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illusion L
Canada
เข้าร่วมเมื่อ 26 ต.ค. 2017
A young chap who enjoys some Minecraft in his spare time.
I like to focus on both the creative/artistic and technical aspects of Minecraft, even if I'm not especially talented in either one. I'm currently working on a world that has some backstory in it, and I've lately enjoyed sharing my more technical creations on the channel.
One thing I've noticed is that many are quick to judge Bedrock Edition due to its limitations, especially in commands and redstone. I just want to show that despite this, you can still create awesome things in vanilla Bedrock Minecraft. I hope my creations can inspire you!
I like to focus on both the creative/artistic and technical aspects of Minecraft, even if I'm not especially talented in either one. I'm currently working on a world that has some backstory in it, and I've lately enjoyed sharing my more technical creations on the channel.
One thing I've noticed is that many are quick to judge Bedrock Edition due to its limitations, especially in commands and redstone. I just want to show that despite this, you can still create awesome things in vanilla Bedrock Minecraft. I hope my creations can inspire you!
Minecraft BE - 5 In-Depth Tips For Custom Bosses
At long last, I have compiled for you all some tips that hopefully can help you make boss fights like the ones you have probably seen here on the channel!
In this video I do my best to explain some of my most commonly used techniques in the process of making my command block boss fights, from weird secrets of the playanimation command to the hugely versatile execute command, and even some position manipulation techniques. Probably not the first thing you had in mind when you were asking for a tutorial for some of my boss fights, but I thought I would first try an approach where you can learn about how the techniques I use actually work, and apply these to your own creation using your understanding of my tips.
Of course, if that doesn't work out, I may eventually make a tutorial for Korreos at some point.
Hopefully you learn something from this, happy building!
Also, sorry for the video quality this time around, I was using my PC to record this, which currently isn't equipped to do 60 fps recordings. Not to mention Vegas' rendering which left something to be desired.
0:00 Intro
0:38 Disclaimer
0:53 More about /playanimation
7:22 Extras with /playanimation
10:00 The /execute command
14:47 Using the "^" symbol
17:38 Using armor stands
26:54 Conditional & delayed chains
35:34 An example: Korreos' Void
38:08 Outro
In this video I do my best to explain some of my most commonly used techniques in the process of making my command block boss fights, from weird secrets of the playanimation command to the hugely versatile execute command, and even some position manipulation techniques. Probably not the first thing you had in mind when you were asking for a tutorial for some of my boss fights, but I thought I would first try an approach where you can learn about how the techniques I use actually work, and apply these to your own creation using your understanding of my tips.
Of course, if that doesn't work out, I may eventually make a tutorial for Korreos at some point.
Hopefully you learn something from this, happy building!
Also, sorry for the video quality this time around, I was using my PC to record this, which currently isn't equipped to do 60 fps recordings. Not to mention Vegas' rendering which left something to be desired.
0:00 Intro
0:38 Disclaimer
0:53 More about /playanimation
7:22 Extras with /playanimation
10:00 The /execute command
14:47 Using the "^" symbol
17:38 Using armor stands
26:54 Conditional & delayed chains
35:34 An example: Korreos' Void
38:08 Outro
มุมมอง: 26 101
วีดีโอ
Korreos Remastered - Custom Minecraft Command Block Boss
มุมมอง 17Kปีที่แล้ว
DISCLAIMER: World download is in the pinned comment, not in the description. TH-cam doesn't let me put it here anymore. This is a full-on rework of my first boss fight, Korreos. His entire moveset from bottom to top has been changed because I was growing increasingly unsatisfied with the original, and it no longer worked with the story I wanted to tell in the world. After I learned the signific...
Elner - Custom Minecraft Command Block Boss
มุมมอง 13Kปีที่แล้ว
Another boss fight I created in vanilla Minecraft BE many months back, which is also part of the same large world as Korreos' boss fight. I am currently planning on reworking Korreos' boss fight to match the lore that I've created for him within the world. I'll likely make another video about it, showing the redstone behind it and going more into depth about how that boss works. I do plan on tw...
PvP Arena | Minecraft Command Block Powered Minigame
มุมมอง 1.5Kปีที่แล้ว
A Minecraft PvP arena minigame I've been working on for a long while now. The core concept was established about 5 years ago but I've been constantly making adjustments over the years, and it's now in a state where I can confidently share it. The arena is situated in the same world as the Korreos boss fight I shared a few months before. The redstone in the arena was built off of Mumbo Jumbo's P...
