TrianGraphics GmbH
TrianGraphics GmbH
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Trian3DBuilder 8 0 Major Release
Major Release: Trian3DBuilder, version 8.0.
Trian3DBuilder 8.0 offers new features that will increase productivity and flexibility for all users. A new automation workflow has been introduced, including a project wizard, advanced scripting and a generation core running in Linux containers. Support for multiple ADAS platforms has been added, including dedicated setups for object labeling and sensor material integration. Additionally, Unreal Engine support is now more flexible and versatile. Download Trian3DBuilder now from our customer portal and start exploring!
มุมมอง: 94

วีดีโอ

Exporting for dSPACE AURELION
มุมมอง 41หลายเดือนก่อน
In this new video, we’ll walk through the process of exporting terrains into Unreal Engine for use with dSPACE AURELION. AURELION offers high-quality visualization and calculates realistic sensor data to test and validate your perception and driving functions. We will cover everything from setting up Trian3DBuilder, including specific configurations for sensor materials for dSPACE AURELION, PBR...
How to Set Up Trian3DWidget in Unreal Engine
มุมมอง 62หลายเดือนก่อน
In this video, you will see how to install the plugin to quickly import terrains from Trian3Dbuilder into Unreal Engine.
Exporting for Road Sim Tools: Series Intro
มุมมอง 110หลายเดือนก่อน
We're launching our Trian3DBuilder series with an introduction to exporting terrains for road simulation tools. This first video showcases a 35-hectare landscape, preparing you for future tutorials on exporting to various formats. Stay tuned for more in the series! 🚀 Dive deeper into road and crossing creation with our dedicated playlist! 🎥✨ Explore more tutorials on how to use Trian3DBuilder f...
Automotive Reel 2024
มุมมอง 1212 หลายเดือนก่อน
🚗 See urban scenarios, intricate intersections, bridges, tunnels, highways, and Formula 1 circuits. Get a glance at the software's features and tools. Renowned for its exceptional road generation capabilities, Trian3DBuilder uses different data sources, such as real-world GIS and navigation data, to produce realistic and highly accurate digital twins. It enables interoperability between the dif...
Trian3DBuilder Release 7.9
มุมมอง 33810 หลายเดือนก่อน
In this release, we have added features to enhance both the user experience and the software's functionality. Updates have been made to the 'Preferences' and 'Debug/Road Settings' windows, new tools have been introduced for enhanced control of road generation, and special attention has been given to the mapping aspects of various modifiers, adding more options for control. We have also improved...
Making of Puzzle Database
มุมมอง 280ปีที่แล้ว
In this project, we developed a workflow to rapidly generate vast terrains with a high level of variation and detail with Trian3DBuilder. To achieve this, we've designed a set of foundational templates, each capable of representing multiple distinct versions. These templates are then combined and integrated within larger projects, providing consistent variation in scenarios of limitless extent.
Complex Crossings
มุมมอง 193ปีที่แล้ว
Discover in our latest video how to craft a complete crossing from the ground up, using a satellite image as a reference. Trian3DBuilder is the perfect tool for efficient road network creation, whether you're starting from scratch or modifying imported data.
