This particular module being demoed is a boiled down version of the Block "Thrasher" by _Colugo. Their description of the effect is this: "Thrasher lets you write audio to a buffer at one speed and read it back at another speed." My modification uses some wizardry to achieve a lot of these effects with just a few controls. I will update the description with a link to the original Block. Soon I will make new tutorial videos which will explain the Bloodlines patching process in full. Please stay tuned!
@@BrettLavallee1 Great, Im deffinitly tuned in. These front panel patching solutions get me excited for reaktor. Do you ever use any midi controllers? I find myself avoiding touching the mouse when using Reaktor. Obviously, you have to for front panel patching.. but I mean after the patching
@@Totokoi1 for Gemini I used a text to image AI generator to make the face. Bard was made with art I found on google images. I forget how I made the pattern for circlet. All three were processed using Blender. On the user library there is a Blender template by Efflam la bivec that gives it the “Blocks” look.
@@BrettLavallee1 I feel discouraged when I go through the effort of implementing the blocks framework's pieces and the panel looks crappy. I'm guessing that a background will help but my panels are huge using even the smallest blocks knobs
@@Totokoi1 bigger blocks work fine too. They’ll just look weird if they’re in the same row as small blocks. But yeah, a good background is very helpful for staying inspired about your block.
That sounds sick, could we possibly get an explanation of what you are doing to achieve these sounds?
This particular module being demoed is a boiled down version of the Block "Thrasher" by _Colugo.
Their description of the effect is this: "Thrasher lets you write audio to a buffer at one speed and read it back at another speed."
My modification uses some wizardry to achieve a lot of these effects with just a few controls.
I will update the description with a link to the original Block.
Soon I will make new tutorial videos which will explain the Bloodlines patching process in full. Please stay tuned!
@@BrettLavallee1 Great, Im deffinitly tuned in. These front panel patching solutions get me excited for reaktor. Do you ever use any midi controllers? I find myself avoiding touching the mouse when using Reaktor. Obviously, you have to for front panel patching.. but I mean after the patching
@@Totokoi1yup! For keys and knob twiddling. Unfortunately still need the mouse for making patch connections though.
@@BrettLavallee1 do you use a blocks instrument to recieve the controllers?
@ the “Note In” module handles all that.
Seperate unrelated question, how did you make the panel backgrounds for Gemini, Circlet, and Bard?
@@Totokoi1 for Gemini I used a text to image AI generator to make the face. Bard was made with art I found on google images. I forget how I made the pattern for circlet. All three were processed using Blender. On the user library there is a Blender template by Efflam la bivec that gives it the “Blocks” look.
@@BrettLavallee1 what about Cyan waves?
@@BrettLavallee1 I feel discouraged when I go through the effort of implementing the blocks framework's pieces and the panel looks crappy. I'm guessing that a background will help but my panels are huge using even the smallest blocks knobs
@@Totokoi1 I think I took a screenshot of an oscilloscope and processed it through the Blender template.
@@Totokoi1 bigger blocks work fine too. They’ll just look weird if they’re in the same row as small blocks. But yeah, a good background is very helpful for staying inspired about your block.