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3Deoskill
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เข้าร่วมเมื่อ 27 พ.ค. 2017
Amazing Plugins, Tools, Scripts and Assets for Cinema 4D
IVYGEN+ - Ivy and Hedge Generator Plugin for Cinema 4D - Promotion Video
Product Video of IVYGEN+ the ivy and hedge generator for Cinema 4D
3deoskill.com/shop
3deoskill.com/shop
มุมมอง: 237
วีดีโอ
Window Maker for Cinema 4d - Third Update - Create procedural Windows quickly
มุมมอง 137หลายเดือนก่อน
Window Maker Plugin for Cinema 4d R19-2024 The third update to the Windows plugin for Cinema 4D has indeed introduced a range of new features that enhance the versatility and realism of architectural modeling. With the addition of two new window types, users can now create more detailed and varied building designs. The inclusion of blinds, French balcony and window flaps offers a new level of d...
Cinema 4D Plugin - Synchronize Animation to Audio - Audioworkstation Plugin
มุมมอง 802 หลายเดือนก่อน
The Audioworkstation plugin for Cinema 4D is a powerful tool for audiovisual creators, streamlining the process of working with sound within the 3D modeling software. It simplifies sound importation and provides intuitive controls for volume, panning, trimming, and fading similar to those in a DAW. The built-in step sequencer enables users to create and loop beats directly within their projects...
Lip Sync with Cinema 4D - LipTalk Plugin - Update
มุมมอง 1253 หลายเดือนก่อน
This is the first update for LipTalk LipTalk is a plugin for Cinema 4D (R23 - 2024) for automatic lip syncing. It is compatible for custom 3D characters as well for characters from DAZ Studio. It is pretty powerful and can animate from converted audiofiles or from text input. The text input also allows you to add special parameters to each phoneme with a special syntax to customize every aspect...
IVYGEN+ - Ivy and Hedge Generator Plugin for Cinema 4D
มุมมอง 5213 หลายเดือนก่อน
This is a tutorial for the new Ivygen Plugin for Cinema 4D. Ivygen is a versatile tool for artists and designers working with Cinema 4D, offering a range of features to create realistic ivy and hedges 0:00 Ivy-Maker 21:25 Hedge-Maker It is available here: www.3deoskill.com/shop #cinema4D #c4d #3dmodeling
Cinema 4D Plugin - DM Measure 2024 Update - Render Measurements and Angles
มุมมอง 2365 หลายเดือนก่อน
This is the third update of the plugin DM Measure 2023.1 to version 2024 Avaiable at: 3deoskill.com/shop
Cinema 4D Plugin - Update 2 C4D Windows 2024 - Procedural Windows in R19-2024
มุมมอง 2436 หลายเดือนก่อน
This is a short video about the new Update for the new version 2024 of my Window Maker Plugin for Cinema 4d R19-2024 The main update was the New Axis Functionality and the possibility to change the frame thickness of the windows. Available at: www.3deoskill.com/shop Here are all the videos for the windows plugin: 1. th-cam.com/video/BKUr0iD6ttE/w-d-xo.html 2. th-cam.com/video/ovA7NpHJ1QE/w-d-xo...
Cinema 4D - How To Drive Transformations In Sequence - Beginner Tutorial
มุมมอง 2968 หลายเดือนก่อน
In this beginner tutorial I'll show you how to drive a set of transformations in a certain order one after each other. 3deoskill.com/shop
Cinema 4D - How to draw stylized snow - Beginner Tutorial
มุมมอง 1548 หลายเดือนก่อน
This is a quick tutorial on how to quickly draw stylized snow on your objects in Cinema 4D. You can find 3Deoskill products at: www.3deoskill.com/shop
Cinema 4D Plugin - Complete Lip Sync Workflow with LipTalk Plugin - In Depth Tutorial
มุมมอง 8128 หลายเดือนก่อน
LipTalk is a plugin for Cinema 4D (R23 - 2024) for automatic lip syncing. It is compatible for custom 3D characters as well for characters from DAZ Studio. It is pretty powerful and can animate from converted audiofiles or from text input. The text input also allows you to add special parameters to each phoneme with a special syntax to customize every aspect of your animation. It has a manual r...
