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SineMatic
เข้าร่วมเมื่อ 6 ม.ค. 2020
Average BeamNG modding enjoyer
Dynamic Cabin Filter Showcase
#showcase #beamngdrive
BeamNG forum thread: www.beamng.com/threads/dynamic-cabin-filter.101720/
Ever noticed that when you open a door, external sounds don't get louder? This mod is an attempt to fix that.
How it works: every time a frame changes, the code checks if a door is opened, glass is broken etc. Based on received information, it calculates the correct sound muffling value. The triggers to check (door, glass, coupler etc.) are determined by a separate file for each vehicle config.
This version of mod works with all Autobello Stambecco and some Gavril D-Series configs (60 separate files in total). At this point, I'm not planning to add dynamicFilter files for other vehicles and configs, as it's quite time consuming. However, you can create your own dynamicFilter files for any vanilla or modded vehicles.
tags: Dynamic sound muffling, cabin filter, BeamNG sounds, interior soundscape
BeamNG forum thread: www.beamng.com/threads/dynamic-cabin-filter.101720/
Ever noticed that when you open a door, external sounds don't get louder? This mod is an attempt to fix that.
How it works: every time a frame changes, the code checks if a door is opened, glass is broken etc. Based on received information, it calculates the correct sound muffling value. The triggers to check (door, glass, coupler etc.) are determined by a separate file for each vehicle config.
This version of mod works with all Autobello Stambecco and some Gavril D-Series configs (60 separate files in total). At this point, I'm not planning to add dynamicFilter files for other vehicles and configs, as it's quite time consuming. However, you can create your own dynamicFilter files for any vanilla or modded vehicles.
tags: Dynamic sound muffling, cabin filter, BeamNG sounds, interior soundscape
มุมมอง: 517
วีดีโอ
Years of Progress - BeamNG Cinematic
มุมมอง 5625 หลายเดือนก่อน
#beamng #cinematic #simulator The visualization settings reveal a lot about BeamNG.drive's real-time simulation. A short BeamNG.drive 21:9 cinematic/movie/edit/film.
Cursor-tracking Camera Focus Showcase
มุมมอง 1K8 หลายเดือนก่อน
#showcase #beamngdrive #autofocus My manual focus mod: www.beamng.com/threads/manual-focus-v-1-0.98355/ It is a mod that simulates work of automatic camera focus by tracking player's cursor, doing ray-casting and changing focal distance in realtime. It doesn't change any of depth of field parameters though. Once a player releases focus button, dof settings revert. Debugging mode shows object's ...
More BeamNG Sketches
มุมมอง 3.6K10 หลายเดือนก่อน
#beamngdrive #memes BeamNG sketches #43-52. BeamNG funny moment compilation. BeamNG cinematic clips. Boliad Bendover moment Transportation by Audionautix is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/ Artist: audionautix.com/
Using this hidden BeamNG feature to create Cutaway Views
มุมมอง 1.4K10 หลายเดือนก่อน
#beamngdrive Orthographic projection option in BeamNG.drive? Creating cutaway car view by using second viewport and 'ortho' option enabled. BeamNG, tutorial, edit, world editor
Two-Post Lift Showcase
มุมมอง 3.5K11 หลายเดือนก่อน
#showcase #beamngdrive #hoist My Two-Post Lift mod: www.beamng.com/resources/two-post-lift.29925/ My MeshAlpha module: the mod is not released yet My Bluebuck Coach-Doors mod: www.beamng.com/resources/bluebuck-coach-doors.29070/ Hirochi CCF by @theow77: www.beamng.com/resources/2020-hirochi-ccf.29318/ ETK K-Series by @LucasBE1: www.beamng.com/resources/1994-etk-k-series.20482/ Ibishu Kashira (G...
pole brutally crashes into truck
มุมมอง 2.6Kปีที่แล้ว
#beamngdrive original video: th-cam.com/video/Ex2NB7JsLyA/w-d-xo.htmlsi=ZW1vGue4l83bEQ86 BeamNG sketch #42
"Wink" Headlights Showcase
มุมมอง 3Kปีที่แล้ว
#beamngdrive #showcase My Wink Headlights mod: www.beamng.com/resources/wink-headlights.29309/ This mod uses custom Lua module which I've written from scratch. The main idea was to make one universal module for all cars with pop-up headlights (these are 200BX, Barstow, Wendover, Wigeon and Bolide). I had to learn about functions that can disable headlight props and change glowMap materials. Als...