Korreos - Custom Minecraft Command Block Boss
มุมมอง 3.8K2 ปีที่แล้ว
A boss fight I created in vanilla Minecraft BE a few months back, and I just randomly decided to upload it. It's part of a large world that I've worked on over the past 5 years that I plan to release on the marketplace one day. I might make another video about it showing the redstone behind it and going more into depth about how the boss works. Enjoy!
Minecraft: The Hidden Evil Lair!
มุมมอง 1.1K4 ปีที่แล้ว
Hello and welcome to my channel! I will be showcasing a lot of redstone and some other bits in Minecraft, and in many other editions, and here we will look at something quite awesome, a science facility that is hidden in the ground!
JUST MAKE ELNER REMASTERED
Is there a way to summon piglins without them turning into zombies?
Tutorial please
Challenge make a custom dragon with command blocks and resource pack hah you can't do it full
How to make the skeleton head move around the boss?
Such talented person with commands
I wish we had /playanimation in java
hey, how do you make mob heads spin around a boss?
Is it possible to run the world on java? I have some error issues
Any new videos soon?
Do you add the name with a name tag then do the play animation command
@@liamberka9992 I usually just spawn in a mob with a name already with /summon, but playanimation also works if you use name tags on your mobs.
Ive never subscribed faster to someone this was so cool to learn and i can now make my faction world with bosses
The play animation trick randomly stopped working completely for me
What specifically are you having problems with? What does it do?
@@illusion_L well it plays the animation but in survival mode it acts weird again even with the null
@@illusion_L and it worked like a week ago
@@illusion_L do you know how to fix it?
@@eee2384 What exactly does it do when you're in survival mode? Does it start rapidly twitching like it did in this video? That shouldn't be happening as long as every single playanimation command you have contains "null 0 null null", or "null 0" (the former being a permanent animation that always snaps to the animation position no matter the mob's current pose, until a new one is played using the same part "null 0 null null", and the latter being the regular temporary one with the number deciding the fade out time, with the pose that the mob takes depending on its current movement, which could make it look not as intended when paired with another playanimation command). Make sure that any new playanimation commands you've recently added contain that "null 0 null null" bit at the end, and make sure none of your playanimation commands are activated using repeating command blocks. If your playanimation command has null 0 null null at the end, make sure the number is always zero, otherwise you may get a weird twitchy transition between animations as well. Hope that helps!
Thank you!now i know how i can make my own boss run at the player❤!
how did you get the stray to stay still? was it just tp repeat?
nvm found it in the comments 👍
Bro so umm... it's been 10months and ye can you make a tutorial on how to make a boss dash ability? Please read this😊
bro it’s in the video 🙏
Wheres the tutorial though?
the fight-💀🔥⚔ the music Minecraft picked-🌻😊🎶
damn that's sick
Genuinely amazed. I always use commands in my Minecraft worlds and this is epic. Beyond me. So sad this guy hasn’t blown up. Him and browncoat67 are carrying bedrock command builds
Please give people the link in the description to try this boss out
from what i understand after the game updated the commands for it broke so the boss doesn't work right now anyway
@@CoolCreeper5322 Ok. thanks for clarifying that
Tutorial?
This helped alot i used the ^^^ to make one of my two bosses dash towards a player every 10 seconds
A tutorial poses for us bedrock players
(im commenting this here in addition to your pinned comment so that you see it) For Elner, have you considered giving her a skeleton skull instead of a helmet. If you enchant the skeleton skull with the curse of binding or something, it gives off the enchantment glint, fitting the enchantress theme quite well while being somewhat unique.
Do you know how to make a bossbar? For bedrock
There is technically one method that uses the Wither's health bar, but I don't use it since it doesn't discriminate between using a weapon or using your fist. Basically it works by constantly applying a near-zero-durability piece of armor onto your boss mob. For example: execute at @e[name={your mob}] run replaceitem entity @e[name={your mob}] slot.armor.feet 0 keep netherite_boots 5000 (on a repeating command block) When this command runs repeatedly, the "keep" part tells it to only replace the armor if there is no armor in that slot. Since this armor breaks upon a single hit, it will activate whenever you hit the mob, since the armor slot becomes empty when you break it. You can run this command into a conditional chain command block that deals a fixed amount of damage to the Wither, effectively looking as if you damaged the health bar. Unfortunately, the armor can break from anything ranging from a Sharpness V netherite sword to just your fist, which would mean both would take the same chunk of health off of the Wither's health bar. You would have to detect what item the player is holding in their hand, and not only are there so many possibilities as to what the player could be using to hit the boss (taking into account every tool with every enchantment, and even potions), there isn't a way to detect enchantments on items in BE. It's an exciting possibility, but I never use it because of all this. Hopefully that helps!
