- 129
- 162 260
Real Biased Gaming
United States
เข้าร่วมเมื่อ 28 ต.ค. 2012
My name is James Kemp. A middle school teacher by day and gaming enthusiast by night. I teach resource room math in the Pacific Northwest. You could call this my creative outlet.
Real Biased Gaming is an opinion and discussion focused gaming channel. If you want in-depth commentary on storylines, gameplay, cinematography, multiplayer and single player experiences through reviews, impressions, reactions and opinion videos, then this is the place. I play anything from role playing games, First person shooters, real time strategy, to sports games, and even the occasional puzzle game. Thanks for watching.
Real Biased Gaming is an opinion and discussion focused gaming channel. If you want in-depth commentary on storylines, gameplay, cinematography, multiplayer and single player experiences through reviews, impressions, reactions and opinion videos, then this is the place. I play anything from role playing games, First person shooters, real time strategy, to sports games, and even the occasional puzzle game. Thanks for watching.
Stop Saying We "Escape" Into Games! Only The Unhealthy Do That
Streamer's Diary: Gaming News, Biased Opinions
SHARE YOUR BIASED OPINIONS
In response to all the politics and social issues about and around many of our favorite hobby and passtime (video games FYI) i have witnessed many use the argument "this is an escape from X". I am here to say that is dumb!
Let us discuss.
Twitch: twitch.com/realbiasedgaming
twitter: realbias
website: realbiasedgaming.com
Thumbnail by: Havvmoore
SHARE YOUR BIASED OPINIONS
In response to all the politics and social issues about and around many of our favorite hobby and passtime (video games FYI) i have witnessed many use the argument "this is an escape from X". I am here to say that is dumb!
Let us discuss.
Twitch: twitch.com/realbiasedgaming
twitter: realbias
website: realbiasedgaming.com
Thumbnail by: Havvmoore
มุมมอง: 42
วีดีโอ
Real Biased Podcast ep. 10 w/Nerdragefitness: Valve Censorship, MS Buys Github, and MORE
มุมมอง 156 ปีที่แล้ว
Real Biased Podcast #10. A podcast featuring small streamers and their opinions on video games and video game news. DOWNLOAD the podcast here: www.realbiasedgaming.com/ (website is a WIP) Big thanks to Argofox for the music! Thumbnail Credit: Havvmoore Nerdragefitness: www.twitch.tv/nerdragefitness N3rdragefitness RBG twitch.tv/realbiasedgaming realbias Discord: discord....
Boycotting Games Is Healthy. Change My Mind
มุมมอง 296 ปีที่แล้ว
Streamer's Diary: Gaming News, Biased Opinions SHARE YOUR BIASED OPINIONS Boycotts, help yourself be a better person and be willing to cut things out of your life. Like, for example, certain video games from companies that lie to us. hmmmm Twitch: twitch.com/realbiasedgaming twitter: realbias website: realbiasedgaming.com Thumbnail by: Havvmoore
Steam Goes HANDS OFF On Censorship
มุมมอง 916 ปีที่แล้ว
Streamer's Diary: Gaming News, Biased Opinions SHARE YOUR BIASED OPINIONS Steam is hands off from now on. You are fully grown, gamers. No more hand holding and coddling, time to face the real world! But is this hands off approach really a good thing for gamers? Twitch: twitch.com/realbiasedgaming twitter: realbias website: realbiasedgaming.com Thumbnail by: Havvmoore
Real Biased Podcast ep. #9 w/hebbiejebbies and Icycruzzy: Mobile gaming, Bungie in China, and MORE
มุมมอง 156 ปีที่แล้ว
Real Biased Podcast #9. A podcast featuring small streamers and their opinions on video games and video game news. DOWNLOAD the podcast here: www.realbiasedgaming.com/ (website is a WIP) Big thanks to Argofox for the music! Thumbnail Credit: Havvmoore HebbieJebbies: www.twitch.tv/hebbiejebbies HebbieJebbies IcyCruzzy: twitch.tv/icycruzzy theaverageicy uplay: crab_withakn...
What Rights Would You Give Up To Be A Pro?