BeamNG Sketch #41
มุมมอง 2.6Kปีที่แล้ว
#beamngdrive #beamngsketches BeamNG Sketch #41 "Towing be like:" Plane mod by Dummiesman: www.beamng.com/resources/cessplane-l19.2369/ Rope mod by 13Stewartc: www.beamng.com/resources/long-rope.23617/ In the last scene I used UI tool written by me to recreate the same relative camera position for each car. BeamNG meme, cinematic, edit, movie, skit
Dynamic Sound Muffling Showcase
มุมมอง 3.6Kปีที่แล้ว
#showcase #beamngdrive My Bluebuck Coach-Doors mod: www.beamng.com/resources/bluebuck-coach-doors.29070/ It would be great if this feature was represented in vanilla version of BeamNG. Here's the full list of mod features: 1. Coach-Doors. You can't open rear doors before opening front ones. 2. Cabrio and hardtop body types. 3. Openable windows and vent windows. 4. Rotating window cranks. 5. Ope...
This mod adds 10 interactive features to Bluebuck!
มุมมอง 2.7Kปีที่แล้ว
#showcase #beamngdrive My Bluebuck Coach-Doors mod: www.beamng.com/resources/bluebuck-coach-doors.29070/ Hirochi rainway mod by by @bentonchiez: www.beamng.com/resources/hirochi-rainway.22865/ Music: Behold the Sun - Topher Mohr and Alex Elena Here's the full list of mod features: 1. Coach-Doors. You can't open rear doors before opening front ones. 2. Cabrio and hardtop body types. 3. Openable ...
W-Beam Guardrail Showcase
มุมมอง 163Kปีที่แล้ว
#guardrail #showcase #beamngdrive All customization settings are available in the "Tuning" menu. My W-Beam Guardrail: www.beamng.com/resources/w-beam-guardrail.28119/ Crash Test Skin Pack: www.beamng.com/resources/crash-test-skin-pack.287/ B.I.H.S. Crash Hall: www.beamng.com/resources/b-i-h-s-crash-hall.3205/ This is customizable w-beam guardrail which I tried to make as realistic as possible (...
How Do Phantom Traffic Jams Occur? BeamNG Simulation
มุมมอง 16Kปีที่แล้ว
#beamngdrive #cinematic #trafficjam Simulation of a phantom traffic jam in BeamNG.drive. Why does it even occur? Due to the lack of drivers' reaction, each new car behind must brake harder to not crash. This causes all traffic vehicles to come to a complete stop. So the conjection gets worse. Script AI Manager, World Editor, Camera path tool A short BeamNG.drive cinematic/movie/edit/film. Road ...
Night Rave - BeamNG Cinematic
มุมมอง 4Kปีที่แล้ว
#beamngdrive #cinematic Music: Lights Out - Jimmy Fontanez & Doug Maxwell A short BeamNG.drive cinematic/movie/edit/film. Cruising at night on a highway. BeamNG.drive Night Rave. Night city. Street lights. Beautiful photorealistic graphics of BeamNG. No reshade, just some World Editor settings.
Summer Memories - Uncut Version | BeamNG Movie
มุมมอง 3402 ปีที่แล้ว
Summer Memories - Uncut Version | BeamNG Movie
Unprotected Left Turn | BeamNG Simulation
มุมมอง 3.6K2 ปีที่แล้ว
Unprotected Left Turn | BeamNG Simulation
CarX Drift Racing 2 Cinematic Archive #4
มุมมอง 1812 ปีที่แล้ว
CarX Drift Racing 2 Cinematic Archive #4
Rn am looking for it on Play store and can't find it
What Happened To The Other Two Videos?
nah bro i miss that game so much, it reminds me from my childhood
Bro i just got same idea 😅 ... i can make it work 😢 Cuz of that i found your Video ...