Automotive Reel 2023
มุมมอง 564ปีที่แล้ว
🚗 See urban scenarios, intricate intersections, bridges, tunnels, highways, and Formula 1 circuits. Get a glance at the software's features and tools. Trian3DBuilder is the software to generate nice and accurate environments that smoothly integrate with the main editors and simulation systems in the market. Try the trial version on our website. trian3dbuilder.de/
Making of Nürburgring Nordschleife & Grand Prix Circuit
มุมมอง 708ปีที่แล้ว
We are excited to share the process behind one of our latest projects, the iconic Formula 1 circuit, spanning nearly 47 km of road, faithfully replicated in 3D! The terrain has exceptional quality and performance, and it is highly accurate to real-world data, making it ready to be used in 3D simulations. In this video, you can see our workflow from the first data import into Trian3DBuilder unti...
Tutorial 8: Modifiers
มุมมอง 1853 ปีที่แล้ว
When working with vector data various generation attributes can be assigned. These functionalities are divided in smaller function blocks. This allows flexibility and provides a better overview over all parameters. A function block is called ’Modifier’. Through a combination of various Modifiers you can achieve flexible settings. Modifiers, which are assigned to a vector, are arranged in the Mo...
Tutorial 5: Editing Vector Data
มุมมอง 2023 ปีที่แล้ว
Learn how to select and edit vector data in Trian3DBuilder.
Tutorial 6: Assigning Attribute Templates
มุมมอง 1403 ปีที่แล้ว
Tutorial 6: Assigning Attribute Templates
Tutorial 1 and 2: Generate and Verify Vectors
มุมมอง 4833 ปีที่แล้ว
Load an existing project, start the generation and verify the terrain in the integrated 3D viewer.
Tutorial 7: Change Vector Data Attributes
มุมมอง 1483 ปีที่แล้ว
The vector attributes are subdivided into function blocks, so called Modifiers. There are Modifiers which place objects and others which cut into the terrain mesh for example. Each Modifier has attributes that can be adjusted individually. You may add a certain functionality by adding a new Modifier.
Tutorial 3: Creating a Simple Project
มุมมอง 3653 ปีที่แล้ว
Tutorial 3: Creating a Simple Project
Tutorial 9: Importing Vectors
มุมมอง 1633 ปีที่แล้ว
Tutorial 9: Importing Vectors
Tutorial 10: Creating a Generic Terrain
มุมมอง 1953 ปีที่แล้ว
Tutorial 10: Creating a Generic Terrain
Tutorial 11: Create Geotypic Terrains
มุมมอง 1913 ปีที่แล้ว
Tutorial 11: Create Geotypic Terrains
Tutorial 4: Creating Vectors
มุมมอง 1973 ปีที่แล้ว
Tutorial 4: Creating Vectors
HERE HD Import II: Advanced Data Base Editing
มุมมอง 3003 ปีที่แล้ว
HERE HD Import II: Advanced Data Base Editing
Signs and traffic lights
มุมมอง 2133 ปีที่แล้ว
Signs and traffic lights
Roads: Tunnels
มุมมอง 2023 ปีที่แล้ว
Roads: Tunnels
Markings
มุมมอง 1923 ปีที่แล้ว
Markings
Crossing Types: Drive Ups
มุมมอง 1603 ปีที่แล้ว
Crossing Types: Drive Ups
Crossings Types: Transitions
มุมมอง 1463 ปีที่แล้ว
Crossings Types: Transitions
Crossing Types: Forkings
มุมมอง 1303 ปีที่แล้ว
Crossing Types: Forkings
ROADS 101: The basics
มุมมอง 4813 ปีที่แล้ว
ROADS 101: The basics
Here HD Import
มุมมอง 6663 ปีที่แล้ว
Here HD Import
Crossings: Fundamentals
มุมมอง 3623 ปีที่แล้ว
Crossings: Fundamentals

