher

    • @shlorbadorb5719
      @shlorbadorb5719 3 ปีที่แล้ว

      @@somberyu oh then cool he got some training that's nice

  • @WarLordXavier
    @WarLordXavier 3 ปีที่แล้ว +6

    When games have an over the top fighting style like this I prefer there to be a bit more of an explanation lore and personality wise why they're being over the top. Like in the Devil May Cry games Dante doesn't really have to care about good form because he's a cocky semi-immortal half daemon that likes showing off, or his twin brother who thinks he's better than everyone and wants you to know it

    • @the8anarchist
      @the8anarchist 3 ปีที่แล้ว +1

      adding on to that both the rebellion and yamato are both blades of supernatural origin, and are explained as to why they can cut as well as they do.

    • @xXSamir44Xx
      @xXSamir44Xx 3 ปีที่แล้ว

      There's plenty of that in Genshin. Most of the characters aren't fighters, at least not mainly, have magical powers and mostly fight monsters.

  • @MrFelblood
    @MrFelblood 2 ปีที่แล้ว

    One thing to remember about these combos is that they are not (typically) going to be executed in full, unless the target is in a vulnerable position. Genshin's combat system is often about dodging or switching out of a combo before you get to the reckless attacks at the end, which will get you clobbered. So the later swings in each series are intended to look more forceful, but less controlled.

  • @hideus_ex9222
    @hideus_ex9222 ปีที่แล้ว

    03:11 I'm not even a huge swords person and that clip still hurt me greatly.

  • @magic_cfw
    @magic_cfw 2 ปีที่แล้ว

    tbf, the most frightening enemy are slimes so slamming down or spinning to cut through hordes of them might be effective?

  • @cruzaider5339
    @cruzaider5339 3 ปีที่แล้ว

    At some point in the near future I bet somebody in a rpg will use a greatsword to parkour and boy am I excited

  • @dragondude9637
    @dragondude9637 2 ปีที่แล้ว

    A tiny person swinging a giant sword will break their back!

  • @wolfvermillion1729
    @wolfvermillion1729 3 ปีที่แล้ว +1

    Cute girls swinging giant two handed swords is my favorite part.

  • @FilmFlam-8008
    @FilmFlam-8008 3 ปีที่แล้ว +4

    I actually think this analysis adds to the characters.
    Razor, the wolf-boy, had no official training and goes off raw power and instinct. It thematically makes sense he is sloppy.
    Same with Noelle the maid. She wants to train, but is reckless and over-exerts herself. Showing some level of control, but letting the sword overpower her at times in her animation is in line with her personality.

  • @evangraham
    @evangraham 3 ปีที่แล้ว

    I don't think they have to worry about the edge on their swords because if you look at their swords they're basically clubs shaped like swords

  • @dirtpoorchris
    @dirtpoorchris 3 ปีที่แล้ว

    4:40 to me that looks more like a "taunters" stance like putting both fists behind you in boxing and saying "bring it bitch ill still get you"

  • @desel8737
    @desel8737 3 ปีที่แล้ว

    i'm replaying the witcher 1 atm and i think the fighting styles you show here are totally fine

  • @EIixir
    @EIixir 3 ปีที่แล้ว

    Watching this I wonder if we need a battle dresses video. Can you make an effective and protective dress for a lady to fight in?

    • @woomy8971
      @woomy8971 3 ปีที่แล้ว +1

      check out Jill Bearup, she has some videos on that!

  • @malachischrodinger4675
    @malachischrodinger4675 3 ปีที่แล้ว

    Dont know about anybody else, but I would be thrilled to see him breakdown the Soul Calibur/Edge cast; I have a feeling he would have a field day with Voldo and Siegfried/Nightmare

  • @hallelion
    @hallelion 2 ปีที่แล้ว

    I hope there's a follow-up, with one-handed sword characters :)

  • @sapphie132
    @sapphie132 3 ปีที่แล้ว +1

    Reminds me of my favourite light novel series, where someone with an average adolescent girl build swings a sword that's taller than her, and half as wide. Except she's an arch vampire and is able to effortlessly handle the 40-60kg such a thing would weigh (and is actually trained in how to use it).

    • @raikouamekaze2117
      @raikouamekaze2117 2 ปีที่แล้ว

      Title please?

    • @sapphie132
      @sapphie132 2 ปีที่แล้ว +1

      @@raikouamekaze2117 "So I'm a Spider, So What?"

    • @raikouamekaze2117
      @raikouamekaze2117 2 ปีที่แล้ว +1

      @@sapphie132 That vampy huh

    • @sapphie132
      @sapphie132 2 ปีที่แล้ว +1

      @@raikouamekaze2117 yep

  • @exploatores
    @exploatores 3 ปีที่แล้ว

    I was thinking about kind of the same thing. What stops a superhero from geting thrown back. when it throws a car or other heavy object.