มุมมอง 1156 ปีที่แล้ว
Esports. The fame. The money. The glory. Many of us have dreams about making it big in the gaming industry. How far would you go to make that happen? What would you sacrifice? DISCUSS. Twitch: twitch.com/realbiasedgaming twitter: realbias website: realbiasedgaming.com Thumbnail by: Havvmoore
Real Biased Podcast ep. 8 w/FioraBunny and HebbieJebbies: Women in BF5, OWL Workload, And More
มุมมอง 176 ปีที่แล้ว
Real Biased Podcast #8. A podcast featuring small streamers and their opinions on video games and video game news. DOWNLOAD the podcast here: www.realbiasedgaming.com/ (website is a WIP) Big thanks to Argofox for the music! Thumbnail Credit: Havvmoore Fiorabunny: www.twitch.tv/fiorabunny FioraBunny HebbieJebbies: www.twitch.tv/hebbiejebbies HebbieJebbies RBG twitch.tv/re...
Total War Warhammer 2 Resurgent Patch Notes Highlights. Covered And Discussed
มุมมอง 336 ปีที่แล้ว
The Norsca are finally here. After a 6 month delay Creative Assembly has finally released the Resurgent patch for the Mortal Empires campaign in TWW2. I share some opinions on the patch changes. Lets discuss! Twitch: twitch.com/realbiasedgaming twitter: realbias website: realbiasedgaming.com Thumbnail by: Havvmoore
Real Biased Podcast ep. 7 w/Hebbiejebbies. Hackers Get Jail Time, Game Design vs. Bugs, And More
มุมมอง 56 ปีที่แล้ว
Real Biased Podcast #7. A podcast featuring small streamers and their opinions on video games and video game news. DOWNLOAD the podcast here: www.realbiasedgaming.com/ (website is a WIP) Big thanks to Argofox for the music! Thumbnail Credit: Havvmoore HebbieJebbies: www.twitch.tv/hebbiejebbies HebbieJebbies RBG twitch.tv/realbiasedgaming realbias Discord: discord.gg/DKXUH
Frostpunk GOTY Don't @ Me
มุมมอง 326 ปีที่แล้ว
Streamer's Diary: Consistent, Analytical, Biased This game has completely blown me away. What an entry into my gaming library! I could not recommend it more. What are your thoughts? Twitch: twitch.com/realbiasedgaming twitter: realbias website: realbiasedgaming.com Thumbnail by: Havvmoore
6 Things I Learned The Hard Way In Escape From Tarkov
มุมมอง 1496 ปีที่แล้ว
Streamer's Diary: Gaming News, Biased Opinions, Adroit Analysis This is a short and simple guide for players to get into the game from someone that doesnt have 6 million roubles and can't always run into a raid and expect to get 10 kills. If you are not that great at this game, well, I can relate. If you are getting into or are thinking about buying into Tarkov, you have probably watched some s...
Narrative In City Builders: Why Frostpunk Is All Time
มุมมอง 566 ปีที่แล้ว
Streamer's Diary: Consistent, Analytical, Biased Frostpunk is an amazing city builder made even better because of the compelling narrative woven into the core of the gameplay. How far did you get into the game? Do you agree that it is exceptional? Share your thoughts below. Twitch: twitch.com/realbiasedgaming twitter: realbias website: realbiasedgaming.com Thumbnail by: Havvmoore
OWL Bans "FU" Jerseys
มุมมอง 166 ปีที่แล้ว
NEW SERIES! Consistent, Analytical, Biased. Is having a Jersey with your teams initials as "FU" just immature and we need to take serious action to ban such behavior? Or is Blizzard trying to hard to be a controlling parent? Biased Streamer Diaries is a daily/weekly place for discussion of current games and gaming events. For more depth and other streamers real biased opinions check out the pod...
