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Missingno.
เข้าร่วมเมื่อ 29 ก.ย. 2008
The State of Puyo Puyo in 2024
This video is dedicated to everyone who didn't listen to me the first time.
Puyo Puyo Tetris Ruined Puyo Puyo (2021)
medium.com/@MegaMissingno/puyo-puyo-tetris-ruined-puyo-puyo-4ac9acde1ee7
0:00 - Early days
1:28 - Puyo Puyo Tetris
4:53 - Puyo Puyo eSports/Champions
9:18 - Puyo Puyo Tetris 2
14:46 - What we really need
17:49 - Puyo Puyo Puzzle Pop
21:53 - What went wrong?
29:26 - Where do we go from here?
BGM
Meteos - The End of the Universe
twitch.tv/missingno_fgc
fgc.network/@missingno
Puyo Puyo Tetris Ruined Puyo Puyo (2021)
medium.com/@MegaMissingno/puyo-puyo-tetris-ruined-puyo-puyo-4ac9acde1ee7
0:00 - Early days
1:28 - Puyo Puyo Tetris
4:53 - Puyo Puyo eSports/Champions
9:18 - Puyo Puyo Tetris 2
14:46 - What we really need
17:49 - Puyo Puyo Puzzle Pop
21:53 - What went wrong?
29:26 - Where do we go from here?
BGM
Meteos - The End of the Universe
twitch.tv/missingno_fgc
fgc.network/@missingno
มุมมอง: 19 485
วีดีโอ
I may have hurt some people today
มุมมอง 1333 หลายเดือนก่อน
My voice was a little bit shot, but who cares it's casual Open. twitch.tv/missingno_fgc fgc.network/@missingno
Mahjong Soul Sky-High Ambition high score: 3.286856e23
มุมมอง 1424 หลายเดือนก่อน
SO YEAH DISREGARD PREVIOUS VIDEO LMAO Coward strat of pivoting on Ex9 instead of Ex10, just to record a Kokushi score before risking it on Daisuushii. And yes I realize I screwed up selling One More Exchange before doing the exchanges, didn't even notice that works that way until looking at the recording afterwards now. All that effort hunting for it, oops. twitch.tv/missingno_fgc fgc.network/@...
I broke Mahjong Soul's new Balatro-like (Sky High Ambition event)
มุมมอง 3254 หลายเดือนก่อน
The fact that Sky High Ambition will disappear in a month is genuinely tragic www.twitch.tv/missingno_fgc fgc.network/@missingno
Sega is killing Puyo Puyo
มุมมอง 2.6K9 หลายเดือนก่อน
I tried to warn you medium.com/@MegaMissingno/puyo-puyo-tetris-ruined-puyo-puyo-4ac9acde1ee7
I've never seen this happen in any fighting game before
มุมมอง 5K11 หลายเดือนก่อน
What are the odds? twitch.tv/missingno_fgc fgc.network/@missingno
Adventures in Atozuke
มุมมอง 2911 หลายเดือนก่อน
just gimme my dang hatsu where is it who has it www.twitch.tv/missingno_fgc fgc.network/@missingno
The worst game of Mario Party ever
มุมมอง 103ปีที่แล้ว
fgc.network/@missingno www.twitch.tv/missingno_fgc
never playing mario party with the squad again
มุมมอง 39ปีที่แล้ว
never playing mario party with the squad again
̸͔̦͊̈́̊K̴͕̇͝ͅ ̶̤̯͙͔͑Ì̸̛̖̈́ ̴̙̰͕̽͝Ĺ̷̙ ̸͉̓͋̅̔L̴̝͎̋͛͗͝ ̵̡̰̩̮͒̋
มุมมอง 31ปีที่แล้ว
popped off so hard in practice tonight I had to immediately put it on youtube
oh my god raw level 3
มุมมอง 2.6Kปีที่แล้ว
I would like to formally apologize for my clown-ass behavior www.twitch.tv/missingno_fgc fgc.network/@missingno
Extreme Jump Battle was sick
มุมมอง 99ปีที่แล้ว
CJet was definitely not ideal, but having to land four hits on flying players made for some killer target practice. As a backliner, I just like that I'm able to be a lot bolder pushing up knowing that it is so much easier to retreat if things get hairy. I can get into and out of the best positions at any time. And yes I realize bullying a double Dynamo comp is just shooting fish in a barrel.
