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Top Gear In 4.0: High-End Components, No PvP Required! | Star Citizen #Guide
Massive changes to the Star Citizen economy are here with Patch 4.0, and they’ve completely reshaped how you get your hands on the best vehicle components and FPS gear. In this guide, I show you the safest way to find top-tier ship upgrades without stepping into dangerous PvP zones like the Pyro system.
Discover how to loot abandoned ships like the Starlancer MAX, which is packed with A-grade competition-level equipment-like the LuxCore powerplants and AbsoluteZero cooling units! Those are the best-in-class components in the game right now, ranking well above military-grade! Learn step-by-step how to retrieve and equip these upgrades safely using tractor beams and avoid the risks of storing them in your cargo inventory.
If you're a casual player or looking for a risk-free method to upgrade your ship, this guide has you covered. Watch now to optimize your loadout for Patch 4.0 and beyond!"
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มุมมอง: 6 733

วีดีโอ

Lawless Pyro: Stealth PvP Tactics & Survival Skills! | Star Citizen Patch 4.0 Gameplay
มุมมอง 2.1Kหลายเดือนก่อน
Welcome to the Pyro system in Star Citizen Patch 4.0 PTU, where lawlessness rules and survival is everything! In this video, I share my heart-pounding PvP adventure at an unlawful settlement on planet Bloom (Pyro III). With limited ammo, tactical stealth, and sheer determination, I outsmart other players and NPCs in this dangerous hotspot. Starting with just a handgun, I navigate the settlement...
The RSI Polaris: Secrets, Hidden Features & Insane Versatility Revealed! | Star Citizen #Review
มุมมอง 11Kหลายเดือนก่อน
Discover the incredible secrets and hidden features of the RSI Polaris, the ultimate light capital warship in Star Citizen! In this deep dive, I uncover its unmatched versatility, insane firepower, and lesser-known features that make it stand out. From its hidden Size 2 tractor beam that bypasses armistice zones to its 1,000 SCU cargo capacity, the Polaris proves it’s not just a combat vessel b...
Nyx System Revealed: Exploring Delamar & Levski’s Return! | Star Citizen #News
มุมมอง 3.1K3 หลายเดือนก่อน
CitizenCon 2954 just gave us our first official look at the upcoming Nyx System, and in this video, I do a full in-depth analysis of everything we now know! With in-game footage from the Nyx System, we finally get to see the stunning Delamar asteroid, its new shape, and the impressive Levski landing zone in action. I break down the changes, from the asteroid’s unique lack of gravity to the re-p...
Huge News: Pyro 4.0 & Server Meshing In Evocati, Save Stanton Event Revealed! | Star Citizen #News
มุมมอง 9K3 หลายเดือนก่อน
CIG just dropped a huge announcement about Patch 4.0 and the first Evocati test of the full Pyro system, combined with Server Meshing! In this video, I reveal all the datamined leaks and exclusive intel that tie directly to this official announcement. The test will feature 4 servers meshed together, running the Stanton and Pyro systems with 100 players per shard to ensure stability. But the big...
Unreal 2000-Player Server Meshing Test: 10 Servers In 1 Shard! | Star Citizen #News
มุมมอง 1.9K3 หลายเดือนก่อน
Today we hit an unthinkable milestone in Star Citizen’s Server Meshing Tech Preview! CIG tested a 2000-player server meshed environment, featuring 10 servers connected into a single shard, all simulating the Stanton system in parallel. This incredible test shows that Server Meshing is making huge strides, with CIG’s new RMQ (Replication Message Queue) system pushing player limits like never bef...
CIG Bombshell: Nyx System Teaser Video & More Patch 4.0 Leaks Unveiled! | Star Citizen #News
มุมมอง 14K3 หลายเดือนก่อน
Star Citizen Patch 4.0 is shaping up to be more than we expected! In a surprising move, CIG (Cloud Imperium Games) just dropped an official teaser showing a new Jump Point, hinting that not only is the Pyro system coming, but the Nyx system, along with Delamar -home of Levski- might be arriving soon as well! I’ll break down all the evidence and speculate how this might tie into an upcoming Citi...
HOT 3.24.2 Leaks: Crafting, Base Building, Drones & Server Meshing Progress! | Star Citizen #News
มุมมอง 5K3 หลายเดือนก่อน
In today’s massive news update, we break down the latest datamined leaks from Patch 3.24.2 along with exciting statements from Cloud Imperium Games (CIG) developers and Lead Producer Roger Godfrey! As Server Meshing makes real progress, this video highlights the atmosphere of positivity at CIG headquarters, with the latest Tech Preview test bringing hope for a stable Patch 4.0 release soon. We ...
BIG News: The Polaris 'Up-gunned' With PDS, Size 6 Cannons & Much More! | Star Citizen #News
มุมมอง 24K3 หลายเดือนก่อน
