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Sniffa
Netherlands
เข้าร่วมเมื่อ 17 มี.ค. 2023
How To Play Quickness Scrapper in Harvest Temple CM
Log: dps.report/9NRs-20230715-224923_void
Juicy Log: dps.report/AukN-20230717-185003_void
Build: en.gw2skills.net/editor/?PeQAIlZw2YOsGWKOuLvtXA-zRIYRUwXGNlAZUA2eQCjNwrhCLbgKA-e
Link to Rotation Guide: th-cam.com/video/EEq5Tkb2RoI/w-d-xo.html
EXTRA INFORMATION
- I would only boonstrip if you're already comfortable with maintaining quickness.
- Depending on boons, you might want to switch No Scope to Pinpoint Distribution in the Firearms traitline, in case you need to provide more Might and Fury is already covered.
- You can swap out Blast Gyro for Grenade Kit for more DPS (around 1k) but you sacrifice might ramp-up and a group stunbreak.
- Always detonate Healing Turret, mobs can aggro onto it.
TIMESTAMPS:
00:00 Gear and Traits
02:40 Prestacking Quickness
03:46 Start of POV
04:23 Jormag
05:23 Primordus
06:41 Kralkatorrik
07:41 Purification 2
08:20 Mordremoth
09:31 Zhaitan
10:48 Purification 3
11:32 Soo Won 1
13:04 Purification 4
13:42 Soo Won 2
Juicy Log: dps.report/AukN-20230717-185003_void
Build: en.gw2skills.net/editor/?PeQAIlZw2YOsGWKOuLvtXA-zRIYRUwXGNlAZUA2eQCjNwrhCLbgKA-e
Link to Rotation Guide: th-cam.com/video/EEq5Tkb2RoI/w-d-xo.html
EXTRA INFORMATION
- I would only boonstrip if you're already comfortable with maintaining quickness.
- Depending on boons, you might want to switch No Scope to Pinpoint Distribution in the Firearms traitline, in case you need to provide more Might and Fury is already covered.
- You can swap out Blast Gyro for Grenade Kit for more DPS (around 1k) but you sacrifice might ramp-up and a group stunbreak.
- Always detonate Healing Turret, mobs can aggro onto it.
TIMESTAMPS:
00:00 Gear and Traits
02:40 Prestacking Quickness
03:46 Start of POV
04:23 Jormag
05:23 Primordus
06:41 Kralkatorrik
07:41 Purification 2
08:20 Mordremoth
09:31 Zhaitan
10:48 Purification 3
11:32 Soo Won 1
13:04 Purification 4
13:42 Soo Won 2
มุมมอง: 1 596
วีดีโอ
GW2 Power Quickness Scrapper PvE DPS Rotation Guide
มุมมอง 10Kปีที่แล้ว
Build (Full Berserker): gw2skills.net/editor/?PeQAIlJwaYbMNWKOuLvtWA-zRIYRUwXG1mAVUA2eQCjNwrhCLbgKA-e Log: dps.report/fudN-20230711-123025_golem Link to Test Benchmark: th-cam.com/video/rtCSObdgtbI/w-d-xo.html Discord: _sniffa Many thanks to Engineer God @Xyonon for answering all of my questions and reviewing! EXTRA INFORMATION - After the opener you can delay Function Gyro to revive allies, yo...
Power Quickness Scrapper | 32.056 Test Benchmark | 27.06.2023 Balance Patch
มุมมอง 2Kปีที่แล้ว
Log: dps.report/Lfxu-20230629-020802_golem Build: gw2skills.net/editor/?PeQAIlJwgYbMNWKOuLvtWA-zRIYRUwXG1mAVUA2eQCjNwrhCLbgKA-e The 27.06.2023 Balance Patch changed how Scrapper applies quickness and some cooldown reductions across the board (these are most relevant): - Instead of giving quickness when giving Superspeed, you now give quickness when you succesfully combo a field with a Blast or ...
Amazing video super helpful
i dont know about the new patch but as of 7/1/2024 it still work altho i still dont know where that alacrity came from or how to maintain it
3:17 you should mention when to detonate mine here, because just throwing mine doesn't generate the blast finisher yet to generate quickness
why no Thunderclap Hammer 5 in the quickness rotation?
No more shredder gyro like in your other benchmark video?
Is is possible to get quickness anymore on scrapper? I think Kinetic Accelerators got quickness removed
That change was for WvW only.
is it still viable quick scrapper with full berserk?
Nah i would change to 1-2 diviner items+chronomaner sigil+Soul pastry so you dont have to tryhard to give Q
Isnt hammer 5 also a combo field?
I've been finding that theres a big difference between the quickness I can keep up solo in the training area vs what you can do in an open world meta. With lots of other players in close proximity, there's always a field that you can let off a blast finisher in, so you don't need to worry so much about putting them down yourself. This means you can focus a lot more on dps and having fun. The build plays a LOT more like an engi should, not constantly spinning gyros all the time! Also, thumper turret gives you a blast finisher on the toolbelt which is really handy. The turret itself gives you a blast as well. Honestly, if anything its the finishers that are more important than the fields. You get fields from lots of things but theres only so many blast finishers and one leap finisher.
So basically, Kinetic Accelerator is mandatory now?
Is it just me or do I sniff a gamer?
when do u actually use the button of kit to get out and use hammer and when do u use ; or whatever u have the keybind? is waiting for cd of the kit just enough to cast like one poison mortar or shrapnel grenade?
