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วีดีโอ

Dodonpachi Daifukkatsu Ver 1.5 - Omote Loop (2-ALL) - C-Strong - 222,539,763,723
มุมมอง 1247 หลายเดือนก่อน
Player: EOJ Score: 222,539,763,723 Date: 27-June-2023 Game Version: Japanese Xbox 360 Notes: 1CC (Lx1, Bx4) This is my current high score with C-Strong in the Omote Loop. Pretty good first loop except for the chain break before the ST4 midboss, which cost me many points for the stage. Second loop scoring is pretty much non-existent.
Akai Katana - Arcade Mode - Type C (Yaezakura) - 427,111,340
มุมมอง 1987 หลายเดือนก่อน
Player: EOJ Score: 427,111,340 Date: 8-January-2023 Game Version: Japanese PS4 (Played on a PS5 with the stock Dualsense wireless controller) Notes: 1CC (NO MISS, Bx3) This is my current high score in Akai Katana, and my first time getting a no-miss clear! It is also currently the top score on the Japanese PS4 rankings.
Mushihimesama Futari Black Label - Maniac Mode - Reco - 924,189,430
มุมมอง 2007 หลายเดือนก่อน
Player: EOJ Score: 924,189,430 Date: 16-June-2022 Game Version: Japanese Xbox 360 Notes: 1CC (Lx1, Bx3). This is my current high score in Maniac Mode. Happy to have finally gotten over 900mil!
Dodonpachi Daifukkatsu Black Label - C-Strong - Autobomb ON - ALL Clear
มุมมอง 4942 ปีที่แล้ว
Player: EOJ Score: 240,554,065,966 Date: 2022/03/21 Game Version: Japanese Xbox 360 Notes: 1CC (including the EX Boss) This was a fun challenge. It took me two days of play to achieve (after many months of playing with Autobomb OFF). I mainly focused on clearing the game, so my score is not too high, and there is a lot of improvisation in stage 5. It is not possible to score as high as you can ...
Dodonpachi Daifukkatsu Black Label - C-Strong - 871,002,324,612
มุมมอง 5062 ปีที่แล้ว
Player: EOJ Date: 2022/2/28 Game Version: Japanese Xbox 360 Notes: Not a 1CC, up to the Stage 5 Boss. This is my current highest score with C-Strong in DFK BL, with Autobomb OFF.
Pink Sweets - Ver 1.01 - Midi & Meidi - 11,475,090 [JP XBL Leaderboard Archives]
มุมมอง 8842 ปีที่แล้ว
Player: SKR774 Date: 2011/11/12 Version: Japanese Xbox 360, Ver 1.01 Notes: 1CC This is the highest score on the leaderboards with Midi & Meidi. This video is part of the CAVE-STG.COM replay archive project.
Dodonpachi Daifukkatsu Black Label - C-Strong - 448,727,414,911
มุมมอง 2572 ปีที่แล้ว
Player: EOJ Date: 2022/2/5 Version: Japanese Xbox 360 Notes: Up to the middle of Stage 5 (not a 1CC). This is my current high score with C-Strong (Autobomb OFF). I have a higher score with B-Strong (that is a 1CC), which you can view here: th-cam.com/video/bdEfV8sohIg/w-d-xo.html
