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Carthage Studios
เข้าร่วมเมื่อ 24 พ.ย. 2024
This will likely not be anything more than one HOI4 video upload ... but if it becomes something more, hopefully it's something good.
HOI4 – Italian East Africa (AOI) Playthrough – Hearts of Iron IV 2024
I was fairly surprised to only find one other AOI playthrough video on TH-cam: th-cam.com/video/0ec0wy4wCVs/w-d-xo.html
As for this Italian East Africa run, I go democratic and puppet Italy themselves!
If you need help beating Ethiopia early game so you can establish the AOI yourself, you can watch my tutorial here: th-cam.com/video/gjPZ6jc8_4U/w-d-xo.html
I have two more Italy videos coming up, so be sure to subscribe if you don't want to miss out on that content.
The first of those videos will be in a new series called "Fixing Their Mistakes," and will be a realistic and cheese-free playthrough of a mostly historical Italy.
For the reason why my generals randomly became Africans, you can find the explanation here: th-cam.com/video/Tab4DV-0tiU/w-d-xo.html
As for this Italian East Africa run, I go democratic and puppet Italy themselves!
If you need help beating Ethiopia early game so you can establish the AOI yourself, you can watch my tutorial here: th-cam.com/video/gjPZ6jc8_4U/w-d-xo.html
I have two more Italy videos coming up, so be sure to subscribe if you don't want to miss out on that content.
The first of those videos will be in a new series called "Fixing Their Mistakes," and will be a realistic and cheese-free playthrough of a mostly historical Italy.
For the reason why my generals randomly became Africans, you can find the explanation here: th-cam.com/video/Tab4DV-0tiU/w-d-xo.html
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HOI4 - Diplomacy Doesn't Matter ... But It Should
มุมมอง 18K2 วันที่ผ่านมา
I'm willing to bet that in your Germany games, you've never done the Molotov-Ribbentrop pact. The reason is probably easy to point out-there is no benefit for the player in doing so and no risk to not doing it. While there are many diplomatic efforts you can take in alt history paths, your diplomatic maneuvers matter very little in a historical game. This is unfortunate. In this video, I point ...
HOI4 Italy - Losing in Ethiopia the Way Paradox Intended - Italian East Africa is NOT Worth It
มุมมอง 5K5 วันที่ผ่านมา
Did Ethiopia continue the second Italo-Ethiopian war on you again past the point of capitulation? Is there even a way to finally win without having to beat the Allies? Yes, there is. And it is beyond painful and not worth it. In this video, I show you the excruciating process to completely beating the Ethiopians. SPOILER ALERT: It's not worth it. If you'd rather watch a tutorial on beating the ...
HOI4 Italy: A Beginners Guide to Winning the Second Italo-Ethiopian War
มุมมอง 1.3K8 วันที่ผ่านมา
Can't seem to beat Ethiopia without them forming a government in exile? It's frustrating and can ruin your Italy run before it even started. In this video, I show you an incredibly simple way to win the war before Halle Selasse "boards the train" and gets you stuck in a neverending war. Need more help? I also created a beginner's guide for winning Operation Sealion that you can watch here: th-c...
HOI4 - The Problem with Puppets
มุมมอง 17K10 วันที่ผ่านมา
A lot has changed about the puppet dynamics in HOI4. The more recent DLC brought some neat dynamics that I think can be applied more broadly. Namely, I think the game needs to give incentives for players to give their puppets more autonomy. Lastly, I take a look at some lack-of-resistance problems in a Democratic country that historically had a lot of resistance.
The Most Egregious Anachronism in HOI4's Trial of Allegiance - Liberation Theology
มุมมอง 9K14 วันที่ผ่านมา
Hearts of Iron IV's previous DLC "Trial of Allegiance", was received incredibly poorly. The Liberation Theology focus in Argentina's tree is either incredibly low effort or Latin American Socialism fan service.