God of War: Lets Look At The Magic In This World
มุมมอง 116 ปีที่แล้ว
God of War: Lets Look At The Magic In This World
God of War Feels Like The Last 3 AAA Titles I Played
มุมมอง 166 ปีที่แล้ว
God of War Feels Like The Last 3 AAA Titles I Played
Real Biased Podcast w/SIMAS and Masterofpwnage: Warranty's, Halo Online, and Red Dead Redemption 2
มุมมอง 96 ปีที่แล้ว
Real Biased Podcast w/SIMAS and Masterofpwnage: Warranty's, Halo Online, and Red Dead Redemption 2
Real Biased Podcast w/JCexe: Game Difficulty, Warmind And Anger At Unfinished Games
มุมมอง 156 ปีที่แล้ว
Real Biased Podcast w/JCexe: Game Difficulty, Warmind And Anger At Unfinished Games
Real Biased Podcast w/ItsaMobiuslife and Masterofpwnage2: Are SP Campaigns Dead? Witcher 3 TV
มุมมอง 606 ปีที่แล้ว
Real Biased Podcast w/ItsaMobiuslife and Masterofpwnage2: Are SP Campaigns Dead? Witcher 3 TV
Real Biased Podcast w/MasterofPwnage2: Warcraft 3 Updates And Loot Boxes
มุมมอง 96 ปีที่แล้ว
Real Biased Podcast w/MasterofPwnage2: Warcraft 3 Updates And Loot Boxes
8 Things I Learned The Hard Way In Battletech
มุมมอง 79K6 ปีที่แล้ว
8 Things I Learned The Hard Way In Battletech
Real Biased Podcast w/IcyCruzzy: Griefing, Overwatch League, And Racist Streamers
มุมมอง 256 ปีที่แล้ว
Real Biased Podcast w/IcyCruzzy: Griefing, Overwatch League, And Racist Streamers
Real Biased Podcast w/Masterofpwnage2: Sea of Thieves, GOTY, and GOAT Game Mechanics
มุมมอง 256 ปีที่แล้ว
Real Biased Podcast w/Masterofpwnage2: Sea of Thieves, GOTY, and GOAT Game Mechanics
MEGA TILTING Kingdom Come: Deliverance. Real Biased Stream Highlights
มุมมอง 336 ปีที่แล้ว
MEGA TILTING Kingdom Come: Deliverance. Real Biased Stream Highlights
Real Biased Review - Kingdom Come Deliverance
มุมมอง 846 ปีที่แล้ว
Real Biased Review - Kingdom Come Deliverance
TW:W2 Reprisals Opt In Beta PTE Patch Notes And Instal
มุมมอง 1357 ปีที่แล้ว
TW:W2 Reprisals Opt In Beta PTE Patch Notes And Instal
Biased Opinion: Overwatch Sells Sex Like Every Other Pandering Developer
มุมมอง 5907 ปีที่แล้ว
Biased Opinion: Overwatch Sells Sex Like Every Other Pandering Developer
3 Things The Next Great MMO Needs To Have: A Prophecy
มุมมอง 427 ปีที่แล้ว
3 Things The Next Great MMO Needs To Have: A Prophecy
This guy shouldn’t be giving advice to anyone. “Brace 5 times a match or you’re not playing right”. It’s basically impossible to go bankrupt in this game, but with that advice i can see how you would.
I had a great one with i had too much tonnage so had to make small 50 ton mechs after i focused on 80 to 100 ton mechs. Some of the flashpoints are just ehh with having to have light to medium mechs.
Only thing i learned is no matter how much the dicount in a sale.....This shit is not worth a buck!
9:47 PPC are freaking awesome. I see what you did here 🫡
I got the Rougetech mod and it's been a while snice I've played this game and I very much did not remember that this game can be brutal and then with rougetech it makes it more like the tabletop so I got wiped by 1 mech
I'm of the personality type that grinded for heavy mechs before I even dipped my toe into anything even remotely serious. By the time I was doing 1.5/2 skull contracts, I was rolling a Warhammer, an Archer, a Rifleman, and a Firestarter.
#10 use scout/deffender wisely. And another two LRM Archers piloted by tactician (archer is available since beginning and LRM useful for indirect fire). Aim for CT.
Icycruzzy is my favorite not racist streamer
if i remember correctly i always negotiated less pay for more salvage and the salvage i could sell for so much more.