Ketsui - Deathtiny Mode - Type B - 755,139,727 [JP PS4 Leaderboard Archive]
มุมมอง 1.4K2 ปีที่แล้ว
Player: ten-ichi5 Game Version: Japanese PS4 Game Mode: Deathtiny Notes: 1CC This is the highest score in Deathtiny Mode with Type B on the leaderboards. This is part of the CAVE-STG.COM replay archive project.
ESP Ra.De. Psi - Arcade Plus Mode - Irori - 42,954,000 [JP PS4 Leaderboard Archive]
มุมมอง 1.8K2 ปีที่แล้ว
Player: moz_nattoh Game Version: Japanese PS4 Game Mode: Arcade Plus Notes: 1CC This is the highest score in Arcade Plus Mode with Irori on the leaderboards. This is part of the CAVE-STG.COM replay archive project.
Ketsui - Deathtiny Mode - Type A - 896,646,437 [JP PS4 Leaderboard Archive]
มุมมอง 1.7K2 ปีที่แล้ว
Player: HEENA_T Game Version: Japanese PS4 Game Mode: Deathtiny Notes: 1CC This is the highest score in Deathtiny Mode with Type A on the leaderboards. This is part of the CAVE-STG.COM replay archive project.
Muchi Muchi Pork - Ver 1.01 - Harahara Mode - Rafute - 219,585,100 [JP XBL Leaderboard Archive]
มุมมอง 4712 ปีที่แล้ว
Player: DJ Aquazition Date: 2018/7/14 Game Version: Japanese Xbox 360, Ver 1.01 Game Mode: Harahara Notes: 1CC This is the highest score in Harahara 1.01 with Rafute on the leaderboards. This is part of the CAVE-STG.COM replay archive project.
Muchi Muchi Pork - Ver 1.01 - Harahara Mode - Ikuo - 237,339,570 [JP XBL Leaderboard Archive]
มุมมอง 4232 ปีที่แล้ว
Player: julianjalapeno (NTSC-J) Date: 2018/6/18 Game Version: Japanese Xbox 360, Ver 1.01 Game Mode: Harahara Notes: 1CC This is the highest score in Harahara 1.01 with Ikuo on the leaderboards. This is part of the CAVE-STG.COM replay archive project.
Espgaluda II - Black Label - Tateha - 2,660,276,614 [JP XBL Leaderboard Archive]
มุมมอง 3.2K2 ปีที่แล้ว
Player: IJU Date: 2010/4/20 Game Version: Japanese Xbox 360 Notes: 1CC This is the highest score with Tateha on the leaderboards. This video is part of the CAVE-STG.COM replay archive project.
Bullet Soul - Ver B - Yuou Maishin Loop - 2,153,941,130 [JP XBL Leaderboard Archive]
มุมมอง 1.2K2 ปีที่แล้ว
Player: LSE RevC Date: 2014/4/17 Game Version: Japanese Xbox 360, Version B Notes: 2-ALL, including TLB. This is the highest score on the leaderboards with any ship type.
Dodonpachi Daioujou - X Mode - B-Hyper - 121,789,586,010 [JP XBL Leaderboard Archive]
มุมมอง 1.4K2 ปีที่แล้ว
Dodonpachi Daioujou - X Mode - B-Hyper - 121,789,586,010 [JP XBL Leaderboard Archive]
Dodonpachi Daioujou - X Mode - B-Laser - 448,186,325,680 [JP XBL Leaderboard Archive]