In the latest datamined leaks from Star Citizen Patch 3.24.2, we dive deep into some exciting news about the RSI Polaris and its up-gunned version, featuring upgraded turrets and the addition of a Point Defense System (PDS). I break down how this will affect its effectiveness in combat, especially against threats like the Aegis Hammerhead, with a direct comparison to the Aegis Idris’s weaponry....
Huge 3.24.2 Patch Leaks: Sandworm, New Ships & Creatures Revealed! | Star Citizen #News
มุมมอง 19K3 หลายเดือนก่อน
This is the BIGGEST Star Citizen leak breakdown to date, and it’s packed with incredible new reveals! From the massive Valakkar Sandworm, finally making its appearance after years of teasing, to upcoming ships, creatures, and more. Join me as I dive into all the datamined leaks from Patch 3.24.2, uncovering everything from 5 new ships and vehicles, to the upcoming BOIDS creatures like the Storm...
The Aegis Idris-M: Unseen Weapons & Secret Defense Systems Revealed! | Star Citizen #Review
มุมมอง 13K3 หลายเดือนก่อน
The Aegis Idris-M: Unseen Weapons & Secret Defense Systems Revealed! | Star Citizen #Review
RSI Polaris Secrets: A Hidden Tractor Beam, Cargo & Hangar Bay Surprises! | Star Citizen #News
มุมมอง 27K3 หลายเดือนก่อน
RSI Polaris Secrets: A Hidden Tractor Beam, Cargo & Hangar Bay Surprises! | Star Citizen #News
Server Meshing MEGA Success: 500 Players & Flawless Gameplay! | Star Citizen #Review
มุมมอง 3.9K4 หลายเดือนก่อน
Server Meshing MEGA Success: 500 Players & Flawless Gameplay! | Star Citizen #Review
Server Meshing Madness: 1,000 Players Push Limits In Latest Tech Preview! | Star Citizen #News
มุมมอง 2K4 หลายเดือนก่อน
Server Meshing Madness: 1,000 Players Push Limits In Latest Tech Preview! | Star Citizen #News
Argo ATLS Mech Suit: First Look & Hands-Free Cargo Mastery! | Star Citizen #Review
มุมมอง 4214 หลายเดือนก่อน
Argo ATLS Mech Suit: First Look & Hands-Free Cargo Mastery! | Star Citizen #Review
Introducing The RSI Ursa 'Medivac' Rover: A.k.a The Nursa! | Star Citizen #Review
มุมมอง 3.3K8 หลายเดือนก่อน
Introducing The RSI Ursa 'Medivac' Rover: A.k.a The Nursa! | Star Citizen #Review
XenoThreat Unleashed: Silent Infiltration & Patch 3.23 Preview | Star Citizen #Gameplay
มุมมอง 1.6K8 หลายเดือนก่อน
XenoThreat Unleashed: Silent Infiltration & Patch 3.23 Preview | Star Citizen #Gameplay
Sneak Peek: RSI Polaris Details Revealed For Invictus Launch Week 2954! | Star Citizen #News
มุมมอง 3.2K8 หลายเดือนก่อน
Sneak Peek: RSI Polaris Details Revealed For Invictus Launch Week 2954! | Star Citizen #News
Patch Showdown: 3.22.1 Vs 3.23 FPS Performance Test! | Star Citizen #Benchmarks
มุมมอง 2.8K8 หลายเดือนก่อน
Patch Showdown: 3.22.1 Vs 3.23 FPS Performance Test! | Star Citizen #Benchmarks
Patch 3.23: Ship Prices Go Wild?! New Deal Buying Guide & Tips! | Star Citizen #News
มุมมอง 1.7K9 หลายเดือนก่อน
Patch 3.23: Ship Prices Go Wild?! New Deal Buying Guide & Tips! | Star Citizen #News
Kopion Encounter: Beware The Forest's Alpha Predator! | Star Citizen 3.23 PTU Gameplay
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Patch 3.23: New StarMap & NavMap Finally Here! | Star Citizen #News
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Patch 3.23: New StarMap & NavMap Finally Here! | Star Citizen #News
Style Hack: How To Wear Space Suit Armor Over Clothes In The Verse! | Star Citizen #Tutorial
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Style Hack: How To Wear Space Suit Armor Over Clothes In The Verse! | Star Citizen #Tutorial
The Pyro System: Stealing An 890J & Venturing Into Uncharted Territory | Star Citizen #Cinematic
มุมมอง 828ปีที่แล้ว
The Pyro System: Stealing An 890J & Venturing Into Uncharted Territory | Star Citizen #Cinematic
Inside RSI Polaris: Weapon Loadout Changes & Current State Analysis! | CitizenCon 2953 Highlights
มุมมอง 14Kปีที่แล้ว
Inside RSI Polaris: Weapon Loadout Changes & Current State Analysis! | CitizenCon 2953 Highlights
Seamless Traversal: Star Citizen's EVA Spacewalk & Combat Sliding! | CitizenCon 2953 Highlights
มุมมอง 698ปีที่แล้ว
Seamless Traversal: Star Citizen's EVA Spacewalk & Combat Sliding! | CitizenCon 2953 Highlights
BiotiCorp Unleashed: Star Citizen's New Character Creation Tool! | CitizenCon 2953 Highlights
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BiotiCorp Unleashed: Star Citizen's New Character Creation Tool! | CitizenCon 2953 Highlights
The Future: Cargo Trading, Persistent Hangars & Freight Elevators | CitizenCon 2953 Highlights
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The Future: Cargo Trading, Persistent Hangars & Freight Elevators | CitizenCon 2953 Highlights
Crafting The Future: Star Citizen's Pioneer Base Building! | CitizenCon 2953 Highlights
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Crafting The Future: Star Citizen's Pioneer Base Building! | CitizenCon 2953 Highlights
Unveiling Star Citizen's Massive New Underground Facilities (UGF's)! | CitizenCon 2953 Highlights
มุมมอง 530ปีที่แล้ว
Unveiling Star Citizen's Massive New Underground Facilities (UGF's)! | CitizenCon 2953 Highlights