Puyo puyo puzzle pop is NOT DEAD!!!!! 😡
@DominckSwakon No one is playing it. No real humans in the queue, just bots.
its crazy how many japanese game companies abuse or think they are smarter than their fanbase, ignoring issues or letting their own franchises die for no good reason other than short term profits
Ngl, when i purchased Champions on steam, and realize that the game was more dead than anything else i was like: 🗿 Bc i wanted to try the game and get better with the combos... But the only match i got on champions it was someone that didn't even let me place a puyo withouth having a crown trash puyo stored (no jk)
I feel the same way, too. Puyo is hard to learn.
I know I’m a few months late, but seeing all this as a part-time casual fan makes me sad. Sega struck gold and achieved the impossible by localizing PPT in 2017 and rejuvenating the western fanbase, and they just didn’t capitalize on it at all, instead choosing to half ass random entries like Champions and Puzzle Pop to shut fans up, alongside PPT2 for another money printer from casual audiences buying it for Tetris with anime girls in it. I was introduced through Mean Bean Machine of course, and you mentioning the idea of PPT1 being in a similar vein, with Sega having to dickride another franchise for any success honestly seems legit. Puyo was always a weird franchise destined to be niche in the west, but the least Sega could do is TRY. TRY to actually make a full fledged new installment with actual meaningful content without being a glorified asset flip of previous titles, because I’ll be real, PPT1, Champions, PPT2, and some of the anniversary titles all blend in for me and once you’ve played one, you’re not missing much. How Sega thought making Puzzle Pop an Apple exclusive was a good idea is beyond me. Their biggest franchise Yakuza literally only got mainstream success thanks to BREAKING exclusivity from PlayStation. If they want to use a subscription model to attract new players, why don’t they just put a new entry on Game Pass day one? That’s what they did with Persona 3 Reload and that was a huge success. But considering this is Sega we’re talking about, I doubt they’ll learn and they’re just going to do PPT3 with no new actual content and broken online, no crossplay, another bare bones spinoff exclusive to Amazon Luna or something, and to finish it off, they’ll squirt out another Genesis compilation with Dr. Robotnik’s Mean Bean Machine included, because that’s all these clowns know how to do.
Good to hear you address the “Puzzle Pop killed Puyo Puyo” video and explain in more detail your thinking. You’re spot on that this actually comes down to how Sega views the series. My thoughts were always that Apple Arcade *saved* Puyo Puyo because it meant a new game could exist - and that’s because of how Sega views the series. Like you point out so elegantly, it’s all about them taking the short term pay out of exclusivity, but it ended up on a service with evidently low levels of user engagement (vs a free to play title like Puyo Puyo quest, which still does well for Sega). One aspect I’d have liked to see you cover is the revival of Madou Monogatari last month, Sega licensed the Puyo Puyo and other classic characters to Compile Heart and Sting to make that new game. But it appears to have been a commercial failure, which further sets back things.
I'm not sure I have much to say about Madou. I tried a few of the original games but never could get into them. I don't feel like they've aged very well, and I can see why even in their day they were not nearly as popular as the puzzle spinoff that eclipsed them. And I honestly doubt Compile had high expectations for commercial success either. The game looks to me like it's just a passion project for them, and y'know what I respect that. But I just don't think it ever had a chance of being a big hit. Especially not in today's saturated JRPG market, there were so many heavy hitters that came out this year. Still, sucks that they didn't even bother localizing it. I would've bought it, despite not liking the originals I still would've given it a shot just to see if they could successfully modernize it.
I hope the process of implementing crossplay can somehow become streamlined, so that it would be really easy to do.
I began playing Puyo Puyo last year, I guess it was not a good year for starting. This year a won a Nintendo Switch and I was thinking on buying Puyo Puyo Tetris 2, but now I know the current state of the game and the franchise as a whole, I think I will still just emulating older games
I saw some ads and art of puyo puyo fever on pinterest ang got really interested, I started with puyo puyo 20th and I LOVE IT, it's perfect, I bought PPT after that... it's not the same but the story it's good I think puyo puyo have what is needed to be interesting, sega just need a good quality game with crossplay for pros and interesting story (and maybe some gamplay tweaks) for new players pd: sega pls explain the fkn deep strange lore
The more I think about it, Puyo Puyo Tetris was likely only brought over just so SEGA can gloat at Ubisoft. They couldn't give less a shit about Puyo.