มุมมอง 2.7K2 ปีที่แล้ว
Dodonpachi Daioujou - X Mode - B-Laser - 448,186,325,680 [JP XBL Leaderboard Archive]
Dodonpachi Daifukkatsu - Arrange A - 25,547,602,353,203 [JP XBL Leaderboard Archive]
มุมมอง 8K2 ปีที่แล้ว
Dodonpachi Daifukkatsu - Arrange A - 25,547,602,353,203 [JP XBL Leaderboard Archive]
Dodonpachi Saidaioujou EXA Label Mode - 863 billion Inbachi ALL (by LEN)
มุมมอง 1.9K3 ปีที่แล้ว
Dodonpachi Saidaioujou EXA Label Mode - 863 billion Inbachi ALL (by LEN)
Muchi Muchi Pork Ver 1.01 - Momo - 452,121,370 [JP XBL Leaderboard Archive]
มุมมอง 3.5K3 ปีที่แล้ว
Muchi Muchi Pork Ver 1.01 - Momo - 452,121,370 [JP XBL Leaderboard Archive]
Dodonpachi Daifukkatsu Black Label - B-Strong - 1,806,518,385,986 [JP XBL Leaderboard Archive]
มุมมอง 8K3 ปีที่แล้ว
Dodonpachi Daifukkatsu Black Label - B-Strong - 1,806,518,385,986 [JP XBL Leaderboard Archive]
Dodonpachi Saidaioujou - Arcade HD - A-Laser - 31,278,882,034 [JP XBL Leaderboard Archive]
มุมมอง 3K3 ปีที่แล้ว
Dodonpachi Saidaioujou - Arcade HD - A-Laser - 31,278,882,034 [JP XBL Leaderboard Archive]
Dodonpachi Saidaioujou - Arcade HD - C-Shot - 31,025,806,610 [JP XBL Leaderboard Archive]
มุมมอง 1.9K3 ปีที่แล้ว
Dodonpachi Saidaioujou - Arcade HD - C-Shot - 31,025,806,610 [JP XBL Leaderboard Archive]
Deathsmiles II - X Mode - Follett - 11,638,868,732 - ALL (with TLB)
มุมมอง 1.9K3 ปีที่แล้ว
Deathsmiles II - X Mode - Follett - 11,638,868,732 - ALL (with TLB)
Mushihimesama Matsuri Ver 1.5 - Original - 116,779,836 [JP XBL Leaderboard Archive]
มุมมอง 6263 ปีที่แล้ว
Mushihimesama Matsuri Ver 1.5 - Original - 116,779,836 [JP XBL Leaderboard Archive]
Mushihimesama - Arrange - 29,321,779,286 [JP XBL Leaderboard Archive]
มุมมอง 1.4K3 ปีที่แล้ว
Mushihimesama - Arrange - 29,321,779,286 [JP XBL Leaderboard Archive]
Mushihimesama Matsuri Ver 1.5 - Maniac - 10,950,932,130 [JP XBL Leaderboard Archive]
มุมมอง 2.2K3 ปีที่แล้ว
Mushihimesama Matsuri Ver 1.5 - Maniac - 10,950,932,130 [JP XBL Leaderboard Archive]
Mushihimesama Matsuri Ver 1.5 - Maniac MAX - 3,691,241,645 [JP XBL Leaderboard Archive]
มุมมอง 7413 ปีที่แล้ว
Mushihimesama Matsuri Ver 1.5 - Maniac MAX - 3,691,241,645 [JP XBL Leaderboard Archive]
Mushihimesama Matsuri Ver 1.5 - Original MAX - 1,336,599,882 [JP XBL Leaderboard Archive]
มุมมอง 1.2K3 ปีที่แล้ว
Mushihimesama Matsuri Ver 1.5 - Original MAX - 1,336,599,882 [JP XBL Leaderboard Archive]
Mushihimesama Futari - Arrange - Maniac - 8,274,774,119 [JP XBL Leaderboard Archive]
มุมมอง 1.9K3 ปีที่แล้ว
Mushihimesama Futari - Arrange - Maniac - 8,274,774,119 [JP XBL Leaderboard Archive]

