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Programmers Coffee 101 with Bruce Lee
This is how I make my daily coffee to get my brain in gear for a productive day of coding
มุมมอง: 647

วีดีโอ

3D Print and Replace Atari 1050 Drive Latch Mechanism
มุมมอง 758ปีที่แล้ว
A broken latch mechanism for an Atari 1050 floppy disk drive is our focus in this episode. 8bitandmore.com/
Atari 130XE cart extender 4K
มุมมอง 997ปีที่แล้ว
First look at the 130XE cartridge extender. PCB and design files www.bitsofthepast.com/
ATARI FAST data read using Assembly language in BASIC
มุมมอง 2.4Kปีที่แล้ว
Learn how to read data from disk fast using small assembly routines in Atari BASIC Display Lists th-cam.com/video/io4AZmT9Bnw/w-d-xo.html
Atari 130XE Decent Keyboard.
มุมมอง 2.3Kปีที่แล้ว
A new mechanical, backlit keyboard for the Atari 130XE computer 8bitandmore Website: www.8bitandmore.com Screaming At The Radio TH-cam: www.youtube.com/@screamingattheradio AtariAge Discussion and where to order: forums.atariage.com/topic/352558-decent-xe-mechanical-keyboard-for-atari-xe-computers-how-to-order-one/ Github project: github.com/bleroy/3d-junkyard/tree/main/Atari130MX FlashJazzCat:...
Pac Man Arcade!
มุมมอง 1.1Kปีที่แล้ว
Take a look at this modded version of the original PacMan for Atari 8-Bit and 5200 AtariAge links forums.atariage.com/topic/196992-8bit-pac-man-arcade-final-version-accepting-orders/ forums.atariage.com/topic/309174-my-updated-encore-hacks-a8-5200/ 8bitandmore.com/downloads/atari8bitgames/PacManArcadeFinalV2.0.rom 8bitandmore.com/downloads/atari8bitgames/PacmanFinal.xex
Donkey Kong New?
มุมมอง 1.1Kปีที่แล้ว
I found a modified version of Donkey Kong for the Atari 8bit computers 8bitandmore.com/downloads/atari8bitgames/Donkey Kong Arcade 7.4 (INTRO).xex
Atari 1050 drive Mini-Speedy Upgrade
มุมมอง 2Kปีที่แล้ว
Let's upgrade an Atari 1050 drive for faster copy and reading/writing Info on how to get one of these www.van-radecke.de/STUFF/tfhh_HW_info.pdf FujiNet Project fujinet.online/ ANTIC The Atari Podcast ataripodcast.libsyn.com/
Atari 130XE Video Repair
มุมมอง 4K2 ปีที่แล้ว
We will troubleshoot an Atari 130XE and help it regain it's color video back! Visit me on the website 8bitandmore.com/ Paul Lefebvre's Goto 10 News Letter and Signup goto10.substack.com/
Atari 520 ST refurb part 2
มุมมอง 8792 ปีที่แล้ว
Part two - repairing / restoring an Atari 520 STM KMTech MKIV Amiga/Atari USB mouse adapter converter with mode switch jumpers www.ebay.com/itm/124407274382 Recorder Rubber Belts - Cassette Recorder Repair Maintenance Mix Flat Cassette Tape Machine Rubber Belts 40-135MM (50PCS) (Width 3MM) www.amazon.com/dp/B08QW3K2NN/ref=cm_sw_em_r_mt_dp_V7AH8N65Q363GEFB8BFR?_encoding=UTF8&psc=1
Atari 520ST refurb Part 1
มุมมอง 1.8K2 ปีที่แล้ว
We start to clean and repair the 520STM. In this video we will construct a power supply and test the main board of the computer. 7 PIN Din Connector www.showmecables.com
FAT32 partition using SideCart2 On Atari
มุมมอง 1.5K2 ปีที่แล้ว
