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Copperfrog
Canada
เข้าร่วมเมื่อ 3 ก.พ. 2008
Five Leagues from the Borderlands - Turn 2 - Into the Mountains
In the second turn we continue our adventure and land in the new region. We find our first contract as it takes us to a new location.
I will walkthrough a full campaign turn and how to navigate through all the stages with an encounter. This will serve as an aid to all new players and those who would like to understand the games mechanics.
Resources
Five Leagues from the Borderlands - Rule book
www.modiphius.net/products/five-leagues-from-the-borderlands
Map software used was the free version of Inkarnate
inkarnate.com/
Character and Campaign sheets by Kristoffer Grannas
docs.google.com/spreadsheets/d/1AZItDQTOTp_eYvvMfKYBYtvmpLlYabhQNfvOZ8W9WAU/edit?usp=sharing
docs.google.com/spreadsheets/d/1YSAl3vGM10HiYluCSJq18yaElTI7-KH8X8LCLwILrwg/edit?usp=sharing
Music
Ethereal Relaxation by Kevin MacLeod
Link: incompetech.filmmusic.io/song/8719-ethereal-relaxation
License: filmmusic.io/standard-license
Dragon and Toast by Kevin MacLeod
Link: incompetech.filmmusic.io/song/3673-dragon-and-toast
License: filmmusic.io/standard-license
I will walkthrough a full campaign turn and how to navigate through all the stages with an encounter. This will serve as an aid to all new players and those who would like to understand the games mechanics.
Resources
Five Leagues from the Borderlands - Rule book
www.modiphius.net/products/five-leagues-from-the-borderlands
Map software used was the free version of Inkarnate
inkarnate.com/
Character and Campaign sheets by Kristoffer Grannas
docs.google.com/spreadsheets/d/1AZItDQTOTp_eYvvMfKYBYtvmpLlYabhQNfvOZ8W9WAU/edit?usp=sharing
docs.google.com/spreadsheets/d/1YSAl3vGM10HiYluCSJq18yaElTI7-KH8X8LCLwILrwg/edit?usp=sharing
Music
Ethereal Relaxation by Kevin MacLeod
Link: incompetech.filmmusic.io/song/8719-ethereal-relaxation
License: filmmusic.io/standard-license
Dragon and Toast by Kevin MacLeod
Link: incompetech.filmmusic.io/song/3673-dragon-and-toast
License: filmmusic.io/standard-license
มุมมอง: 1 380
วีดีโอ
Five Leagues from the Borderlands - Warband and Campaign build - Turn 1 - The Arrival
มุมมอง 2.5K2 ปีที่แล้ว
I will walkthrough a warband build and how I created my characters. I will also walkthtough setting up a new campaign step by step. In the first turn we start our adventure and arrive in the new region. Resources Five Leagues from the Borderlands - Rule book www.modiphius.net/products/five-leagues-from-the-borderlands Map software used was the free version of Inkarnate inkarnate.com/ Character ...
Five Parsecs from Home - Campaign Turn 7 - The Director
มุมมอง 2942 ปีที่แล้ว
Our Heroes take on the final quest mission, in a race against time they must defeat the director to end the experiments once and for all. This is the final chapter in this campaign, I would like to thank you all for following on this journey. As always any feedback is appreciated as I'm always looking for ways to improve. Campaign is based on Five Parsecs From Home 3rd Edition End of the Era by...
Five Parsecs from Home - Campaign Turn 6 - Killing Floor
มุมมอง 3222 ปีที่แล้ว
Our Heroes take on another quest mission, taking them one step closer to the finale. They leave planet for the first time in their campaign together and drive head first in their toughest missions yet. Campaign is based on Five Parsecs From Home 3rd Edition Anguish by Kevin MacLeod Link: incompetech.filmmusic.io/song/3373-anguish License: filmmusic.io/standard-license Serpentine Trek by Kevin M...