My tips: Evasion is king in lower levels and tonnage. This means "sensor lock" is way more deadly than given credit. Sensor Lock also reduces the locked mech's chance of hitting meaning it is both offensive and defensive. Use a "shotgun" approach to do damage across multiple sections until a weakness can be determined, then immediately use a called shot on the weakened area. SRM's are your friends. **ACTION ECONOMY IS A VERY REAL THING IN THIS GAME** Action economy is a principle used in a lot of tabletop games in order to add or remove challenge. If the player has more actions, they will find it easier. If a player has less actions, things become super hard super quick. This can even apply with a bunch of small turds running about with medium lasers. Unless you can score some good critical damage on a heavier mech it might be more worthwhile to simply remove a smaller mech just to reduce the amount of hostile actions against you. You'll be amazed how much more breathing room you get when you're not having your mech pummeled 3 or 4 times before you do something. **INITIATIVE ROLE IS WAY MORE IMPORTANT THAN YOU CREDIT IT** If you have a mix of light and medium mechs against a lance of heavies, you actually have the benefit here. You have four actions before they can even do anything at all. Using this, you can play with initiative and make your attacks even more devastating. If you send your light mechs on a sprint command on the previous turn with high piloting they will have enough evasion to ignore almost everything, some mediums can also do this. Using this, reserving your attack until initiative 1 means the light mechs can immediately attack AGAIN the next turn before the heavy can do much all anything. This essentially means you get TWO hits against back armor. You can also take the time to whittle or get into better position by exploiting the fact that you have four actions before the enemy gets a single turn in. In some later story missions, this becomes less effective simply because the swarm tactics of the enemy will ultimately reduce if not utterly ignore all the evasion. *_BECAUSE OF THE ABOVE TWO I USUALLY ADOPT A "SPEED IS KING" ATTITUDE WITH THIS GAME_* Primary fire targets. *Do it.* DO NOT spread damage around unless you know you can cripple components in the volley. You aren't forced to upgrade the ship. Plus signs (+) mean a stronger weapon, the more +'s the better. Sometimes better than salvaging certain mech components. You will generally want mixed unit composition; usually in the form of a brawler/tank, calvalry/scout, and long-range support. Scouts can sensor lock and can evasion tank on certain mechs. Sometimes it's just good enough to sprint around like a madman with Vigilance and a ton of evasion just to provide vision on enemy units. Sometimes you can also exploit the EXCESSIVELY aggressive AI into splitting their forces. ALWAYS find a way to split up enemy forces. Usually this can be done by attacking from certain angles. If one approach proved to be bad, find another angle. ALWAYS see what you can do to flank and get rear shots. A medium or light mech can almost certainly blow a hole in the enemy back CT and gib it right from the start. Never underestimate the damage reduction from Guarded/Cover with BULWARK. 40% is nothing to snort at, sometimes it's just better to conserve heat and/or shoot a different target than missing a chunk of damage. Stay together unless you absolutely have to split up due to time restrictions, works with the above tip of splitting enemy fire. You want your full combat capacity on everything that engages you.
Man. great video. Well produced. But its sad to see that such good content and a channel that has put out so many videos doesnt have the aubscrivers it deserves. TH-cam is really tough environment to survive in.
oh lordy " should have up front soaking up damage" ... =/ i think i see why your losing pilots here haha. he does know how the sprint works.. someone teach him about the >>> pips please 🤣
Not "dollars", they are C-bills.
Melee is based
So basically, Pokemon Go players are turned into willing surveilence drones. Got it.
Getting dekker to tactician is key. The sooner you get to sensor locks, the sooner you get to shoot at targets that still can't see you.
Things I learnt the hard way. The AI RNG is way better than mine. The game will stomp all over you from your first mission, causing frustration and potential rage quitting within minutes. It pays to cheat, if you want to enjoy this game. End of rant.
It's called grinding any real gamer should be well versed with the concept. Also flank with the light mechs don't frontal attack with them, waste of time.
Lmao this just popped up on my recommended. >>>Liracy
I appreciate the sincerity of the video. The video is about 5 things he learned the hard way, not "I am an expert, learn from me n00b", so any criticism about giving advice to newbies makes no sense. If that is what you learned, that is basically true. I also appreciate having a new battletech fan in the community. Given the competitive nature of videogames, comments may be more harsh that they should be. If you play tabletop Battletech, things are different. Tabletop is more an excuse to share a cup of coffee with friends and have a good time, not really something to show off "I am better than you" style. I suspect you may like to check the tabletop game and its community. Search "Battletech catalog" and you will see what tabletop has to offer.
* Put 4 medium lasers in a light mech and you have the punch of a PPC with medium range. * Use LRM5. If you wanted an LRM20 for one mech and LRM10 for another, it is better to install 4xLRM5 and 2xLRM5. Same firepower and you do not have the risk of running out of ammo. You can use LRM5 ammo for all mechs with LRM. Slight difference in tonnage and heat. * Some people have AC20 in high regard, but I do not like it. It runs out of ammo very quickly and it is too heavy. * Mechs are defined by 3 things: Armor, speed and firepower (range and damage). There is a trade off between them. * Strong armor means you can expose your mech to fire and make mistakes without paying a high price. * Speed makes your mech harder to hit. * Firepower. Know the range of your weapons. There is an optimal distance to fire. * Fast light mechs serve as spotters for mechs using LRMs. You hide the LRM mech where enemy cannot see it. Send the light mech running fast to see the enemy. Fire LRMs upon enemy. * For physical attacks, big mechs hurt more than light mechs. Punches, kicks, charge attacks, etc. * Do not use many types of weapons. You have the risk of running out of spares or ammo. * There is a tabletop game that you may like. "Battletech a game of armored combat" and "Battletech beginner box". Beginner box has simplified rules and 2 mech miniatures. The other one has 8 miniatures. There is also a book called "Mechwarrior destiny" to add very simple role play game rules to make tabletop game more engaging. It has lots of pregenerated characters and missions. To convert from Destiny to tabletop, just multiply armor by 3 and movement by 2, and that is it. It has a table to convert character skills to piloting and gunnery skill.
