im currently 3k SnS GS Tank (focusing on endurance), would this be possible to have a 2nd build on the same character? Theres only a few pieces different from my tank build. I know it will be a grind for sure, but idk if its going to be worth?
Perception gives more hit, min damage, collision and stun chance. Dex gives more max dmg, evasion, and attack speed. I prefer a bit more dex because I notice the attack speed difference. Your priority targets usually run ranged/magic evasion in large scale because the build set gives them more damage (and everyone loves more damage). Arena is completely different as people tend to run melee evasion and I would suggest more perception over dex in that content.
darkslayer daggers are really good with adentus GS. Lequirius daggers are good with Duke Magna GS. I used to use both dungeon weapons at the start of the game.
huh? cant you see he is invi? how can you target a invi? also cant you see after he deals damage he got stun? of course someone is targetting him after he appear the problem is, they are all dead once he show up so whos gonna target him anyways? lmfao
@@ajjames1960 u can actually see a invi person, always in my guild the caller say there is a invi pay attemtion to the parry, also u can mark the enemy guild person as a target once his invi is out everyone with the radar will target him, maybe he is targetting low lvl guild or not competitive one
@@ajjames1960 he used davinci buff so his invisible is gone before he charges his guillitone, even tho if you do not lose your invis after you use davinci, you will lose it while charging the skill, either people are sleeping in that server or that one is staged.
Skipping Tevent GS and picking up Earthquake GS in T2? Kinda what im thinking.. if i can only get 1 archboss weapon i think daggers is essential.. T2 earthquake GS seems just as good as Tevent GS
I semi-agree with you, but I think every DPS class here has that 'signature' move that is considered to be a 'one-skill' class. GS with Guillotine, Longbow with Flashwave (huge AOE with TWO spammable charges from range), Crossbow’s Annihilation Barrage (spin to win), Staff with Fireball or the spirit bomb meteor that can be invis-cast with a dagger and just one shots huge groups, and wand with their sleep bombs that make your entire guild take a nap. In this game, it feels like the intention is less about complicated skill rotations and more about timing and positioning with your party. In the end, we're all just pressing a few buttons-it's all about when we press them xD GS needs a good sleep bomber to setup for them otherwise they just go in and die most of the time. If you notice in most of these clips, the sleep is set up for me before I go in. I also think there's a reason why most of the kill leaderboards are filled with RANGED classes not melee..
sO fUn, i wEnt TheRe aNd i PresSed 1 AnD 2, hE GOT deLeteD HeheHEHehHEheh he Is sO nOoB hE CoulD hAve BlOckEd, LikE.... seriously pathetic game for allowing this type of gameplay. Simple receipt for maintaining the player base: - Reduce HEAVLY the heavy attack great swords have and stun duration. Give them more survivability and aoe - Reduce the damage from Flash wave - Do not allow more than 2 guilds to alliance everyone i know left for 1 of these 3 reasons
Could work, I play gs/Daggers and if it werent for all stuns and binds I cant do anything at all. I die fast as a ant getting stepped on. But just more AOE wouldnt be enough. Then you need to be able to hit and do good damage while running. Now you have to stand still for like 2 seconds to even land a hit if you have good gear or lucky with ok gear. I am at 3.2k combat score but my hit is crap and can barely land anything on guys with lots of melee evasion. Also, if I cant stund them its over since all damage comes from gullotine and that other I forgot the name of mostly. But to your advantage, get stun resistance and melee evasion, i dont get why people dont buy that. You could literally almost neglect all stuns and evade a lot of hits but instead people go all in on attack, ur choice.
best gs/dag vid so far
nice montage bro !
Where do you find all these 8k hp targets with 0 melee evasion xD
What program do you use to record your povs mate?
im currently 3k SnS GS Tank (focusing on endurance), would this be possible to have a 2nd build on the same character? Theres only a few pieces different from my tank build. I know it will be a grind for sure, but idk if its going to be worth?
Why are you not running any perception? because everyone has ranged/magic or what is the reason?
Perception gives more hit, min damage, collision and stun chance. Dex gives more max dmg, evasion, and attack speed. I prefer a bit more dex because I notice the attack speed difference. Your priority targets usually run ranged/magic evasion in large scale because the build set gives them more damage (and everyone loves more damage).
Arena is completely different as people tend to run melee evasion and I would suggest more perception over dex in that content.
@alvinisu thanks, I was running full perception in all scenarios
Peux t-on avoir les passifs et spécialisation du build? Ty
NIce video, the build in ur discription is not showing up because the link is cut in half.
should be fixed
@@alvinisu it is. thank you!
