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Rob Clark
United States
เข้าร่วมเมื่อ 11 ก.ย. 2007
IS THIS THE PERFECT SIM RACING WHEEL?! Soelpec Spectra XR Review
Code ROB50 for €50 off wheels!
More Info / Shop Here: bit.ly/soelpec (affiliate link)
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Follow me on Twitch ► twitch.tv/robclark
Join my Discord ► discord.gg/jDB84JQDKE
Follow me on Instagram ► robclarkracing
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Music: Go On Going - Stayloose
Support by RFM - NCM: bit.ly/2xGHypM
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Chapters:
0:00 Intro
0:54 Basic Info / Build Quality
2:37 Front Features
6:02 Rear Features
8:27 Software / Advanced Functions
12:27 Driving & Overall Impressions
14:24 Final Thoughts & Conclusions
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Description tags: racing, sim racing, equipment, best wheel, direct drive, review, soelpec, spectra xr, guide, iracing, acc, assetto corsa, project cars, simracing, sim rig, motorsports, simulator
Thanks for watching!
More Info / Shop Here: bit.ly/soelpec (affiliate link)
-----------------------------------------------------------------------------------
Follow me on Twitch ► twitch.tv/robclark
Join my Discord ► discord.gg/jDB84JQDKE
Follow me on Instagram ► robclarkracing
-----------------------------------------------------------------------------------
Music: Go On Going - Stayloose
Support by RFM - NCM: bit.ly/2xGHypM
-----------------------------------------------------------------------------------
Chapters:
0:00 Intro
0:54 Basic Info / Build Quality
2:37 Front Features
6:02 Rear Features
8:27 Software / Advanced Functions
12:27 Driving & Overall Impressions
14:24 Final Thoughts & Conclusions
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Description tags: racing, sim racing, equipment, best wheel, direct drive, review, soelpec, spectra xr, guide, iracing, acc, assetto corsa, project cars, simracing, sim rig, motorsports, simulator
Thanks for watching!
มุมมอง: 6 440
วีดีโอ
ACC: THE PERFECT FOV GUIDE FOR SIM RACING
มุมมอง 7K10 หลายเดือนก่อน
Hardware Setup / Original Guide: th-cam.com/video/GYXVHx1naNA/w-d-xo.html DOWNLOAD Simple Runtime Window Editor: www.softpedia.com/get/System/System-Miscellaneous/Simple-Runtime-Window-Editor.shtml Triangle Calculator: www.calculator.net/triangle-c... Advanced Vesa Mounts: www.advancedsimracing.com/pro... Follow me on Twitch ► twitch.tv/robclark Join my Discord ► discord.gg/jDB84JQDKE Follow me...
THE PERFECT FOV GUIDE FOR SIM RACING
มุมมอง 73K11 หลายเดือนก่อน
Triangle Calculator: www.calculator.net/triangle-c... Advanced Vesa Mounts: www.advancedsimracing.com/pro... ACC software setup: th-cam.com/video/pFIIc6CKeL4/w-d-xo.html Follow me on Twitch ► twitch.tv/robclark Join my Discord ► discord.gg/jDB84JQDKE Follow me on Instagram ► robclarkracing Music by: Bensound.com/royalty-free-music License code: Y4TR9OXPVAFJQA56 Chapters: 0:00 Intr...
Thank you for taking the times to make this vid. Or helped me greatly
for my taste it needs more pitch down towards the road. would look more natural
@@wirklich_niemand that’s exactly what the shift horizon is good for! The proper setting for that will be different for each person, so you do need to find what feels most natural for you on that setting.
Do you still use flat screen option in iRacing with curved monitors? Did they fix that?
@@juccavtr yep still flat, it is still that way.
Rob you should make more videos buddy, you are amazing! Great review!
thanks your way of calculating was really helpfull. One thing I did instead was let it calculate what the distance had to be from my center to side monitor in order to have a 60 deg angle. This was way easier than using other tools to get that 60 deg angle for a 180 deg fov in my case
finally got two more monitors and a triple screen stand so I could finally experience triples like i had always wanted to. I immediately almost started to regret it until I came across your video and realized just how much I was doing wrong. Now it feels great and I couldn't be happier. Thanks so much for the video!
@@lincoln2230 so glad to hear it helped you!
Thx for the vid Rob. Very helpful as I migrate to a 3x setup!
