- 5
- 607 823
Zingus
เข้าร่วมเมื่อ 27 ม.ค. 2022
Indie game fan and part-time funny person. Posting video essays on games and media I think is worth discussing.
Twitter: Zingus5
Icon by @dingushongus
Twitter: Zingus5
Icon by @dingushongus
Hyper Light Drifter and Silent Narrative
An analysis of one of my favorite video games, Hyper Light Drifter, and a discussion about the effect of silence on video game storytelling.
My twitter: Zingus5
Rain World footage provided by: theweevilguy
Solar Ash footage provided by: www.youtube.com/@NeatPick
Thumbnail by: Conscydraws
My twitter: Zingus5
Rain World footage provided by: theweevilguy
Solar Ash footage provided by: www.youtube.com/@NeatPick
Thumbnail by: Conscydraws
มุมมอง: 7 515
วีดีโอ
Death or Treat: A Spiritual Success
มุมมอง 6Kปีที่แล้ว
An early review and analysis of Death or Treat, an extremely promising upcoming indie platformer roguelike inspired by Hollow Knight and Have A Nice Death. My Twitter: Zingus5 The Developer's Twitter: SaonaStudios Death or Treat on Steam: store.steampowered.com/app/2096620/Death_or_Treat/
Top 15 Best Games I Played In 2022
มุมมอง 4.4Kปีที่แล้ว
A quick recap of the best games I played during 2022, regardless of whether or not they actually came out this year. List of Games: 15: Perfect Vermin - 1:30 14: Milk Inside a Bag of Milk Inside a Bag of Milk - 2:37 13: Unsighted - 4:01 12: Pyre - 5:05 11: Inscryption - 6:20 10: .flow - 7:42 9: Haven - 9:15 8: Terraria Calamity Mod - 10:53 7: Buddy Simulator 1984 - 12:16 6: Resident Evil Villag...
Brutal Orchestra: A Criminally Overlooked Masterpiece
มุมมอง 61Kปีที่แล้ว
A review and analysis of Brutal Orchestra, a turn-based indie rougelike, and also one of the most criminally underrated games of the last few years. My Twitter: Zingus5 Thumbnail by: ItsTheMaceo Extra footage provided by: theweevilguy BRUTAL ORCHESTRA on Steam: store.steampowered.com/app/1734320/Brutal_Orchestra/
YIIK: The Worst Game Ever and Why I Love It
มุมมอง 529K2 ปีที่แล้ว
An analysis of one of the worst games ever made, YIIK: A Postmodern RPG, and a discussion about why it's still valuable. Thumbnail art by: YaBoiZacc With help from: th-cam.com/users/mossbaguette My twitter: Zingus5 Lots of the footage I originally recorded got corrupted so I used some footage from Force In Unison Gaming and Konami Code
when are you making an among us video?
holwo kigte
chondra(?) was the most insufferable.
Hey there, playtester for I.V. here. This is like my favorite video on YIIK. I have rewatched this video like 5 times now. YIIK is one of my favorite games of all time, and I think this video really does it justice in the state it is in, pre I.V.. Great video dude, keep it up, in other words lol
Cool to hear that you've been working on I.V.! I played Nameless Psychosis and really enjoyed it, super excited to see that direction taken even further in the full release
Wait... is YIIK just Rick and Morty?
pronouncing it not as Y2K or YICK , but as a secret third pronunciation for the ENTIRE video was a great choice
Resident Evil 5 is based and I will die on this hill. The bad parts of it are objectively funny. Also the Inscription take is pretty bad, Daniel Mullins' Pony Island pioneered modern fourth wall breaks and he is still one of the best at it.
holy shit i just realized i know someone that is EXACTLY like alex. from the monologuing to the need to save the world, hell even his appearance lol
when then panda flies away alex says "panda" like designer says "panda" in the song "panda"
I think you're really going to enjoy Freeride. There's a demo out now.
Detroit, RE5, and honestly, even Andromeda do not deserve to be on the same list as this game, holy shit.
Try library of ruina NOW!!!!!!
God summoning project moon fans to tell everyone to play their game
geez okay I will, I can't escape people wanting others to play that game its so funny, its everywhere lol
To be honest I love the game form the "feels" of playing it
It truly is the brutal orchestra
Been… a while but would like to see more from you, thanks for giving me some background noise while I do homework lol
Ive only consumed Yiik through fan made oneyplays funny moments videos. Seeing Michael with a revolver at the end was like a sledgehammer to my eyeball
At the end of this video and I’ve realized this is just a Neil breen movie but a video game. Wow
It’s really funny to me that I have played two RPGs with unlikeable redhead protagonists that are so much better than this. Everyone play Tales of the Abyss or The World Ends With You instead.
All of your criticism seems to stem from an incomplete understanding of postmodernism. Those moments where the game teases that it knows what to do and then takes a left turn are all postmodern characteristics. The moves that are minigames, the mishmash of themes, the monologuing, all of it. The game is telling you that it knows what to do, and it's messing with you instead. It's trying to wake you up by rustling your jimmies.