I know Tevent daggers are a core item in there, BUT,
What could I use instead of it? I'm defo not getting one.
darkslayer daggers are really good with adentus GS. Lequirius daggers are good with Duke Magna GS. I used to use both dungeon weapons at the start of the game.
@@alvinisuwhat about juno?
Why nobody is targeting you?, every time I try to do that somebody insta ccme
His guild is the majority, called zerging
huh? cant you see he is invi? how can you target a invi? also cant you see after he deals damage he got stun? of course someone is targetting him after he appear the problem is, they are all dead once he show up so whos gonna target him anyways? lmfao
@@ajjames1960 u can actually see a invi person, always in my guild the caller say there is a invi pay attemtion to the parry, also u can mark the enemy guild person as a target once his invi is out everyone with the radar will target him, maybe he is targetting low lvl guild or not competitive one
@@ajjames1960 he used davinci buff so his invisible is gone before he charges his guillitone, even tho if you do not lose your invis after you use davinci, you will lose it while charging the skill, either people are sleeping in that server or that one is staged.
So good thnx for video
What server do you play on? fun vid to watch!
same quest because with 900hit chance it cant be work in JP
@@callmesea6937 Yea everyone and their dog runs melee evasion.. and 900 hit is extremely low.
thats percy sv
everyone on my server runs like 17k hp
now
Skipping Tevent GS and picking up Earthquake GS in T2?
Kinda what im thinking.. if i can only get 1 archboss weapon i think daggers is essential.. T2 earthquake GS seems just as good as Tevent GS
Both have really good passives. I'm using whatever comes to me first, still a long time before T2.
shheeesh whats your build
my bad didnt check description hahah
Roughly speaking, it's a one-skill class. Just like the crossbow.
I semi-agree with you, but I think every DPS class here has that 'signature' move that is considered to be a 'one-skill' class. GS with Guillotine, Longbow with Flashwave (huge AOE with TWO spammable charges from range), Crossbow’s Annihilation Barrage (spin to win), Staff with Fireball or the spirit bomb meteor that can be invis-cast with a dagger and just one shots huge groups, and wand with their sleep bombs that make your entire guild take a nap.
In this game, it feels like the intention is less about complicated skill rotations and more about timing and positioning with your party. In the end, we're all just pressing a few buttons-it's all about when we press them xD
GS needs a good sleep bomber to setup for them otherwise they just go in and die most of the time. If you notice in most of these clips, the sleep is set up for me before I go in. I also think there's a reason why most of the kill leaderboards are filled with RANGED classes not melee..
In arena yes .. but in large pvp gs just cant do well.. i rather said bow and sns in the op class in this game
just like bow with flash wave
@@ezhackz999 Don't compare the damage of flash waves and guillotines. It's like comparing a BMW and a Ferrari.
Lol your class perma stuns everybody and oneshot in 1 skill. Zero mechanics xd stun and liberty
Cry
gs/dag is buns in large scale cry more
You’re just dogshit bro gs/dagger is horrible large scale
I see you didn't pay attention to the tutorial when it teaches you about the blocking mechanic.
Nerf guillotine ❤
More like tevent daggers are op lol
sO fUn, i wEnt TheRe aNd i PresSed 1 AnD 2, hE GOT deLeteD HeheHEHehHEheh he Is sO nOoB hE CoulD hAve BlOckEd, LikE....
seriously pathetic game for allowing this type of gameplay. Simple receipt for maintaining the player base:
- Reduce HEAVLY the heavy attack great swords have and stun duration. Give them more survivability and aoe
- Reduce the damage from Flash wave
- Do not allow more than 2 guilds to alliance
everyone i know left for 1 of these 3 reasons
sounds like mimimi
Could work, I play gs/Daggers and if it werent for all stuns and binds I cant do anything at all. I die fast as a ant getting stepped on. But just more AOE wouldnt be enough. Then you need to be able to hit and do good damage while running. Now you have to stand still for like 2 seconds to even land a hit if you have good gear or lucky with ok gear. I am at 3.2k combat score but my hit is crap and can barely land anything on guys with lots of melee evasion. Also, if I cant stund them its over since all damage comes from gullotine and that other I forgot the name of mostly. But to your advantage, get stun resistance and melee evasion, i dont get why people dont buy that. You could literally almost neglect all stuns and evade a lot of hits but instead people go all in on attack, ur choice.
Tell me you don’t understand this is game is rock paper scissors without telling me you don’t know.😊