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Pirard Geoffroy
เข้าร่วมเมื่อ 10 ต.ค. 2012
I am a programmer.
Antimatter - Terraforming Planets
Wishlist Antimatter on Steam: store.steampowered.com/app/1343010/Antimatter/
Join the Community on Discord: discord.com/invite/2v42fgS
This video shows how it is possible in Antimatter to terraform planets and even asteroids by altering the atmosphere composition and the biosphere.
What is Antimatter?
Antimatter is a 4X strategy game with RPG elements, set in a vast, procedurally generated galaxy. It offers a mix of strategic gameplay, exploration, and tactical combat, combined with intricate management systems and dynamic politics.
* Exploration: Discover unique, procedurally generated galaxies with thousands of colonizable planets.
* Space Combat: Engage in tactical battles with customizable ships, featuring directional damage for added depth.
* Colony Management: Build and oversee colonies, space stations, and outposts to expand your influence.
* Trade and Economy: Participate in galactic trade ventures, ranging from legitimate operations to riskier pursuits.
* Interstellar Politics: Navigate complex relationships and power struggles among various factions.
#Antimatter #4XGames #SpaceRPG #SpaceExploration #GalacticStrategy #IndieGames
Join the Community on Discord: discord.com/invite/2v42fgS
This video shows how it is possible in Antimatter to terraform planets and even asteroids by altering the atmosphere composition and the biosphere.
What is Antimatter?
Antimatter is a 4X strategy game with RPG elements, set in a vast, procedurally generated galaxy. It offers a mix of strategic gameplay, exploration, and tactical combat, combined with intricate management systems and dynamic politics.
* Exploration: Discover unique, procedurally generated galaxies with thousands of colonizable planets.
* Space Combat: Engage in tactical battles with customizable ships, featuring directional damage for added depth.
* Colony Management: Build and oversee colonies, space stations, and outposts to expand your influence.
* Trade and Economy: Participate in galactic trade ventures, ranging from legitimate operations to riskier pursuits.
* Interstellar Politics: Navigate complex relationships and power struggles among various factions.
#Antimatter #4XGames #SpaceRPG #SpaceExploration #GalacticStrategy #IndieGames
มุมมอง: 408
วีดีโอ
Antimatter - Spaceships & Modules
มุมมอง 33416 ชั่วโมงที่ผ่านมา
Wishlist Antimatter on Steam: store.steampowered.com/app/1343010/Antimatter/ Join the Community on Discord: discord.com/invite/2v42fgS -Customizable spaceships with modular components and crew. -Directional damage mechanics in space battles. -Special actions such has ship boarding, scavenging, mining etc... What is Antimatter? Antimatter is a 4X strategy game with RPG elements, set in a vast, p...
Antimatter - Colony Management
มุมมอง 30219 ชั่วโมงที่ผ่านมา
* Wishlist on Steam : store.steampowered.com/app/1343010/Antimatter/ * Join the (small) community and get updated on any progress: discord.com/invite/2v42fgS Manage colonies across multiple planets. What is Antimatter ? Antimatter is a 4x strategy game and RPG in space. It features the exploration of procedurally generated galaxies, simulating thousands of colonizable planets. Customize your sh...
Antimatter - The Universe
มุมมอง 65219 ชั่วโมงที่ผ่านมา
* Wishlist on Steam : store.steampowered.com/app/1343010/Antimatter/ * Join the (small) community and get updated on any progress: discord.com/invite/2v42fgS Antimatter generates and simulates thousands of stellar systems. What is Antimatter ? Antimatter is a 4x strategy game and RPG in space. It features the exploration of procedurally generated galaxies, simulating thousands of colonizable pl...
Antimatter - Space Battle Around Silia F
มุมมอง 1.7K21 ชั่วโมงที่ผ่านมา
* Wishlist on Steam : store.steampowered.com/app/1343010/Antimatter/ * Join the (small) community and get updated on any progress: discord.com/invite/2v42fgS - A close quarter space battle is happening around Silia F between two major fleets. - What is Antimatter ? Antimatter is a 4x strategy game and RPG in space. It features the exploration of procedurally generated galaxies, simulating thous...