ความคิดเห็น

  • @thatf2p
    @thatf2p 12 วันที่ผ่านมา

    voice changer works as intented but it doesn't let me bind any key in poise

    • @eigos
      @eigos 12 วันที่ผ่านมา

      Could be an issue with either FL Studio settings or Poise being just old and acting up; Only advice I could give is to re-watch the video in the part where I talk about setting up the virtual MIDI keyboard;

  • @kallindar123
    @kallindar123 23 วันที่ผ่านมา

    what if you reclaim the ship does the components remains ?

    • @eigos
      @eigos 23 วันที่ผ่านมา

      Short answer - Yes! But make sure to lock the ports after mounting the components, then store the ship in the ASOP terminal, before getting it back out to use the new loadout!

  • @keith4430
    @keith4430 24 วันที่ผ่านมา

    Where are you finding these abandoned ships?

    • @eigos
      @eigos 24 วันที่ผ่านมา

      Everywhere, like at outposts, in space around OM points, or just hovering empty above sites of interest (like in this video, the Starlancer was just sitting in space, ~100km above a landing zone);

  • @hotlikerobot09
    @hotlikerobot09 25 วันที่ผ่านมา

    This just shows that all ships should spawn with the lowest grade of civilian components. Industrial components should become available with industrial loop rep and same for racing. Military i guess could stay in contested zones.

    • @eigos
      @eigos 25 วันที่ผ่านมา

      I think military components should be obtainable through the salvage of UEE ships (the pirate gameplay loop would make sense then). But yeah, ships in general should come with lower-grade equipment, to give players something to strive for;

  • @feudalknight
    @feudalknight 25 วันที่ผ่านมา

    Do you have to bring the ship into your hanger in order to strip the parts? I was not getting the tractor beam to take it off, I went to the cockpit and attempted to unlock all ports but it didnt work as it wasnt my ship. I was only able to strip parts after soft deathing the ship.

    • @eigos
      @eigos 25 วันที่ผ่านมา

      It doesn't matter who the ship belongs to, you just have to sit on the pilot seat, press right alt + K and the ports will be unlocked. Sometimes the message 'Ports Unlocked' won't appear, but it doesn't matter - the ports are still gonna be properly unlocked. After that, go find the components and start dismantling them. Keep in mind - size 3 components are currently unable to be manually dismantled. They can still be gotten off some wrecks, if they manage to fall out from the ship on their own. At that moment, the tractor beam will be able to move them, cheers 🍻

  • @anothergoogleuser
    @anothergoogleuser 25 วันที่ผ่านมา

    Why shoot them and give yourself away?

    • @eigos
      @eigos 25 วันที่ผ่านมา

      Excellent question! After spending ~45 minutes, waiting for them to leave, I was left with two options: 1.) to abandon the idea of looting the place, or 2.) - to remove them by force and guarantee my own safety for what little time I had left (before the next player would arrive). Exploration or looting are near impossible on Pyro these days, as you may get shot at any moment. And you can't just trust someone to let you be... oftentimes they are either scared, or mistake you for an NPC (and you cannot state your intent either, as there are zero consequences for eliminating someone in an unlawful system). Hope that answers it, cheers 🍻

  • @CurtisLutz
    @CurtisLutz 26 วันที่ผ่านมา

    Theif

  • @jpsaayman9220
    @jpsaayman9220 26 วันที่ผ่านมา

    Ever since the vulture was released players have been stealing other players ships for stripping. Great video 👍. But SC has one big problem RN. And that's ship comps duplicating

    • @eigos
      @eigos 26 วันที่ผ่านมา

      They need to solve that problem before 1.0 (or the whole economy will implode at launch day);

  • @leighbaker8846
    @leighbaker8846 26 วันที่ผ่านมา

    Are they insured when claimed?

    • @eigos
      @eigos 26 วันที่ผ่านมา

      For now (until CIG develops the insurance system); Not looking forward to having to pay for upgraded insurance in-game, to cover fresh components...

  • @wild_lee_coyote
    @wild_lee_coyote 26 วันที่ผ่านมา

    Be aware that the competition grade components have fewer hit points. So if you get into a firefight they are more likely to break down. This will also become more prevalent when engineering comes online. Competition grade components will wear out faster than industrial or civilian grade equipment.