I mounted the pedals, wheel, and seat to match the distance and angles in my race car. The sim setup helped improve comfort in the real car as well.
i copied everything and my game is loading on only one screen and always the same screen regardless of what id i put in, any ideas? im going left to right as well and same monitor size. edit : in game settings, enable smp/svp is grayed out. i have a 7900xt maybe that is why but idk
This is the 3rd tutorial ive gone through and nothing is working. I do everything and my center monitor has the cockipit (like in single monitor mode) and I have to stretch the window left and right across both monitors which stretches the hell out of it and zooms in on the center monitor as it does it. I have a 4k monitor for my main center and 1080's for the outer 2. Is that the problem?
@@birdseye2239 yep, the solution is to run your center monitor as 1080p to match, otherwise it will never line up right.
@@robclarkracing So I got it to work on all three monitors equally BUT its so zoomed in I cant see the top bar at all. I think I need to get into the 'options' tab but can't click on it
@@birdseye2239 Close down the sim and go into Documents > iRacing > rendererDX11Monitor.ini and look for the "UIScalePct" line. You can manually change the value to something like 75 or 100, then save and relaunch the sim. If that doesn't solve what you're describing, join my Discord server discord.gg/jDB84JQDKE and send me a DM, I'd be happy to help troubleshoot there!
So I fixed that but now its still messed up. The driver seat is on the left side of the car so my left monitor is the left window but my right monitor is the second half of the dashboard plus the left window. Im going crazy. Is it really supposed to just work after doing the things you said?
@@birdseye2239 What you're describing sounds correct - you'll see half of the dashboard/windshield and the right side window in your right monitor. Does it look roughly like 6:29 in my video? Your center monitor won't show you your entire dashboard/windshield because the true size of it is much larger than the width of a monitor. If your resolution(s) and measurements are correct, yes my guide is all that's necessary to get the FOV set correctly for a real-life sized view.
Thanks you so much ! Very helpfully 🤗
What about other games?
That's an excelent guide
what would you recommend as distance eye to center monitor when monitor is 43 inch, (triple set up)
For triple 43"s, I would recommend 32-38" (81-96 cm) if possible. You can get away with a farther distance if need be, but you won't be able to get near 180* FOV.
Good video. Did iracing Support tripple in curved for the Settings? Or is it okay for flat screens?
The curved option doesn't work quite right, because it doesn't take into account any angle between your curved monitors. You'll have a small amount of distortion with either flat or curved option if you're using curved screens, but I find it best to use the "3 flat screens" option.
Okay thanks for the Feedback. I have 32“ curved 1500r screens from Aoc. And im new to Iracing. Coming from ACC. I will try to set it up.
Thanks. My triples arrive later this week and I'll be using your guide.
i know this video is kinda old... but when you shown the triangle site, i have trouble, because my setups is made by x2 27" monitor and 1 ultrawide 34" what can i do?
You can still use the triangle calculation to determine the angle between the monitors! Just measure the width of both the 34 and 27, plus the diagonal. Also side note, you may need to configure your .ini files to treat your setup as a triple 34” in order for the bezels to be placed correctly.
Thanks rob, really good video
Video was great. Got my triples set nice now. Only problem I'm having is the side monitors still show the task bar, any ideas?
Try pressing Alt+Enter. If that doesn’t work, you can open Taskbar settings and check the box for “automatically hide the taskbar”
Heyy sick video man !!! Best tutorial out there ! I followed it and it gives me a FOV of 164 with 3x flat screen and it gives me a lower fov (142 or 144 cant remember) if i choose triple curved and i enter 1500R… which one is the good one? Since iracing ask for the curve, do i have to use the one with triple curved? 27 1/2’’ eyes distance = 698mm Witdh of monitor : 28’’ = 711.2 mm Bezel width: 5/16 = 7.94mm Curve : 1500r Top left center monitor to top right right monitor: 48 3/4 Top right middle to left of left monitor: 48 1/4 Triangle calculator = 180-121 = 59 degrees
Thanks - glad it helped! You want to run it as triple flat, because iRacing doesn't have an option to account for both monitor angles and curvature. "1500R" curvature actually assumes that the radius of all three monitors combined would be 1500R, not that each individual monitor is 1500R. At 27.5" eye distance, 164* sounds pretty spot on.