  • @dankeykang4576
    @dankeykang4576 3 ปีที่แล้ว +6

    Genshin Impact is indeed cringetastic, and stuff like this is the cherry on top

  • @commonhousehuman
    @commonhousehuman 3 ปีที่แล้ว +4

    Hello there

    • @bellheader
      @bellheader 3 ปีที่แล้ว +3

      GENERAL KENOBI

    • @commonhousehuman
      @commonhousehuman 3 ปีที่แล้ว +1

      @@bellheader Thank you for being with me during the birth of this video

    • @commonhousehuman
      @commonhousehuman 3 ปีที่แล้ว

      1.9k views in 14 minutes nice

  • @drakunauger3324
    @drakunauger3324 3 ปีที่แล้ว

    Would all the ground smashing apply more so to polearms due to cheapness in material, cause as you pointed out they're using it like a hammer; due to watching martial arts movies I can also see polearm moves mixed in too, but I'm not too sure if it's used like a warhammer.

  • @mehrshadmehranfard755
    @mehrshadmehranfard755 3 ปีที่แล้ว

    Wait until you see Sayu moving that bigass sword😂

  • @Zaouik
    @Zaouik 3 ปีที่แล้ว

    In Razor's defense (The silver haired boy) He was raised in the wilds by wolves. He was never formally trained in swordplay.

  • @TheInfamousBertman
    @TheInfamousBertman 3 ปีที่แล้ว +1

    It's anime. Anime basically exists in its own universe with its own rules.

  • @donut2207
    @donut2207 3 ปีที่แล้ว

    I'd love to see your take on one handed swords! There is an animation that teleports you behind the enemy during the combo, wonder how practical that is in real combat?
    Also, I think in canon, no character actually uses the greatsword? I remember bows and swords on the manga, but no big swords.

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 3 ปีที่แล้ว

      Well, that's assuming if the weapon keeps its force and momentum when teleporting IRL. Though, because teleportation just isn't possible right now, there's no way of figuring out how practical that attack would be. Would be effective? If the opponent is caught off guard and cannot react in time, then it could be very effective as long as the opponent isn't wearinga shield on their back, or a chest plate that covers their back as well.

  • @RockingRavine
    @RockingRavine 3 ปีที่แล้ว

    I really wish that the video skall watched included characters like Eula. Her animations are great but what would be the comments regarding the sword play + dancing that her style kinda imples?

  • @zeroofalaia
    @zeroofalaia 3 ปีที่แล้ว

    would be interesting to see your take on sword or spear techniques of this same game

  • @aramythr5965
    @aramythr5965 2 ปีที่แล้ว

    I was hoping he would see and comment on Eula's attack combo lol

  • @BaalDeathDealer
    @BaalDeathDealer 3 ปีที่แล้ว

    Princess Solange Blanchefleur de Lux from Code of Princess actually had decent sword swing animations for an anime fantasy game.

  • @Redbeardblondie
    @Redbeardblondie 3 ปีที่แล้ว

    I completely agree on being frustrated with the slams, I play it (and love it for the animation if nothing else) and I hate every Claymore user’s animation except Beidou’s and Eula’s. I really wish you’d shown Eula’s attack sequences, since canonically she dances with her sword and it never hits the ground… except at the very end of her basic string.

  • @09razgriz
    @09razgriz 3 ปีที่แล้ว

    Imagine if he sees the characters mining using claymores.
    PLEASE SPARE ME, I LOVE GENSHIN OKAY????

  • @s.sradon9782
    @s.sradon9782 3 ปีที่แล้ว +1

    fact: most genshin impact players don't know what age of consent is.

  • @rakatika
    @rakatika 3 ปีที่แล้ว

    I listen to a lot of people nitpick and complain about various topics. You do it the best, Skal.

  • @creativename2567
    @creativename2567 2 ปีที่แล้ว +1

    Why humans from another universe need to have the same strength of a normal human?

  • @PepperPersonal
    @PepperPersonal 3 ปีที่แล้ว

    Xinyan had more screentime here than the actual game itself.

  • @Azrael79a
    @Azrael79a 3 ปีที่แล้ว +1

    In reality, you can't actually do this kinda stuff because you will actually 'impact' other objects lol. In a game though, your sword mesh will just casually pass through enemies and deal 'damage', so there's usually no difference between hitting an enemy and hitting the air or ground.