“You are the Alex of your universe.” OOF
I think there’s a semi-successful version of the Alex Reality Lynchpin where its less about how important Alex is, and more about how he is the weakest link in the cosmic chain that implodes realities that failed to rehabilitate him.
My two cents: Alex being a bag of garbage that never changes is, I think, excellent commentary on how real people, especially self-involved people, frequently just plain don't grow and change even in extreme circumstances. In fact, it's probably a commentary on the downright cliché "flawed-protagonist-changes-for-the-better-by-the-end-of-the-story" plot that we see written over and over ad nauseum, yet we all know at least someone in the real world who straight up doesn't change for the better no matter what. The only thing more tiresome is the "antagonist-DOESN'T-change-and-that's-their-downfall" cliché it's so commonly paired with. Obviously, tropes are tropes, and stories can be incredible no matter how commonly their tropes are seen elsewhere. It's about execution, and YIIK seems to have done a "meh" job at that part, but if you ask me, it gets heat for things it did CORRECTLY as well, just that weren't what the audience expected. I mean, after all: Blood Meridian is about a bunch of irredeemable monsters who, with one exception (barely), only ever get worse as times goes on, yet people expected that from Cormac McCarthy (and his quality is on another level, so they forgave it if they did expect otherwise). This game wasn't handed to an audience with that expectation, so it kinda got dunked on for reasons it didn't deserve on top of its actual failings.
I think I enjoyed playing this game more than undertale. Maybe I’m just tired of meta stories/humor, maybe I just didn’t like the fact that killing one thing made everyone think I’m a murderer, while others can do away with many more and get away with it
What's the game at 22:20? Looks interesting
I don't know which one exactly but I think it's lisa the painful or one of the sequels, I don't know it much but I know it's pretty good
That bit about the ending very much reminds me of the ending of Earthbound, or at one point midway through the game some guy calls you up and asks you for your name, not the characters name but the players name, not the very end in the grand fight against Gygus, and you cannot win the fight and must resort to praying and you call upon your friends and all of the random cityfolk that you helped out and then finally you, the player, are called upon. Honestly, it probably fits in there as much as it does with the stuff in Yiik, but on the other hand it’s a much smaller part that the narrative does not bank on. My first Play through actually did run out of absolutely everything until Pray, Which has a random chance of doing a couple of mediocre effects normally, was the only option I really have left to continue the fight, and it actually did something. I still lost that attempt and just prayed from the start next time which did kill the fight itself In terms of tension but still good emotional resolution as I actually beat him
This is the first time I’ve heard the name being “Y 2K” instead of just “Yiik”
You didnt convinced me vaush game is gud
if these guys get a good writer they will make a modern classic
This game is ANNOYING
Play persona insted it's way better
35:00 I personally disagree with the idea that Inscription’s fourth wall breaking was pointless or boring. The whole point of inscription’s fourth wall breaking, and the game within a game, was the exploration of the four characters’ ego and how terrible their personalities are. They’d destroy their own world and trap their “friends” for control. It’s reflective of certain people in the gaming industry, especially those involved with the creation of games. Which is the creators’ whole narrative, not just in that game but also their game Hex. The killing of the creator/the character they act out in the videos, by a major corporation was also apart of this.
was so enveloped and invested in this video until he called detroit become human mid and it INSTANTLY took me out xd
commenting on a two year old video to find the song at 15:20.
Battle with Uzu from yiik :)
@@linguisticspaceship actual angel, thank you so much!
this take sucks, you got suckered by a shit game. get over yourself.
i could name 20 worse games
You will sell the channel
The art style is a total banger though. I was thinking that the entire time I was watching this. Then again, I really like surrealism.
The art style is about the only good thing about it. Shame it's so wasted.
this is the grunge of videogames
Oh, is THAT how you're supposed to say the name?
Konnichiwa :]
Wait... RE5 is one of the worst games you've ever played? I mean sure, I wouldn't put it anywhere near a list of the best games I've ever played since it was generic and a little too campy, but it was actually fun to play. It had tight controls, fun shooting, cool boss battles and A SUPER BUFF DUDE PUNCHING A ROCK TO SUBMISSION.
RE5 was a masterpiece compared to YIIK.
Ayo wait a minute the hell is PvZ2 doing in the worst games playlist
Monetization, doesn't stick to the formula of the first game nor does it properly expand on it, et cetera
Same people who published this game were also the developer and publisher of VHS (Video Horror Society), a great game with a huge following but took everyone's money from their cash shop then cancelled the game. Be careful trusting anything associated with Hellbent Games.
think it was just the publishers
@@heckarockstick802 You're right! Hellbent Games is the publisher, not the developer. They were the Devs and Publisher for VHS.. So.. maybe people won't get screwed with this game.
I think the character turning out to be the literal center of the universe is cool and wouldn't necessarily contradict a narrative of overcoming his self-centeredness. If anything, it would actually reinforce it because he is given the ultimate temptation to remain self-centered but could choose to be better anyways.