@@robclarkracing thanks !! Ive been using 160 and love it !!! Great videos!
This is the best FOV video I have come across! I hope you keep working on your channel. Your explanations are great.
Thanks! Had to take a bit away in order to get married + the honeymoon, but I'll be back to Twitch streams and starting on more TH-cam content this week!
Great vid, super helpful!
Simplest explanation out there! 👏
always used the 3 curved screen option .. gotta try the flat ones .. didnt know iRacing did not support curved at the moment ..
What solution it's if your 3 monitors are too down, too close from the extension rod ?
Your two options would be to lower your wheelbase, or raise your monitors. Since my wheelbase is already at the correct height, I had to compromise with the monitors and place them higher than ideal (which would be vertically centered with your eyes). That's where the horizon adjustment comes into play.
Dope review! In the future you should consider trying out a Pokornyi engineering DIY wheel. You can spec it top to bottom as gucci or as budget as you’d like (I spent way too much money trying to build my GTEv2 as nice as possible lmao)
Commenting for the algorithm, excellent video quality brother
Went with triple screen and djd the setup by myself. Was quite off my normal single screen pace, I was thinking it was because it need some adaptation I found your video and redid my whole cockpit and FOV, shaved off 1 sec from my previous lap time within 5 laps on the track. Perfect guide, thanks a lot man!
Excellent review with very clear and in depth explanations: liked and subscribed 👍
Which wheel will you recommend the Solpec or the hyper?
I think both are great wheels but the features and comfort of the XR outperform the Hyper P1, and it's about $300 cheaper if doing an equal comparison with the carbon fiber paddles and 6-paddle options on the P1. Both are phenomenal build quality, and both look great in my opinion. The larger XR screen is nice to have and I definitely use it more than I used the screen on the P1, plus the integration of Soelpec's software with the screen is awesome to have. Overall I do pick the XR as the winner.
Thanks I’ll go for the soelpec then I’ve been contemplating for a while and I needed some comparison somewhere but your video and comment has help me to decide. Thanks again
bro how to set in simple runtime if my monitor are 27" 34" 27" ( 2560x1440 / 3440 x 1440 / 2560 x 1440) thank you in advance.
This is the best solution I’ve heard of for mismatched sizes and a wide center: you’ll want to set iRacing to run as if it were 3x your wide monitor (10320 x 1440 resolution as if it were 3x 34”). It will have to render all of those pixels but crop out the unused pixels from the 27” sides, so while it’s not ideal for performance, it does still display exactly what you’re looking for.
The game maxes fov calculation at 179. You probably needed a higher fov. My guess, based on the sizes you shared in the video, somewhere between 202 and 212.
It was exactly 179, believe it or not. Yes it does max at 179 in the calculator, but you can then use the [ and ] keys while in the car to manually set your correct eye distance and extend beyond 179 if needed.
This is awesome dude. Thank you.
Great video thanks
Great video Rob. I'll have to check my fov using your guide and see how it compares to what I have now.
one thing id add to this is that you should, perhaps, move your "in game seat" forward the way it looks like (to me), is that your physical wheel is where the car wheel should be at, right? the camera sitting in "seat" in iracing is placed to cater to the single screen users, rather than actual realistic eyeball position, so if youd move it forward, and put the wheel where it should stand, physically, it will benefit you further at least thats what im doing when im setting up my fov and camera for cockpit
I would still suggest checking with a good fov calculator that takes the angle into consideration. Iracing calc will max at 179. Anytime i see that number i check because its likely a higher fov, it just hit its max.
The calculator will max at 179 but if you use the [ and ] keys to set your proper eye distance once in the car, it will extend beyond 179.
Sure but thats irrelevant. My point is if you determine a value using the iracing calc, its possible the fov is incorrect due to its limit of 179. So i was suggesting using a separate fov calc to check your fov and input that number rather than rely on a possibly faulty calc in the sim.@@robclarkracing
@@Zee20Ate using the keys to set the eye distance in the car will properly calculate the FOV beyond 179. I’m not sure why the in-settings calculator doesn’t just do it as it is, because it is capable. But yes, you can always double check it with a third party calculator
Dang now I have to check "flat" and try this method - thought I was all set lol. I swear sim rigs are never finished.
did everything, still didn't work, realized i left the 2 boxes unchecked, now its perfect. thank you
Thank you man, I did it and I got very very good result. 😊
Thank you so much bro! ive been trying to get this write with your video i got everything perfectly set . Now it feels like im sitting in a car . Thanks again
What monitor are you using?
