Full Analysis of the Halo CE Anniversary Betas

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 147

  • @TempurpedicSofa
    @TempurpedicSofa 7 วันที่ผ่านมา +62

    50k pizza moola keep up the good work

    • @TheVengefulVadam
      @TheVengefulVadam  6 วันที่ผ่านมา +19

      Thank you so much, Sofa

    • @IWH1T30UT_xX
      @IWH1T30UT_xX 4 วันที่ผ่านมา +4

      @@TheVengefulVadam Awesome Video
      wish i had some money to give but this is my best

  • @somberdoc
    @somberdoc 6 วันที่ผ่านมา +73

    Keyes activating the annalise mode at 14:38 is just a call back to yelling "xbox turn off" in a public match 100% should have kept that in the retail game

  • @cg_spiritedensemble
    @cg_spiritedensemble 6 วันที่ผ่านมา +79

    I got to admit snowing inside the Forerunner structures is an aesthetic I didn't know I liked.

    • @friendliesttaco1258
      @friendliesttaco1258 6 วันที่ผ่านมา +10

      You'll probably like playing quarantine zone from halo 2 or sacred icon

    • @stonecold-i7c
      @stonecold-i7c 6 ชั่วโมงที่ผ่านมา

      Idk why 343 make all their forerunner structures look like dull silverware when its supposed to be ancient and unique like Bungie had it

  • @lytatroan
    @lytatroan 6 วันที่ผ่านมา +130

    Man, the color grading on the old CEA builds looked significantly better than retail, keeping that cold color palette really made it feel more alien

    • @thefreeden
      @thefreeden 6 วันที่ผ่านมา +13

      Wish we have a way to mod the graphics of CEA. Literally the only thing I have a problem with in CEA is Halo and 343 Guilty Spark. I have no problems with the other stages and found them to have a uniquely 2010s charm.

    • @Sahlan_Ahamed
      @Sahlan_Ahamed 5 วันที่ผ่านมา +6

      ​@@thefreeden I agree. If we have a way to mod 343 GS, and all the Forerunner structures and their lighting, it'd look perfect IMO--Not the same but still unique and largy accurate nonetheless. I don't mind different looks of Elites or slightly changed look of weapons.

    • @TheRealQuenny
      @TheRealQuenny 5 วันที่ผ่านมา

      hi lyta

    • @zachbeckman5835
      @zachbeckman5835 5 วันที่ผ่านมา +3

      I pray this CE remake emulates the lighting of classic

  • @gojiradestructor
    @gojiradestructor 5 วันที่ผ่านมา +25

    Ok, I love the idea of Chief just holding an entire Sentinel and firing it's beam.

  • @agentm0368
    @agentm0368 6 วันที่ผ่านมา +65

    The lighting visuals for the environment from the betas felt somewhat better than the final release.
    But it’s really cool to see an analysis of multiple anniversary builds. Not only that, it’s the first time The Vengeful Vadam gets to analyze multiple betas for a Halo game produced by 343 Industries.

    • @Alphie_
      @Alphie_ 6 วันที่ผ่านมา

      It very much depends on the area imo.
      Some areas look way better, some have better overall VIBES, and some I think the final did better.

  • @xscoredformulax9770
    @xscoredformulax9770 6 วันที่ผ่านมา +39

    My 2010 version is happy to see one of its dreams come true.... Thank you for bringing us this masterpiece of analysis. 😭🙏

  • @requiemagent3014
    @requiemagent3014 5 วันที่ผ่านมา +12

    Saber was really struggling with lighting and textures. In the early beta lighting look much better than in retail and it got worse with every newer beta. I don't know who was calling the shots here but anniversary lighting and textures feel over engineered in many ways. Like someone was telling them its not "modern" and "detailed" enough

  • @WAcrobat19
    @WAcrobat19 5 วันที่ผ่านมา +13

    I can't believe I've been a fan of your content for nearly a decade. Been with your channel since the SPv3 2016 build

    • @TheVengefulVadam
      @TheVengefulVadam  5 วันที่ผ่านมา +8

      Really happy you’ve stuck around for as long as you have! ❤️

  • @heyyoumewtwo4801
    @heyyoumewtwo4801 5 วันที่ผ่านมา +10

    16:16 Masterz is pumping his fist over this right now

    • @Nighterac
      @Nighterac 5 วันที่ผ่านมา +1

      Lmao. Dude is such a weirdo

  • @Cawaale-c9h
    @Cawaale-c9h 6 วันที่ผ่านมา +20

    i love this series keep it going

  • @thatrandomzealot4773
    @thatrandomzealot4773 6 วันที่ผ่านมา +11

    Been watching these analysis videos for years now and kind of find it a comfort series for me, I have been seriously looking forward to this and I'm loving it so far! Thank you!