Cinema 4D Plugin - DM Measure 2023.2 Update - Render Measurements and Angles
มุมมอง 26311 หลายเดือนก่อน
This is the second update of the plugin version of DM Measure 2023.1 to version 2023.2 Avaiable at: 3deoskill.com/shop
Cinema 4D Plugin - DM Measure 2023 Update - Render Measurements and Angles
มุมมอง 342ปีที่แล้ว
This is the first update of the plugin version of DM Measure 2023 to version 2023.1 Avaiable at: 3deoskill.com/shop
Cinema 4D Plugin - DM Measure 2023 - Render Measurements and Angles
มุมมอง 2.2Kปีที่แล้ว
Cinema 4D Plugin - DM Measure 2023 - Render Measurements and Angles
Cinema 4D Plugin - Update Window Maker - Procedural Windows in R19-2024
มุมมอง 441ปีที่แล้ว
Cinema 4D Plugin - Update Window Maker - Procedural Windows in R19-2024
Cinema 4D Tool- Update Scatter Tool for R19-R2023
มุมมอง 361ปีที่แล้ว
Cinema 4D Tool- Update Scatter Tool for R19-R2023
Cinema 4D Plugin - Window Maker - Procedural Windows Creation in R19-2024
มุมมอง 928ปีที่แล้ว
Cinema 4D Plugin - Window Maker - Procedural Windows Creation in R19-2024
Cinema 4D Plugin - LED Panel V1 - R23-2024 New Version
มุมมอง 738ปีที่แล้ว
Cinema 4D Plugin - LED Panel V1 - R23-2024 New Version
For all C4D Versions - Create a Pose 2 Pose Library
มุมมอง 2.1K2 ปีที่แล้ว
For all C4D Versions - Create a Pose 2 Pose Library
Cinema 4D Script - Arc Spline Generator
มุมมอง 8772 ปีที่แล้ว
Cinema 4D Script - Arc Spline Generator
Cinema 4D - Procedural Fluffy Clouds With Pyrocluster
มุมมอง 1.8K2 ปีที่แล้ว
Cinema 4D - Procedural Fluffy Clouds With Pyrocluster
Cinema 4D - The Underrated Fog Shader + other techniques
มุมมอง 7372 ปีที่แล้ว
Cinema 4D - The Underrated Fog Shader other techniques
Cinema 4D - Mix Materials by drawing (Script included)
มุมมอง 1.1K2 ปีที่แล้ว
Cinema 4D - Mix Materials by drawing (Script included)
Cinema 4D - Face Capture without IPhone - Part 2 - Record your captures
มุมมอง 8922 ปีที่แล้ว
Cinema 4D - Face Capture without IPhone - Part 2 - Record your captures
Cinema 4D - How to animate textures with splines
มุมมอง 3822 ปีที่แล้ว
Cinema 4D - How to animate textures with splines
Cinema 4D - Face Capture Without IPhone
มุมมอง 1.8K2 ปีที่แล้ว
Cinema 4D - Face Capture Without IPhone
Cinema 4D Tool- Rebuild of Cinema 4D's R25 Scatter Tool for R19-R23
มุมมอง 1.3K2 ปีที่แล้ว
Cinema 4D Tool- Rebuild of Cinema 4D's R25 Scatter Tool for R19-R23
Cinema 4D Tool - Street Builder Released - Build streets quickly
มุมมอง 6K2 ปีที่แล้ว
Cinema 4D Tool - Street Builder Released - Build streets quickly
Cinema 4D PBR - How To Setup PBR Metalness-Roughness Workflow
มุมมอง 1.9K2 ปีที่แล้ว
Cinema 4D PBR - How To Setup PBR Metalness-Roughness Workflow
Cinema 4D Tool - Procedural Street Builder - Make quick streets
มุมมอง 9273 ปีที่แล้ว
Cinema 4D Tool - Procedural Street Builder - Make quick streets
Cinema 4D Tool - Stair Spline Generator
มุมมอง 1.5K3 ปีที่แล้ว
Cinema 4D Tool - Stair Spline Generator
hello.ᐟ i tried this tutorial, however my pyrocluster shade is black, is there a reason why?