ความคิดเห็น

  • @orkunsevengil336
    @orkunsevengil336 29 วันที่ผ่านมา

    Is there any unity integration? Im enviroment artist and i need a real world terrain solution that can handle Buildings and Trees.Thnaks!

  • @bobpuls
    @bobpuls 10 หลายเดือนก่อน

    It is not available in the customer portal . Please update it so i can download and test it . Thanks Robert.

  • @TheRaceProject
    @TheRaceProject 10 หลายเดือนก่อน

    Will this track be available for assetto corsa?

  • @aliallaoui3946
    @aliallaoui3946 ปีที่แล้ว

    How About a large geocentric terrain to be used in unreal

  • @pramodgupta3105
    @pramodgupta3105 ปีที่แล้ว

    how to download it? is it only for registered user?

  • @paulunreal8526
    @paulunreal8526 ปีที่แล้ว

    @7:10 when I click "Import Tiles" nothing happens (( no error, nothing.. any idea what it can be? all settings I did exactly the same

    • @TrianGraphics
      @TrianGraphics ปีที่แล้ว

      Hi Paul, thanks for the comment. Alternatively to using the widget, you can repeat the same procedure you used for the assets, but this time for the tiles: use the datasmith plugin and select the tiles you want to import.

  • @TheIcemanModdeler
    @TheIcemanModdeler ปีที่แล้ว

    How do I get the satellite data, street view and heightmap?

  • @tarekhammad1232
    @tarekhammad1232 ปีที่แล้ว

    How I can get this version of Trian3DBuilder ?

  • @davethenerd42
    @davethenerd42 2 ปีที่แล้ว

    It's great. You show that there's a way to get ENC data to load and able to place all the buoys and such, but the documentation is incredibly sparse as far as reading the manual to understand how to use these features. I keep getting a weird error whenever I try to import an ENC, and there is no clear documentation anywhere to explain what I'm doing wrong.

  • @philippeauge9872
    @philippeauge9872 2 ปีที่แล้ว

    Hello is it planned to support the new "world partition" format available with unreal engine 5. If so, is it planned in the next release?

    • @TrianGraphics
      @TrianGraphics 2 ปีที่แล้ว

      Hello Philippe, thanks for your comment! I’m quite positive that Trian3DBuilder will support the new cool features that Unreal 5 offers, our developers are working on it. As far as exactly which ones are being included in next release’s roadmap plan, it has not yet been communicated. We will let you know as soon as it happens.

    • @VI_JH
      @VI_JH ปีที่แล้ว

      @@TrianGraphics Hello, are there any news regarding the roadmap of the Trian3DBuilder integration into the new features of UE5?

    • @TrianGraphics
      @TrianGraphics ปีที่แล้ว

      ​@@VI_JH We have already exported terrains from Trian3DBuilder to Unreal5 and the result is very good. Both models and materials take advantage of the instance system, so the import process to Unreal Engine 5 is very easy, achieving high levels of quality and performance. If you want to be informed about Trian3DBuilder news, don't hesitate to sign up to our newsletter!

  • @philippeauge9872
    @philippeauge9872 2 ปีที่แล้ว

    felipe

  • @aliallaoui3946
    @aliallaoui3946 2 ปีที่แล้ว

    Hi,How about Export to Unity

    • @TrianGraphics
      @TrianGraphics 2 ปีที่แล้ว

      Hi. Yes, Trian3DBuilder offers some special integration with Unity as well. We will do a tutorial in a short future about it, meanwhile we encourage to get the manual as reference, where that process is also described.

    • @aliallaoui3946
      @aliallaoui3946 2 ปีที่แล้ว

      @@TrianGraphics Still waiting for the Tuto!

  • @timingfire8746
    @timingfire8746 2 ปีที่แล้ว

    Hi, could you make one for blender please?

    • @TrianGraphics
      @TrianGraphics 2 ปีที่แล้ว

      Hi, we will do one in a short future. It is a quite stright-forward process, since it can be exported in fbx, and then imported directly into Blender (as fbx)

  • @timingfire8746
    @timingfire8746 2 ปีที่แล้ว

    whenver i go to 3d view, i just get a blue screen. Do I need to load terrain before doing this?

    • @TrianGraphics
      @TrianGraphics 2 ปีที่แล้ว

      Yes, you need to generate the terrain (f9) Check out the first steps guide tutorials. You can find the First Steps Guide PDF by pressing the "Help" button in the main menu bar of Trian3DBuilder. The tutorial videos complement that guide: th-cam.com/play/PLNbJFS5Av4HwnTt88GSi3zxUW8kf9cLmX.html

  • @Kevin-rm7zr
    @Kevin-rm7zr 2 ปีที่แล้ว

    When i attempt to build my 3d view my scene turns blue. I can change back to 2d and the data and grids reapear but when I go back to 3d it goes back to the solid blue color with no model. Any ideas?