Five Parsecs from Home - Campaign Turn 5 - The Quest
มุมมอง 3362 ปีที่แล้ว
Our heroes obtains their first quest mission and are working towards discovering the secrets of the research being conducted by the Unity at this location. Clash Defiant by Kevin MacLeod Link: incompetech.filmmusic.io/song/3510-clash-defiant License: filmmusic.io/standard-license Sincerely by Kevin MacLeod Link: incompetech.filmmusic.io/song/5033-sincerely License: filmmusic.io/standard-license
Five Parsecs from Home - Hardline Syndicate Campaign Turn 4 - The Delivery
มุมมอง 4172 ปีที่แล้ว
Our heroes perform a patron mission to deliver sensitive information and also make a key discovery. Clash Defiant by Kevin MacLeod Link: incompetech.filmmusic.io/song/3510-clash-defiant License: filmmusic.io/standard-license Sincerely by Kevin MacLeod Link: incompetech.filmmusic.io/song/5033-sincerely License: filmmusic.io/standard-license
Five Parsecs from Home - Hardline Syndicate Campaign Turn 3 - Transponder Code
มุมมอง 9033 ปีที่แล้ว
Our Heroes receive an opportunity mission on Pane in the Scar'an Expanse. The Hardline Syndicate must face a familiar foe in a conflict in order to end the blockade once in for all. Virtutes Instrumenti by Kevin MacLeod Link: incompetech.filmmusic.io/song/4590-virtutes-instrumenti License: filmmusic.io/standard-license Hitman by Kevin MacLeod Link: incompetech.filmmusic.io/song/3880-hitman Lice...
Five Parsecs from Home - Hardline Syndicate Campaign Turn 2 - The Blockade
มุมมอง 9313 ปีที่แล้ว
Our Heroes deal with the blockage on Pane in the Scar'an Expanse. The Hardline Syndicate are still looking for a ship they can use to escape as they are chased by various rivals. Virtutes Instrumenti by Kevin MacLeod Link: incompetech.filmmusic.io/song/4590-virtutes-instrumenti License: filmmusic.io/standard-license Hitman by Kevin MacLeod Link: incompetech.filmmusic.io/song/3880-hitman License...
Five Parsecs from Home - Hardline Syndicate Campaign Turn 1
มุมมอง 1.6K3 ปีที่แล้ว
Our Hero take on their first mission on Pane in the Scar'an Expanse. Hardline Syndicate are left looking for a ship they can use to escape the planet. Virtutes Instrumenti by Kevin MacLeod Link: incompetech.filmmusic.io/song/4590-virtutes-instrumenti License: filmmusic.io/standard-license Hitman by Kevin MacLeod Link: incompetech.filmmusic.io/song/3880-hitman License: filmmusic.io/standard-license
Five Parsecs from Home - Campaign Intro
มุมมอง 1.1K3 ปีที่แล้ว
Five Parsecs from Home introduction to the crew and setting the stage to where the campaign begins. Virtutes Instrumenti by Kevin MacLeod Link: incompetech.filmmusic.io/song/4590-virtutes-instrumenti License: filmmusic.io/standard-license
Let me know which to paint next
มุมมอง 2710 ปีที่แล้ว
Day 19 almost done the unit, i would like to know which models you would like me to paint next. 1. Behemoth - character warjack 2. Unit of Kayazy Eliminators 3. Manhunter - female variant.
July Painting Challenge Day 16
มุมมอง 1410 ปีที่แล้ว
Update on progress with painting as well as daily question answered
July Painting Challenge Day 14
มุมมอง 1010 ปีที่แล้ว
Update on painting the pants as well as start the brown base coat.
One question, is there any kind of player aid you use for warband creation? it seems like a lot of page flipping to me.
Wow, an almost all-female crew? Lol. That’s gonna be fun. :) Big arid desert planet with 510 billion people? Whoa! Are they mostly subterranean mega cities?
Successful lol victory yes a wouldn't say successful lol
ouch, sucks to lose hey. Nicely done video.