hm I don't know, did you set up pyrocluster right?. Everything is explained in Cinema 4D's manual. help.maxon.net/c4d/de-de/#html/5473.html?Highlight=Pyroclusters The basic five steps are: 1. Create an environment object (main menu: Create / Environment / Environment). 2. Create a new PyroCluster VolumeTracer shader ( Material Manager: Create / Material / New PyroCluster Volume-Tracer) Material. 3. Create a new PyroCluster shader (Material Manager: Create / Material / New PyroCluster Material). 4. Assign the VolumeTracer material to the environment object. 5. Assign the PyroCluster material to the particles system
I don't know, if someone still answers this, but I purchased this plugin for a project to create 100+ windows. And I'm loving it. I have two issues: 1. I can not save any templates (10:00). I have a windows, that I would use as standard and save it. But when I want to create a new windows using this, it does not appear. Maybe it's more thought as a presset than a template? But creating templates would be a cool feature. 2. Booling. If I boole with the walls, I can not just stack one boole hole over the other in the Bool Object under the wall. I have to cascade them. Do you have a clue, what's wrong? Should I collect them in a Null-Ojekt line your "(+)Windows"? But thanks anyway for this excellent plugin? Are you planning "Doors" as well?
Hi, unfortunately I don't know which version of Cinema 4D you are working with, but that doesn't matter for now. To your first question: The Windows plugin offers you the option of creating a window and adjusting it to your specifications. If you need this window often, you can save the window as a preset. To do this, simply click on Save under Preset in the Attribute Manager in the plugin at the top. You will then be asked to enter a name for your preset. Confirm with OK. Your preset will then be displayed in the drop-down menu. You can also simply delete the preset that is selected. If it is not displayed, just click on any parameter or the drop-down menu itself. Then it should definitely be displayed. If you use Cinema 4D from version 25, you can also use Cinema 4D's own preset system. In the Attribute Manager at the top right there is a small drop-down menu. If you open it, you can also save your object as a preset. It's up to your taste and decision which method you ultimately use. To your second question: You're absolutely right. You should put a null object in your Boole object and subordinate all your window Boole objects to it. Then you don't have to create multiple Boole generators. But that's clear in the video. This is actually a Cinema 4D specific concept and has nothing to do with the plugin. If you want to know more about the Boole generator, you have to read the Cinema 4D documentation. help.maxon.net/c4d/en-us/?_gl=1*1nmn06m*_gcl_au*MTk4MDgxNDU3MC4xNzIxOTQxNzgx#html/OBOOLE.html?Highlight=Boole To your third question: Doors are in the planning stages, but I haven't worked out the concept yet. It may be that I implement a standard room door in the Windows plugin. But I'm not sure about that yet. At the moment I'm working on a very extensive Kitbash plugin that requires all of my resources. In the next Windows update, the corner window will be expanded to include the same functions as the rectangular window, so that you can change the width for each side separately and insert multiple segments and top and bottom Here are all the other videos for the windows plugin, sorted chronologically 1. th-cam.com/video/BKUr0iD6ttE/w-d-xo.html 2. th-cam.com/video/ovA7NpHJ1QE/w-d-xo.html 3. th-cam.com/video/ykEjJon5aP0/w-d-xo.html
Great
Hello. I just bought your product and am unsure if I'm missing something, but the measurement texts come out extruded way too much and I can't seem to find a slider in the text properties to control the amount of extrusion. I don't think any of your instruction videos touch on this subject. Is it a bug? Am I doing something wrong? I've tried to uninstall but the problem persists. Please, help.
@@doublearabbit831 Hi thank you for your report.Please Contact the support the email you can find on my shop site youtube is not the right place for this. I am pretty sure it is not a bug. the three tutorials cover everything which is necessary. please send me screenshot I am sure we find a solution for what went wrong
You should i plement some Closeup renderings in your shop, i would buy if i know more about the details need more Closeups... I bought anyways ;-) Usefull stuff!!!
