![Nik Samborsky](/img/default-banner.jpg)
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Nik Samborsky
Cyprus
เข้าร่วมเมื่อ 31 ก.ค. 2017
Lead Cinematic Artist. UE5, Mocap etc. Personal project - Top Gun: Zero Point
Attack on Cruise Ship | UNREAL ENGINE 5 CINEMATIC SHORT
This cinematic I made as a pitch-viz for Sam Macaroni original movie project.
Contact me:
nikolsannn@gmail.com
#UnrealEngine #Movie #Cinematic
Contact me:
nikolsannn@gmail.com
#UnrealEngine #Movie #Cinematic
มุมมอง: 108
วีดีโอ
I WENT TO UNREAL FEST 2024 IN PRAGUE
มุมมอง 29628 วันที่ผ่านมา
Short overview of Unreal Fest that goes last week in Prague. Contact me: nikolsannn@gmail.com #UnrealEngine #UnrealFest #EpicGames
Photorealistic MetaHuman Face with Texturing.XYZ, WRAP and Stable Diffusion | TUTORIAL
มุมมอง 552หลายเดือนก่อน
In this tutorial I explain how to create photorealistic face texture for any MetaHuman with texturing.xyz, Faceform Wrap and Stable Diffusion. 00:00 - Welcome 00:09 - Comparation 00:32 - Exporting head mesh and textures from UE5 02:56 - UV correction in Blender 04:45 - Wrapping the head 13:06 - Fixing broken texture parts in Photoshop 16:51 - Generating texture variations in Stable Diffusion 19...
SILENT HILL 2 - ROOM 312 | UNREAL ENGINE 5 CINEMATIC SHORT
มุมมอง 342หลายเดือนก่อน
My love letter to Silent Hill 2 - I reimagined Lakeview Hotel scene from legendary Silent Hill 2 in Unreal Engine 5. I tried to gave picture dirt old-school look as it was in 2001. Music composed by myself. Contact me: nikolsannn@gmail.com #UnrealEngine #SilentHill2 #cinematic
Virtual Production in Unreal Engine 5 - Camera Rig Tutorial
มุมมอง 1.4K3 หลายเดือนก่อน
In this video I explain how to shoot in Unreal Engine 5 with camera rig for creating feeling of real-life camera movements. Plugins: LiveLink LiveLink Camera Virtual Production Utilities Virtual Camera Virtual Camera Core Apple ARKit Take Recorder Contact me: nikolsannn@gmail.com #UnrealEngine #VirtualProduction #tutorial
Shadows from VDB in Unreal Engine 5.4 Tutorial
มุมมอง 1.6K3 หลายเดือนก่อน
In this video I explain how to enable shadow from VDB in Unreal Engine 5.4 Console commands: r.HeterogeneousVolumes.Shadows.ShadingRate 0 r.HeterogeneousVolumes.IndirectLighting 1 00:00 - Welcome 00:43 - Setup the project 01:05 - Import VDB 01:24 - Setup the material instance 01:45 - Adding VDB to the level 01:59 - Console commands 02:10 - Final result 02:23 - Playing with color and lightning 0...
The Last Frontier | Unreal Engine 5 Short Film
มุมมอง 2474 หลายเดือนก่อน
I decided to learn a few new things for myself and to combine what I had learned I made a short cinematic in Unreal Engine 5. For blood from knight I used Blender sim, for vortex magic I used Niagara Fluids and for magic from the stuff I used EmberGen. Also I tried to recreate anamorphic lens with barrel distortion, right bokeh and some flares (bought it on marketplace). For the first shot I us...
Endless Engines Challenge | Danger Zone (with breakdown)
มุมมอง 422ปีที่แล้ว
Endless Engines Challenge | Danger Zone (with breakdown)
Resident Evil Dead | Unreal Challenge: Creep It Real
มุมมอง 536ปีที่แล้ว
Resident Evil Dead | Unreal Challenge: Creep It Real
Superhero Movie Tom Cruise Extended Interview Deepfake
มุมมอง 13Kปีที่แล้ว
Superhero Movie Tom Cruise Extended Interview Deepfake
Custom Stress Maps for MetaHuman Tutorial
มุมมอง 1.2Kปีที่แล้ว
Custom Stress Maps for MetaHuman Tutorial
Real Camera Shake in Unreal Engine using iPad
มุมมอง 873ปีที่แล้ว
Real Camera Shake in Unreal Engine using iPad
"Train to the Jig-Jig Street" - Infinite Journeys Challenge
มุมมอง 2132 ปีที่แล้ว
"Train to the Jig-Jig Street" - Infinite Journeys Challenge
King's Bounty II - Dupont Intro Cutscene
มุมมอง 2232 ปีที่แล้ว
King's Bounty II - Dupont Intro Cutscene
Metal Gear Solid V | Unreal Engine 4 Cinematic
มุมมอง 9K2 ปีที่แล้ว
Metal Gear Solid V | Unreal Engine 4 Cinematic
THAT WAS AWESOME DUDE!!
Thank you!!
Support me (and get access to extended content): www.patreon.com/SamborskyPro boosty.to/samborskypro
This is awesome, bro!
Thank you man!