    • @eigos
      @eigos 26 วันที่ผ่านมา

      Exactly right! Military components have the best balance between high performance and good endurance; Grade A's are the rarest to find though...

  • @EggyBuilds
    @EggyBuilds 26 วันที่ผ่านมา

    How did you work around the system where picked up components and weapons do not stay attached to your ship after you equip them?

    • @frognutz0o
      @frognutz0o 26 วันที่ผ่านมา

      if you dont lock them back and try to store, it will not save.

    • @eigos
      @eigos 26 วันที่ผ่านมา

      Manually mounting them pretty much always guaranteed to work, then locking the ports and finally storing the ship (before retrieving it again and flying off);

    • @EggyBuilds
      @EggyBuilds 26 วันที่ผ่านมา

      @ thanks. I’ll try that

    • @bryanmoore1293
      @bryanmoore1293 26 วันที่ผ่านมา

      For ships that dont have physical components this guide is useless. Because you cannot save any player looted or npc looted components via mobii currently

    • @frognutz0o
      @frognutz0o 26 วันที่ผ่านมา

      @@bryanmoore1293 yes you can bro, you take it in your ship cargo and take it to the elevator manually and send it down. ive have at least 6 ad5b and some military components from players ships that i found abandoned. If youre talking about just taking a whole ship to your hangar to save the parts, that was never a thing, but as far as taking parts, you can absolutely manually save them

  • @cqc556
    @cqc556 26 วันที่ผ่านมา

    I’m so fucking mad at CIG for doing this. I have been away since 3.21. I logged in to see my polaris and discovered this ridiculousness. I DONT WANT TO DO PVP. I do want to protect myself from sweaty griefers. Not another dime to these clown until they FIX THIS. I want premium components back in the shops NOW.

    • @captainmurphy2328
      @captainmurphy2328 26 วันที่ผ่านมา

      If you truly have been following the project then you should know premium Components were NEVER supposed to be sold in stores NEVER

    • @grygaming5519
      @grygaming5519 26 วันที่ผ่านมา

      @@captainmurphy2328 They were always supposed to be crafted. As they should be

    • @KD-_-
      @KD-_- 26 วันที่ผ่านมา

      Cope They're getting added to crafting when that comes out. Do it then.

    • @Michael_G980
      @Michael_G980 26 วันที่ผ่านมา

      Easy there your self entitlement is showing. The best available equipment and gear should rarely if ever be available from npc shops. They should be obtained from actually playing the game.

    • @captainmurphy2328
      @captainmurphy2328 26 วันที่ผ่านมา

      @@grygaming5519 Chris roberts said star citizen would never have crafting in the early days, in those days reputation were how we were supposed to get military components.

  • @Malikron
    @Malikron 26 วันที่ผ่านมา

    Hope you get lucky and find the exact abandoned player ship you need to upgrade what your flying

    • @schlagzahne6741
      @schlagzahne6741 26 วันที่ผ่านมา

      Or just get b grade components because they are nearly as good and in the end your ship type vs any opponent as well as respective skill will get you a win or loss over some slightly better shield hp and thirstier qt drive

    • @eigos
      @eigos 26 วันที่ผ่านมา

      Nah, you always end up finding something... lots of abandoned ships with such a big server population nowadays, cheers 🍻

    • @Skyumi-Vk
      @Skyumi-Vk 9 วันที่ผ่านมา

      Remember to swipe a class parts to trade players for the part you actually need

    • @honnorgaurd
      @honnorgaurd 3 วันที่ผ่านมา

      well considering pvp is full of meta-junkies that all copy the same builds and weapons that are considered "best", id say the odds of a player finding the upgrades they need are well in their favor.

    • @eigos
      @eigos 3 วันที่ผ่านมา

      @@honnorgaurd my thoughts exactly

  • @CarbonPixel78
    @CarbonPixel78 29 วันที่ผ่านมา

    Good ol' Ultima Online / Star Wars Galaxies PVP tactics. Same rules apply 25+ years later. Liked for spreading good information to the community.

  • @continualdark1
    @continualdark1 หลายเดือนก่อน

    Thank you.

    • @eigos
      @eigos หลายเดือนก่อน

      Stay safe in Pyro, cheers 🍻

  • @eigos
    @eigos หลายเดือนก่อน

    Trust *noone* in Pyro... especially not random guys who've already landed before you at the location. Here's what I've learned from personal experience: 1.) There's no telling who's hostile and who's not - chances are, they'll preemptively shoot you; 2.) If you're not into PvP, then stealth is your only option - become invisible, to survive; 3.) Always come prepared, no matter where you go - with gear, ammo and backup items; 4.) Betrayals are common, so it's always up to you - your trust is your responsibility; 5.) Don't bring anything valuable with you - unless you're fully prepared to lose it; These are just five simple rules to follow (and there are a thousand more). But let me give you one last rule: 1001.) Don't complain about griefing. This here is an MMO project with big emphasis on PvP. You already agreed to this, so it's up to you to play smart.