I figured it out today using the ai traffic tool, AI Mode: Traffic In Lane: OFF Set AI the risk to 2.0 Awareness: Auto Min Drivability: 0.9 Mode: Limit Only important thing to note is setting the ROUTE SPEED VALUE to the speed in which most corners WOULD be performed. For me setting this Speed Value to 65 allowed the AI to slow down fast enough but also be accelerated enough to slide through corners and maintain control This worked for me on the map Beam Mountain, idk about any others yet
how do you move those arms i cant :(
Did you find the blue trigger boxes? They work just like car door handles
@SineMaticTheModder i feel so stupid lmao thx you xD
0:48 T taxi driver moment
how to expand the arm?
use trigger boxes
Completely useless imo, when i tab to another car the car on the hoist just falls off
How to set up?
That’s the mod what I always wanted. Amazing work!
Can't be just the two of us m8 :D
cool, how is it on performance?
I spawned 16 pickups on flat map, with mod fps was around 112 and without 115.. but this default pickup config has few doors and windows. If one makes a really sophisticated dynamic filter config for some vehicle with many features, performance will be worse, but I don't think that significantly
@@SineMaticTheModder awesome thank you
Woah!
As it seems very time consuming like you said, I would suggest doing the work at a (healthy) rhythm and charging a small fee (≈1-2€) for early access, to then release it for free on the repository. That would give you an incentive to keep working on it, and also help people who love the immersion factor this mod brings to support you in your endeavor, while at the end of development make it available for a wider audience. My 2 cents.
Thank you for your valuable comment!
i love you
Meow 🤣
what was the strength you put in the video? its extremely satsifying
Don't remember... some lower end value should work
@ thanks!
Good
Awesome video, and even more awesome music choice 😆
Nice cinematcs but please change the song 😂
Beautiful
Is there a version for "incorrectly installed death trap"?
The campaign backward tasks make me not want to play the game anymore. I hit 120 degree slides 3 times in a row every single attempt but it just gives me large angles every time. It's not properly registering what backward means because my car is literally facing the complete opposite direction every single time and i never get the task for it on certain tracks despite being able to do them on other tracks 5 times in one lap.
This is create for making cinematics in BeamNG, thank you.
Спасибо я не мог понять как выдвинуть эти ножки.
What mod is that?
It’s linked in the desc
Next mod will be Bastion Coach Doors
how can i just record my driving and then follow the recording with my own car, the ai just follows the lines
4:16 Truck jumpscare
I saw this coming and I'm still mad.
i just found this mod and its awesome its real shame that devs changed something regarding world editor saving cant use it in career mode
What version of that duty driver
Did you know that Engine is same from extreme car driving simulator
100% Deserve to be the main presentation video on Steam shop page, really.
K,l is not rasining the headlights
yo i had the same issue, just got to vehicle config on the top bar, and search "headlights" and replace the following headlights with the wink versions. :D
Its not working for me 😭
yo i had the same issue, just got to vehicle config on the top bar, and search "headlights" and replace the following headlights with the wink versions. :D
I think a very complicated way would be to program it or maybe theres already some kinda mod
i asked *HOW DO I DO IT*
yo i had the same issue, just got to vehicle config on the top bar, and search "headlights" and replace the following headlights with the wink versions. :D
I remember this poor mod got released on the same day as the CCF2 remaster that broke the game 😭
A game that made my childhood .
k
I manage to do it by accident with giving them a car I made in automation and telling them to chase me. They were making huge drift even some tandem with each others
Fkin love it bro
Get some views
This shit is next level bro🔥🔥🔥
That red wireframe view looks so slick
shits hot 10/10 vid
this is probably the best beamng edit i've ever seend sinematic this is a masterpiece
This just goes to show what the devs have achieved, created and developed over these 11 years , Magnificent whats being simulated in real time. You couldve included the side view map of vehicles thats in the world editor. You should check it out could add some shots from that. Great showcase though. 👌
You mean Vehicle Detail Viewer? If so, I've already posted about orthographic view (th-cam.com/video/79_ITNjNLPk/w-d-xo.htmlsi=NPg9_d_DFUPc7i2y). I wonder if this video was an inspiration for devs to release the Vehicle Detail Viewer :)
@@SineMaticTheModder yeah that 😂, that actually might be the case , do you happen to be part of the beam content creator team?
@@nerfgodbigguy1405 nope