  • @wanttogetfood
    @wanttogetfood 3 ปีที่แล้ว

    I suppose if character slams a sword to the ground while training, they wpuld expect somebody to be on the way in real battle

  • @williansnobre
    @williansnobre 3 ปีที่แล้ว

    About the way they fight looking weird, some of those characters really are just random people who got granted magical powers by the gods and even without much finesse they can just brute force their way into beating giant monsters because of that. And these magical powers seem to extend to their weapons, which can float and be stored away and summoned at will.
    I would really like to see you looking a little closer at each movement, to see which ones are based in real techniques and which ones are just for show.

  • @thebreeze9152
    @thebreeze9152 3 ปีที่แล้ว

    I think the spinning attack can be countered with a pommel toss.

  • @rafaelferes4362
    @rafaelferes4362 3 ปีที่แล้ว

    We can pretend that they don't have a clue and suddenly gained power-swords

  • @Apav
    @Apav 3 ปีที่แล้ว

    I've been playing Code Vein, which is a mix of Monster Hunter and Dark Souls with a post-apocalyptic anime setting (yeah, kinda crazy), and I just have to assume that the giant uncontrollable weapons trope is its own genre of gameplay at this point. They make the weapons purposefully clunky to encourage players to be more cautious and predict when to swing. It quite literally has nothing to do with sword fighting, they are in essence, fighting with completely different rules and just-so-happen to be using sword like objects.

  • @TheAzulon
    @TheAzulon 2 ปีที่แล้ว

    @Daniel Côté's comment explains a lot, but there is more - the gameplay mechanics and how to give the players the sensation that the weapon is heavy.
    In regards to the gameplay, in a lot of games Two Handed Swords are considered heavy or slow weapons - they do a lot of damage but are very slow and hard to maneuver. It is a trade-of made with game balance in mind - you trade the speed of lighter weapons and the ability to effectively guard of a shield for raw damage. Players then can choose what way they want to play and the weapon feels unique.
    The second point is about making the players feel that a weapon that they can't really interact is heavier than other similar weapons in the same game. The only way that you can do it that feels...natural...is to make the character react to the weight during use. The slow movement, the weapon inertia pulling them around and the loud THUD when the weapon hits the ground, probably with a small amount of screen shake are tools to convey to the player the fact that he chose a heavy weapon.
    Without those players can end up feeling a disconect between the looks of the weapon and how it behaves (like the amount of jokes people make about Final Fantasy weapons, that are huge but are wielded like they weight nothing ...cof cof...Cloud Strife...cof cof).
    There is also the matter that usually the combat in those games is not meant to reproduce a duel with enemies with a similar set of skills, but lots of weak enemies (think of Dinasty Warriors or the regular enemies in Devil May Cry) or gigantic monsters (think in games like Monster Hunter), so traditional dueling movement, attacks and defences go out of the window.

  • @electric1926
    @electric1926 3 ปีที่แล้ว

    Forgot to add the tiny girl with the greatsword,i was actually waiting for a comment on her the most

  • @GrandSupremeDaddyo
    @GrandSupremeDaddyo 2 ปีที่แล้ว

    You did this for Genshin metrics didn't you :P
    But seriously that animation at 3:44 is pretty damn sweet.

  • @toau408
    @toau408 2 ปีที่แล้ว

    Boy oh boy he will go completely INSANE with Eula

  • @Epicmonk117
    @Epicmonk117 3 ปีที่แล้ว

    What are your thoughts on the seven lightsaber forms from Star Wars, particulaly the one Yoda uses, form 4?

  • @yukido42
    @yukido42 3 ปีที่แล้ว

    luckily he didn't see the big tuna sword that just got released today/yesterday....

  • @madmalkavian3857
    @madmalkavian3857 3 ปีที่แล้ว +1

    Once again Beidou proves her supremacy.

  • @mohamedshwesh221
    @mohamedshwesh221 3 ปีที่แล้ว

    skall id like to ask for your wisdom
    summary or recomendation for a non firearm ranged weapon that can replace the role of firearm aka easily concealed on your person compact easy to use and can be general purpose for personal defense( on streets) small game hunt plinking and relatively accurate

  • @CypherC300
    @CypherC300 3 ปีที่แล้ว

    In DnD even rudimentary magical items are functionally indestructible.

  • @cmelton6796
    @cmelton6796 2 ปีที่แล้ว

    Love that disclaimer, man

  • @youremakingprogress144
    @youremakingprogress144 3 ปีที่แล้ว

    He didn't even mention that the game calls those swords "claymores"!

  • @Elluem
    @Elluem 3 ปีที่แล้ว

    Would it make sense to hit the ground with a real greatsword, on the flat, to spring it into a thrust?

  • @matteste
    @matteste 3 ปีที่แล้ว

    In the original Nier there is at least an explanation for it. The guy using the weapon has no idea of how to actually use a weapon. You can clearly see in his animations that his knowledge of weapons pretty much only extends to "swing pointy end at the enemy", as a result his handing of them is very clumsy and unwieldy.