Antimatter - Strategy & RPG Sandbox Space Game - 2023 - 2024 Devlog
มุมมอง 1.5K8 หลายเดือนก่อน
* Wishlist on Steam : store.steampowered.com/app/1343010/Antimatter/ * Join the (small) community and get updated on any progress: discord.com/invite/2v42fgS What is Antimatter ? Antimatter is a 4x strategy game and RPG in space. It features the exploration of procedurally generated galaxies, simulating thousands of colonizable planets. Customize your ship and participate to combats across mill...
Antimatter - A 4x Sandbox Game and RPG in Space - Dev Trailer
มุมมอง 3.6K2 ปีที่แล้ว
Antimatter is a 4x strategy game and RPG in space. It features the exploration of procedurally generated galaxies, simulating thousands of colonizable planets. Customize your ship and participate to combat across millions of kilometers or in interstellar space. Get involved in more or less honest trade ventures across the galaxy. Meddle with intricate interplanetary politics. The game is still ...
Antimatter - A 4x Sandbox Game and RPG in Space - Devlog
มุมมอง 2.5K2 ปีที่แล้ว
Antimatter is a 4x strategy game and RPG in space. It features the exploration of procedurally generated galaxies, simulating thousands of colonizable planets. Customize your ship and participate to combat across millions of kilometers or in interstellar space. Get involved in more or less honest trade ventures across the galaxy. Meddle with intricate interplanetary politics. The game is still ...
Antimatter - Test : Smooth labels display; satellites caching;
มุมมอง 1923 ปีที่แล้ว
Antimatter - Test : Smooth labels display; satellites caching;
(Antimatter) Hydrostatic equilibrium of live pixels simulation.
มุมมอง 1894 ปีที่แล้ว
Red colored pixels are the ones at rest and with minimal simulation.
Antimatter Kickstarter Launch - City-builder and 4x game in space.
มุมมอง 2.1K4 ปีที่แล้ว
This is the kickstarter video for Antimatter, a city-builder and a 4x game. It was previously called "War Industry" Launch is scheduled on 14/09/2020 Current page : www.kickstarter.com/projects/geopi/438469428?ref=d1estr&token=39bcb079
Antimatter - Interplanetary traffic (18 minutes timelapse)
มุมมอง 3144 ปีที่แล้ว
Antimatter - Interplanetary traffic (18 minutes timelapse)
War Industry - Kickstarter Launch
มุมมอง 2604 ปีที่แล้ว
KICKSTARTER PAGE : www.kickstarter.com/projects/geopi/war-industry-a-sandbox-city-builder-with-physics DISCORD : discord.gg/2v42fgS
War Industry Devlog 3 - Sandbox citybuilder with physics - Space station building
มุมมอง 1544 ปีที่แล้ว
n this devlog I explain how the player can build a modular space station. War industry is a sandbox video game with citybuilder and 4x elements.
War Industry Devlog 2 - Sandbox citybuilder with physics - Dynamic Weather
มุมมอง 4424 ปีที่แล้ว
War Industry Devlog 2 - Sandbox citybuilder with physics - Dynamic Weather
War Industry Devlog 1 - Sandbox citybuilder with physics
มุมมอง 8704 ปีที่แล้ว
War Industry Devlog 1 - Sandbox citybuilder with physics
Some of these explosions seem a little to expand a bit too fast, but otherwise looks and sounds great!
Is this Star sector. Probably not but looks so similar (And cool)
Damn, looks great. Looking forward to playing the game.
HEXAGONS!!!
BESTAGONS!!!
interesting
O BOY!
Wow... just wow...
The combat looks similar to Starsector and I like it.
An interesting game that I will be keeping an eye on!
love this!
[notices allow cannibalism option] you know it will be a good simulation game when it allows you to commit horrors painfully within human comprehension
Keep up the good work!
How much do i have to pay to be on the tester list eh? I can do voice over too if needed! :D
The opaque smoke obscures the damaged ships so much, the loss of detail makes them look more like smoke blobs than damaged ships.
Damn. Hope the game's as good as it looks.
Great looking game. Looks like it is inspired by Distant Worlds - Universe.
Reminds me of Destination Sol
I recently decidet to give it a try and develop my own game, this give me inspiration and confirmed that 2D games rule if you want a 4X game or at least its my opinion. It will be nice to play it when the game comes out.