    • @TheVengefulVadam
      @TheVengefulVadam  6 วันที่ผ่านมา +4

      Aww, glad to hear my vids are so comfy for you 😊

    • @thatrandomzealot4773
      @thatrandomzealot4773 6 วันที่ผ่านมา +3

      I finished the video, thank you for making it Vengeful Vadam! Wonderful content you make

  • @JIGgameoverSAW
    @JIGgameoverSAW 5 วันที่ผ่านมา +5

    I am glad you adressed the Kinect.
    That was a thing that was forgotten when Halo CEA came to MCC and later PC.
    I really liked how you could scan every item in the game.

    • @TheVengefulVadam
      @TheVengefulVadam  4 วันที่ผ่านมา +1

      It's oddly satisfying to use the scan feature lol, also spamming "Lightning Bolt" to throw grenades.

    • @JIGgameoverSAW
      @JIGgameoverSAW 4 วันที่ผ่านมา

      @TheVengefulVadam Yes for real lol. It always stuck with me how we didn't had the library menu with the scanned 3D models in MCC 😭

    • @banishedepsilon1802
      @banishedepsilon1802 3 วันที่ผ่านมา

      Can you use a Xbox One Kinect on CEA for the 360 via backwards compatibility?

  • @devyntomlinson9349
    @devyntomlinson9349 6 วันที่ผ่านมา +38

    keep up the good work and also I enjoyed Halo 2 Uncut

  • @brenton-_-9588
    @brenton-_-9588 6 วันที่ผ่านมา +9

    I love these retrospectives. Hope the best bro!

  • @TheRealQuenny
    @TheRealQuenny 5 วันที่ผ่านมา +7

    am i tripping or do some parts of levels and some lighting effects look way better than the final version?

    • @crashbash8549
      @crashbash8549 5 วันที่ผ่านมา +6

      yeah, it seems like they actually downgraded things in later builds

  • @SwebHat
    @SwebHat 5 วันที่ผ่านมา +4

    its so nice to see beta builds of non muiltiplayer stuff. CEA development is very cool, they worked very hard to get the game in the state its in

  • @JJAB91
    @JJAB91 6 วันที่ผ่านมา +11

    16:17
    Accidental wincest

  • @RedthegamingZoroark
    @RedthegamingZoroark 6 วันที่ผ่านมา +7

    It’s honestly so interesting how much more Reach inspired the June 28th build was at that point tbh!! :0
    Just not with the Reach AR and Pistol but also the Shotgun having its red iron sight lights and yellow stripe on the stock!!
    Even the Marines look more different in the June build having a white outfit color and still using the backpackless variant of the Reach army trooper too, hell even the new Human flood combat form that was made for CE Anniversary based on the Reach army trooper model was also accurate to them in the June build too!!!

  • @gregorypendell9260
    @gregorypendell9260 6 วันที่ผ่านมา +6

    Honestly this gave me a lot more respect for this game.

  • @mNucleus
    @mNucleus 6 วันที่ผ่านมา +8

    One hour full of PEAK FICTION

  • @Unseen_Halo
    @Unseen_Halo 6 วันที่ผ่านมา +6

    Awesome video!

    • @TheVengefulVadam
      @TheVengefulVadam  6 วันที่ผ่านมา +4

      Thank you so much, Unseen Halo! This means a lot to me!

  • @EmeraldAerith
    @EmeraldAerith 6 วันที่ผ่านมา +3

    16:17 Didn't know the Spv3 devs worked on this

  • @AEleven
    @AEleven 6 วันที่ผ่านมา +3

    Out of all of the places I was expecting a Beta Multiplayer title screen to take you, I wasn't expecting an *online-only* (especially Xbox LIVE only) chat room, but I guess they were experimenting?? Seriously I am so confused why that of all things.