How to set up and use a FAT32 partition and use it on the Atari 8 bit computers with the Side2 Cartridge. Side2 Cartridge Order lotharek.pl/productdetail.php?id=55 My other Side2 Cart Video th-cam.com/video/UI4bbaQszeo/w-d-xo.html Atari Podcast ataripodcast.libsyn.com/
How to create a Status Bar in Assembly language using Atari with MAC/65 editor / assembler.
มุมมอง 3.5K3 ปีที่แล้ว
We will convert an existing Status Bar program create by Thom Cherryhomes in Basic using Assembly language. Thom Cherryhome's Original Video - Status Bar In Basic th-cam.com/video/pY8kH-qsr8k/w-d-xo.html Side2 Cartridge Intro th-cam.com/video/UI4bbaQszeo/w-d-xo.html
Side2 cartridge for Atari - introduction as I use it for my software development
มุมมอง 2.7K3 ปีที่แล้ว
The SIDE2 cart by Lotharek provides a hard drive like interface with SpartaDos X. It uses compact flash cards to emulate a hard drive for the Atari. I will show you how I use the SIDE2 to create a useful development environment on the Atari If you want to buy a shirt 8-bit-and-more.myteespring.co Purchase SIDE2 lotharek.pl/productdetail.php?id=55 Firmware and software updates atari8.co.uk/apt/s...
Atari development setup for 2021
มุมมอง 12K3 ปีที่แล้ว
Showing my development environment for writing assembly and basic programs on the Atari 8-bit computer, specifically my 130xe. FujiNet Main Site fujinet.online/ Buy FujiNet www.vintagecomputercenter.com/fujinet (use coupon code 8bitandmore to receive $5 off) Sparta DOS X Cartridge www.bitsofthepast.com/?product=super-spartados-pcb MAC/65 Cartridge www.atarimax.com/freeshippingsale/
FujiNet Disk Swap Feature
มุมมอง 1.7K3 ปีที่แล้ว
FujiNet Disk Swap Feature
Welcome Back December 2020! FujiNet is here!
มุมมอง 3.1K3 ปีที่แล้ว
Welcome Back December 2020! FujiNet is here!
New SpartaDos X Cartridge
มุมมอง 3.6K4 ปีที่แล้ว
New SpartaDos X Cartridge
Fujinet! Wireless Networking For Atari Computers
มุมมอง 4.4K4 ปีที่แล้ว
Fujinet! Wireless Networking For Atari Computers
Make Your Own Atari/Commodore 8-bit Power and Monitor cables
มุมมอง 3.9K4 ปีที่แล้ว
Make Your Own Atari/Commodore 8-bit Power and Monitor cables
Display Lists - Part 2
มุมมอง 4.1K4 ปีที่แล้ว
Display Lists - Part 2
Hyperkin Trooper Joystick Review
มุมมอง 1.7K4 ปีที่แล้ว
Hyperkin Trooper Joystick Review
Display List Programming Introduction on the Atari Computer
มุมมอง 10K4 ปีที่แล้ว
Display List Programming Introduction on the Atari Computer
Atari 130 XE Computer Overview and Repair
มุมมอง 12K4 ปีที่แล้ว
Atari 130 XE Computer Overview and Repair
Sprites using Assembly language on the Atari with Joystick control
มุมมอง 7K4 ปีที่แล้ว
Sprites using Assembly language on the Atari with Joystick control
Atari 800XL Computer Overview
มุมมอง 44K4 ปีที่แล้ว
Atari 800XL Computer Overview
Player/Missile Graphics Part 3
มุมมอง 2.8K4 ปีที่แล้ว
Player/Missile Graphics Part 3
Atari SDrive-Max Drive Emulator Review and Usage
มุมมอง 11K5 ปีที่แล้ว
Atari SDrive-Max Drive Emulator Review and Usage
Building a Monster Joystick!
มุมมอง 1.2K5 ปีที่แล้ว
Building a Monster Joystick!
Subtraction using 6502 Assembly Language
มุมมอง 1.1K5 ปีที่แล้ว
Subtraction using 6502 Assembly Language