HOI4 Götterdämmerung - New German Focus Tree Review - The Good, The Bad, & The Missing
มุมมอง 3.9K16 วันที่ผ่านมา
Let's take a look at the new Hearts of Iron IV DLC and its changes to Germany. There are a lot of changes that make the game better resemble the history of the time, but there's still quite a bit either missing or misrepresented.
HOI4 Germany 2024 - Operation Sealion Walkthrough for Dummies - Hearts of Iron IV Götterdämmerung
มุมมอง 63519 วันที่ผ่านมา
Do you suck at HOI4?! Is this thumbnail too edgy?! Well, you're in luck. In this video I show you how to defeat the Allies without any of those complicated things like ship, unit template, or plane designs. This one's for you, Cletus. I'm not quite sure how you still haven't figured out how to invade Britain, but then again, you are an average HOI4 gamer. (Sorry for the audio quality on this on...
Where HOI4 Gets the History Wrong - Hearts of Iron IV 2024 Götterdämmerung
มุมมอง 3.7K22 วันที่ผ่านมา
Hearts of Iron IV is an impressive piece of historical simulation, but that doesn't mean it always gets things right. In this video, I talk through just a couple of the anachronisms in this game.
HOI4 America Marines - 2024 Götterdämmerung - Hearts of Iron 4 USA
มุมมอง 2K25 วันที่ผ่านมา
Are American marines overpowered in Hearts of Iron IV? In this video, we win WWII with just 10 marine divisions and deal out insane casualty ratios against Japan and the Axis powers. This is my first HOI4 video so all feedback is appreciated. Please let me know how I can improve the production content and quality.
Nice videos. Keep up the good work!
I know Italian can tan easily, but good golly!
THE ALGORITHM HAS BLESSED THOU
Indubitably. An account this small has no business getting this many views.
If you do a civil war the leader of the opposing side's ideology gets replaced by a randomly generated leader. So Luigi Filomarino is just randomly generated name.
You know what, actually focuses shouldn’t be in the game
There is something that is just cool about reichskommisariats and rump states. Like Italy and germany capitulate but still live on in ethiopia or ukrainanian reichskommisariat etc
more like peethiopia
Bro says france like hes french but regno del sud like the worst texan you know
IDK why but when I'm playing this game, I'm never consistent with pronunciation. If I'm reading the name, I pronounce it like I think it's supposed to be pronounced, but if I'm just saying the name, it comes out like a Texan would say it.
Duuuuuude never has ONCE the thought to turn on allied plans to see what the AI will do crossed my mind... You're like the first person ever to click this button lol
BRO I DID NOT REALIZE YOU BARELY HAVE 500 SUBSCRIBERS YOU'RE BETTER THAN MOST HOITUBERS
Thanks!
Very entertaining thank you I laughed
Absolute skibidi male
9:30 absolutely insane to waste 200pp on naval guy with advisor slots open and not on free trade yet
Actually If you full devolop ethiopia you can do pretty good factory or rubber investment but fighting in ethiopia can be very frustirating. You need more divisions and more equipment also you need to build infrastructure lastly more divisions for micro. Thats why I usually just create Italian East Africa but thats make the ethiopian lands useless. Paradox definetely need to rework this.
But Bulgaria didn’t join the Axis because of diplomacy, and neither did anyone else. It‘s not a coincidence that most Axis minors joined between summer of 1940 and June 1941. because by that point, Germany had become the continental hegemon and there was literally no alternative even just economically. It’s not just the German army that’s unopposed: trade and investment capital on the continent are also now controlled by Germany That‘s also when you see Germany redrawing the maps of Europe at will. Arguably, though, the process starts much earlier, in March 1938: it’s with the Annexation of Austria that Germany starts to become economically and militarily dominant enough to start pulling the minor countries of Eastern Europe into it‘s orbit. And not just them: this is also when Belgium starts to get cold feet about fighting Hitler and starts to pull out of the Alliance with Britain and France. This turn of events will then decisively sabotage the Allied war plan in 1940 and lead almost directly to the Fall of France. It‘s not Britain‘s policy toward Bulgaria that determined the fate of Bulgaria…but their policy toward Germany. Allowing Hitler to rearm and start Annexing chunks of his neighbors is what allows him to inevitably get powerful enough that opposing him becomes unviable, even for erstwhile British Allies. I have no idea how this is reflected in the game, but the decision that should allow you to ally with countries like Bulgaria is definitely the one where you decide to let Hitler have Austria.