“Take your time in Detroit” Excellent advice
I just got this a few days ago and one thing i can say is don't rush off from the starting area so fast. My mistake was right after i got the argo i upgraded the hell out of it and hualed ass to another area of space owned by a different faction. I was winning the fights but at a considerable cost. With only 6 mechs 2 of which were light and seemed to get instat killed the minute things get hot, I was only BARELY able to get back to the starting area. I basically underestimated those skulls that indicate difficulty. Never again. I'm back in a 1.5 skull area and building up my stock of parts (i couldn't even fully equip my mech by the time i got back lol). I think i'll be able to start the story mode again in a bit.
I just realized that a lifetime of fandom has rendered my cherished baby of an IP as inaccessible to newbies. Jesus, I max out my hires right away. I rearrange to the slots, I know the weapon systems and gear threshold… this is kinda like why I love this game but I am now really seeing it from the other side. It leans into prior knowledge
Thank you. Your video, plus the many comments below, were a good source of information. I'm currently around 10 hours and the suggestions by you and others have me new perspective.
"PPCs are freakin' awesome." And it was at that point I knew to take everything he said for a grain of salt. XD
PPC's should be awesome - if they are not in this game then it is not a true transposition of the 'real' game to the digital arena.
@@dallassukerkin6878 In this game they generate a lot of heat and don't do enough damage to justify using them in most builds. Their one saving grace is they do stability damage while lasers don't but if you care only about raw damage that means little.
@@Acesahn Thank you very much for the detailed insight into the 'conversion' differences, Ace :salute:
@@dallassukerkin6878 For the record, I try really hard to incorporate them in some of my builds cuz they ARE really cool. Its just... "why debuff and set people up when you can destroy them instead?" becomes the question at end game.
For starters bracing BAD!!! If it's not for a cooling turn because of heat build up you should be shooting. One spare pilot is good but it is all you need to start, That goes for meches as well. No you don't discount melee, just use it correctly, it can save you in some of the high heat areas. thx
ARG Project th-cam.com/video/iZrKLVJ52R4/w-d-xo.html
So just to sum up: Tips 1-4: don't run your company like some sort of game, run it as a business. Make investments (read: missions) that you can feel you can come back from if they go south, but occasionally a risk might equal a payoff. Don't spend more then you earn, and save for if your company is falling on bad times. If your going to upgrade (read refit a mech) do so wisely, as it won't be avliable to you. And always remember that you will need to pay your bills. Tips 5-8: I'm going to go a little more free-form here: Control the battlefeild. Find the best position to occupy and use it. Reposition as needed. Focus fire on priority targets. While both bracing and evasion may seem scary, you can get rid of evasion just by shooting at a target and they all go away if you do enough stability damage to make them unsteady. There are two tips I'd like to make. 1)Remember to share armor between all your mechs. While having a tank is good, armor is a finite recourse. Your tank will run out of it, and structure damage will take time and money to repair. However, armor is free to repair and takes no time. If your good at rotating who's taking damage so that your lance takes as little structure damage as possable, your turnaround time is much improved. 2) Melee is a tactical recourse. While you are right in that you shouldn't be always in melee, it's still quite useful. It deals a lot of stability damage, and you only get heat from the movement your mech made, which makes cooling off very easy (you also are still doing damage, which is a plus). Melee is also a good option to finish something off if you want to save ammo, and takes down vehicles almost instantly. If your doing good armor sharing, chances are you'll have at least one enimey in melee range when you need it.
The starting lance you get is very strong. You can do 2 skull missions with it. I changed the starting mechs to 3 locust, 1 commando and 1 urbie. And also change so you need 5 pieces to make a mech or otherwise its to easy.
