Thank you for all the support - hope you are enjoying Endless Dungeon! If something is unclear or you have more questions, feel free to ask them below! -----------------EDIT: Wit also increases your Repair Strength on Turrets! Forgot to mention it, since it felt simple!
I would like a description on what the critical effects do exactly more specifically for confusion but also how Blaze’s passive effects them and how much. Its just unclear from ingame play
Burn - is a Damage Dot I am sure Confusion seems to Slow Down Monsters Stun is ... Stun Poison I am unsure about Since Blaze is a Fire Damage character, his passive means Efficiency - so it increases the burn damage specifically, longer stun, longer slow etc.
Great guide. Got the game yesterday and your guides have been quite helpful. I am a solo player. Is there any guide that covers how to work best with AI bots?
The one thing you need to know is that they don't shove turrets. So don't waste a wit-based build on a hero you don't intend to control yourself! :'-) Then, they basically function as extra turrets: stick them somewhere or have them follow you, and they'll shoot everything on sight and dodge incoming AoE (or valiantly attempt to). They use their active skills, but not their ult, so you can switch to them to trigger it if and when you want.
I got the game and i suck lmfaoooo ill get better soon though, but now i got my friends to get it too hopefully they fall through so we can all play, thanks man u convinced me and its def fun!
what does "confusion" do. I know you get it from light but i nmost games i played with confusion they attack eachother or wander around, they don't seem to do that with the "confusion" effect from criting with a light weapon.
My only gripe with this game so far is not being able to add a bot to a 2 player co op. Otherwise it's pretty decent, and I hope to see more content come out for this game (weapons, characters, game modes etc etc).
Does Sweepers passive (increases turret fire rate) boost Comrade’s active skill turrets? A friend and I tried the combo and it seemed to have synergy 😮. Happy dungeoning
What i want to know is how crit rate is calculated, because ive gotten +100% crit rate but I still only crit occasionally so is this based on the base percentage of the gun? i know 100% crit rate would be crazy powerful but inversely getting a whole build going only to add a 5 percent crit chance in the case of the gatlin for example is just nuts Hopefully someone will break down the math because either it is bugged or it is very much not worth it on most heroes
@@HDHaZmY I'm on console and the glossary is much smaller. Already have all the saloon upgrades from the work bench so that's not it. I'll check what version is installed when I get home
Hello there! I have sent you an email containing a Steam key for my roguelike game called "Billy's Nightmare". However, it may have ended up in your junk mail folder :)
Thank you for all the support - hope you are enjoying Endless Dungeon!
If something is unclear or you have more questions, feel free to ask them below!
-----------------EDIT: Wit also increases your Repair Strength on Turrets! Forgot to mention it, since it felt simple!
I would like a description on what the critical effects do exactly more specifically for confusion but also how Blaze’s passive effects them and how much. Its just unclear from ingame play
Burn - is a Damage Dot I am sure
Confusion seems to Slow Down Monsters
Stun is ... Stun
Poison I am unsure about
Since Blaze is a Fire Damage character, his passive means Efficiency - so it increases the burn damage specifically, longer stun, longer slow etc.
@@HDHaZmY seems like confuse also prevents attacks, poison seems to also be a DoT.
ooooh yes! thank you so much Hazmy! this helps alot!
I was also under the impression that wit had an effect on the repair rate of turrets, with higher wits boosting the amount repaired with each shove?
That is correct, unfortunately I left it out as it felt more obvious - thank you reminding me!
For more science I just found out different defense bonusses are multiplicative, but crit bonusses seems to be additive.
Great guide. Got the game yesterday and your guides have been quite helpful. I am a solo player. Is there any guide that covers how to work best with AI bots?
No guide like that yet!
The one thing you need to know is that they don't shove turrets. So don't waste a wit-based build on a hero you don't intend to control yourself! :'-)
Then, they basically function as extra turrets: stick them somewhere or have them follow you, and they'll shoot everything on sight and dodge incoming AoE (or valiantly attempt to). They use their active skills, but not their ult, so you can switch to them to trigger it if and when you want.
Awesome info, thank you!
I got the game and i suck lmfaoooo ill get better soon though, but now i got my friends to get it too hopefully they fall through so we can all play, thanks man u convinced me and its def fun!
what does "confusion" do. I know you get it from light but i nmost games i played with confusion they attack eachother or wander around, they don't seem to do that with the "confusion" effect from criting with a light weapon.
I came here for wit. Thank ya sir
With this explanation of critical strike, is Blaze better synergized with an elemental weapon?
Not sure about Blaze - I'd use rocket launcher with him!
Cant wait for this to come out on Switch
My only gripe with this game so far is not being able to add a bot to a 2 player co op. Otherwise it's pretty decent, and I hope to see more content come out for this game (weapons, characters, game modes etc etc).
Do you know how much each stack of spice empowers Fassie's active ability?
That is unknown to everyone - they'll patch it they said.
Does Sweepers passive (increases turret fire rate) boost Comrade’s active skill turrets? A friend and I tried the combo and it seemed to have synergy 😮. Happy dungeoning
Yes they also boost Comrade's!
thanks
Hey, what does it mean if one of your stats like crit chance or defense has a yellow mark instead of white thr normal color
Those are the stats you level up when you purchase a skill
What i want to know is how crit rate is calculated, because ive gotten +100% crit rate but I still only crit occasionally so is this based on the base percentage of the gun?
i know 100% crit rate would be crazy powerful but inversely getting a whole build going only to add a 5 percent crit chance in the case of the gatlin for example is just nuts
Hopefully someone will break down the math because either it is bugged or it is very much not worth it on most heroes
I'll ask the developers!
My main question is when is this going to come to switch? 😢
Bwo I don't even know how to open up character stats or character info on mouse and keyboard.
Does active skill mean the ultimate while it’s active? It’s not very specific
It means your other normal ability with low cooldown.
How come my glossary has way less things than yours?
Are you by chance on Console? Or maybe you haven't purchased an upgrade in the Workshop?
@@HDHaZmY I am on console yes
@@FrankyD1244 Check the Workshop if you unlock upgrades on it - if it's still not there, maybe it's a version difference worth reporting.
@@HDHaZmY ok. Thanks for the help!
@@HDHaZmY I'm on console and the glossary is much smaller. Already have all the saloon upgrades from the work bench so that's not it. I'll check what version is installed when I get home
I FEEL HORRIBLE FOR YOU AND YOUR DISCORD YOU ARE LOVED DONT LET ANYONE CHANGE THAT DONT LISTEN TO WHAT OTHER PEOPLE SAY ALR MAN?!?!?!
Hello there! I have sent you an email containing a Steam key for my roguelike game called "Billy's Nightmare". However, it may have ended up in your junk mail folder :)
If you start the video with the glossary there's really no reason to explain everything to be frank...
Which is why I am explaining things that are not in the glossary obviously