ความคิดเห็น

  • @miselzivanovic2181
    @miselzivanovic2181 8 วันที่ผ่านมา

    It's already 5 years, but here we are... I started with learning Atari BASIC and Assembly just a few days ago. Thanks to your videos I am progressing like a champ I was struggling with how to start assembly code from BASIC {I am a Commodore guy and there it is, e.g. SYS 4864} Did not work with ATARI, but now i see it here, USR is to be used X=USR(4864) I am emulating ATARI-800XL, but it seem that most memory locations are the same as on 130XE

  • @rickysad
    @rickysad 11 วันที่ผ่านมา

    Dude, you rock!

  • @NotMuchHere
    @NotMuchHere หลายเดือนก่อน

    haha 2019 .. guess what is coming in 2020

  • @danehenry895
    @danehenry895 หลายเดือนก่อน

    An 800XE GS was mine!

  • @Raketenclub
    @Raketenclub หลายเดือนก่อน

    cool, is there a source where i can look up code and adopt?

  • @kbramlett6877
    @kbramlett6877 หลายเดือนก่อน

    When I passed the fourth grade and got all As & Bs in the final grading period, I received the Atari 800 XL. In addition to the computer, I had the Atari 1010 Tape Drive and the 1050 Disk Drive. The printer I had was made by Radio Shack, but there was an adapter that made it compatible. The one thing that was convenient about the accessories was that you could daisy-chain them. On a different token, I did some reading and learned how to do some programming via trial and error. I created a game called “Ski Trek.” You were a flashing letter “H” and you used the B & N keys to move left and right. You were given the impression that you were going downhill because up-arrows, which were the trees, were moving from the bottom of the screen toward the top in a zigzag motion. When you ran into a tree, the word crash would appear in the middle of the screen and the total number of feet that you traveled would appear right below.

  • @AbeStephan
    @AbeStephan หลายเดือนก่อน

    How about an adapter for connecting a Jaguar controller with an 8 bit computer or as a 5200 controller ?

  • @Zermelo
    @Zermelo หลายเดือนก่อน

    peek(88)+peek(89)*256

  • @desarrollou71x72
    @desarrollou71x72 หลายเดือนก่อน

    The first 3 lines mean that you have the option to buy an object with cost of US$ 3000

  • @eigenzeit
    @eigenzeit 2 หลายเดือนก่อน

    Does it work with 65XE?

  • @RealGenius4000
    @RealGenius4000 2 หลายเดือนก่อน

    No way this is the best game

  • @lovemadeinjapan
    @lovemadeinjapan 2 หลายเดือนก่อน

    This shows how to open it. Do know that there is most probably a sticker on top of the fourth screw with a removing voids warranty message.

  • @francogomara2546
    @francogomara2546 3 หลายเดือนก่อน

    Muy agradecido por el video, voy a seguir estudiando por acá. Un abrazo

  • @marcokitt2000
    @marcokitt2000 4 หลายเดือนก่อน

    1 correction you use mini speedy 1050 not the plus or super. You say with copy disc its in the buffer from mini speedy but is not true. Only with mini super speedy has 256kb for buffer. Solder a switch on it where os standing when open copy program when closed bibi dos. Firmware 1.7 for use with ntsc. I have mini speedy 1050 round 1991/92 i have bibidos and this copy program on it. But old firmware 1.3 i know 1.4 was the latest on super speedy 1050. I have mega speedy 1050 all upgrade drives on it. Happy 1050 etc. I like the videos....🎉🎉🎉🎉🎉 My 1050 are all tandon. Rom or eeprom(on your video) upper side white ristors are the switches for eeprom or normal rom. I have 1 oldest tandon. Before the great heat plate backside 1050 has errors on 12v 5v it get to hot they where soldered with cables to the heatplate fix. Later they have tem located to the back. But the best upgrade is mega speedy all upgrades. But bitwrite not or someone can add it to. Or switch back to old mode. For copy protection speed goes low on the speedy happy etc or unhappy can don by software. Or a switch slowmode.

  • @vcv6560
    @vcv6560 4 หลายเดือนก่อน

    Since you're talking about Antic Podcast you can check out the interview with Kathleen O'Brian (#22, 2015) about Atari Assembler and Paul Laughton (#126, 2016) about Atari Basic. And finally with of Clinton Parker (#111,2015) of ACTION! fame.

  • @wildthing72
    @wildthing72 4 หลายเดือนก่อน

    It is a shame that Atari programming was often the subject of advanced books like Compute's series, whereas the Commodore C64 manuals that came with the machine described sprites and colour map.

  • @TheWizardHW
    @TheWizardHW 4 หลายเดือนก่อน

    Great video! Where can i found the 3D files of the case?

  • @TONGUES742
    @TONGUES742 5 หลายเดือนก่อน

    Do you use any string packing of Atari Assembler? That's a great way to put little assembler code in the BASIC programs.