Was there more of this somewhere?
No not yet life took over and maybe a while.
THis is by far the best playthrough of Five Leagues from the Borderlands!! Slow, detailed and engaging. Kill to know what's next for Athena and her crew!!
Nice use of images to tell the story. I liked how you used still pictures and added vfx on top of it while narrating It can be a pain to add vfx in videos with a shaky camera hahah Makes it 3x harder on my battle reports 😆
Hi! What is the model ship you are using and is it compatible with 28mm figures?
Search for Shuttle Alpha www.2nddynasty.com/?page_id=200 they are 28mm 3D printable spaceships
@@COPPERFR0G Thanks' Just what I'm looking for
Thanks for the share. Entertaining and informative. Hopefully you find time and energy for more episodes.
Summer time is always a challenge but I plan to do some more just need to find time
Came late to the campaign and have enjoyed it over the last few days. I would like it if you expanded it.
Thanks, I'm currently working on the 5 leagues to borderlands right now but may come back and expand it.
What program did you use to auto generate your planet?
I used sectorswithoutnumber.com/ to auto generate planets and systems in my campaign.
Brutal but awesome! When is the next turn?
Not sure printing terrain and need to paint up the next encounter. The summer season also slows me down a bit due to family stuff but hoping to have it out but end of month.
Wow what a brutal battle. Gonna have to spend a few turns chilling at the campsite before you recover from that one. Almost lost your avatar too. Thank goodness for story points. I guess you could have also used her luck point too. Been playing a campaign co-op with some friends and it's been a blast. I love this game so much
Yeah I still have a contract to finish in the next 3 turns so it's going to be a though couple of turns
Great rep my man! Where are those merc minis from? They look cool.
Nevermind, found them! (star wars legion if anyone else is wondering)
Yes, sorry they where rebels from the start box of Star Wars legion
I rolled up my warband last night and need to now do the map and have my first encounter. Like you I'm fine with random and so anything could happen but that's where the story comes from and it looks like I need to be prepared to run away a lot during the early encounters, ouch! Thanks for your videos, you help explain how to play the game and I like your set up, very nice. Looking forward to the campaign.
Thanks and let me know how your campaign goes when you start playing.
This game is brutal, every bat rep I have watched, no one has won. It seems to me you really start out at a disadvantage with the restriction on the number of ranged weapons you can have and no offensive spells, it's like playing Diablo and Diablo 2 (orininal, not censored) on nightmare to start with level 1 characters, good luck in this adventure, it looks like it is going to being a tough slog forward
The author was honest with the difficulty. If you want to play on the normal setting you pick the first on the encounter list and go up from there. But I like to see my party die so I roll and go with it. The high 70 roll gave me a hard start. He also said to start with patrols it's not so brutal.
Well I'm lucky I only lost one game (on a delve)
That was a tense battle.
The fight was a hard roll to start out. The higher the encounter roll the harder the fight.
I like your style of videos dude, justice quick question, when opening doors etc how do you decide if theres an enemy behind? Do you not deploy as per rules?
Thanks, not for this mission, I housed ruled it. There were token in the room with random numbers underneath and that generated enemies in the room. Since sand runners are melee only I wanted to add that element of surprise.
Great video - well explained and easy to follow.
Thanks, hope it was helpful.
@@COPPERFR0G When is the next installment?
@@zzgrom Working on it, got 3 out of 9 models painted and terrain is built and primed. Hoping to finish building this weekend, filming and editing takes time so best case two weeks from now.
Can't wait to see what's happening next now
Next one should be a good encounter.
@@COPPERFR0G mmm good. And can not wait for the book to come out as well to get my hands on it myself
Wow this is like totally totally random!! 👏🏼👏🏼👏🏼 hard mode on!
Thanks, love your videos as well I been following them.