Sick
holy shit this video is amazing. i’ve been using command blocks for like 6 years strictly on bedrock and i understood all of this. ive been trying to figure out the new execute rules and this really helped.
Thanks! I'm glad I can help!
what animation did you use when korreos is teleporting, when he quickly emerges from the ground ?
He doesn't have an animation before or after he teleports; I only animated the attacks. If you're wondering how he emerges like that, that's just what BE does when teleporting an entity; BE makes a smooth path from where the entity was to where they teleported, rather than them instantly reappearing on another side with no animation. Hope that helps!
This is actually really cool I love the item floating mechanic for the end crystal The creativity is insane
Thank you!
4:38 is that a StarFox reference? :0 Either way, that boss fight was INCREDIBLE! Can't even begin to think how long it must've took you to make it, great job!!
It is! I'm so glad you noticed, happy you enjoyed the boss fight!
LET HIM COOK!!!!
You sound like me when trying to do commands bro. This is a funny and helpful tutorial! Thank you! 😂
How to make make boss have lot of health
I use the health boost effect, usually with a 25x multiplier. For example: effect @e[name={your mob}] health_boost 10000000 25 true The first huge number just makes the effect last virtually forever, and the "true" hides the swirly particles from the effect. You'll need to make sure you also run this into a chain command block with a very strong instant health effect so that the boss can gain these hearts, since by default, the extra hearts from health boost are empty. For example: effect @e[name={your mob}] instant_health 2 255 true
You deserve a lot of subs actually,this is INSANE!, i watched this entire tutorial and learn a lot of knowledge, Thanks fam This will help me make a whole lot of commands using playanimation👌
i played the map and holy moly... this is amazing man. the best "custom boss" i ever made was just a floating slime with an invisible canon... this feels 10000 times better than the actual bossfights in minecraft. also i saw the redstone and commands, i cant believe that someone did this. you deserve 10k subs, and just for this single video, i'll be one of them. keep up the good work champ
can it detect if you throw the key in lava, give you a new one, and maybe insult you a little for it?
That's a fantastic idea, I gotta see if I can do that!
to keep elner still, do you give her an insane like slowness effect? edit: I don't know if you will see this, but A I figured it out, it's almost definitely a slowness effect, and B I would love to see you go into how you acually sequence and/or randomize the bossfights and attacks, I'm building like a minecraft raid focused MMO style map, and I think your bosses are really dope, and I want to combine it with some of the raid mechanic techniques that I'm experimenting with myself, I also wanna start posting on my channel my progress and whatnot and do tutorials like this as well, so maybe once I get that running we could collab on a world, and put our creative minds together
Yo so I was wondering if you wanted to work on a server together I can mod and do some commands(not as good as you but good) lmk if your down :)
Man 💀 You are insane
Just one thing about the execute command, what u could really do for the effects could be the command /execute at @e[name=elner] run effect @p[r=2] poison what ever duration and amplifier
Wow that's much simpler, no clue why I didn't think of that. Thanks for sharing!
How can you make custom armor for minions or boses?!
you probly won't see but you can use replaceitem entity @e[name=i] slot.armor.(chest feet legs or head) 0 iron_chestplate if you want the armor to be enchanted then use /enchant @e[name=i] mincraft:protection 1 and to add trims you have to spawn a mod put the armor on it manualy by using a dispenser and save it in a structure by and do /give @p structure_block 1
could you use the creeper explosion as an animation instead or does it break
I've tried that one on a variety of mobs, and it does technically do something but only with humanoid mobs like skeletons, illagers, and zombies, in which case it just shrinks them. Not sure if that's what you were looking for but that's all I could really find unfortunately. :\
Tysm man! Been learning command blocks and this has helped me so much!
Can you give me elner link? I want to make boss fight with it
Amazing tutorial! this has helped me miles,but i do have a question if you don't mind answering. Is there a way to kill the armor stand after it attacks once? I want shields to be an integral part in a map i am making,but the armor stand will not die until the player is hit no matter what.
What kind of mechanism are you using, is the armor stand itself the one detecting when the player is close and using a damage command to hurt the player? If that's the case, you can simply chain a command off of the damage command to kill the armor stand, regardless if the attack is blocked or not. If you have a repeating command block that is detecting when the armor stand is near the player with a conditional chain command block dealing damage when the radius detection is successful, you can simply add the kill command as another conditional chain command block after the damage command. Make sure the damage command is attributed to an entity in order to make the attack blockable. (/damage @{player selector} {damage value} {entity_attack/entity_explosion} entity @{damaging entity}) Hope that helps!