  • @cesargaldamesbert
    @cesargaldamesbert 5 หลายเดือนก่อน

    Cool, I’d like to start from very beginning in asm. Where I can get a proper manual that starts from zero…? Love your channel

    • @8bitandmore
      @8bitandmore 5 หลายเดือนก่อน

      I have some other videos on the channel that can help you get started just look around my channel

  • @gregargendeli2973
    @gregargendeli2973 5 หลายเดือนก่อน

    So many memories. Used to run BBCS on 800xl (moved it over to 130xe with a piggy-back 576k RAM upgrade (right around 1987), SpartaDos, Happy1050s (fixed the disk sector issue), ATR8k, and my last work, using the ATR to connect a couple of ULCMicroNet devices to network up two TRS-80 Model IIs to provide a multi-user BBS (in pascal) on the Atari. Click Bang all night as the 8" heads on the Shugart drives. Ahhh memories...... :)

  • @OddballArcade
    @OddballArcade 6 หลายเดือนก่อน

    Not sure if anyone here can provide any help, but my 130xe has completely cut out the video, i have no av output at all. Anyone have any suggestions?

    • @8bitandmore
      @8bitandmore 5 หลายเดือนก่อน

      start by checking the power inside and out

  • @b213videoz
    @b213videoz 6 หลายเดือนก่อน

    14:19 A question: in Line 220 you could have just used normal ADD instead of ADC, right ? If you did so then you wouldn't even need Line 190 CLC, isn't that right ?

  • @b213videoz
    @b213videoz 6 หลายเดือนก่อน

    > GET SWORD YOU ARE SWORDED

  • @John-uc6gb
    @John-uc6gb 6 หลายเดือนก่อน

    -Good video, really liked it. Have to go back to the game programs I wrote on the ARARI 800 XL and the 800 XE to see how I wrote the load. I wrote a full-length Ultima type game in the middle 80"s Made me curious. Thank you.

  • @jacobturner774
    @jacobturner774 6 หลายเดือนก่อน

    Did you have to write what that string does in assembly first in order to make it do what it does? Or is the string the equivalent of making the background boarder colors different? Also how did you make that machine language string specifically do what it does? Thank you in advance i am a novice in atari basic but im trying to learn new things!

    • @miselzivanovic2181
      @miselzivanovic2181 8 วันที่ผ่านมา

      I started with 'learning' Atari few days ago {normally i am a Commodore C128 guy}. According to that what he wrote in previous episodes, the string symbols are representing the numbers which are coming from the byte code {of the assembly program. You can get them in Debugger. Normally those numbers are hexadecimal. Ergo, they had to be converted first to decimal to use them in BASIC... The effect you see is coming from the raster lines which are horizontally running all the time {and showing what's going on on the screen}. Basically, he is, so to speak, feeding the raster with color values and because it's all so fast, you can see it as a motionless picture. He didn't use any timings and that is why the picture isn't so perfect {right side, probably because of the last key check routine }, but it's a good effect nevertheless. In fact, to achieve this effect, you would need only 12 bytes of code {he's using 26 because of the click on any key to exit}. {between a number and label {LOOP} 1 SPACE and between a number and mnemonics {STA} 2 SPACES are a must in AssemblyEditor program for ATARI. 10 *= $4000 20 LOOP LDA $D40B 30 STA $D40A 40 STA $D01A 50 JMP LOOP If you add 45 STA $d018 then you'll get the color raster lines for the screen also {not just the border} To start the above code, go to Debugger {BUG command} and type G 4000 To stop the process, hit the F5 key {On Emulator Altirra 4.21} You can try also this here 0100 *= $4000 0105 JSR $F420 ;CLEAR SCREEN 0110 LOOP LDX #$00 0120 GO LDA $D40B;VERTICAL LINE COUNT 0130 CLC 0140 ADC VAL,X ;READ/ADD VALUES 0150 INX 0160 STA $D40A ;WAIT HORIZ. SYNC 0170 STA $D018 ;SCREEN COLOR 0180 STA $D01A ;BACKGROUND COLOR 0190 CPX #$05 0200 BNE GO 0210 JMP LOOP 0220 VAL .BYTE 2,4,6,8,10 To start the above code, go to Debugger {BUG command} and type G 4000 To stop the process, hit the F5 key {On Emulator Altirra 4.21} And the next one is the same as above, just with PRESS ANY KEY to end it. {That, already known routine, is positioned at the end {2nd loop} not to disturb the main, inner loop and colors} 10 *= $4000 13 LDX #$FF 16 STX $2FC 19 JSR $F420 ;CLEAR SCREEN 22 LOOP LDX #$00 25 GO LDA $D40B;VERTICAL LINE COUNT 28 CLC 31 ADC VAL,X ;READ/ADD VALUES 34 INX 37 STA $D40A ;WAIT HORIZ. SYNC 40 STA $D018 ;SCREEN COLOR 43 STA $D01A ;BACKGROUND COLOR 46 CPX #$05 49 BNE GO 52 LDX $2FC 55 CPX #$FF 58 BNE QUIT 61 JMP LOOP 64 QUIT 67 ; 70 RTS ;THIS WILL CAUSE AN ERROR 73 ;AND HIT THE DEBUGGER MODE 76 ;JUST PRESS X TO GO TO EDIT 79 ;CALLED FROM BASIC WOULD 82 ;BRING YOU TO BASIC! 85 ; 88 VAL .BYTE 2,4,6,8,10 EDIT BUG DEBUG G 4000 Hope this will do as explanation. As said, I am new to Atari too and emulating ATARI-800XL {even though ATARI 130XE would be a better choice. It's more C128 alike in terms of specs }. Maybe I'll do that at some later point. First thing you need to work with Atari assembly or with Atari in general, is Mapping The Atari book. In addition also COMPUTE! 's Third Book of Atari and then a good assembly Editor. This one {AssemblyEditor}, used here, is actually very good to start with and do the first steps. Not complicated. fast enough and as you can see it's doing its job well!