Engineer can do it all, heals, deeps and quicks
Blast Gyro got buffed (en-forum.guildwars2.com/topic/134006-game-update-notes-july-18-2023/) which reduces the cooldown from 25s to 20s. You can still use the rotation from the video but I will likely update it soon.
First - nice vid, and I appreciate you. But I have to say, I hate these changes and this rotation so much. They absolutely ruined a great build. Before this patch, you could get clutch rez's when someone went down and it felt GREAT. You used to be able to use Hammer 3 for clutch evades or emergency movement -when you needed it- and it felt GREAT. This patch takes skills that had purpose and skill expression and were tools available that you could use when you needed them, and makes them required in your rotation just to keep quickness. That's a terrible trade. Hammer 3 when you don't need it either launches you into god-knows-what or animation locks you in place for what feels like a week. These are boneheaded, brain-dead, awful choices for the devs to make, and all I want for this game is a new Balance Team that understands WHY these, and the rest of this patch, aren't good. Anyway, I love Scrapper, or did, before the patch. Now it's like a broken toy that used to be so awesome to play with. Its sad to me.
100% it feels awful. I appreciate the OPs video, but man is such a downgrade. My engineer is now on runestone duty 😢
I agree with all of this. I used to play Quick DPS Scrapper and Quick Heal Scrapper a lot, it was fun, fluid and it worked well. Now it just feels clunky, tedious, not fun to play at all and uselessly complex compared to other specs like Firebrand or Herald. This is the most stupid rework i've ever seen in this game personally, they just took nice and functionning builds and made them unpleasant ( I haven't tried but I don't even know if heal quick scrapper works anymore), for no reason, like there was no explanation in the patch note whatsoever... (They also pretty much removed the Quick Bladesworn and Alac Mirage from the game in the same patch i guess ?)
Another great guide, this channel seems like it's going to be the best resource for PvE scrapper. I'm guessing rifle is no longer useable for quickscrapper now? Also, I gotta say....Sniffa is an Asura name.
Aah thank you, much appreciated! Rifle is definitely a viable option. the quickness generation is a bit more tight and you have a bit less damage compared to Hammer but it has some upsides: - It provides 15-20 stacks of Might for your subgroup (depending how much you blast your fire field from Blast Gyro). - You have ranged CC on a fairly low cooldown. - You trigger Aim Assisted Rocket more often leading to more Orbital Strikes. - In HT CM you can double hit the boss with Rifle 2 (if you stand in a specific position). I'll likely record a PoV of that soon! Also, don't ever tell me again Sniffa is a rat name, I know where you live.
@@sniffagaming Is full berserker still fine for rifle? Or would you need some more concentration?
@@benedictrobetart6564 Full Berserker is fine. It's a bit more tight to upkeep Quickness than on Hammer but definitely doable.
Life changing Guide! After watching this my hands started to work again and I could stop playing power mech , Thanks Sniffa!
Oh my god it's the Elementalist Pumper, thank you for the kind words <3
Hey might be a noob question but in the end showcase when you fight the razorwing, where do you get the protection, alacrity and vigor from? I watched it at least 20 times but can't figure it out, and I'm not seeing anything in the build that would give that. Thanks in advance!
Aah those are the new Jade Tech Overcharge Buffs you can stack up in End of Dragons: - wiki.guildwars2.com/wiki/Jade_Tech_Offensive_Overcharge - wiki.guildwars2.com/wiki/Jade_Tech_Defensive_Overcharge Here is a useful video how to quickly stack it up to two hours, it's insanely strong so definitely recommend using them (th-cam.com/video/s2n7gKnzav8/w-d-xo.html)
Advantages/disadvantages of blast gyro vs shredder?
- Shredder Gyro adds around 1k damage (through Shredder itself and proccing AAR more often) and offers more CC on toolbelt, but it makes the rotation a bit different. - Blast Gyro gives you quick might ramp-up at the start of the fight, a group stunbreak and superspeed on toolbelt, an extra Blast to more easily upkeep quickness, and an easier rotation since Blast and Function Gyro share the same cooldown.
Ah yes Quickness ASMR
How much is your dps when you have no initial food/buffs?
Do you mean no boons, no food, and no conditions on the golem?
@@sniffagaming no food or any consumables on yourself.
@@enryd... On 4.000.000 Golem with 10 Conditions I end up with 31k with this set-up WITH food, and around 29k WITHOUT food (I didn't grind these out, so you can likely squeeze in a tiny bit more)
@@sniffagaming thank you. Also. I'm no expert so can you confirm that casting mine field > nade barrage > detonate mine field makes it smoother instead of spamming mine field to plant and detonate?
@@enryd... Grenade Barrage doesn't line up with Mine Field, but you can use any filler skill while detonating Mine Field, doesn't really matter which one.
Good stuff! 👍
scrapper MAIN
Thanks for the video ! Why do you start your quickness rotation with a gyro ? It's not better to put a combo field beforehand like mortar or hammer 5 ?
For the "full" rotation I would look at 03:29, the Quickness Rotation at 01:07 is meant to show how to give quickness. At the full rotation, I open with Hammer 5 to make sure I'm in combat before applying quickness, then I want to cast Function Gyro and Blast Gyro as soon as possible to instantly give quickness and ramp up might. Also note that both Gyros are Combo Fields AND Finishers themselves, so no need to provide a field before using Gyros. Not sure if that answers your question, if not let me know!
Just what i whas looking for. Ty
subbed!!