On the apple arcade thing, Sega has been doing a lot with games either on mobile or on Netflix/apple arcade. Iirc for the specific deal for Puzzle Pop, Apple came to Sega to make a deal for them to make some exclusive games for them, being Sonic Dream Team, Puzzle Pop, and 1 other one that isn't out yet but i think it's the runored Sega Tennis game. In Puyo's case as well, there was a article around the game's release that they were already working on a new Puyo mobile game to try and attract the US players before Apple came.
我觉得世嘉脑子抽了。
8:46 is chronicle actaully good tho? i havent played the game but from what ive seen and heard about it looks mid esp the rpg mode which the only unique addition it has because other than that its just 20th anniv but twice
@@qstmrk8004 I think that turning story mode into a full fledged JRPG is one of the best innovations the genre has ever seen. It's a smart way to introduce and teach the game to new players.
Get the fan translation of Puyo Puyo Chronicle, if you can. The game has a full adventure that uses a great concept of Puyo battling against groups of enemies. I like it over Puyo Puyo Box's Quest Mode.
I will forever love Puyo Puyo Tetris1/2 (those are the games I only have😢)
im just gonna say it, puyo puyo should have an anime adaptation, something similar to parappa the rapper
Puyo Puyo: Match 4 Tetris: Match Full Row
the lack of crossplay is awful if there was crossplay, I'd actually get Xbox Live Gold again But nahhhh, when I get Xbox Live, I can only either: 1. Sit in the dead Puyo Puyo Champions lobby 2. Sit in the dead Puyo Puyo Tetris 2 lobby god damn I wish xbox puyo puyo wasn't as dead
I think the lack of cross play is one of the biggest problems for the series, having to buy the same game for different platforms. How it would be implemented, I have no idea. The game might have to be reworked in a certain infrastructure, or engine that would allow for cross play to be feasibly possible, little do I know about how cross play works. I wish it could be the norm.
Solution: play other puyo puyo games for offline. Play the one that was made for online for online
@@kaedenlee7760 The playerbase on Champions has decayed quite badly over the years. And forget about tournaments entirely at this point. I do think we need some kind of fresh start to reboot the scene. And I think crossplay has to be step 1.
It's too bad the future of the franchise depends on the success of Puyo Puyo Puzzle Pop. I may be more of a Tetris guy, but doing that, especially with an Apple Arcade exclusive game, couldnt be a much worse idea. And it sucks too. Seeing that I've recently bought Puyo Puyo Tetris 1 and 2, I wanted to get into Puyo Puyo. Now, if what is said to be true, I (and many other Puyo Puyo players) might not ever see a localized game in the west in the future.
I personally think that the best way to gain an audience in the west isn't just having a story mode, but making something with some SERIOUS story focus, to an extent that content creators have not just interesting potential for videos, from the standpoint of being a beginner themselves, but that a full series is feasibly from the standpoint of the creator. Not just little blurbs from Puyo Pop Fever, not just a short story with a convenient end, I mean a full saga, perhaps have some smaller non-puyo puyo element to pad it out and make it less repetitive, or even something like starting out with only 2 colors and upping color count over time, or SOMETHING to make it substantial enough to make it a watchable, AND playable game even outside competitive play... The quality of the writing would be the most important part because we already know the gameplay works, we already know the gameplay is fun, and we already know how much the west values good storytelling. Use story as that foot in the door, or trojan horse, to get people hooked on the gameplay.... and from there just make sure any future releases at least have some story, and make sure that whatever story is there doesn't suck, even in any multiplayer focused games
@@RevvyTeva I think you're describing Chronicle!
@@missingno_fgc What are you talking about? A lot of fans actually hate Chronicle's writing.
@@luxie451 Turning the story mode into a full JRPG is that substantial experience, going above and beyond simple versus stages with VN cutscenes in between. I think it's the best innovation the genre has ever seen to make the game more approachable for newcomers.
@@missingno_fgcWas the RPG mode worth the one-note character writing and mediocre world building? Because fans certainly didn't think so.
brO APPLE ARCADE WHAT?! HOLY SHIT I cannot physically believe what the hell my GOD what the fFUCK
Just because I wanna make you scream I'm gonna say that "exclusivity" is good because it allowed Sega to trick Apple into giving them a bunch of money and time to make a really big new Puyo Puyo game while using their failed platform as a closed beta while they continue to develop and add new cool features. So now when the game gets ACTUALLY released it can do so with a massive set of features while making a huge splash because people literally do not know this game exists (note how Sega has not marketed it at all yet. Why would they? It's not out yet.). It will just suddenly be a super fancy new Puyo Puyo game coming out on all platforms, all on Apple's dime.