  • @Duskaror
    @Duskaror 6 วันที่ผ่านมา +2

    26:28 I love how no matter the rendition Halo 1’s fuel rods are always cursed to have some mistake in their textures

  • @bosyogurtlight
    @bosyogurtlight 6 วันที่ผ่านมา +3

    0:45 this is how the mission should have looked

  • @jocastadidntknew5980
    @jocastadidntknew5980 4 วันที่ผ่านมา +1

    I could have sworn I heard somewhere that they were going to give all of the Grunts their Reach Ultra helmets to mimic the old face-strap design their gasmasks used to give them.

    • @austinhinton3944
      @austinhinton3944 3 วันที่ผ่านมา

      In Reach ALL grunts were going to have a helmet you would have had to shoot off first, not just the Ultras. It was scrapped as it made the gameplay "miserable".

    • @devonsmith9863
      @devonsmith9863 3 วันที่ผ่านมา

      It might have been discussed at one point, but our main edicts were:
      1. Hitbox profile
      With the graphics switching, the silhouette shouldn’t leave extra “whiff space” where bullets look like they land, but don’t.
      2. We’re picking up post-Reach, so the enemy types should align with their similar counterpart/rank.
      3. Split the difference between the two.
      Align a hitbox, but try to keep colors and distinctive messaging/colors similar.
      If something like monocle lights (think Jackal snipers, even though they aren’t in CE) helps indicate a priority target, make sure *something* still indicates that.

  • @awsomebot1
    @awsomebot1 5 วันที่ผ่านมา +3

    Congrats on the credits for the H2 e3 demo release

  • @gafrers
    @gafrers 5 วันที่ผ่านมา +1

    Quality as always. Such attention to details and the little differences.
    Interesting to see the development.

  • @skreem6343
    @skreem6343 6 วันที่ผ่านมา +3

    i love u more vengeful vadam

  • @lunchbox997
    @lunchbox997 4 วันที่ผ่านมา

    I hope we get Halo 2 Anniversary beta builds to look through at some point, i love your breakdowns of these betas.

  • @dashiejinxx100
    @dashiejinxx100 6 วันที่ผ่านมา +1

    7:05 Rythaze art spotted. great video man, LOVE this series

  • @Omega4Productions
    @Omega4Productions 5 วันที่ผ่านมา +1

    I’m a simple man.
    I see a Vengeful ‘Vadam upload, and a beta analysis at that, I sit and watch it while I eat dinner.

  • @MidnightDubstep
    @MidnightDubstep 19 ชั่วโมงที่ผ่านมา

    The fact I can hear the Halo main menu music when its not there is pretty scary

  • @LegoMaster_7778
    @LegoMaster_7778 6 วันที่ผ่านมา +4

    i love your analysis videos

  • @lPHOTONl
    @lPHOTONl 6 วันที่ผ่านมา +2

    You always bring me to such nice places.

  • @connorburris4846
    @connorburris4846 4 วันที่ผ่านมา

    I will always love 'smaller than it looks' Halo Ring.

  • @Yumtak01914
    @Yumtak01914 6 วันที่ผ่านมา +1

    god i love alpha and beta builds this stuff is so cool

  • @Bi9Clapper
    @Bi9Clapper 14 ชั่วโมงที่ผ่านมา

    Good to see you still making good content man love you videos and this was a good one

  • @durrvish8376
    @durrvish8376 3 วันที่ผ่านมา

    This is awesome to finally learn about. Thanks vadam!

  • @comantho7331
    @comantho7331 4 วันที่ผ่านมา +1

    yo that bathroom break made me realize I actually had to go

  • @ASapphicKitsune
    @ASapphicKitsune 6 วันที่ผ่านมา +1

    Full Analysis of the Halo Beta series is back!

  • @CoachChungus
    @CoachChungus 7 นาทีที่ผ่านมา +1

    Awesome video homie!!

  • @horrorpleb249
    @horrorpleb249 6 วันที่ผ่านมา +1

    45:29
    Younger me would have disliked this but older me rn.. this is actually beautiful.

  • @Notpoop906
    @Notpoop906 6 วันที่ผ่านมา +2

    I was legit holding in a piss when the bathroom break came up 😂

  • @chipsdubbo5.56
    @chipsdubbo5.56 6 วันที่ผ่านมา +2

    Thank you Devon Smith!