Just rolled up my first crew last night, next painting up the figures for my crew and I'm good to dive in. In the meantime I'll get my fix by watching your awesome looking campaign, good work 👍🏻👍🏻
Thanks enjoy the journey looking forward to seeing your crew
This looks like another interesting game, I just don't have the time to start another one right now, so I will play vicariously through you :)
I don't have much time either, I'll do my best to keep posting videos regularly
Interesting. So was there no combat encounter this turn because of the weather?
Correct, failing the travel skill check force a camp and the next campaign turn, you must make a new Travel roll. Since there was no encounter there isn't anything to resolve.
@@COPPERFR0G Nice. When does the next chapter come out?
@@lergof0202 Finished painting tonight, I'm playing tomorrow and then video edits all week hoping to have it done by next weekend.
Tough turn! I will miss Yaccar. It seems we are heading for a climax in the story in any case! Would have made for a good sci fi TV season.
Thanks I'm glad you like it, I was going for a story driven campaign.
Interesting AAR and enjoyable vid. Out of curiosity, are you deliberately not using Morale rules for the AI enemies? Seemed odd that none of them ever ran away.
I should have stated that the final battle has fearless enemies, usually I do.
Cool report and narrative style! Following your campaign for sure. may I ask where did you get the scenery?
The scenery for this turn come from various sources, I used a golden felt mat I got off amazon for the sand. The cardboard buildings are from the Infinity codeone Kaldstrom startbox. The green building, garbage bin and lights are from the Marvel Crisis Protocol starter box. The brown building were 3d printed from files on thingaverse as well as much of the scatter terrain, i.e. boxes, arcade, vending machines, etc.
Great series, I did not realize your crew lost so many members, but they did right by them in the end. I do hope you return to this setting after your five leagues..we will need to see more of the crew of the Argus. I look forward to your 5 leagues series, I haven't picked that one up....yet :)
Neither have I, but I'm planning to soon. I may come back to it after.
loved this campaign! Will there be more?
The next one will be Five Leagues from Borderlands
Nicely done.
Thanks hope you liked the campaign
I appreciate these videos as I prepare for my first attempt at this fascinating looking game. I wonder if you have been using precious Story Points on the Injury Table rolls, and you’ve just been super unlucky? The rules for brawling could be more clear. Each enemy resolves its action completely before going onto the next. I know your video is highly edited, but it looks like you allowed 2 sandrunners to gang up on one crew. This can’t happen. A moving character can contact two figures, but then the non-moving character gets the +1 outnumber bonus. Also, each stun marker gives a +1 bonus to their opponent in melee (though the stun marker is removed in the process). Still, brawling seems like a terrible crapshoot, and a true nightmare in such close quarters.
Thanks Tom for the feedback I'll do my best to cover all your points. First of all I house ruled how I would use the Story Points, I didn't want it to change crucial events in the story. If someone died I would not reroll that, I would accept it and recruit someone new. The story points were used more for minor aid like extra credits but I barely used them. I wanted the story to be told from the raw rolls. I also house ruled to start without a ship to make it more difficult for my crew. As for the battle I am going to find a way to represent the rolls in my next campaign since my videos may aid others with learning the game as well as how I tell my story by adapting the various event tables, a lot of this is not seen or understood. It will also bring to light any mistake I make as well. But will need to find a balance in video edits vs content. In round 5 both Harlan and Yaccar get rushed in Melee by two sandrunners each but one at a time. I took the image of them all moving to save on editing every move and fight. Harlan fought two sandrunners one was stunned so Harlan had a +1 in Melee, Harlan won that combat, and rolled over his toughness killing the first sandrunner. He then engaged the second sandrunner in melee and lost the combat roll against and the damage would have killed him so he engaged his luck roll. Yaccar was unlucky has she lost her first combat roll as well as the damage roll killing her in her first melee engagement the last sandrunner just moved. One thing I did forget to do it take the move after winning a melee combat.