ความคิดเห็น

  • @chasepalumbo2929
    @chasepalumbo2929 9 วันที่ผ่านมา

    Awesome run

  • @AndrewBlechinger
    @AndrewBlechinger 25 วันที่ผ่านมา

    Incredible to think that those first 4 stages are as easy as they get.

  • @dee3cay
    @dee3cay หลายเดือนก่อน

    29:58

  • @Quantium
    @Quantium 2 หลายเดือนก่อน

    Um yeah, calling complete bullshit on this. Not only did the player hyper before the transition, but he bombed as well. You can't enter Ura loop otherwise.

    • @lolygueyt3640
      @lolygueyt3640 2 หลายเดือนก่อน

      In Version 1.51, you are locked in the ura loop.

  • @lolygueyt3640
    @lolygueyt3640 2 หลายเดือนก่อน

    "So basically they just mega nerfed the game." *Hibachi's bullets change color* "Shi-"

  • @yousefslimani99
    @yousefslimani99 2 หลายเดือนก่อน

    So wait, in strong mode you don’t face the true final boss? Are you serious?!

    • @netdoll
      @netdoll หลายเดือนก่อน

      You can, it just wasn't triggered in this run. PCB WR for A-Strong triggers Hibachi and I think some of the others trigger Zatsuza.

    • @yousefslimani99
      @yousefslimani99 หลายเดือนก่อน

      @@netdoll So you mean I have to collect every single bees in all stages and kill all the bosses with with maximum red gauge, then the true final boss will show up in strong mode right?!

    • @netdoll
      @netdoll หลายเดือนก่อน

      @@yousefslimani99 To quote Shmups Wiki on the subject To fight against the various the EX Boss (Taisabachi) and the 2 True Last Bosses (Hibachi and Zatsuza): Taisabachi (or 'Supreme Weapon of Extreme Hellish Annihilation - Golden Disaster'): Do not use more than 2 bombs in the first 5 stages OR kill at least 2 bosses with a full Red Mode gauge. Hibachi (or 'Supreme Killing Weapon - Hibachi'): Do not die more than once in the first 5 stages, do not use more than 2 bombs in the first 5 stages, and kill all bosses with a full Red Mode gauge. Zatsuza: Must use Strong style, never lose a life in the 5 regular stages, get a No-Miss win against Taisabachi, do not deploy more than 2 bombs in the 5 regular stages and finish off the 5 main bosses with the Red gauge full.

    • @yousefslimani99
      @yousefslimani99 หลายเดือนก่อน

      @@netdoll Oh thanks for the full info, hope it helps!

  • @furrycheetah
    @furrycheetah 4 หลายเดือนก่อน

    That 1st stage ost is the best

  • @jgn
    @jgn 4 หลายเดือนก่อน

    1:05:00 tlb milk

  • @stivvsticc9083
    @stivvsticc9083 6 หลายเดือนก่อน

    Aawesome...

  • @PaulHindt
    @PaulHindt 7 หลายเดือนก่อน

    At around 2:03 did he miss that bee on accident or on purpose?

    • @cave-stg
      @cave-stg 7 หลายเดือนก่อน

      On purpose (or rather, it doesn't really matter if he collects it or not in Power style).

  • @michaelhoule2134
    @michaelhoule2134 7 หลายเดือนก่อน

    awesome replay. my local arcade has mushi futari bl another ver I think. I got excited when I broke the high score and go 180mil.... kick ass replay.

  • @inakilbss
    @inakilbss 8 หลายเดือนก่อน

    this guy gave zero shits about hibachi final

  • @true12grave
    @true12grave 8 หลายเดือนก่อน

    A nearly perfect played game, its like a machine playing a machine here. this game mechanics are unique, a master piece that will not be replicated any time soon by Cave itself or another enterprise. Ive leardned a lot watching this gameplay and will aplly to my future endeavours on it. GG. Godly Gaming.

  • @gkf7789
    @gkf7789 8 หลายเดือนก่อน

    ㄹㅇ 굉장하네

  • @AndrewBlechinger
    @AndrewBlechinger 10 หลายเดือนก่อน

    How much of this is just milking the TLB?

  • @Chloroxite
    @Chloroxite 11 หลายเดือนก่อน

    I like how this crackhead hits both extends in the FIRST STAGE!!

    • @PaulHindt
      @PaulHindt 8 หลายเดือนก่อน

      I just grinded for 30 minutes trying to get em and I still haven't managed to get even the first extend after the big cannon. The timing is pretty tight. EOJ is such an awesome player.

    • @inakilbss
      @inakilbss หลายเดือนก่อน

      eoj didn't play this, he just records replays that might otherwise get lost

  • @neontetra1000
    @neontetra1000 ปีที่แล้ว

    Totally amazing. I’m amazed humans can play like that . He must Memorise where most enemies are and have super fast reactions.

  • @PheseantNetsuke
    @PheseantNetsuke ปีที่แล้ว

    Sick ass shit

  • @razorsakurai89
    @razorsakurai89 ปีที่แล้ว

    how did you custom music?