  • @FD-ze1xg
    @FD-ze1xg 7 หลายเดือนก่อน

    Hi, I’m interested in doing this on my Atari 65XE because the graphics mode is better. How can I do it? Thank you for your attention! Thanks for a response!” 😊 ps. great tutorial!

  • @sajitorio5731
    @sajitorio5731 7 หลายเดือนก่อน

    Every Antic or ANALOG magazine I opened, I drooled over the MAC/65 ad but alas, as a kid, I couldn't afford the $99

  • @sajitorio5731
    @sajitorio5731 7 หลายเดือนก่อน

    I remember typing these op-codes from ANALOG magazine. Fortunately they included checksums.

  • @BolsaMB
    @BolsaMB 7 หลายเดือนก่อน

    i remember i was programming in basic as a 8 year old child and playing with graphics and was wondering how to make graphics fast so as in the games :) unfortunately i had no books or anyone who could show me this stuff back then

  • @chadtodd9490
    @chadtodd9490 7 หลายเดือนก่อน

    Is this germane to the Atari 400 mini?

  • @spidericemidasiosmusicprod1309
    @spidericemidasiosmusicprod1309 7 หลายเดือนก่อน

    Man, I knew and used all this stuff as a 14/15 year old in the 80s. Display list interupts, player missile graphics, collision detection, joystick movement, sound, animation, character sets etc. I was self taught by combining and experimenting with the mini programs for each aspect of programming found in books and magazines. Can't believe I knew all that back then. Can't remember much of it now. But I'm interested in learning it all over again as I've just bought a 400 mini which is programmable. I still have the original 400, modded with 48k and a proper keyboard, but the dedicated cassette loader is broken, and who has a TV these days that can accept the old RF signal and connection? Great series here, thanks. Will be watching them all with great interest.

  • @nickpasch1019
    @nickpasch1019 7 หลายเดือนก่อน

    OSS: You might try Action! A fast compiled language in a super cart along with the editor.

  • @kevin34ct
    @kevin34ct 7 หลายเดือนก่อน

    My S-Drive Max doe not have the power switch, so I need external power. I've been using the USB cable connected to a battery to power it.

  • @dusanpiscevic6213
    @dusanpiscevic6213 8 หลายเดือนก่อน

    Hey, my Atari 130XE gives picture that goes up/down rapidly and also flickering mess. There is no repair man for ancient computers here in Serbia (heck, you can hardly find proper old school electrician). I am amateur PC configurator and I have soldered lots of electronics (mostly old Roland electric drum parts). Any help?