    • @devonsmith9863
      @devonsmith9863 4 วันที่ผ่านมา

      Thank YOU, Pvt. Dubbo!

  • @g0rdonfreeman1
    @g0rdonfreeman1 6 วันที่ผ่านมา +1

    awesome video and congrats on 50k subs!

  • @Crepuculum
    @Crepuculum 6 วันที่ผ่านมา +1

    21:42 Not sure if this sounds like nitpicking, but I just realized that the magnum on the June 24th build had a slightly different firing sound sound, probably using the original CE Magnum sound source.

  • @Jclarkis
    @Jclarkis 5 วันที่ผ่านมา +1

    The amount of time and effort theses must take

  • @PorkRyan
    @PorkRyan 6 วันที่ผ่านมา +2

    Congrats on 50k🎉🎉🎉 now on to 100k

  • @lcee_15
    @lcee_15 3 วันที่ผ่านมา

    idk if you omitted this on purpose but i just wanted to add that based on my bit of experimenting the debug menu can be loaded on the mainmenu using LB+RB buttons on the July 08 build onwards. On the other hand, great analysis, i’ve been looking forward to this so much!

    • @TheVengefulVadam
      @TheVengefulVadam  3 วันที่ผ่านมา

      It’s not exclusive to the builds. Retail can do this too by modifying the executable to be used in debug mode.

  • @anthony-s026
    @anthony-s026 6 วันที่ผ่านมา +1

    I might be way off but it seems like CEA started off as a quasi remake using the CE engine with a new graphics engine. It seems the graphics switch was a dev tool that let them make sure the new geo didn’t cause issues with switch, triggers, and encounters instead of remaking everything from scratch

  • @razinggallade1159
    @razinggallade1159 5 วันที่ผ่านมา

    I Didn't Even Know Their Are 5 Builds Of Halo CEA I Like This Video Vadam Keep Up The Great Work See You On The Great Journey

  • @kabob0077
    @kabob0077 4 วันที่ผ่านมา

    23:11 The Needles are stored in the... Bottom plate?
    23:19 Honestly that effect is SO cool.
    25:12 I... Actually wouldn't have minded having this sound for the shotgun in CEA
    25:15 Same for this one.
    25:25 I like these bright decals better... Really gives the impression that something VERY HOT was just right there.
    26:59 You mean to tell me they were actually planning or considering adding the FLAMETHROWER to CEA?
    27:25 I like that, it's beefy and metallic...
    27:32 This one too...
    29:00 Reminds me of the sounds we hear from Cylon Raiders in the Reimagined BSG series when they fly by...
    33:20 Uh, modmaster 'Vadam, sir... What about the hole in the model?
    34:07 As Dorn would say. This is amusing.
    34:49 I think they're using the UNSC Army models as placeholder here... Which would be strange given Reach DOES have Marine models they could have used...
    35:01 That is horrifying, kill it now.
    35:07 It's a nice look.
    35:33 I kind of like him in actual combat gear, it makes more sense for him to be wearing some actual armor for a mission like this.

  • @jasperfox6821
    @jasperfox6821 5 วันที่ผ่านมา +1

    Seeing how alot of geometry in the betas are way mismatched with the final game and classic graphics really messes with your head 😵‍💫

  • @meowsandstuff
    @meowsandstuff 6 วันที่ผ่านมา +2

    good timing with the bathroom break lol

  • @klimaxkid
    @klimaxkid 6 วันที่ผ่านมา +1

    I reckon the engineer skull was probably a test for adding skulls to anniversary

  • @Tenn_v1
    @Tenn_v1 5 วันที่ผ่านมา +1

    19:31 i could imagine the meme of "boring ahh halo ring" with Family Guy playing on the weapons

  • @BlazedBacon627
    @BlazedBacon627 6 วันที่ผ่านมา +4

    The age of internet videos was still young in 2011? TH-cam was already 6 years old and popular at that point idk what he meant by that.

    • @devonsmith9863
      @devonsmith9863 5 วันที่ผ่านมา +3

      Allow me to elaborate!
      TH-cam *had* been around for quite a few years, but its prevalence in taking over the published Game Guides market hadn’t really hit full stride.
      It wasn’t a sentiment myself, or many of our younger staff shared.
      But the framing of it from our Lead Designer is that Skulls were meant to be found and played with, and putting them in crazy places you’d have to read text descriptions of to find (in a console generation before video capture was widely common) wasn’t the direction they wanted to take.
      Hope that helps.