  • @usernameRika
    @usernameRika ปีที่แล้ว

    Could someone please explain the requirements for Ura loop (Strong mode) starting with stage 3? The other day, without doing anything differently (or so i thought) i found myself in Ura loop at the begining of stage 3, and the pattern and mid bosses were all Ura mode from then on. I think i no-missed stage 2 and collected all stage 2 bees. Other than that, what needs to be done?

    • @gonyoda
      @gonyoda 11 หลายเดือนก่อน

      That's it, all bees.

    • @usernameRika
      @usernameRika 11 หลายเดือนก่อน

      @@gonyoda thanks friend!

    • @fallenose683
      @fallenose683 10 หลายเดือนก่อน

      Black label doesn't have a second loop

    • @usernameRika
      @usernameRika 10 หลายเดือนก่อน

      @@fallenose683 true, my bad. I was obviously reffering to unlocking the "harder" mode of the Strong mode.

    • @inakilbss
      @inakilbss 8 หลายเดือนก่อน

      ura entry requires 2 stages bee perfect (can't die between bees) or a lot of obtuse requirements in stage 1

  • @kuskus_th13
    @kuskus_th13 ปีที่แล้ว

    ah yes, 1-million-hit chains, the usual

  • @barrickfischer
    @barrickfischer ปีที่แล้ว

    too much on bullet hell, like, you just have to clear it with bombs or combos that erase 'em

  • @johngavalas74
    @johngavalas74 ปีที่แล้ว

    I beat deathsmiles 2 with every character on switch without dying yeah i got hit a couple of times but never seen Jitterbug????

  • @johngavalas74
    @johngavalas74 ปีที่แล้ว

    What is x mode?

  • @higaide2048
    @higaide2048 ปีที่แล้ว

    How do you make the Play Score Status to display "Stage Total" and "Total score"?

  • @redmage8719
    @redmage8719 ปีที่แล้ว

    What were the developers thinking with some of these bullet patterns?

    • @osz494
      @osz494 8 หลายเดือนก่อน

      The dev's we're not thinking my boy

    • @lordmarshmal_0643
      @lordmarshmal_0643 4 หลายเดือนก่อน

      To be somewhat fair: - Strong style in this version means much higher firepower but much more dangerous enemies, this is equivalent to the 2nd loop of the OG Daifukkatsu so it's an experts-only sort of thing - a decent amount of the game is way more reasonable to survive without hypers/bombs when using the other styles, but I do think most of the game is designed with fairly liberal hyper use in mind - The red meter is jacking the difficulty up even further, as most individual bullets get "copied" more as you fill up the gauge by using the vulcan and laser fire simultaneously - Even despite that, a lot of the really difficult, if not borderline impossible, patterns I think of less as things to deal with outright and more "soft" time limits - _Welcome to CAVE Inc. games, enjoy your stay_

    • @redmage8719
      @redmage8719 4 หลายเดือนก่อน

      @@lordmarshmal_0643 What do you mean by soft time limits in the case of Daifukkatsu Black Label?

    • @lordmarshmal_0643
      @lordmarshmal_0643 4 หลายเดือนก่อน

      ​@@redmage8719 I say "soft" time limit as in "for survival purposes the boss should be dead around the time this pattern gets unleashed"

  • @neontetra1000
    @neontetra1000 ปีที่แล้ว

    The system in 1.51 is so convoluted I’m surprised yagawa didn’t have a hand in it.

  • @farizavianto4990
    @farizavianto4990 ปีที่แล้ว

    Armament list: M-Power: Multi-Laser Cannon W-Power: Wide-Ranged Heavy Machine Gun S-Power: Straight Blaster Cannon Max Weapon level limit: Level-8

  • @patriciozazzini3182
    @patriciozazzini3182 ปีที่แล้ว

    can the series x read this cd?

  • @patriciozazzini3182
    @patriciozazzini3182 ปีที่แล้ว

    can you play it with the series x?

