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Piccopoly
United Arab Emirates
เข้าร่วมเมื่อ 2 มี.ค. 2023
How to create a simple low poly house in maya
How to create a simple low poly house in maya
มุมมอง: 316
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Hi im not getting the hollow cube like empty when u clicked on create emitter
Hi, it could be because of your scene scale. Try to change your unit from the Preferences/settings and scale your scene or you need to check "Dynamics" from the "Show" panel. Let me know of that solved your issue
you dont show how many subdivisions you make the coil
useless video
I don't have the Emit section why ??
Which emit section? Do you mean the emitter tab? You need to select the emitter from the outliner, or if it's another thing could you please mention the time so I can understand the issue
@@piccopoly yes emitter tab sorry for the confusion
@@katrinatisa8175 Just select the "emitter1" from the outliner and open its attribute (Ctrl+a). it should be there
Video: create a lollipop Music: Hard metal rock fair
radius of the snow is so big after I convert it to polygons. and changing the radius controls the density of the snow not the radius of the snow
my snow becomes so thick
@@SurajBisht-og3xd Hey man, I think your scene is small. you probably need to change the scene unit to meter and scale up your scene.
Can please do texturing tutorial also
There are no textures here in this model. it's just Arnold materials and colors and some tweaks in photoshop
can you make a series about making those lowpoly birds and animals ?
Yeah sure, I'll try to
As soon as I created the particle polygon, the snow was not visible and the radius was also not working.
Yeah, there is a bug with that. You need to set the amount of radius manually with your mouse and move the bar (don't set the amount with your keyboard). As you can see in this video after I set the amount with my keyboard, I moved the bar. 1:50 Hope that fix your problem
Thanks for the tuto ! But I have a problem, when I run the simulation, there is a space between the modeling and the snow, a few centimeters. Do you know why ? And how can I fix it please ?
Thank you, yeah I know that problem. select the "nRigid" from the outliner and in its attribute from the "Collisions" tab set the amount for the "Thickness" to 0. It should solve your problem 01:01
N I love the little scene, I assume you created.
Yeah, thanks a lot :)
Thanks so much. Ive been looking for so long for a way to have snow particles build up on text. there is a lot of info such a short vid
Thank you. Happy to hear that. I hope it will be useful for you
AAHHHHHHHHHHHHHHHHHHHHHHHHHH THANK UUUUUUUUUUUUUUUUUUUUUU
❤🌺
meh
Loved it❤
Thank you :)
🥖🥖WoW