  • @Operatorkitty
    @Operatorkitty หลายเดือนก่อน

    Subbed great video !

    • @eigos
      @eigos หลายเดือนก่อน

      Welcome aboard, glad to have you with us! Beware of players across Pyro, follow the 5 golden rules in the first pinned comment, cheers 🍻

  • @zeroxception
    @zeroxception หลายเดือนก่อน

    So what was the monetary gain from those hijinks?

    • @eigos
      @eigos หลายเดือนก่อน

      The chests in those buildings spawn rare upgrades for FPS weapons. Things like the "Sion "Tweaker" Compensator" (sizes 1, 2 and 3) or the Emod "Tweaker" Stabilizer... You can't buy them anywhere, they have to be found and looted; Also, the location has good guns and armor which you can sell for money or keep for your own needs;

    • @Kakeyoro
      @Kakeyoro หลายเดือนก่อน

      Although @eigos has an ACTUAL objective, @zeroxception has a point. I would say most, honestly most of the "pvp" in Pyro right now is a bunch of seal clubbing. Attacking a random cargo or mining or even exploration ships just to kill/blow it up. Most of the complaints are how people just keep killing or going out of their way to find and kill people, not bothering to collect loot or parts. The immersion and the setting of living out a frontier life is really cool and I'm arming up for the random encounter but I'd like to see it make sense. Pyro is lawless but it also isn't pure murder chaos. Supposedly, there are balances of power and repercussions with who/what you attack/kill. But right now, it's just a seal clubbers playground (for the most part). I'm looking forward to join in on the action but I'm sure CIG will find ways to balance out the chaos.

    • @eigos
      @eigos หลายเดือนก่อน

      @Kakeyoro The Chairman's Letter just dropped: robertsspaceindustries.com/comm-link/transmission/20371-Letter-From-The-Chairman Long story short, in 2025 reputation is going to become an actual working feature and the shooting sprees will have real consequences; Especially when players start being able to 'join' factions (they will appear red automatically because of it).

  • @lappelduvide0000
    @lappelduvide0000 หลายเดือนก่อน

    What planet/outpost is this?

    • @eigos
      @eigos หลายเดือนก่อน

      Planet Bloom (Pyro III), don't remember the outpost... could've been Narena's Rest;

  • @blckvec
    @blckvec หลายเดือนก่อน

    If only the PD turrets worked

  • @davewills6121
    @davewills6121 หลายเดือนก่อน

    I luv the way my game is growing up, find the immersion level and oppotunities Pyro offers staggering. Except for the Ignorant, many of us understand the premiss and reasoning for Pyro's being, its lawlessness, the choices and limitations of aligning to the many factions, and what we leave behind in Stanton. Lets be under no illusion, the PVE/PVP in star citizen is dire, primative and in the most part dull, exploration and group play is where it lies, Solo gameplay flounders now, and will continue, this gameplay highlights that. Interesting nonthe less.

    • @eigos
      @eigos หลายเดือนก่อน

      The reputation system and social QOL goodness they showed at CitizenCon need to become a priority... and fast! Reputation should clearly show any player as either Red, Green, Orange or White - that way, we can avoid shooting people who work for the same faction as us and PvP will become much more streamlined and refined. Cheers 🍻

  • @JackOusley
    @JackOusley หลายเดือนก่อน

    can the pilot operate any of the weapons while flying?

    • @eigos
      @eigos หลายเดือนก่อน

      There are 7x automatic turrets that actively seek out their targets (like enemy ships firing at you or incoming missiles/torpedos); The pilot also has access to the 16x Size 3 missiles

    • @JackOusley
      @JackOusley หลายเดือนก่อน

      @ thanks

    • @JackOusley
      @JackOusley หลายเดือนก่อน

      @@eigos I was flying it around last night, tried to do a commodity run, but the docking port guidance stuff was broken, couldn’t load into cargo or talk to the cargo folks over the radio like with my hull-c so I. Just parked it at NB and logged for the night. Pretty cool ship all the same

  • @zugzwanggaming
    @zugzwanggaming หลายเดือนก่อน

    Unfortunatley my Use key at the terminal is bugged and I cannot use. Power On And Exit work only 😞But keep up all the informative work.!!!!

    • @eigos
      @eigos หลายเดือนก่อน

      Hope they fix it soon, cheers 🍻

    • @zugzwanggaming
      @zugzwanggaming หลายเดือนก่อน

      @@eigos upon further investigation LOL it was user error. Another one of the learning curves you have to look around and in your HUD you will notice down in the right press the middle mouse button just like cycling at the bridge to turn it to the proper channel to be able to access the damn tractor beam. LOL. What a pain in the ass. But hell maybe this will help somebody else out too LOL. Keep up all the great work

  • @Kakeyoro
    @Kakeyoro หลายเดือนก่อน

    I have one but if we're really being honest here, this is a capital ship thus it will definitely be a large money sink. Between repair and re-arming costs, there's nothing currently in game that can definitely make flying around this ship profitable. The game isn't entirely ready for a ship like this quite yet.