I thought aoi would get a small focus :/
I got an idea for RK focus tree that I might make a video of eventually. Certain mechanics of which already exist in the game with the Chinese warlords.
actually I feel you kinda want a mode between historical and non-historical. "Historically Plausable" mode
I remember molotov-ribentropp being actually important at one point in the game because soviet union would do claims on poland and then demand your land or declare war while you are being preoccupied by allies in the west. This was around death or dishonor dlc so long time ago.
Perhaps with Transylvania, they don't accept due to the guarantee of france
You missed the part where PDX devs are lazy af
Another thing I would like for the Soviets to do is to be able to fix their army on their own if you don’t attack them for long enough. Right now the game basically portrays it as the Soviet army being sucky, then the war happens and they learn from it and it gets better. But in reality they were undergoing reorganization in 1941. I wish there was a system where if Germany waits too long to attack then the Soviets will be able to reorganize and launch an attack of their own.
For me Tankette division is much better and cheaper for Garrisoning Ethiopia since Armored Car is much expensive than the pre war tankette
Pretty cool vid. Diplomacy should exist more in hoi4. In my opinion, i believe Paradox could work some more on plausible Alt History Scenarios, like you mentioned in your vid. Stuff like Bulgaria aligning with the Allies or the Soviets aligning with Poland against the Germans makes more sense than Liberia becomes world power. Would also love to see a way of negotiating a peace treaty without having to capitulate all your enemies. For example, Axis took over mainland Europe, defeated USSR and had full control of Mediterranean. Instead of crossing the Atlantic to defeat the US, you could start a deal to negotiate the end of the war. P.S: Historical scripts so the AI can do historical stuff like invading N. Africa, Sicily and Normandy would also be extra cool.
Somebody needs to make this a mod
I would find it cool if the germans and russian actually both attacked Poland and not germany conquering all of it and giving land to the soviets. Perhaphs alternate history where if the germans can get the soviets to attack first the british might enter against the soviets and the germans or not the germans at all as the germans pose as protectors.
The game doesn't even care about historical facts outside of the ww2 countrys, im argentinian and there is a lot of unexplored thing history for alt-paths
Can't France still ban communism through the corresponding political decision that all tags get?
Ill have to disagree with molotov ribentrop since the territory you give is pretty much empty and on top of that the next focus is a TWO HUNDRED percent research bonus on tanks wich is HUGE and the anti commitern pact only offers a little aliance and some exp bonuses
Another comment for Molotov-Ribbentrop: A sequence of events should take place where each side gets to spend “points” on whether or not they claim a specific territory. In the original pact, Germany was designated less of Poland in exchange for Lithuania, however they conceded Lithuania for Warsaw and Lublin. Some sort of dynamic diplomacy where you have to appease the Russians while maintaining your own sphere of influence otherwise the Russians cut off all negotiations.
It’s sort of rare, but I do remember one time playing Germany, not doing the Molotov-Ribbentrop pact, and when it came time to invade Poland, the Polish joined the Comintern and pulled the Soviets in, which was kind of neat but again, it’s rare when it happens.
Are you Tunisian ?
No, I'm surprised my redneck accent didn't give away that I'm American. I studied a lot of ancient North African Christianity in college though.
9:54 if they ignored it, Soviet Ukraine and Belarus resistance increase and/or some stability or PP
I wish we had more of domestic policy and diplomacy
I just play on non historical fr, fixes a lot of these problems.
Everyone who says this guy is incompetent is completely missing the point.
they should also make being able to peace out separately without needing capitulation, especially for smaller nations
It’s like those Turkish and Greek investment events, clearly designed to align them with you if you use them but do literally fuck all lol
This is very true. There was a very real chance the Turks could've joined the axis powers in 1942. Germany had been flirting with Turkey constantly and promised them the Caucuses and Turanist states in the Soviet Union. A lot of the political leaders were on board with it as was most of the military, but Inonu was still skeptical the Germans could win so it never happened.