Tip #1, get the Argo ASAP then it doesn't matter if you have 4 or 12 pilots (12 is better)
I think youre just bad at the game. Or were during the making of the vid. Its my first playthrough and Im on day 200 easily owning 2 and a half skull missions. You should maybe retitle to "If you keep getting your ass handed to you watch this vid"
Melee is a viable attack option. There a hit and run melee builds that really pack a solid punch. A good melee hit on the back with a laser follow-up really messed up the enemy
"You want to go somewhere like Detroit"..... Ummmmm....you sure about that? It's economy has been on a constant down turn ever since the car manufacturers left. ;-)
And this is why old campaigners from back in the day playing table top have an advantage here We learned these lessons before ( and we had to do all the calculations by hand ) This is not a fps game
1. Law of Battletech lore: Information is ammunation
You PPC is in the wrong place sir ALL weapons except missiles should be installed in the arms if possible for maximum effectiveness 7:09
I beg to differ. If you can fit your loadout in the torso, you can save on weight by removing armor from the arms at very little cost (including the 5% accuracy). Likewise, I often precision-shot the side torsos as a way to disarm (pun intended) and wound the pilot. Saves me a bunch of attacks from the side which would otherwise just destroy the arm first.
I've literally turned battles around tho because of melee. I'm talking 2 mechs down pilots ejected outnumbered 5 v 2 ppc mech arm damaged centurion right arm blown off and I literally had that mech melee 3 mechs to death in a mission and win the day for us while the other mech continued sniper fire with a ppc until its weapon was destroyed then it melee killed 2 mechs... Also close range is bad... Hahaha bs the firestarter was built for close range and if you get your hands on a phoenix hawk and add large lasers to it or heck a snub ppc and jump that bad boy a space or 2 behind an enemy mech... I've cored out much heavier mechs in one salvo with the phoenix hawk more often then I can count by blasting all the back armor
Things I learmned. Keep in with the pirates so you get access to the Black Market. Don't ally with anyone. Marauder with autocannons and a pilot with good guns and tactics = 35% headshot chance! High tactic pilots shoot first. Use initiative to shoot off enemies biggest weapons - then they can't hurt you. Best lance set up is one missile boat, one long range with guns, one short range brawler and a beefy scout.
Somehow it doesn't surprise me that COMPLETELY INVERTING THE INITIATIVE SYSTEM AND TURN ORDER from tabletop changes the effectiveness of melee, given it almost requires the ability to get behind the enemy so you can gut punch them
Move the least important/strategic mech first, and the most important last.
Brace should only be used if you are in the open with no clear line of fire to an enemy, on unstable terrain, or if your mechs stability is threatened. Firing into the rear armor of a mech at close range debuffs it. Bulwark is your friend. Sensor locking is your friend. Using fast scouts with sensor lock is your friend. Morale of mech jocks carry over into the battlefield. .....and many many others
20 months later I really hope that you have learnt by now that 10:50 your comment about Brace here is the exact OPPOSITE of what all players should be doing. Brace should almost NEVER be used in this game and is one of, if not, the worst action to take on your turn except for very specific situations.
@Ishla Corrin Agreed, brace should only be used if your stability is threatened.
The most important thing to know about playing missions in Battletech is EVASION.
Also don't shoot if you have less than a 70% chance to hit the target. Look at the hit% for every weapon; if the average is all below 70% then it is better to evade, get into a better position and cool off your mech.
did you never play any other mechwarrior game before playing this as the info your giving seems like common things anyone that has played any other mechwarrior game at all i mean half of them are merc games and any vet of them knows all this from the start
only real advice you need for any mech game is this always have a balanced lance as in have one scout one brawler(AC-and short range lasers ) and one that stays back and is a missile mech this one thing can save your life also if you have more mechwarriors than you can field then fire the one with the least xp as this will save you about 25,000-30,000 a month as they are not worth just having sit there
My best advice is just do some easy missions to get money. Any time you do a mission without taking significant damage, it is basically free money as you can jump into another mission with no wait time.
I did something like 10 easy pay missions before I even did the campaign missions. I took 7-10 years of game time to finish all the campaign missions.
1 thing I learned is that I knew how to play battletech years before this game came out.
Tabletop battletech rocks!
If you're melleeing in a battle 4 times or more, and you're not tanked out, then you're doing it wrong. build a mech for mellee. use it, sprint when you can't attack, use it as a dodge tank.
“Know you enemy” doesnt know what the pilot classes mean. Instantly means you dont know what you are doing either and your video sucks. Do research before you make video
Well, I used meele a lot with 2 firestarters. Even brought down heavy tanks.