Thank you for your suggestion. Due to the complexity and the large number of tasks that need to be completed, it can happen that I cannot update all areas of the business at the same time. The profile of the frame was taken from a real window manufacturer and should be sufficiently complex.
I just bought the plugin! Hope I'm gonna have fun with it!
Vielen Dank für das Update, auch mit den Bars 😉😎
Hej cool additions. I like how many thoughts are going into the details and usability! Hope you can keep up the compatibility to R19-R21 as I still use a perpetual R21 which is more than I will ever need as a hobby renderer ;) Great job so far!
Looks amazing! Great work🎉
amazing! I have some characters that have some very odd shaped mouths ( hard to explain, but imagine a mout thats just " U" shape. ) would this plugin work with this?
on my website there are some example videos, there is also a example with a fish and one with a mouth which is morphing during the animation. It doesen't matter how your mouth looks like. The only thing which is important, that you have defined the mouth shapes with shapekeys here is the link to the examples: 3deoskill.com/shop/p_liptalk.html for specific informations you can read the manual sites.google.com/view/liptalk-user-manual/overview The more accurate your shapes for the phonemes the more accurate the animation looks like. The plugin is primarily intended to animate the lips. You can of course also manually mix in facial expressions such as sad, happy, etc. in additional levels using additional shape keys
Thank you very much for these updates I thank you very much for taking customers’ suggestions positively and working on them appropriately
thank you verry much for the plugin that is verry well <3
Wonderful addition But there are notes that we hope to add to the following update Give other patterns options to measurements such as cutting fonts Option to change the types of Font Also, an arbitrary measurement Meaning, the measurement can be changed manually, not automatic
The thing with the font is a good idea for the next update. Customers always will get future updates for free. What do you mean with changing the measurement manually????
@@3deoskill Thank you for your reply By changing the measurement manually, I mean the measurements are automatically calculated by the software, right? If the measurement can be adjusted manually, the measurement we want will be chosen without it being automatic Sometimes we have to do this because the measurements may not be correct due to the speed of work, and in order to produce a measurement chart for the customer we have to adjust it manually, as you know. For example, measurements are calculated in 160 cm, and their position can be adjusted manually to 150 cm
@@Mxxm2024 makes sense, a very good suggestion....I will definitely consider this in the next update. But you can do this now by making the DM Measure editable, then you have access to the font splines and can simply enter a different number. It should actually work, I don't have access to it right now.
@@3deoskill Thanks Likewise, if an option is added to Materials, all measurements contain the same Materials Now, when we make a measurement, it has its own coloring matter But it's a good idea to add a material option that applies to all measurements Because sometimes we make a lot of measurements and to coordinate we put the same materials in the same colors, you know You know, for speed and brevity, if an option was added that applies to everyone, that would be great
@@Mxxm2024 which version do you use ? this material option is implemented you can give every measurement and font it’s own material and all the same if you want in the global panel, that is why i implemented it. if you have 20 measurements it would be to overwhelming to change it for every measurement. it can be that your download is expired and you have an older version i explained everything in the three videos for the dm measure tool. Here where you set global: th-cam.com/video/19RCR5A6xZU/w-d-xo.htmlsi=B3Zy1YsjfMs6GBRb&t=447 and here where you can overwrite global: th-cam.com/video/19RCR5A6xZU/w-d-xo.htmlsi=1vVF3WZhtmS4ipr0&t=639 if you have serious questions to the product etc contact our support: info@3deoskill.com
"promosm" 💪
Very useful!
Is there way to change object pivot to the middle to make it useable for Cloner ( cloning to polygon center ) ?