Since the Italian East Africa decision requires you or a puppet to control the territory you can release the Amhara rulers as puppets via the popup leaving only two states for you to assume direct control. It's still a waste of time but it can be useful if you're going down the monarchist path.
There is a wery simple solution to this problem, instead of unique fous trees, and events there should be generic systems, such as a demand system similar to demand it mod, that would take into account not only the demanders and demandees relative strength, but also demandees guarantier army strength proximity to demandee, and relations to demander. This is impossible to do with mods, but should be possible for Paradox. It would also save a lot of developing time, as not it will eliminate a need to make whole bunch of similar focuses, events, decisions, for similar actions each update.
That's a good point. I would love a system where when you manually justify on a state and it sends a decision that those territories can be handed over without war and that a war goal of conquest would be a different justification.
@@carthagegamingstudios I dont see a reason for war goal of conquest to be a different justification, just make so that if demanders demand is rejected, he would have an option to start a war.
There is a slight inaccuracy in the sequence. The USSR offered Britain and France a pact against Germany BEFORE the Molotov-Ribbentrop pact, not after. To be more precise, these negotiations began at the end of May 1939, on the 24th and 27th. The Molotov-Ribbentrop Pact was signed on August 24 largely as a reaction to failed negotiations with Britain and France. The funny thing is that according to the original scenario, countries such as Belgium, Greece, Turkey, Romania, Poland, Latvia, Estonia or Finland were given guarantees of protection by France, the USSR and Britain, that is, if they had ended in success, these countries would not have fallen under the payback, as in the framework of Molotov-Ribbentrop. Before the Winter War, the USSR had its own separate negotiations with Finland on the EXCHANGE of territories (Google "negotiations between the USSR and Finland 1938-1939). The eve of World War II is one of the most interesting moments in world history and diplomacy, a game like HOI4 will never be able to fully convey what was happening in Europe, and then around the world at the diplomatic level.
He did say "before" originally I think. He seems to have mixed it up at some point though
8:55 - Polish Government would never have accepted as Soviet alliance at this point, and did everything to torpedo the Franco-Czech efforts for a Soviet Alliance due to viewing both the Soviets and Czechs as hostile. Hence why for example Poland never allowed the passing of Soviet troops in support of the Czechs during the Munich Crisis. Just because UK is a major it had very little say in the East, France on the other hand had much more influence in the region but that was soon eroded. But on the premise of the video, I agree, democracy should play a much much bigger role and decisions should matter more.
My favorite diplomatic tomfoolery in the new patch is Poland always giving away its former German lands to Germany if it goes down the non-Hitler paths. Apparently the reason Poland chose war historically wasn't because of losing sea access or, you know, losing a 3rd of their country but because they really really really didn't like Hitler's mustache.
Can't blame them, Hitler needed a moustache stylist badly. I mean, look at August Von Mackensen, who wouldn't fall in love with that exquisite moustache and fur hat.
While I agree with some things I mostly disagree overall with what you're saying. I see historical/non-historical as like game modes. When you tick 'historical', to me it means 'ok you are going to play world war two'. How you go about getting to that point is totally up to you, but if you decide to go off-script then that doesn't mean the AI needs to start going off script as well because it might not end up at that end goal of 'world war two sim'. For instance, if Germany rushes down its neighbours should that make it so that Poland rushes to join the allies early? Perhaps then the Soviets are less willing to accept German overtures. All of a sudden you're no longer playing historical and you mise well not have ticked the box to begin with.
I once played a historical game as Poland where Czechoslovakia and Romania created a faction (Little Entente maybe) and when Germany inevitably took Czechia, it took all of Czechoslovakia, and it also took Romania. There wasn't a war or anything, my borders just suddenly became surrounded by Germany. I wish there was a mode where you can play non historical but make it more realistic, where it's not random and most democratic countries go communist of fascist.