Has livelink vcam turned into unreal vcam in the ios store? I dont see it anywhere.
Yes, it’s Unreal VCam now
Importing it to Daz3D, Blender, and Character Creator 4 they look good and resembles the actual person. However when they imported to UE5 & Metahuman, it looses the resemblance by like 30%. Why is it like that? How do you fix it? I'm asking because I'm slowly getting into it, but don't wanna waste my time going further with UE5 & Metahuman because it will just loose all the quality of my model. So help save me some time here if you can.
You need to use textures from your face scan (I show this step in the video) and you should try the new way with custom MH head - conformed mesh (you can find tutorials on TH-cam)
@@SamborskyPro Thanks.
where i can find the suit please with the markers
Is this real or fake ?
It’s my work in unreal engine :)
@@SamborskyPro is this game crossover ?
@@mohdimansaifullizan6193 No, it's my fan work
@@SamborskyPro ok sorry to ask
Using xyz map to metahuman through WRAP is pretty interesting. Also using Stable diffusion for making texture also very interesting! Nice video.
Thank you!
Subscribe for extended content! www.patreon.com/SamborskyPro boosty.to/samborskypro
VLOG that we deserved!
Thank you! 💜
The suit sizes were definitely not made for Americans! 😆 I could only fit the XXL suit and it was a hassle getting on. Took me 5-10 mins just for the bodyglove.
This was awesome. Lost count to how many times I've rewatched.
Thank you!
Get that lad somme subs
Thanks for the walkthrough!
You’re welcome 💜
Thanks for the content bro!
Thank you! 💜
nice!
Thx!
You can also check cinematic video dedicated to Silent Hill 2 - I made research about adding realism to MetaHuman especially for that video th-cam.com/video/3ZSG28wNZcI/w-d-xo.html
Subscribe for extended content! www.patreon.com/SamborskyPro boosty.to/samborskypro
Well done!
Thank you!!!
Detailed tutorial on this video: www.patreon.com/SamborskyPro boosty.to/samborskypro
Release the full version
Hi!! Is there a tutorial for this?? I want to learn bro thanks 🎉❤
Thanks! Sorry, for that times I didn't record my processes, but for my new videos I'm working on detailed tutorials (some streams you can already find on my patreon) :)
Thank you Nik! Do you know how we can reduce the density of the shadows on the ground?
Sorry, I don't know how to do it, maybe you can use local post-process with custom settings
Thank you so much! Cool video! 🤩 I tried to connect my iPhone VCam app to Unreal Engine yesterday. The phone sees the computer, but it won't connect, it says Failed to connect. Spent 4 hours looking for solutions, found nothing. Tried a lot of things. Did you have an easy time connecting? Do you know what the problem might be? I don't have a firewall blocking the connection.
Thank you! I have this problem only in UE 5.3 - nothing work in this version of the engine, but in 5.2 and 5.4 all work without problem
@@SamborskyPro Thank you! I figured it out, the error is ridiculous. iPhone only connects when Unreal Engine is in Play mode
@@martem000 that's strange, but great that you're figure that out!
Does this work with pathtracer in 5.4? I'm trying to do the r.pathtracing.heterogeneousvolumes 1 console command to enable the vdb to work with pathtracing but it's not working.
Shadows from VDB in path tracing works fine in UE 5.3 and 5.4 (you need to apply r.pathtracing.heterogeneousvolumes 1 and r.HeterogeneousVolumes.MaxTraceDistance 1000000 for view from long distance) but you need to check your albedo scale and density scale
I don't have Engine folder which has its "SparseVolumeMaterial" in the video.
Same
You need to activate Show Engine Content in folder view settings and then goes to the Engine Folder and search for SparseVolumeMaterial
always got a small smirk on his face :)
Unfortunately they have just doubled the price for exporting .fbx files. From 250 to 500$ per month. They are making this suit even more inaccessible.
I need to find someone like you that does this stuff on Mac. I can't connect my iPhone or iPad to Unreal on my Mac for the life of me. The only way that works so far is the non ip address route, and you can use it as a basic controller, not a virtual camera. So the movements aren't matched to the camera. I haven't found anyone that has managed to do this successfully yet. My fear is, as ridiculous as it sounds given the app is literally on iPhone and iPad, that it doesn't work to connect it via mac yet.
It's ridiculous that Mac doesn't support live link camera, sorry that I can't help you with that, I hope you find a solution 🙏
Lovely
'PromoSM'
i dont see the same options you have in your project settings / rendering tab / heterogeneous Volumes - i only have that option under 'experimental' and there is not check box for Cast shadows' like in your example - ideas?
Do you run Unreal Engine 5.4?
What about the reflections??
What do you mean? I tested lumen reflections + hardware raytracing and the result are great
Can you make a full course on UE virtual production?
Sorry, no - I didn't work with LED panels to show something more about VP and you can find professional photography courses to learn how to shoot - I just show how you can use your DoP skills in Unreal Engine :)
Great video sir
Thank you!
Where did you buy the shoulder mount? tks
You can find rigs on Amazon, just check “shoulder mount camera rig” :)
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro
Detailed processes of my work: www.patreon.com/SamborskyPro boosty.to/samborskypro