    • @eigos
      @eigos หลายเดือนก่อน

      Currently, it ain't any more expensive to run than a regular transport (like Caterpillars or C2's);

  • @GOOBANGI
    @GOOBANGI หลายเดือนก่อน

    Anyone keep getting rainbow textures on their ship when they spawn it in?

    • @eigos
      @eigos หลายเดือนก่อน

      Never seen this before, what specs does your PC have?

  • @RobertP-zk8vh
    @RobertP-zk8vh หลายเดือนก่อน

    the Idris K replaces the nose turret with a s7 missile launcher i thought?

    • @eigos
      @eigos หลายเดือนก่อน

      Its 2x8 Size 3 missiles on the nose, sadly;

    • @RobertP-zk8vh
      @RobertP-zk8vh หลายเดือนก่อน

      @@eigos its an anti ship missile launcher so it might be upgraded to s5 torps at the least

  • @JoeyDee86
    @JoeyDee86 หลายเดือนก่อน

    When the PDC bug is fixed I might daily drive.

    • @eigos
      @eigos หลายเดือนก่อน

      They're very usable in 4.0!

    • @JoeyDee86
      @JoeyDee86 หลายเดือนก่อน

      @ two patches again they weren’t fixed for targeting ships. You had to leave all seats and turrets to get them to resume fire. That’s no longer the case?

    • @eigos
      @eigos หลายเดือนก่อน

      @@JoeyDee86 They worked yesterday, doing space rescue missions. You do have to get locked on first, for them to wake up

    • @jenss.302
      @jenss.302 หลายเดือนก่อน

      @@eigosthx, wie kann ich die Teile einschalten?

    • @eigos
      @eigos หลายเดือนก่อน

      @@jenss.302 die schalten von sich selbst ein, sobald dein schiff genug schaden bekommt; Sie kommen noch schneller zum leben wenn raketen auf dich gelockt werden (dann schalten sie sofort ein und schiessen zuerst die raketen ab, dann gehen sie 'feuer frei' auf alle rote schiffe);

  • @spacecowboy4804
    @spacecowboy4804 หลายเดือนก่อน

    Polaris is good at a lot, but it’s currently pretty bad at capital v capital warfare. PDS are OP af atm. Perhaps with balance it will get better.

    • @eigos
      @eigos หลายเดือนก่อน

      Being a 'light' capital, it's not gonna do well in brawls up-close with Idrisses. But it also requires less people to man it, so... tag-team Polarises can do a lot in cap fights!

  • @scrap_er
    @scrap_er หลายเดือนก่อน

    Didnt talk abt the medbay and brig that makes it have a sort of unlimited crew and a way to detain ppl

    • @eigos
      @eigos หลายเดือนก่อน

      That's for a future video ;)

  • @CoffeeContractor
    @CoffeeContractor หลายเดือนก่อน

    How were you shooting from the pilot seat?

    • @eigos
      @eigos หลายเดือนก่อน

      I ran the Polaris with a crewmate 🍻

  • @knarrenhagor2265
    @knarrenhagor2265 หลายเดือนก่อน

    super Video👌

    • @eigos
      @eigos หลายเดือนก่อน

      Cheers! 🍻

  • @bootchoo96
    @bootchoo96 หลายเดือนก่อน

    Polaris should get a capital QT drive...

    • @scrap_er
      @scrap_er หลายเดือนก่อน

      ,not necessary the drive but at least qt fuel tanks and hydrogen tanks need to be capital

    • @RyoninShonin
      @RyoninShonin หลายเดือนก่อน

      With a size 3 you can replace it or swap a destroyed drive with a fresh one. I see this as an advantage to limp the ship back to drydock/repairs

  • @ironuniverse4090
    @ironuniverse4090 หลายเดือนก่อน

    Its a Corvette, its not a lightly armored ship. infact it is the most armored ship for its class and weight in lore and is built with sloping armor panels to deflect vanduul ramming tactics, and in game it is the most modern capital ship to date being only 10 years old and is the successor to the Idris and will be seen in a lot of the front line battles with the vanduul in the future as it fits with the new naval doctrine "the complete annihilation of a species". I recommend reading up on the lore of stuff it's quite interesting.

    • @eigos
      @eigos หลายเดือนก่อน

      Hopefully CIG keeps it adequately armored when Engineering Tech hits. But from what I hear, they plan to make the Polaris 'the lightest capital armor' from all capitals. The Idris-P is supposed to be 'medium' and the Idris-M is going to be 'heavy'... We'll see how it ends up, hope it remains adequate in larger fights!

    • @LaetitiaOnline
      @LaetitiaOnline หลายเดือนก่อน

      @@eigos me too I cant stand it when they don't follow their own lore. like did you know the Polaris was supposed to have a pool table and it was requested by a high ranking person in the UEE.

    • @eigos
      @eigos หลายเดือนก่อน

      @@LaetitiaOnline Ye, we got a chess board which felt really cheap...

