Exporting for dSPACE AURELION

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • In this new video, we’ll walk through the process of exporting terrains into Unreal Engine for use with dSPACE AURELION. AURELION offers high-quality visualization and calculates realistic sensor data to test and validate your perception and driving functions.
    We will cover everything from setting up Trian3DBuilder, including specific configurations for sensor materials for dSPACE AURELION, PBR materials, and object tagging to facilitate easy further editing in the Unreal Editor, such as replacing asset groups or adding vegetation in predefined areas.
    We'll explore all the possibilities of the Trian3D Widget and take a look at the project template, which includes preset illumination and predefined materials with parameters for various maps. Finally, we’ll showcase the project imported into dSPACE AURELION.
    More on dSPACE AURELION www.dspace.com...

ความคิดเห็น •