    • @requiemagent3014
      @requiemagent3014 5 วันที่ผ่านมา +3

      In 2011 TH-cam was nothing more than a video depository. Nobody took the side seriously. In 2011 DSP was one of the most successful channels on the platform. I think this alone says more than enough how bad TH-cam was during that time

  • @jeremiahgrayest
    @jeremiahgrayest 5 วันที่ผ่านมา +1

    I actually don't hate CEA like people do nowadays

  • @TheAsh56
    @TheAsh56 6 วันที่ผ่านมา +1

    dear god he's back

  • @mythiccarrot8523
    @mythiccarrot8523 5 วันที่ผ่านมา

    I actually think the june 24th build AR sound was kinda cool. Actually sounds like a real gun.

  • @CFunk99
    @CFunk99 6 วันที่ผ่านมา

    When the world needed him most, he returned.

  • @JvmxMonki
    @JvmxMonki 6 วันที่ผ่านมา +1

    I’m working on 100% this game getting all of the achievements

  • @andrewperkin7192
    @andrewperkin7192 6 วันที่ผ่านมา +1

    Man wish the reach pistol model stuck I loved the dark shade to it.

  • @dustinechoes122
    @dustinechoes122 6 วันที่ผ่านมา

    Hey Vadam! Awesome to see you back again with another Halo Pre Release Analysis! You do a phenomenal job! That 2 part halo ce 1749 was insane! Maybe you can look into Halo 4 for your next instalment for this?

  • @gachaofthegalaxy915
    @gachaofthegalaxy915 5 วันที่ผ่านมา

    I like the thinner reach model for the magnum more, despite being less accurate

  • @angelcarmonarojas5240
    @angelcarmonarojas5240 6 วันที่ผ่านมา

    Really good job man.

  • @oGxSKiLZz117
    @oGxSKiLZz117 5 วันที่ผ่านมา

    Wonder if the Engineer Skull was something to do with vehicle health, since the icon for it in CE was a wrench too. Maybe it made Ghosts/Banshees invincible like the Hog and Scorpion, or at least able to repair over time?

  • @Neros_light
    @Neros_light 6 วันที่ผ่านมา

    20:14 I honestly like that so much better than the retail sound we got
    25:12 that too

  • @rydekk-4644
    @rydekk-4644 6 วันที่ผ่านมา

    Our lord and king has returned with another glorious video!

  • @kabob0077
    @kabob0077 4 วันที่ผ่านมา

    3:54 Gonna be completely honest, I like this logo better than release.

  • @devonsmith9863
    @devonsmith9863 3 วันที่ผ่านมา

    One correction I will make is that these builds aren’t necessarily “beta” candidates.
    Given our timeline, these builds were more of the post-reveal pre-Alpha.
    Due to the amount of contributors, and various per-vendor milestones, I’m not sure that we declared a conventional, “meets definition” Beta until nearly September.
    So many pipeline gotchas, tools we needed to create to align models to geo.
    We were always referencing an original Xbox setup, and comparing behavior.
    Whether or not we fixed everything was another story.
    I continued championing things we flagged in 2010 into MCC in 2013… all the way 2018 😅

  • @Wepospalient
    @Wepospalient 6 วันที่ผ่านมา

    "The Library only consists of a T-posing Elite."
    THE SUPERIOR BUILD.

  • @uuvsol
    @uuvsol 5 วันที่ผ่านมา

    My assumption for the Engineer skull being a wrench would be vehicles gradually healing over time, given vehicle health also has a wrench next to it. Just spit balling.

    • @VenoMantis
      @VenoMantis 2 วันที่ผ่านมา

      Not a bad guess. I thought since it got cut so early I figured it might've been something ambitious involving the H1 engineers but maybe it was something simple involving vehicles that just didn't end up being nearly as interesting as the other skulls.