Too bad he's still the most self-centered person ever...
the hand of manas is awesome
I must say I have never been a fan of the idea of that being shitty to someone makes you responsible for their suicide. In the end its their own decision, and someone who suicides over someone being mean to them is either very mentally unstable or was already carrying a ton of baggage from things other people had done to them. Off course there are exceptions if someone bullies/harasses someone for a long time whilst having considerable power/control over that person's life. In this case, though, based on the limited information I got from this video, all Alex did was be very insensitive towards someone he had met recently. To blame him for Rory's suicide is absurd to me. As such I think what Rory's ghost says makes sense. He is right, he didn't suicide because of Alex. He was already messed up. Alex being a jerk was just the last drop that spilled the cup. As an aside, writing an entire alternate version of the story in which a character is missing is a lot of work. I have seen a lot of games screw up this kind of situation and make the optional presence/absence of characters feel not that impactful. So Rory's death sorta being forgotten by the game is an understandable mistake.
Yeah I 100% agree with you. Something really funny is that in the part with Rory's ghost, he's actually talking to the player and not Alex. He also states that it would've happened "one way or another." A character tells you before entering that "only people with dead friends can enter," but you can enter the room regardless of what happened to Rory on your playthrough. This has spawned a common interpretation that Rory dies no matter what, and the only reason he can stay alive is an act of wish fulfillment from Alex. The self-obsessed idea that if he said the right things he could've saved him. The toxic thing you described where "being shitty to someone makes you responsible for their suicide." So I thought the way it was presented in the game was pretty cool and interesting. Also, as a negative sidenote, I don't think the video creator actually played through the route where he dies. The footage is taken from another video called "YIIK The Worst Scenes" and in it, they named the player character "You" or something like that. So it looks like Rory is speaking to Alex because it says "you" but it's really referring to the player's name. If you actually played through this route you would've known otherwise but I think he just watched that video and assumed that.
I’ve looked into it, and the game hardly acknowledges Rory’s absence after the immediate fallout. I personally don’t find that understandable, I find it lazy. There’s messing up, and then there’s not even trying.
@@sleepychickadee4087 What would you expect there to be?
@@linguisticspaceship Higher tensions in the group for one, or someone bringing up Rory and the whole group pausing as it once again settles in that he’s gone. Or perhaps the group has to hunt around for a piece of info that Rory can instead provide to the player if he’s still alive. Even just Alex explaining to the group why he couldn’t attend the funeral. That’s obviously a cliche answer, but anything would be better than the game just chugging along and pretending it never happened. Without any tangible impact on the story, Rory’s death seems to lack consequence or meaning.
@@sleepychickadee4087 I kind of like the fact that its essentially ignored because it represents a headspace Alex has where he is ignoring all of his problems in order to stop the "end of the world" There is a funny thing though, where when Alex meets with the player reality's friends, Rory is missing from them. To me this implies that Alex is so intent on ignoring what happened he doesn't even recruit your Rory. This also fits with how, during the segment near the end of the game where all of Alex's friends leave him (where "Machine and the Krow" plays), Rory is the only one you don't talk to. He sits there in the background.
What Earthbound and Undertale have that this game doesn't is that they're both Rorschach Tests. Their art style and sense of childlike wonder lets the player impart their own feelings and interpretations onto the seemingly simple narrative, which creates the emotional attachment people have to those games. I don't get that from this game because it tells the audience how to feel instead of giving us an adventure that lets us feel.
maybe you how some flaw in your thinking about the first section about pacing and the setup and pay off i believe this was intended atleast to some extent. i believe its a riff on old jrpgs like final fantasy 4 where near the end of the game with no real setup you are sundenly thrust into space told your brother is the main bad guy suddenly turns good and fight a random new endboss with no setup or pay off alot of older rpgs did this so i believe that was the thinking there
Riff or not, it’s idiotic and poorly done.
@@sleepychickadee4087 you are correct but i think thats whjat they where thinking
I was considering playing this regardless of its badness But then rory happened The doubling down on themes of suicide, even going so far as to have an actual instance of it and dealing with it the way they did is disgusting and no thank you Dont even care if it can be hidden behind a dialogue choice It exists and thats enough of a no for me
What part did you find disgusting? I believe this video misrepresents it a little bit.
@@linguisticspaceshipIn what regard?
@@sleepychickadee4087 Specifically about how "Rory apologizes to Alex" during KNN when that scene is specifically about Rory talking to the PLAYER since he refers to you by name. The scene also heavily implies that Rory always passes on no matter what the player chooses. "It was going to happen one way or the other I think." So I think the narrative intention is that it based off this idea that you can somehow "save" someone from suicide. That if you just talked to them a bit more nicely it wouldn't have happened! This is what Alex's speech talking about his death is about. He desperately wanted to make the "RIGHT" choices. So Rory surviving is basically his messed up wish fulfillment. Think about that how you will but it's a pretty different way of interpreting the events. Ironically I think the video falls for the mindset of "saving" a suicidal person with the way they talk about it, when that's not really how it works IMO.
@@linguisticspaceship Fair, fair! I see where you’re coming from.
So basically, you need friends to appreciate this game. I'm fucked