  • @lorensims4846
    @lorensims4846 9 หลายเดือนก่อน

    "Atari Newsletter And Lots Of Games" is how A.N.A.L.O.G. Computing magazine explained the name "Analog" for a magazine about digital Atari Home Computers. It was one of the very best of the Atari magazines. Compute was almost as good, but it tried to cover all home computer systems. Atari 8K BASIC was notoriously slow because it treated ALL numbers as floating point numbers, including line numbers! Try starting a line in BASIC with 1.24E3. It works! But there was a bug in the floating point routine that made it run very slow. This forced me (us?) to get into 6502 Assembly Language very quickly. The fact that ATASCII can represent all 256 8-bit binary values meant machine code could be directly represented in "text" strings. Add to that that BASIC strings could be defined up to 32K long, and the ADR function that would give the address of the start of a BASIC string. The USR function would call a machine language program at a specified address and store any return parameter from the machine language routine in the variable associated with the USR function. We often used this process to create integer math functions that would run faster than the usual math functions in BASIC. It was also a convenient way to access some of the more advanced graphics of our Atari computers.

  • @gfabasic32
    @gfabasic32 9 หลายเดือนก่อน

    Great vids!

  • @lorensims4846
    @lorensims4846 9 หลายเดือนก่อน

    The Atari800 emulator for the Mac, Atari800MacX, will also allow you to create large hard drive images. Atari DOS 2.5 does NOT support double-density disk formats. It only supports the single and "enhanced" density supported by the stock Atari 1050 disk drive. I had a 1050 upgraded with the Happy Disk ROM that allows it to use Happy's "Warp Speed" data transfer as well as true double density. But you'll have to use a third-party DOS such as Happy's Warp OS, MyDOS, or Sparta DOS to use the double-density disk format. I got a copy of Sparta DOS with the bootleg Happy Drive ROM upgrade I got.

  • @lorensims4846
    @lorensims4846 9 หลายเดือนก่อน

    Actually, you only left one space before the CLC so you DIDN'T clear the carry bit, it's a label, like LOOP is. Also, the END pseudo op is a label as well for the same reason. Line 30 was flagged as an error bexause #0 is not a proper op code. CLC is a perfectly proper label so the assembler didn't complain.

  • @NotMuchHere
    @NotMuchHere 9 หลายเดือนก่อน

    cool, nice introduction .. i played with this in the 80's but never really did figure out collisions ... from looking at your code ... does that reserve the memory location every time you run it ... such that after so many runs you have sucked up all the memory ... :) I am guessing that because I would guess the garbage would be gone on successive runs ... unless you slide down the memory map with every run

  • @muratgozu5146
    @muratgozu5146 9 หลายเดือนก่อน

    Hello, thank you very much for the great instructions about ASM language in Atari. I am really interested in. I have Atari 800xl, and typed the same code as you showed, but receiving the error messages when I assembling with asm command. The error messages: 10 *=$2000 ***error 6 20 LDX #$FF ***error 6 . . What can be the issue? Is the code for Atari ST, so not compatible for 800xl? Thank you for your support, Regards

  • @kirishima638
    @kirishima638 9 หลายเดือนก่อน

    Seems to me you had a fully working system but one bad floppy disk. The screen position could easily have been fixed by adjusting the rings on the CRT. Resoldering, recapping and even replacing ICs on the AV board was not necessary.

  • @UsaSoft
    @UsaSoft 10 หลายเดือนก่อน

    Bruce Lee Koffie is the best

  • @erikjohnson9112
    @erikjohnson9112 10 หลายเดือนก่อน

    OSS? They made the Action! language (an orange cartridge). That is where I learned to program. It was like a combination of Pascal & C. You could also inject some machine code bytes. Atari 8-bit got me started as a teenager and into college, where Atari 1040 ST got me the rest of the way through college and my first fulltime programming job (on for Atari hardware of course, but my personal projects helped to secure my first job).

  • @theedspage
    @theedspage 10 หลายเดือนก่อน

    I had an 800xl when I was a kid. I wish I would have kept it.

  • @jouranoos
    @jouranoos 10 หลายเดือนก่อน

    Finally, ever since 1986 or so, I get to try Mac/65. Thanks for this video explaining how to use Mac/65 and DDT. That was great fun!

  • @tjf7101
    @tjf7101 10 หลายเดือนก่อน

    Had one of these. Great times with it.

  • @jmponcer
    @jmponcer 11 หลายเดือนก่อน

    This was my first computer 🖥️

  • @rafanowacki2260
    @rafanowacki2260 11 หลายเดือนก่อน

    I had my first Atari 65XE computer only in 1988, because in Poland there was still communism, and in 1989 it collapsed, so in 1990 I already had an Amiga 500. In Poland, games and various extensions for this computer are still being developed. th-cam.com/video/zRGpT-Kjxs8/w-d-xo.html