@@superfightman2053 It's not like Sega is a struggling small indie company in need of outside help from Apple. They could've made that game at any time, they could've done it several years ago.
person who wants to get into puyo puyo once they found out puyo puyo has an actual world behind it, this is just sad :(
I won't be surprised if puyo puyo dies obviously Sega doesn't have faith for the series because why bother the series literally tetris but with anime characters I heard about the series because Sonic was added wish was cool but if I'm being honest puyo puyo has no future
Puyo Puyo is so much more than just "tetris with anime characters"... but if that's all Sega ever markets it as, then I guess that's all audiences will ever see it as.
I have the game on all platforms
As much as I love Tetris, Tetris does not belong in the world of Puyo Puyo and as much as I love Puyo Puyo, Puyo Puyo does not belong in the world of Tetris.
Well, I won't say there's NO reason not to do cross play, indie devs and such may not be able to afford the server costs and dev time/ability that needs, now puyo puyo has no reason, but for smaller devs , just using the standard servers from the platform you play on usually is a good enough compromise I WILL say cross play should be standard though
@@DeitySkullKid Sega isn't exactly a struggling indie developer with no budget.
I think it would have been worth mentioning that many Apple Arcade games are re-released as Switch games with more features later on after the Apple Arcade contract ends, I think SEGA released an unfinished version of PuyoPuyo Pop on the Apple Arcade to get money from the contract before eventually re-releasing a real version of the game years later.
@@Goombario37 None of Sega's Apple Arcade exclusives have ever been ported to another platform. In my last video I pointed out how Chu Chu Rocket Universe has already been delisted, and still no port, so it's actually just lost media now.
As a Tetris mane who doesn't really care about Puyo Puyo other than that I just love puzzle games in general I have not purchased or played Puyo Puyo Tetris 2. The novelty had warn off. I never fully got into it back when it was called Dr Robotnik's been being machine and I still prefer other puzzle games. I do actually own a copy of Puyo Pop Fever on GameCube but I hardly play it.
Lets hope for Puyo Puyo Puzzle Pop to release on console, PC, Android, and it to not be on Apple arcade for iOS
I think Puzzle Pop is an amazing game which makes it suck even more that it's stuck on Apple Arcade. I'll keep paying my Puyo bill, but I know people trying to get into the series probably won't, which is unfortunate.
They didn't even attempt to sell a full-fledged and stand-alone puyo puyo game outside of Japan. That's a real shame. I wish I could at least check if Puyo Puyo really doesn't work internationally.
The sad thing is, it's clear Sega doesn't have faith in Puyo Puyo to sell on its own... and they're kinda right Puzzle action games like Puyo and Tetris are, unfortunately, pretty niche these days, and there's basically no way to make one and profit from your venture And under capitalism, profit is everything
Apparently there was a cut to you dying to Raffina
There were many, many, many deaths over the course of this run.
That's not all the Puyo Puyo we got in the West. There was also one on PSP and two re-releases from the Sega Ages line of games on the Switch. A series that would end abruptly a couple of years later for whatever reason.
The PSP version of Fever 1 did get released in Europe, but I covered Fever 1. The PSP versions of Fever 2, 15th, 7, and 20th all remained JP-only. Ages was post-PPT's localization, and was just rereleases of games we already had.
I knew about Puyo Puyo after PPT came out, but it wasn't my first game... my first game was PP7 (the fan-translated version), and it was my favorite one for a loooong time, afterwards I played a lot of the other games, mostly 20th, and I loved it. I got PPT2 on Steam, tried playing online, only got matched like, once every 15 to 30 minutes, and it was with only Tetris players. Man, do I hate that Sega doesn't have faith on Puyo Puyo enough to make more games, even though it's really a one-of-a-kind game. Makes me really sad :(
You glide along the topic, but I think you need to speak, a little more artsy. I liked your “those not in the know.” Edit: And your “don my tinfoil hat.”
I got excited and purchased puyo Tetris 2 and I tried to play online and I have never even got the chance. The matchmaking was a forever loop and was disappointed.
