you prolly dont give a damn but does anyone know a trick to log back into an instagram account? I was stupid forgot my login password. I would appreciate any tricks you can offer me
One minute in and I try to read through all the comments in an attempt to find out what "double RE's" mean.... (30 mins later) ...I'm playing COH2 (somewhere around my 500th hour) but have all these analysis, opinions, alternative ideas and little details previously unknown to me that make up all these comments rapidly flashing through my brain and I begin to question "did I ever truly COH2, bro?" .... And still don't know what "double RE's" mean😳
Man, I was sure it was over when Hans lost the Pershing. I feel like the OKW could have done more with the KT at the end, but maybe he was just locked out by the two jacksons.
@@toxicfireball2690 king tiger bounces against a sherman. that cancer is faster than a bugatti veyron shooting nukes. German tanks move slower than my grandma, how am i suppose to land anything on that shit.
@@SkinkChief54 how's it possible, my guy. M4 armor is lower then the long range KT pen :D At this point the armor as effective as a stacked butt-wipes.
The first 4 min were meh. The problem was that u can´t give your back to the enemy , the riflemen micro wasn´t that good. U let 2 units shoot your riflemen´s back and took too long to get echelon and the riflemen unit back to help the other riflemen 2:17.Thus u lost the following engagements since your troops were way too damaged.
CrazyCowboyPatton 50 cal is weak againts four blobs with falshimjaeger , only counter is get arty commander , cuz rate of fire and burst of 50 cal sucks
This OKW player is weird, they just rolled over and died early game and never maxed infantry, they just decided to lose the infantry war. I mean they can hit VET5 and you can only hit VET3 so I don't know why they did that, there's a reason you lost engagements when they were even, the units are simply better. If he just evens his force to yours he can fight you and cap with light vehicles until he can defend with an MG but he didn't even have an MG until several minutes into the game despite you blobbing and him not matching it... I'm so confused.
I'm really surprised he never built luchs or second puma or, god forbid, stuka. Like, for whole 10 minutes or so (10:00-20:00) it seemed that he didn't built a single unit. Also, really bad usage of fallschirms - he started dropping them in the rear closer to the end of a match, where the response for them is far quicker.
@@mikerodrigues9822 It honestly isn't about that though, it's about contesting it at all, he literally just let's him take over super early before vet is even an issue.
Can someone explain me why tank nades have some much range? In coh1 you really need to be very near a tank for use a nade... It looks boring to use tanks on this game they are like paper lol... New devs at relic don't know about gloriuos coh, I hear that community is the one doing the patches now rolf,
I think because the changes to territory in COH2 that enable small fuel gains on non vital points that vehicles are more prevalent in the game. In addition, reversing vehicles is easier and faster in COH2 allowing for higher vehicle survivability. Thus to counter the increasing vehicle spam and quick retreats, infantry are given "auto lock" abilities that activate as soon as the vehicle comes into range. EX: M3 scout car comes just within distance of a grenadier and gets fausted despite reversing immediately.
@@diego2817 The lack of reverse makes them so awkward to control though, and so micro intensive, the only way you can get a tank to retreat without it rotating first and dying is to spam right clicks behind the tank, while in CoH 2 you can do it with one single order and that lets you micro other units as well while the tank is trying to get away
Gotta say, the video quality is very crisp :-D I like
another amazing game by the GOAT, HelpingHans!
you prolly dont give a damn but does anyone know a trick to log back into an instagram account?
I was stupid forgot my login password. I would appreciate any tricks you can offer me
@Noel Dakota instablaster =)
concentration mode 10000000% xD
One minute in and I try to read through all the comments in an attempt to find out what "double RE's" mean.... (30 mins later) ...I'm playing COH2 (somewhere around my 500th hour) but have all these analysis, opinions, alternative ideas and little details previously unknown to me that make up all these comments rapidly flashing through my brain and I begin to question "did I ever truly COH2, bro?" .... And still don't know what "double RE's" mean😳
Double rear echelon
Man, I was sure it was over when Hans lost the Pershing.
I feel like the OKW could have done more with the KT at the end, but maybe he was just locked out by the two jacksons.
Very nice. But i prefer if you dont spoil rather than tease whats going to be on the field. But otherwise great video.