I have 3 of the ASUS TUF Gaming VG32VQ1B. They're a few years old, but still nice. If I were to change monitors, I would try to go for IPS flat panels instead of VA curved.
Great review. I especially appreciated the mention of the manual. I have a Simagic FX pro and I wish it had a manual. Not a huge thing but at the same time it is.
im having trouble with car size, seems my right is further away and cant see my right door mirror, i had it perfect but then something happened and lost all settings.
Check to make sure you still have "Render scene using 3 projections" and "Enable SMP/MVP" enabled, and that your measurements (like screen angle) are entered correctly
thanks that helped, didnt have the render checked for 3 projections, @@robclarkracing
Thx. You haven't touch anything in camera settings?
I leave the camera settings at default except for a few cars like the LMP3, where it can be helpful to sit in the center of the car instead of the default position.
which is better Soelpec or GSI Hyper P1?
(Mostly just copying my response from another comment) I think both are great wheels but the features and comfort of the XR outperform the Hyper P1, and it's about $300 cheaper if doing an equal comparison with the carbon fiber paddles and 6-paddle options on the P1. Both are phenomenal build quality, and both look great in my opinion. The larger XR screen is nice to have and I definitely use it more than I used the screen on the P1, plus the integration of Soelpec's software with the screen is awesome to have. The thumb encoders are much easier to use on the XR, especially with gloves - plus the ability to set two functions to them / overall compact design is great. Overall I do pick the XR as the winner.
Thanks mate Rob, appreciate much. I am more leaning towards Soelpec even before watching your vids coz some youtubers did not mention or compare anything between soelpec and P1. I became more curious when you said on your video that soelpec will be your everyday wheel replacing the p1. hehehe Considering that you have both, if you have time mate make a video comparing those two hehehe. thanks mate.
Magnificent. You got one for acc too??? 😅
I do! Here you go: th-cam.com/video/pFIIc6CKeL4/w-d-xo.html
Your actually mistaken. When you hit compute it will never go above 179 fov. You must do using FOV calculators by inputting all the information that will then not only tell you the fov to set but more importantly what angle to set your side screens. You do not pick you sode anlges they are calculated using your eye distsnce from centre screen and physical size and quantity of screens then you must set the side screens to the angle the calculator tells you. This is one big mistake everyone i speak to makes when using fov calculators and thats thinking they only give you the calculated correct FOV to set in each game but where FOV calculators shine is giving you the correct angle to set your screens at. If you were to use fov calculators and set your side screens to the angle it tells you then do what you say in this video i promise not only will you experience become much better when driving you will also notice other things like car rotation and the most surprising for me i can now feel individual tire flex no idea how FOV effects that but it does also sound feels one to one no delay if i hit a raised rumble strip it feels so natural hars to explain.
The goal of both methods remains the same (to create a perpendicular viewing angle) but the issue is that calculators will often tell you to set an angle too high and causes distortion in your viewing angle. By manually setting the perpendicular angle, you achieve the same sense of rotation and tire flex you’re speaking of. Inputting my measurements into a calculator produces 62° angle and 187° FOV. While this does produce an accurate FOV, if I used the 62° angle given, it ends up with a warping effect near the intersection.
In fact - I just used 3 different FOV calculators and received 58°, 62°, and 67°. Same calculations into each.
@@robclarkracing do you use the bezel free kit? That causes this issue I believe as the bezel free kit when using curved screens doesn't work correctly. I ended up having to set my side screens to 65 degrees anything any less wouldn't work when using the bezel free kit. I tried the FOV calculator without my bezel free kit and it was perfect no warping at all.
@@Simlife101 I do not. The warping is not in the FOV display itself, it’s in the angle you’re viewing the display panel. It’s not to say FOV calculators cannot be correct; rather that they’re inconsistent depending on which you choose to use, and there’s an easier way to accomplish their goal.
Just to note you can use Resize Raccoon instead of SRWE. Using this means it will apply for you automatically and you dont have to load your file everytime. Thanks for the iRacing video, really helped me out dialling everything in :)
Thanks for adding this! That’s a nice quality of life change
Thank you. This helped me so much.