It helps that centrifugal forces has a tendency to flatten things in the universe. There is perhaps not as much added-value by having a 3D universe compared to the clarity that brings 2D. 3D will sell a game though.
I wanted to see something like this! Thank you.
First! :)
Rough, but looks good. AI shooting feels off without any basic predictions of course and speed, but overall - good. Waiting for a EA and updates. Would really like to see much more modularity with components damage and overall more depth to game.
thanks, there is projectile prediction (mainly first order). But sometimes turning fighters (with fixed guns) will shoot a little before their boresights threshold, hence shooting off the desired angle while turning. (better to have a trigger happy AI than edge cases)
Where can I privately contact you at?
I am active on my discord channel.
I love the galaxy generation.
I know this is a very early acess game, either way I think it would be really cool if the sound effects were muffled.
yea, sound mastering is still an early wip :)
It looks great!
also interested in ETA on test playing. Can't wait!
Not yet ;)
Any ETA on a playable version?
None yet
Bruh the future is 2d games
OHH nice ....more 4x space game is pretty good in book...
Take dwarf fortress and mix it with distant world and aurora 4x, you will get this masterpiece! 3 game i love and didnt knew i wanted mixed up!
I’ve always wanted a 4X game with a simple yet serious in-game graphic design like Master of Orion 3 and realistic micromanaging like Aurora 4X. Finally, my dream is coming true!
UH OH looking great!
Awesome! Making progress!
I feel a strong Starsector influence on this game
agreed. but i'm here for it :D especially if they lean more into the 4x stuff.
4x starsector is everything i want would be really cool to see this project develop more
Nice. Is there any support for custom galaxy layouts (currently, or in nearest plans)? Like separate clusters for example. Or maybe even several smaller spiral galaxies.
Yes, curently there are several templates and the only thing needed to have a custom shape is an image (in greyscale) where whiter pixels represent higher star density. The galaxy images are stored in the game data folder.
This is amazing looking work. Can't wait to give it a try.
If this game is released, I will definitely buy it!
Shaping up to be a genre shattering game! Your game gonna be a lesson to bigger studio! Also the ferret god bless you!
Looks Good
this will be great game, please take care of your health so you can finish it (:
Sure. My health is boring thanksfully.
@@pirardgeoffroy9982 thats the perfect state of health, keep it up (:
It looks promising but I have to say that the 3D portraits look weird, you should improve them or make another kind of portraits to display people.
As a player who thoroughly enjoyed Aurora 4x, I am eagerly looking forward to the release of Antimatter!
I really like seeing those internal politics.Not many space 4x has them.
👀 This looks awesome! Man I was always dreaming of such 4x games. Can't wait to test it.
This looks fantastic!
When did you remove the terrain sideview with physics? that was the main reason why I backed the game :(
It wasn't removed but was branched separately to increase productivity. I will soon give update on that work, but it is currently not as close to completion in comparison to the interstellar aspect of the game.
So many neat systems! Great work :D
Great feature display, thanks for update. Are tile changes during terraforming depend purely on current state of general environment (and some kind of planet seed) or are they also depend on status of nearby tiles (and own previous status)? E.g. maybe forest tiles only spawning near older forest tiles or growing on grassland tiles and not because they are on fitting latitude with correct atmospheric conditions. And then it would be possible to deforest some regions through woodcutting and maybe turn them in deserts without any atmosphere changes (as example).
Here my late reply : Good question, currently this is mainly driven by global stats of the planet, as you've pointed out. However, each tile tracks a number of things such has pollution, " tile damages", and the "wilderness" level, which is essentially the current health of the flora. For the moment, tiles don't communicate much with each other a far as terraformation is concerned, one of the main reason is performances. Here I shedule a planet-wide terraformation pass each time something is modified for every single simulation-activated planets, by doing a multi-pass tile by tile neighbour propagation of effects I fear that it would lock the feature behind very poor performances. The prospect of having such feature isn't impossible though, there are ways, but it requires lot of work in optimisation and caching.
Are the 3d characters placeholders? They really clash with the 2d aesthetic of the game and look like playdough.
this thing is dreams come true ;) cant wait