Favorite coh player
smoke wars
USF jacksons shoot over oceans with 100% accuracy and pen
Well they also die if you so much as sneeze in their direction so xD
100% pen lol this thing bounces against panther occasionally and has cost me games before
Jacksons need 4 shots to die like any medium. If your Jackson is taking 4 shots after Raketen nerf you have a problem with mines, snares, etc.
@@toxicfireball2690 king tiger bounces against a sherman. that cancer is faster than a bugatti veyron shooting nukes. German tanks move slower than my grandma, how am i suppose to land anything on that shit.
@@SkinkChief54 how's it possible, my guy. M4 armor is lower then the long range KT pen :D At this point the armor as effective as a stacked butt-wipes.
hard game, wp!
Why did the enemy didn't used pz2 in the early game?
Why does he replace the vehicle crew with RE?
The first 4 min were meh. The problem was that u can´t give your back to the enemy , the riflemen micro wasn´t that good. U let 2 units shoot your riflemen´s back and took too long to get echelon and the riflemen unit back to help the other riflemen 2:17.Thus u lost the following engagements since your troops were way too damaged.
i find whole game meh, all those troops idling at around 22 min mark and later...
What's with the popping sound?
Hello!
I'm from Argentina and I want to build a team! Continue playing?
America
Good thing you had 2 jacksons, you wouldn't dominate late game if you hadn't
GG.😉. but weird that OKW didn't use blobs and steamroll you.. It's a commen thing for OKW, right?
It's really easy to counter just get lt and then 50 cal or m20
CrazyCowboyPatton 50 cal is weak againts four blobs with falshimjaeger , only counter is get arty commander , cuz rate of fire and burst of 50 cal sucks
Why no rangers tho?
huge manpower bleed. He did deploy them closer to the end of the game.
You got greyhound with pershing gen?
Mano só eu assisto video americano ou canadense
whyd you fall off aft 38:00? you were getting sloppy it seemed. Throwing armor at armor. American heavy tanks should be at the edge
Try playing super focused like Hans for 1 hour like that, mistakes are bound to happen.
This OKW player is weird, they just rolled over and died early game and never maxed infantry, they just decided to lose the infantry war. I mean they can hit VET5 and you can only hit VET3 so I don't know why they did that, there's a reason you lost engagements when they were even, the units are simply better. If he just evens his force to yours he can fight you and cap with light vehicles until he can defend with an MG but he didn't even have an MG until several minutes into the game despite you blobbing and him not matching it... I'm so confused.
The first 3 vets are the only vets that matter, 4 and 5 are just dessert really. The first three vets also take the longest of the 5.
I'm really surprised he never built luchs or second puma or, god forbid, stuka. Like, for whole 10 minutes or so (10:00-20:00) it seemed that he didn't built a single unit.
Also, really bad usage of fallschirms - he started dropping them in the rear closer to the end of a match, where the response for them is far quicker.
Vet 3 Bar Riflemen Win against vet5 STG Volks at any range and even charging.
@@mikerodrigues9822 don't forget falschimjaegers, they win against riflemen at all ranges and need less munitions
@@mikerodrigues9822 It honestly isn't about that though, it's about contesting it at all, he literally just let's him take over super early before vet is even an issue.
easy usf winn
Can someone explain me why tank nades have some much range? In coh1 you really need to be very near a tank for use a nade... It looks boring to use tanks on this game they are like paper lol... New devs at relic don't know about gloriuos coh, I hear that community is the one doing the patches now rolf,
I think because the changes to territory in COH2 that enable small fuel gains on non vital points that vehicles are more prevalent in the game. In addition, reversing vehicles is easier and faster in COH2 allowing for higher vehicle survivability. Thus to counter the increasing vehicle spam and quick retreats, infantry are given "auto lock" abilities that activate as soon as the vehicle comes into range. EX: M3 scout car comes just within distance of a grenadier and gets fausted despite reversing immediately.
@@noxrige well infantery is not that good vs tanks.. coh1 manage thanks in a better way IMO.. they have more presence
@@diego2817 The lack of reverse makes them so awkward to control though, and so micro intensive, the only way you can get a tank to retreat without it rotating first and dying is to spam right clicks behind the tank, while in CoH 2 you can do it with one single order and that lets you micro other units as well while the tank is trying to get away