@@COPPERFR0G I respect your decision on Story Points, it does make make for a more lethal drama. I don't want to suggest that you put more work into your videos. They are fun, short little vignettes. I really like the use of artwork as backdrops to different elements of the non-battle portions of the campaign. My rules comments were mostly born from just having carefully studied the rules before an initial play. I find them mostly clear, but very nebulous on some points.
I was already debating on adding the rolls to my story to show how the result impact the narrative. I need to find an easy way to display this since I take still shot.
@@COPPERFR0G There is a weirdly-placed box on p.41 that lists a bunch of rules for stuns. The last sentence says that stunned enemies will not move to brawl. I missed this, as did a different battle report video. Makes a big difference when facing brawl-happy enemies.
@@tomjones4878 Thanks I missed that the rules. Look like my crew would have been OK after all.
another good video, it was a tough go for you crew, my crew will toast your loses! Where did you get they ship model? it looks great
Thanks, it's been a rough go. The ship was a 3d model from www.2nddynasty.com/?page_id=200 they haves some great designs and ships can be customized.
@@COPPERFR0G Thanks for the info, unfortunately I don't have a 3D printer
Love your editing and the narrative.
Thanks, lots of retakes as I often mess up, miss pronounce or just have a blank while narrating. I don't have a good voice for it either but I'm sure everyone feels the same about their own.
Just watched all your videos,can't wait for he next episode! Subscribed as well keep up the good work..👍
Thanks for the support, working on the terrain for the next encounter.
Is this 3e? Don’t you start with a ship?
Yes it's 3e, I house ruled that the crew wouldn't start with a ship to make it more difficult.
Your campaign gets more and more interesting, another good video!
Thanks for watching, working on the terrain for the next turn.
Good to see you back with another!
Thanks, I have some terrain to build for the next one. It takes time. Enjoy this one.
Awesome batrep! How large is your game mat in this video?
3x3 ft felt mat to simulate a desert
Looks like the crew might get off this rock at last. Really liking your campaign videos, hope to see more!
Thanks, planning to have another one in December
Enjoying your campaign! Looking forward to more. I’ve been perusing for some gameplay for this rule set to get a feel for how it will be. Always nice to watch and learn mechanics through others.
Thanks, there are others that give you a better sense of the rule set since they will record their dice rolls therefore you can understand how its applied. In my campaign I am trying to give more focus on the story elements that are generate from those rolls.
The crew is progressing nice, good to see you finally have a ship
Thanks, printing the ship as we speak for my next turn.
Loving the battle reports! I was wondering what software do you use to create your videos?
I use Cyberlinks Powerdirector it does the job but some of the effects you really have to put the time in to get them done right and even then I have seen nicer on other peoples videos. Example check out GreyWizardGaming and Great Time with Games they have great effects one uses Filmora and the other Premiere Pro.
Nice report, love the ingame effects...... but did I hear right? 5 rivals???? OMG
Thanks, and yes you heard right, I got 5 Rivals Abandoned Unknown Mercs Unknown Mercs that will follow off planet Pirates Punks
fun narration, only minor quibble is the sfx audio is way loud! can barely here you but then the sfx blow up the speakers! But fun video...
Thanks for the feedback I'll try to fix it in the next release
Ruby Six reminds me a lot of Cara Dune. Very cool.
Yes its actually the stl file from SkullForge called veteran mercenary but we all know who it is
I enjoyed the intro and the models in your crew. What miniatures are you using for them?
Thanks, they are all 3D printed models. SkullForge, Gramak, Unit 9 and Papsikles are the modeler from which I used for my crew.
Can we ditch the spiderman playstation music
Lol yes will change up the music on the next one.
Excellent video!
Thanks again!
Hi, nice to see the 3rd instalment...great story and presentation. You deserve far more views. Keep up the good work. Fantastic!
Thanks for the encouragement, I'm working on the next one.
Just purchased this game and must say its AWESOME! I'm forming my crew and that alone is AWESOME! Subbed and look forward to your endless journeys. Take Care.
Thanks for checking it out, share your crew in the FB if you can I always check.