Sidequest Ninja
Sidequest Ninja
  • 14
  • 33 062
Solving Steam Workshop puzzles on stream
I played through the first two Steam Workshop puzzles uploaded by players, each of which has an interesting twist to it.
00:00 Supply Chain Issues
1:03:39 Courier
มุมมอง: 31

วีดีโอ

Hexahedra - Available Now!
มุมมอง 3144 หลายเดือนก่อน
Hexahedra has launched on Steam! Launch discount runs until May 30th, grab your copy now: s.team/a/1248420 Discord: discord.gg/BfYyvgC Hexahedra is an open-ended programming puzzle game. Design and optimize factories to create cubes, used galaxy-wide as crates, musical instruments, even chic coffins. Rewind and replay the action to hunt for improvements. Compete with your friends, work out why ...
Hexahedra is launching May 16th!
มุมมอง 1415 หลายเดือนก่อน
Hexahedra will be arriving on Steam on the 16th May 2024! Don't miss the launch: Wishlist and Follow Hexahedra on Steam: s.team/a/1248420 Discord: discord.gg/BfYyvgC Hexahedra is an open-ended programming puzzle game. Design and optimize factories to create cubes, used galaxy-wide as crates, musical instruments, even chic coffins. Rewind and replay the action to hunt for improvements. Compete w...
Hexahedra Gameplay Trailer
มุมมอง 1.2Kปีที่แล้ว
Wishlist and Follow Hexahedra on Steam: s.team/a/1248420 Discord: discord.gg/BfYyvgC Hexahedra is an open-ended programming puzzle game. Design and optimize factories to create cubes, used galaxy-wide as crates, musical instruments, octopus housing, sculptures, and more. Rewind and replay the action to hunt for improvements. Compete with your friends, work out why the factory robots keep misbeh...
Kickstarter Launch Video
มุมมอง 114ปีที่แล้ว
*01/12/22: We finished at 290% funding! Thank you to all the backers who made this possible!* _Hexahedra_ is live on Kickstarter! Go here for more info and to back the project: www.kickstarter.com/projects/sidequestninja/hexahedra _Hexahedra_ is an open-ended programming puzzle game, where you fill a factory with a variety of devices and program them to work together to produce the required cub...
Hexahedra - Devlog #4 - Factory rewind and bug reporting
มุมมอง 893 ปีที่แล้ว
Update on Hexahedra's new features, including being able to rewind the factory to a previous state to rewatch it, adding a tutorial, lots of UI improvements, and an in-game bug reporter feeding into a bug hunting leaderboard on Discord. Wishlist Hexahedra on Steam: s.team/a/1248420 Discord: discord.gg/BfYyvgC Gamedev livestreams: twitch.tv/Tarrenam
Watching a well-oiled machine: Hexahedra devlog #3
มุมมอง 893 ปีที่แล้ว
New features for even more efficient factories - the Panel Sensor device and Home command. Plus the Decorator device, a profile system that stores your best performances, tooltips, and playtesting news. Sign up to the newsletter to be the first to hear about paid playtesting slots: sidequestninja.com/mailinglist.html Discord: discord.gg/BfYyvgC - come and chat with other optimizers Twitch: twit...
Behind the Scenes - Hexahedra's Code Structure
มุมมอง 1533 ปีที่แล้ว
Here I take you through how I've structured the core code of Hexahedra, and why most of the game exists outside Unity. Strictly speaking when I talk about "encapsulation" in this video I'm actually discussing "decoupling", but the two usually go together. Stay up to date with Hexahedra's development: - Subscribe for devlogs - Follow and watch live gamedev on Twitch twitch.tv/Tarrenam - Come and...
Hexahedra - Devlog #2 - Music, harder puzzles, tutorial features
มุมมอง 993 ปีที่แล้ว
Progress during September, including new music and artwork, lots of new animations, and progress towards the playable build. Links: Twitch: twitch.tv/Tarrenam - I stream almost all of the Hexahedra dev work live on Twitch, come and say hi Discord: discord.gg/X6cxNZN - come and hang out with other future factory managers Mailing list: www.sidequestninja.com/mailinglist.html - The newsletter is t...
Davinci Resolve 16 - changing clip speed to fill a gap
มุมมอง 2.8K3 ปีที่แล้ว
A simple two-step process to change the speed of a clip to fit exactly into the time available. When I'm not making Resolve tutorials, I'm an indie game developer making a puzzle game called Hexahedra. Stay up to date the development: - Subscribe for devlogs - Follow and watch live gamedev on Twitch twitch.tv/Tarrenam - Come and join other soon-to-be factory managers on Discord. Gamedev questio...
Hexahedra - Devlog #1 - The first 6 months
มุมมอง 2244 ปีที่แล้ว
Progress over the first 6 months of Hexahedra's development, from throwing away the prototype code and starting fresh to integrating models and VFX. 00:00 Intro 00:25 "What is Hexahedra?" 01:40 Learning to play your own game (featuring lasers!) 03:10 From the prototype to now 04:04 Devices in action 05:19 Code structure 07:11 What's next? 07:46 PLAYTESTING SIGN-UP! Links: Mailing list: www.side...
Green screens in OBS when lighting is poor: multiple Chroma Keys
มุมมอง 7K4 ปีที่แล้ว
I don't have space for an "ideal" green screen setup, so I've had to do some odd things in OBS to get a solid green screen effect when the screen itself isn't evenly lit. One technique I've not seen discussed in other videos is using multiple Chroma Key filters to target different areas of the screen - I'll show you how to get that working here.
What is puzzle game Hexahedra?
มุมมอง 3524 ปีที่แล้ว
Wishlist Hexahedra on Steam: s.team/a/1248420 Hexahedra is all about optimization. You take charge of factories, and design and program them to make cubes for customers. Cubes can be edited in many ways - you can paint them and add decals, replace panels with other materials, and add payloads. You can merge partial cubes and even teleport them around. You can also weigh your cubes and fire colo...
Building an Ubuntu mail server with Postfix, Amavis, SpamAssassin, ClamAV, Dovecot, and OpenDMARC
มุมมอง 21K4 ปีที่แล้ว
A step-by-step guide on setting up a Linux mailserver for a small crocheted octopus. Follows the process in my blog post series starting here: www.sidequestninja.com/blog/hello-world-this-is-an-email/ 00:00 Intro 03:31 Part 1: DNS and Postfix 05:09 Part 1.1: Postfix 18:46 Part 1.2: TLS 22:56 Part 2: Viruses and Spam 35:37 Part 3: User Accounts 54:24 Part 4: IMAP 59:27 Part 4.1: Masking your per...