Puzzle pop really hurts me because the game looks so good and awesome but it's just wasted on a platform that doesn't even work. At a point where puyo puyo REALLY needs an actual game for once... For some reason people are 100% convinced the game IS getting a port to consoles soon despite sega never saying a word about it, and they get mad when i tell them it's unconfirmed and they shouldn't just blindly believe it will happen haha
I gave up on puyo years ago when it was nearly impossible for me to find opponents on puyo esports (steam). This series deserves so much better *sigh*
last year i played madou monogatari hanamaru daiyouchiyenji and really liked it and bought champions and PPT2 just to have my dreams crushed... thanks for the vid cause i surely thought i was missing something, though the PuyoVS client is cool
Crossplay? I think 7 had something like that (though I could just be remembering wrong), where someone playing the DS version could connect to someone playing the Wii version and vice-versa. Honestly, I'm not THAT big a fan of Puyo Puyo, though I do occasionally come back to PuyoVS and Puyo Puyo 20th Anniversary. I know more about Puyo than I do Tetris. I just came here, but I've gotta say, I actually really enjoyed watching this vid! You should keep making more stuff like this!
@@jaru4564 Oh yeah, I completely forgot that was a thing! That was only Nintendo<->Nintendo though, so it's not quite the same.
@@missingno_fgc Yeah, I guess not. I just felt like pointing it out.
@@jaru4564 I'll give you points for remembering a fun bit of trivia, because I'd completely forgotten!
Lucy holding a puyo is what originally attracted me to this video And i love the symbolism behind it as well
Really strong video - genuinely got me to pick up Champions on Steam. (To be honest, I didn't even know it *had* a Steam release, lmfao) I'll admit, I at first fell into the group of "just wanted to play Tetris" (I knew what Puyo was before, I just liked Tetris more), but I've grown to respect Puyo a lot more over the years. It's a very strong puzzle series that, given its legacy and roots in the entire franchise, absolutely deserves better. Here's hoping. Gotta keep that torch lit, and shit, I'm gonna do my best to keep it aflame, too. Puzzle games deserve so much better, man.
The English Translation for Chronicle dropped a few days after i had nasty spine surgery. Was still learning to walk properly again and couldn't sit up without horrible pain, but u bet your ass I got that patch installed to my 3DS. It is my favorite game of my favorite video game franchise. Ally grew to become my favorite character. It was the game i played online up to the moment Nintendo shut down the 3DS online servers. I'm thankful i can still do the Raid Battle via local multiplayer... only issue is that requires other people who have the game lmao! I'm always willing to introduce new people to the game.
I was always more into the classic games with it’s art style. I’ll happily play Sun on my Saturn even if I never see some kind of tournament. (They have them for classic fighters I don’t think it would be wrong to have them for this or Tsu)
16:56 Hi! I’m an Xbox player! I grew up watching my mom beat Dr. Robotnik’s Mean Bean Machine over and over again, and my first attempt to play Puyo Puyo seriously was with the first PPT on Steam. Nowadays I don’t own a Windows computer or any console other than my Xbox Series S, so I’ll just play PPT2 and PPC against bots whenever I feel like scratching that itch. I wish I could get more into Puyo Puyo and perhaps play competitively at anime cons but Sega hates crossplay for whatever reason.
I became a puyo fan shortly after PPT came out in the west. a UK-based community sprouted around it and i was one of the earliest people that was a part of it. SEGA europe pushed competitive ppt quite hard here in the UK for a while, and I was part of hosting multiple tournaments for it. being forced to play pvt always irked me, especially as puyo just doesn't fare well against tetris as a gamemode. puyo is simply much slower than modern tetris is, and sadly i think the idea of mixed vs was doomed from the start because of that. when PPC came out in the west finally, we heavily tried to get people to move to that due to how bad ppt was competitively. the problem is, nobody wants to buy ANOTHER game that has less content. i don't think there were even many western ppc tournaments, they all sticked to ppt despite the flaws, due to nobody wanting to buy the game. then, PPT2 was revealed and to be honest? we were all very excited for it. official puyo accounts were hyping it up for a long time before launch... just for the game to finally come out and it was such a disappointment. even the story mode is a rehash of the last game. and it was MORE buggy somehow?? how did this even happen?? the launch of PPT2 marked the start of puyo burnout for real imo. people were begging sega to just make a standalone puyo game with crossplay, or hell, just add crossplay to ppt2?? sadly, after the launch sega pretty much fell completely silent. ppt2 didn't get many post launch updates (unlike ppt1) the reveal of puzzle pop just... kind of marked the end of people's interest in puyo, i feel. they made it so exclusive a very small amount of people would ever try it (apple users that are actually willing to pay for arcade??). I understand it's for money, they're a business at the end of the day, but I just... think it was a very bad move. speaking of money... puyo puyo quest (the mobile game) actually makes an INSANE amount of money for how little content they actually add. i used to be genuinely addicted to it and spent a depressing amount of money on it myself. for a game about collecting literal pngs. sega doesn't put much effort into making new puyo content because they can do the bare minimum in puyo quest and make a ton of money off it. it's honestly really sad. this entire situation makes me sad, honestly. puyo puyo deserves so much more than what sega does for it, and it's a shame this is where we're at now. i want puyo puyo to thrive both as a casual and competitive game, i really do.