    • @uuvsol
      @uuvsol 2 วันที่ผ่านมา

      @ it could have been that as well, which would be more work than just having vehicle health go up. I just wasn’t sure if the engineers even had AI attached to them, or if they were just static models

  • @benb9151
    @benb9151 6 วันที่ผ่านมา

    These videos are cool I've watched them all

  • @papapreston2356
    @papapreston2356 5 วันที่ผ่านมา

    Used to pray for times like these

  • @chipsdubbo5.56
    @chipsdubbo5.56 6 วันที่ผ่านมา

    I like some of the older builds better than the retail

  • @ryu411
    @ryu411 6 วันที่ผ่านมา +4

    I despise Anniversary for what it did to my most cherished and favorite game; but I will happily watch this analysis. And proudly leave a like because the quality of your videos are spectacular!

  • @superpluper100
    @superpluper100 6 วันที่ผ่านมา +1

    Is there any Halo 2 aniversary prerelease as i am pretty sure it was only ever on mcc

  • @Those2menoverthere
    @Those2menoverthere 5 วันที่ผ่านมา

    Yoooo, a John Halo shoutout! 🎉

  • @MetaITurtle
    @MetaITurtle 6 วันที่ผ่านมา

    Thats right the original assault rifle they used looked like Reach

  • @IvanVladVodka
    @IvanVladVodka 5 วันที่ผ่านมา

    Damn, I can't believe they dropped the plot point of Keyes's schizophrenia from the early builds 😢

  • @RickySama240
    @RickySama240 6 วันที่ผ่านมา

    Hooray for another Vadam video upload! 😁

  • @Detropolis
    @Detropolis 3 วันที่ผ่านมา +1

    Personally I think a much better job was done on halo 2 anniversary. Wonder what halo 3 would look like.

  • @SIXminWHISTLE
    @SIXminWHISTLE 2 วันที่ผ่านมา

    It's surprising to see how much changed just 3 months before gold. I guess with it basically being a reskin development time is way down.

  • @TheRealQuenny
    @TheRealQuenny 6 วันที่ผ่านมา

    i made popcorn before watching this

  • @spartanq7781
    @spartanq7781 2 วันที่ผ่านมา

    It astonds me how much better the beta looked. You know that's backwards guys right? The original is too peak to be improved. It hasa unique style to its graphics that no other game really has.

  • @TheSurvival2012
    @TheSurvival2012 5 วันที่ผ่านมา

    I arrive just in time!!

  • @chandlerfutrell9969
    @chandlerfutrell9969 6 วันที่ผ่านมา

    Guilty spark going through every update on halo ios.

  • @S3anyBoy
    @S3anyBoy 6 วันที่ผ่านมา +1

    Full Analysis? You forgot the flamethrower...

    • @TheVengefulVadam
      @TheVengefulVadam  6 วันที่ผ่านมา +3

      Bruh....

    • @S3anyBoy
      @S3anyBoy 5 วันที่ผ่านมา

      ​​​@@TheVengefulVadam Oh lol you did include it, I just missed it. It's the same in both betas? I extracted once and added it to MCC but the model was misaligned compared to the classic model. All the missing anniversary effects can be replaced with similar ones that already exist and work ingame too. Also technically it's not untextured, it has one texture "sc_red" lol

  • @wintergaming4279
    @wintergaming4279 6 วันที่ผ่านมา +1

    is there a way to play these beta's for our selves.

  • @slippymickey
    @slippymickey 3 วันที่ผ่านมา

    Wait, “Analyze mode”?? That was in retail version??? wtf

  • @kabob0077
    @kabob0077 4 วันที่ผ่านมา

    18:48 I kind of like the M6G here...

  • @connorking6852
    @connorking6852 48 นาทีที่ผ่านมา

    24:31 looks like an explosion in halo infinite 😢

  • @jpcarsmedia
    @jpcarsmedia 6 วันที่ผ่านมา

    Is there an MA40 mod for Halo CE Anniversary?

  • @Ghost36365
    @Ghost36365 6 วันที่ผ่านมา +1

    He's back with the milk

  • @kabob0077
    @kabob0077 4 วันที่ผ่านมา

    19:41 Important question, sir, can they run Doom?

  • @DrunkFrodo
    @DrunkFrodo วันที่ผ่านมา

    Neat!

  • @RedthegamingZoroark
    @RedthegamingZoroark 6 วันที่ผ่านมา

    Actually Vadam I just gotta ask but since the all of the builds just use the Reach Anniversary mappack for the multiplayer, do the classic Halo CE multiplayer maps have any reference in the files for any of the Halo CEA builds??:0