First of all, no. But of course that is a legitimate suggestion and objection from you, which I will of course take into account. Thanks for that. Due to longer tests, snapping at the corner has proven to be better. Center snapping is rather disadvantageous in architectural construction. Floor plans rarely show measurements at the center points, but rather proceed chronologically from left to right or vice versa, from element to element. So from edge to edge. You would have to constantly calculate the center point in order to design correctly. www.grundriss-butler.de/img/bemasster-grundriss/bemasster-grundriss-2.jpg That's why I decided to do it this way. With Cloner, the window can still be used and you can create a lot of clones with it. Workaround: What else you can do. You could enable snapping and midpoint snapping and then create a null object and snap it to the center of the bottom edge of the window or to the center of the glass and then make the window a child of the null object and throw the null object into the cloner. Just a few steps. Of course I will consider your suggestion in the next update to set the axis to the center and maybe to the right, but at the moment there are other plugins in the stack. An even smaller door generator will probably be implemented soon for the Windows plugin. As always, the update will be free for previous buyers. A little patience Cheers
@@3deoskill Yes I know, for manually placing this is the best method but Cloner doesn't work like that. Maybe there is way to use Geometry Axis scene node for that ?
@@ArchViz-4D as I said before, take a null-Object, aktivate snapping, polygon snapping and mid-pointsnapping, snap the null-Object to the center of the window glass, then make the window a child of the Null-object and put the Null-objekt into a cloner.
@@ArchViz-4D drive.google.com/file/d/1tflhRVq8v5V4zNrazy9mgIjLrrfw62Ti/view?usp=sharing Don't think so complicated, you don't need scene nodes for this. You can use a common null object as a new axis for your window. Just snap it where you want it and then make the window a child of the null object. Your new null object is then the parent object and the new axis for your window and will then also be cloned along with the window
It would be even greater if it would automatically name the material and the plane as the same as the filename is. I'm using this to assemble a 2d-character.
Hi, i just changed this, you can download the new version
I cant find the script on your website. Can you 🙏 🙏 post a direct link to easily download the script Thanks
Great tool! Can I test it?
good
ÓTIMO. O plug-in é válido por quanto tempo?
Where is the download link, I don't see it?
The link to the plugin is in the video description😉. It is a paid plugin of course. Only former buyers get the update for free...
Thank you for this amazing update
many thx, really useful tool!!!! never understood why they implemented an incomplete scatter tool, this is more suitable and polished
your plugins are awesome man, they need more attention from C4d artists
Is there anything similar to 3dsMax?
nice where can i find the script
Hello! Thanks for the tutorial, it is really useful for me. But it seems i can't find a script on your website. Where can I download it? Thanks in advance ;)
You have to look under the category Freebies, there you can find it :-)
@@3deoskill, yeah, found it. Thanks :)
You've gained a subscriber 🔥 awesome work
Great tool !
Herzlichen Dank für deine großartige Arbeit! Gibt es Möglichkeiten dieses Plugin mit Kreuzungsbereichen und Fahrradwegen zu erweitern? Vielen Dank für deine Rückmeldung!
👍👍👍👍👍👍
👍👍👍👍👍👍👍
👍👍👍👍👍👍
Have to watch this a few times. Intense and interesting
Thanks for the plugin!
Amazing I've been looking everywhere 😍 can't beleive you and this script exists. I've been working on a motion Web comic which requires extensive importing of images. I had to create a rectangle, extruder, offset, aspect ratio, alpha channel so much to just import an image as is 😭 Such a tedious process, I had to create my own rig to automate all this process using Xpresso. But anyway now I'm glad this exists :)
Great script, can you make a spiral staircase from it?
Just what i needed to build my scene perfectly. Thanks Amigo! : )
20:55 :) great!
Für absolute Anfänger ist das tutorial ungeeignet weil man sich schon beim ersten Satz fragt "ja und wie mach ich das...? Was klicke ich?" schade
Love the track, haha. can't get it out of my mind.
Thank you so much!!
after tried, makes a bit slower all the editor, but great script ;)
If you would watch the video you would get the solution....you have to select the scatter tool and choose either render instance or multi instances
that is amazing tool ... one question. is possible to delete some specific asset after paint?
THANKS A LOT!!!! ;)))))
Perfect. What happens if we want to make street intersections?
Nice. That could also be a moving camera
Very nice thx!!