    • @cave-stg
      @cave-stg ปีที่แล้ว

      No, unfortunately

  • @lordmarshmal_0643
    @lordmarshmal_0643 ปีที่แล้ว

    14:10 - Excuse me _w h a t_

  • @julianseph842gamez5
    @julianseph842gamez5 ปีที่แล้ว

    ストロングモードはブラックレーベルの怪物… バージョン1.51でも。 人々が代替の真のラスボスをどのように生き延びたかはクレイジーです.

  • @segasaturnheart1778
    @segasaturnheart1778 ปีที่แล้ว

    Xbox 360 players japanese are godly

  • @redmage8719
    @redmage8719 2 ปีที่แล้ว

    The Type B ship is underrated.

  • @LoveFlappy
    @LoveFlappy 2 ปีที่แล้ว

    I’m so confused on how this game works when it comes to getting huge combos like that. I half get it.

    • @lifeisyours8250
      @lifeisyours8250 2 ปีที่แล้ว

      I am the same

    • @zkarcher
      @zkarcher 8 หลายเดือนก่อน

      I played through the tutorial, and was more confused afterwards

  • @user-ug7ng2ft3u
    @user-ug7ng2ft3u 2 ปีที่แล้ว

    the system is similar to that of battle bakraid.

  • @michaelhoule2134
    @michaelhoule2134 2 ปีที่แล้ว

    hi great videos. what system are you playing on?

  • @type0052
    @type0052 2 ปีที่แล้ว

    wow!!! Full Score!!!! B TYPE Cool!!~~

  • @daedelous7094
    @daedelous7094 2 ปีที่แล้ว

    Hina in SDOJ has NOTHING on Leinyan.

  • @lonely90ification
    @lonely90ification 2 ปีที่แล้ว

    Damn,hibachi can't take the torture so it self destruct lol

  • @julianseph842gamez5
    @julianseph842gamez5 2 ปีที่แล้ว

    Can someone translate what the Element Daughters are saying?

  • @neontetra1000
    @neontetra1000 2 ปีที่แล้ว

    Level 11 hyper? ! . Wow!. Everytime I think I’m starting to get better at a Shmup 250 million on deathtiny arrange PB , I see something like this or a mushi ultra run and realise I’m on monkey or baby level. Lol .

  • @StevenSchlottman
    @StevenSchlottman 2 ปีที่แล้ว

    8:25 Whoa!

  • @daringspino3446
    @daringspino3446 2 ปีที่แล้ว

    Impressive. Autobomb ON is just straight up horrible to use in Black Label generally.

    • @cave-stg
      @cave-stg 2 ปีที่แล้ว

      I think it's pretty fun! Just keep in mind it is a totally different scoring category compared to Autobomb OFF.

  • @alexhndr
    @alexhndr 2 ปีที่แล้ว

    27:45 *You cant time that ANY BETTER* XD

  • @alexhndr
    @alexhndr 2 ปีที่แล้ว

    ...u WHAT???!! *HE NO-MISSED THE ENTIRE THING??!* (I get it, its the Novice mode, but STILL) With C-EX as well *Hats off. Perfect display of skill indeed*

  • @alexhndr
    @alexhndr 2 ปีที่แล้ว

    I wonder if we can train that Hibachi Doing 5-Hyper speed-kill while dodging the Color-Blind Washing Machine sounds like a challenge xD

    • @chrisliu5460
      @chrisliu5460 2 ปีที่แล้ว

      That will be much easier than the original arcade version, since 5-Hyper offers 2.0x Fire power compared to no hyper

  • @alexhndr
    @alexhndr 2 ปีที่แล้ว

    ...also, i am still malding on the fact that 1.51 has Black Label patterns for the enemies, but not Ketsuipachi Sadge ;-;

  • @alexhndr
    @alexhndr 2 ปีที่แล้ว

    That's... *That's a perfect run*

  • @alexhndr
    @alexhndr 2 ปีที่แล้ว

    15:25 The death tone is different from the other death tone Meaning this is an *unplanned* death Also, noticed how the Midboss UI on Stage 5 was bugged because the player did 3 consecutive Die-Death death-farming. What a madlad. He could do 4 if he didnt commit that unplanned death.