    • @TrianGraphics
      @TrianGraphics 2 ปีที่แล้ว

      Select some vector in the 2D view, and after switching to the 3D view, press "v" (the shortcut to zoom to selection)

  • @unique8721
    @unique8721 3 ปีที่แล้ว

    Hello and I found this very helpful I was wonder if you wouldn't mind making a video with the Trian3dbuilder with ARGIS gia spatial data and Unreal engine their was a video up about it but I can't seem to find it and it was kind of all over the place. This video is short and sweet to the point and gets the job done you explained it well here. Thanks again hope you can help I intend to start using Trian3dbuilder today !!

    • @TrianGraphics
      @TrianGraphics 3 ปีที่แล้ว

      Thanks, we appreciate all suggestions! We will be adding new tutorials on the following months, once we are done with the roads play-list we will update some of the basic terrain generation tutorials. Just the process to export from Trian3DBuilder to Unreal is the same as the one described in that tutorial, regardless of the source data used to generate the terrain.

  • @JeanMichelAZie
    @JeanMichelAZie 3 ปีที่แล้ว

    For our own project which platform do you recommend to get the needed information such as elevation data, satellite data, etc?

    • @TrianGraphics
      @TrianGraphics 3 ปีที่แล้ว

      We can't recommend at the moment any special platform, it would be unfair not to list all of them. And to list of all of them it would be also difficult.

  • @TrianGraphics
    @TrianGraphics 3 ปีที่แล้ว

    Note: About the path containing the Unreal tools, described on minute 4:43 C:\Users\Public\Documents\Trian3DBuilder\7v4\Settings\Format\Unreal. The name of the folder 7v4 corresponds to the version of Trian3DBuilder that you have installed. For example, if you have installed Trian3DBuilder 7.1, the name of the folder is 7v1.

  • @TrianGraphics
    @TrianGraphics 3 ปีที่แล้ว

    For more information and further tutorials, there is a pdf Quick Start Guide. You can find it in the main toolbar, under the "help" button.

    • @Phoenix_VR
      @Phoenix_VR 3 ปีที่แล้ว

      Thank you for making my day, I was really frustrated trying to find a tutorial for it actually. Thanks again <3

  • @vasu1322
    @vasu1322 3 ปีที่แล้ว

    Hi, this is awesome. But How can I get that .tiff coordinates. Can you please help on it.

    • @TrianGraphics
      @TrianGraphics 3 ปีที่แล้ว

      Hi Vaasu, the Trian3DBuilder trial includes some .tiff elevation data, you will find it under your documents, on the Trian3DBuilder folder. Usually, for the 7.3 version, the path is C:\Users\Public\Documents\Trian3DBuilder\7v3\elevation\geotiff. That is the elevation data used on the tutorials.

    • @Phoenix_VR
      @Phoenix_VR 3 ปีที่แล้ว

      And how to get satellite images?

    • @TrianGraphics
      @TrianGraphics 3 ปีที่แล้ว

      @@Phoenix_VR ​ Hi Valeed, the satellite images for the tutorials are under: C:\Users\Public\Documents\Trian3DBuilder\7v3\satpics\usa Apart form that, there is a pdf Quick StartGuide showing that information that also includes further tutorials that you may find interesting. You can find it in the main toolbar, under the "help" button.

    • @unique8721
      @unique8721 3 ปีที่แล้ว

      @@TrianGraphics i cant find the elevations\geotiff inside of mines and been llooking for awhiel now lol

    • @TrianGraphics
      @TrianGraphics 3 ปีที่แล้ว

      @@unique8721 Usually, for the 7.4 version, the path is C:\Users\Public\Documents\Trian3DBuilder\7v4\elevation\geotiff. That is the elevation data used on the tutorials.

  • @ТоляТищук-м8й
    @ТоляТищук-м8й 10 ปีที่แล้ว

    а где скачать ?

  • @TrianGraphics
    @TrianGraphics 12 ปีที่แล้ว

    Can you formulate the question more precisely?