Hello Mr. Zamani, thank you for your explanations, that are useful! I'm designing a bracket and in my simulation i need that a face of this bracket is in contact with a rigid body, that face can move up but it absolutely can't move down the rigid body! How can i introduce a simple support like this?
Thank you sir! That comprehensively answers my questions on point loads and load patches. However, my other question was about how to add restraints to mimic a situation where the beam is balanced on two knife edges inwards of the ends. The way I did it, was to make 2 rigid virtual bodies on the face opposite the one on which the force is applied (the rectangular one). I then chose 2 handler points on the surface to apply the restraints. However, when I ran the analysis, the beam collapsed instead of deflecting. What did I do wrong? Thanks again for sharing your knowledge on TH-cam Sunil
Excellent video, Sir. Thank you.
I am glad you found it useful.
Hello Mr. Zamani, thank you for your explanations, that are useful!
I'm designing a bracket and in my simulation i need that a face of this bracket is in contact with a rigid body, that face can move up but it absolutely can't move down the rigid body! How can i introduce a simple support like this?
Thank you sir!
That comprehensively answers my questions on point loads and load patches.
However, my other question was about how to add restraints to mimic a situation where the beam is balanced on two knife edges inwards of the ends.
The way I did it, was to make 2 rigid virtual bodies on the face opposite the one on which the force is applied (the rectangular one). I then chose 2 handler points on the surface to apply the restraints.
However, when I ran the analysis, the beam collapsed instead of deflecting.
What did I do wrong?
Thanks again for sharing your knowledge on TH-cam
Sunil
Awesome videos how can u have so less subscribers. You deserve atleast 50k as of now .