Decided to watch out of curiosity and *immediately* was surprised by the Meteos music.
All this video has done is made me want a Puyo Puyo Tetris 3 now. I want Puyo to crossover with every game possible (It gives me a good excuse to paly Puyo PLUS get other puzzle games a lot of emphasis too, I like having an every puzzle game that I can shift around in when I don't feel like playing Tetris or Puyo anymore. I like that buffet)
I want you to know that this comment wounds me deeply. Even if you don't care about anything else I've said, there's just no purpose in a third game that would be identical to the first two. They already didn't have anything new to add to the second one. We don't need three.
@missingno_fgc puyo puyo Tetris 2 got me more Ess content and I don't think I'm going to get any more Ess content outside of a Puyo Puyo Tetris 3 But also non story shenanagins aside I did like the way it balanced both games a lot as fans of both of them and small minor new modes to go with a new single player campaign is pretty much all Id want anyways. But also I could have sworn you could have just made Versus lobbys for Versus Puyo Only in that game and still gotten people showing up, it just wasn't the Ranked Puzzle League Mode, but then again i liked going for the crossover matches more so i didnt try to do that too much. (I know legit top tier Tetris is stronger but at lower tiers Puyo was probably stronger to a lot of people too... But I can live with that) I did pick up Puyo Champions but going into that games multiplayer and getting instantly 11 chained for four straight matches may have discouraged me from playing more Puyo Champions vs waiting for PPT2 which was more up my alley. I'll probably pick up whatever Puyo comes next, but I aint gonna lie I would rather it be a crossover instead of a pure game only because i do like the room for experimentation in there a lot more than just trying regular Puyo (where my game is struggling to get past 6 chain stairs lol)
@colmecolwag If you want experimentation, take a look at the Anniversary trilogy. I'd say those games were far more experimental than Sega just releasing the exact same game twice.
@missingno_fgc I mean I respect that! But most of those games modes are "Puyo Puyo with a Twist" (which is fair since, y'know, it is a Puyo game and all) but they don't scratch that same itch the way that Swap or Fusion practically felt like entirely new puzzle games (which is why the actual best case scenario is like, PPT x Panel de Pon or something like that to add an entirely different additional layer to mix or something) There are probably more wells in general that you could go into for PPT too (I'd have loved it if they actually had Fever adapted to that, especially adapting that for Tetris too), I just kinda hope it's not a subseries we see discarded forever either, lol Plenty of room for More Puyo in all sorts of forms probably
@colmecolwag There are a number of reasons why Fever just wouldn't work in Tetris. And I'm certain Sega knew this, which is why they didn't even try to include it. The Fever Gauge is built around the way that Puyo attacks are slow enough to give the opponent time to respond, while allowing for that response to build several meter at once if they use a full chain. Tetris's pokes are so quick you often can't offset them at all, and even if you could, you'd only build one meter. Fever is a game of footsies, and its unique brand of footsies can only work in Puyo, as it was designed for. Lucky Attack has zero room for opponent interaction. Garbage wouldn't do anything to it, so you'd actually just have to not give it an active tray at all - which we already learned from Transformation is a very bad idea because it's literally Void Hole. It doesn't scale at all either, which means it has no endgame. And then dropsets obviously just can't exist, there's no equivalent.
I remember hearing that 15th was heavily considered being localized, skipping over Fever 2 here, but for whatever reason they axed the idea. I wonder how things would be different if they did end up localizing the game.