  • @arrclyde4325
    @arrclyde4325 หลายเดือนก่อน

    I wouldn't "advertise" to put carģo outside the cargo grid as CIG just reveaked the new hud elements, including a "overweight" symbols. So at some point you load up cargo in the cargo bay and hangar in space, and the Polaris will fall to the ground as it can not support over 1000 SCU of cargo.

    • @eigos
      @eigos หลายเดือนก่อน

      That's very true for planetside landing (although moons have less gravity), but in space - it's fair game to stuff as much things as humanly possible! ERT and HRT bounty missions have lots of cargo to loot, from the 890 Jump (as demonstrated in the video) and Hercules transports, so we definitely don't wanna miss out on expensive loot (like Laranite, Agricium and unlawful types of cargo)! Cheers 🍻

    • @arrclyde4325
      @arrclyde4325 หลายเดือนก่อน

      @eigos of course not, because that is valueable extra income. 🤣

    • @scrap_er
      @scrap_er หลายเดือนก่อน

      Bro do u know 500 scu is lighter than an f8c?

    • @arrclyde4325
      @arrclyde4325 หลายเดือนก่อน

      @scrap_er and do you know that ALL mass in SC currently is only a placeholder? Why do you think that ANYTHING is final and accurate to go by at this point? Are you new?

    • @scrap_er
      @scrap_er หลายเดือนก่อน

      @arrclyde4325 bruh, why do you think a ship can weight les than the same volume of cargo?

  • @orbitalpotato9940
    @orbitalpotato9940 หลายเดือนก่อน

    There is another thing. You can load ground vehicles into the hangar bay of the Polaris at mining area 141 on Daymar. You can then shoot other ships with the ground vehicles or flip the Polaris upside down and go AC-130 an entire distribution center.

    • @eigos
      @eigos หลายเดือนก่อน

      I like the way you think... non-standard gameplay is my biggest passion in this game, and you've hit it right on the mark with that idea! Cheers 🍻

  • @uss_04
    @uss_04 หลายเดือนก่อน

    Argo Cargo is a pretty neat vehicle to keep onboard. Fits nicely, and if you got an extra crew member can pick up stranded passengers during Phase 3 who can then mount your unused guns. Even a Argo Tractor/ATLS is a nice to have onboard as a spare to assist in cargo.

    • @eigos
      @eigos หลายเดือนก่อน

      The Argo Tractor is definitely my favorite tool in my arsenal, as it's utility is almost endless. But the ATLS, I've got a gripe with - it always does damage to your ship just by walking up a ramp (confirmed as a bug by CIG); Hope they fix that soon™!

    • @uss_04
      @uss_04 หลายเดือนก่อน

      @@eigos I'm not normally flying the Polaris, but I'm crew. I like to have a box ready to go with suits and weapons to bring into the bottom. The Polaris isnt always in a hangar though, but you get a bit of RP bringing over a tractor with a box of suits. Just would be nice if you could make it half and half officially (you can ad hoc it by attaching seats/a couch to the bottom). Idealy I would have an argo tractor with a detatchable cargo module that can hold troops, that would be the best snub bar none. In lore, the Argo series can grab escape pods.

  • @MaxPSVR
    @MaxPSVR หลายเดือนก่อน

    2.5 million creds. To track a ship. I’m reminded of heavy weapons dude. It costs $400,000 to fire this weapon for 12 seconds

    • @eigos
      @eigos หลายเดือนก่อน

      TF2 was a classic... hope we get cool characters like that in Squadron 42, cause I'm gonna be pissed if we don't, cheers 🍻

  • @amou2409
    @amou2409 หลายเดือนก่อน

    Thx for the info

    • @eigos
      @eigos หลายเดือนก่อน

      You're welcome, cheers 🍻

  • @dennisanderson3286
    @dennisanderson3286 หลายเดือนก่อน

    Nifty thank you for sharing 🪐

    • @eigos
      @eigos หลายเดือนก่อน

      That's what I'm here for, cheers 🍻

  • @ohyeah2816
    @ohyeah2816 หลายเดือนก่อน

    I completed a mission on my own taking out two light fighters with the PDCs.

    • @eigos
      @eigos หลายเดือนก่อน

      Love those little buggers, they really bring the ship to life!

    • @scrap_er
      @scrap_er หลายเดือนก่อน

      Farming LRT/MRT after the wipe to begin will be rly ez with pdc

    • @Haelda
      @Haelda หลายเดือนก่อน

      yeah just farm those bounty missions with the pdt's

  • @harabecswurveweathers
    @harabecswurveweathers หลายเดือนก่อน

    On thing that will be important to note about the Polaris' S6 guns, is they have much higher than average penetration values baked in. While that doesn't matter now in 3.24.3 or in 4.0, when we get Engineering, CIG is changing Hull HP into Ship Armour, and you'll have to penetrate the armour to damage components to take out ships. That high penetration value will aid it heavily in taking out things like Engines, Turrets, and internal components when fighting Large or even Capital ships.

    • @eigos
      @eigos หลายเดือนก่อน

      Great info! Sounds like those guns will really come into play next year with the advent of Engineering and armor penetration! Cheers 🍻

  • @SlyphGaming
    @SlyphGaming หลายเดือนก่อน

    You can stand on the side of any of the 3 landing gear, and it will lift you up inside the landing gears storage area, when up the landing gear despawns and you're inside a decent sized little room. Do with that what you will.

    • @eigos
      @eigos หลายเดือนก่อน

      I was wondering about that... the gear is massive and there's bound to be extra space there, thanks for the awesome idea! Cheers 🍻

  • @NerdblurbSteve
    @NerdblurbSteve หลายเดือนก่อน

    Stealing that snub is hilarious.

    • @eigos
      @eigos หลายเดือนก่อน

      Oh yeah... you find something, it's yours 🍻

  • @andreimarius9695
    @andreimarius9695 หลายเดือนก่อน

    I hope this will not give CIG any idea to nerf the ship

    • @eigos
      @eigos หลายเดือนก่อน

      Nah, CIG is not watching my channel... (I hope), lol!

    • @ADEM-JASHARI
      @ADEM-JASHARI หลายเดือนก่อน

      They sure not do a nerf. Pilot cant fire the size 10 Torps. Sadly. For the Polaris you need a crew. I destroyed alone with my Havy Fighter a full crewed Polaris. With only 3 guys on board your just a nice big target😊

    • @phoenixa-3127
      @phoenixa-3127 หลายเดือนก่อน

      @@ADEM-JASHARIyup, they pre nerfed the polaris before release to satisfy the fighters community who wanna solo a capital ship in the ir Arrows, this is a bullshit move from cig

    • @ADEM-JASHARI
      @ADEM-JASHARI หลายเดือนก่อน

      @@phoenixa-3127 I fully agree. It should be possible to fire all Missile's and Torpedo's from the pilot seat! Modern F-35 in reallife do everything one Pilot. They should remove 2 or 3 seats in the bridge from Polaris and build instead 2 or 3 more quad S4 Turrets or 2/3 Dual Size 6 Turrets. The Polaris really needs more Power to defence it self lol. It is crazy that after around 20-25min i was able to kill alone a fully crewed Polaris🤦‍♂️ I own self one but when i see/realized how weak an Polaris against one havy figther is🤯 I will disappear with the Polaris as fast as possibel when i see an havy fighter on radar. 😅

  • @Godwinsname
    @Godwinsname หลายเดือนก่อน

    Nice.

  • @viper_4115
    @viper_4115 หลายเดือนก่อน

    My main ship! Also the flagship of my org lol

    • @eigos
      @eigos หลายเดือนก่อน

      The spear-shaped, fleet-footed, missile-laden, hard-hitting light capital ship of our dreams, basically! Cheers 🍻

    • @viper_4115
      @viper_4115 หลายเดือนก่อน

      @@eigos Now if only I could do some stealth gameplay in it. Lol

    • @eigos
      @eigos หลายเดือนก่อน

      With the passive -20% stealth on it, you kind'a can! Tweaking some emissions down, like shutting down life support & reducing weapons power (potentially dropping shields too), will make you invisible at a long range! If the enemy is not looking, you may even torp them successfully!

    • @viper_4115
      @viper_4115 หลายเดือนก่อน

      @@eigos I figured crosssection would have been an issue. Will definitely experiment with it thanks!

    • @Adjudicator1
      @Adjudicator1 หลายเดือนก่อน

      @@eigos Now I want a Polaris variant that does away with the bespoke Size 6 turrets and the torpedo launchers, in exchange for a bigger cargo bay and ramp (Enough for a Nova Tank), a small fabrication station to make parts and ammunition, and a larger interior hangar with the same carrying capacity as the Anvil Liberator's exterior pads. The Bespoke size 6 cannon turret will be replaced with a Capital scale tractor beam for towing / moving disabled ships and fighters. Where the Torpedo launchers and torpedo racks were mounted, will be multipurpose drones for support purposes not unlike those planned for the Aegis Vulcan. This... Polaris-P / Polaris CVL variant would be popular for players who do not want to engage in capital vs. capital ship warfare, but want a large enclosed bay and the amenities for as close to a daily driver / mobile home port in a very maneuverable package with respectable protection.

  • @moebeans72
    @moebeans72 หลายเดือนก่อน

    If the arrastra comes with Nyx I will be so happy. I’m ready to be disappointed

    • @eigos
      @eigos หลายเดือนก่อน

      Might be a surprise announcement at some point, as right now they're working on the Perseus. They should have all the textures and other RSI elements done by mid 2025, so Arrastra wouldn't really take that long to complete!

  • @jonathanlebihan4765
    @jonathanlebihan4765 หลายเดือนก่อน

    Still working on 3.24 !

    • @eigos
      @eigos หลายเดือนก่อน

      Awesome, glad to hear it!

  • @K1RAN.
    @K1RAN. 2 หลายเดือนก่อน

    Once it has a release date, ill swap my polaris for this

  • @dexagalapagos
    @dexagalapagos 2 หลายเดือนก่อน

    It's kinda dumb though how they put the pilot in front of the struts so he can barely see what he's aiming at.