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BonnieBew
เข้าร่วมเมื่อ 13 ธ.ค. 2010
You know how some players put expert videos on TH-cam demonstrating how they defeat DDO dungeons with mechanical precision? My videos are like that, only without the expertise and precision parts!
Help in the High Forest - Session 32 - Shadowtop Cathedral
Roadside foraging leads Kai into a sticky situation. The Emerald Enclave summon the party and Lord Jomont
'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam between sessions.
This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse' and 'Storm King's Thunder' but is set 5-7 years after those adventures in Faerun history. Greg Bilsland's 'Hangover: A Real Balor Party,' available on DM's Guild, is also part of the world lore, so you understand just how serious we are (not very). This campaign also uses Pathfinder 2e's Howl of the Wild, Wardens of the Wildwood Adventure Path, and Kobold Press' Deep Magic 1 & 2 as resources.
The Gamers:
@KimberlyNGee.....Yelena
@grimorde.....Terel
@Never_Will101.....Kai
@BonnieBew.....DM
Timestamps:
01:57 Session 31 Summary
07:33 Play begins, on the Delimbiyr Road
12:16 Roadside foraging.
18:31 Owlbear Sign Language
30:36 Terel speaks with Lord Jomont... on purpose (!)
45:47 Hunting in the forest (a.k.a Kai has regrets)
1:38:41 Little Adventurer's Break begins
1:39:23 Little Adventurer's Break ends
1:44:22 A squirrel appears!
1:54:57 Blossom Snobeedle, in person
2:04:00 Shadowtop Cathedral
2:13:24 Terel is hard to impress
2:19:27 Family reunion
2:25:50 Are we in trouble here? (Wyvern egg politics)
2:40:46 A brief catch-up with Jerel
2:44:22 A problem for the future (Greenwood Gala)
2:48:59 Where we ended the session
2:50:11 Post-game chat, When do we play next? (Dec 21st)
Intro music 'El Toro' and background music for Zelbross were provided through Purple Planet: www.purple-planet.com/
The webbed forest map used in combat is from Dynamic Dungeons. Check out their Patreon here: www.patreon.com/c/dynamicdungeons/
The visuals for Shadowtop Cathedral are 'Overgrown Magic Forest' from Czepeku Scenes. You can buy these resources through Patreon or czepeku.com
We play using Fantasy Grounds VTT. Sound this session used RPGSounds.
'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam between sessions.
This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse' and 'Storm King's Thunder' but is set 5-7 years after those adventures in Faerun history. Greg Bilsland's 'Hangover: A Real Balor Party,' available on DM's Guild, is also part of the world lore, so you understand just how serious we are (not very). This campaign also uses Pathfinder 2e's Howl of the Wild, Wardens of the Wildwood Adventure Path, and Kobold Press' Deep Magic 1 & 2 as resources.
The Gamers:
@KimberlyNGee.....Yelena
@grimorde.....Terel
@Never_Will101.....Kai
@BonnieBew.....DM
Timestamps:
01:57 Session 31 Summary
07:33 Play begins, on the Delimbiyr Road
12:16 Roadside foraging.
18:31 Owlbear Sign Language
30:36 Terel speaks with Lord Jomont... on purpose (!)
45:47 Hunting in the forest (a.k.a Kai has regrets)
1:38:41 Little Adventurer's Break begins
1:39:23 Little Adventurer's Break ends
1:44:22 A squirrel appears!
1:54:57 Blossom Snobeedle, in person
2:04:00 Shadowtop Cathedral
2:13:24 Terel is hard to impress
2:19:27 Family reunion
2:25:50 Are we in trouble here? (Wyvern egg politics)
2:40:46 A brief catch-up with Jerel
2:44:22 A problem for the future (Greenwood Gala)
2:48:59 Where we ended the session
2:50:11 Post-game chat, When do we play next? (Dec 21st)
Intro music 'El Toro' and background music for Zelbross were provided through Purple Planet: www.purple-planet.com/
The webbed forest map used in combat is from Dynamic Dungeons. Check out their Patreon here: www.patreon.com/c/dynamicdungeons/
The visuals for Shadowtop Cathedral are 'Overgrown Magic Forest' from Czepeku Scenes. You can buy these resources through Patreon or czepeku.com
We play using Fantasy Grounds VTT. Sound this session used RPGSounds.
มุมมอง: 16
วีดีโอ
Help in the High Forest - Session 31 - Fire and Smite
มุมมอง 12หลายเดือนก่อน
The party battles Lord Vanyon Brossfeather to protect those who have survived the corruption from the Dire Wood. In the aftermath old allies and foes make an appearance, and the caravan regroups. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-c...
Help in the High Forest - Session 30 - Big Undead Energy
มุมมอง 1หลายเดือนก่อน
The party fights their way through the legions of undead to reach Brossfeather before the crypt of survivors is overrun. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Q...
Help in the High Forest - Session 29 - Cemetary Bound
มุมมอง 143 หลายเดือนก่อน
The party approaches Folly's Cemetary for their showdown with Lord Vanyon Brossfeather. Terel sees the world differently since Mielikki's blessing. Yelena and Kai dabble in some Dead Tongue. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam wi...
Help in the High Forest - Session 28 - Crafting Hope
มุมมอง 304 หลายเดือนก่อน
The party makes their way to the blacksmith's forge to prepare for their showdown with Lord Vanyon Brossfeather. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' '...
Help in the High Forest - Session 27 - A Dreadful Undertaking
มุมมอง 125 หลายเดือนก่อน
The party explores the Undertaker's Shop for materials to aid the in the fight ahead. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse' ...
Help in the High Forest - Session 26 - Who's a Good Boy?
มุมมอง 46 หลายเดือนก่อน
The party aids survivors against Brossfeather's undead forces in Zelbross. Plans begins to take shape. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of...
Help in the High Forest - Session 25 - Bad Bunny
มุมมอง 67 หลายเดือนก่อน
The party continues their hunt for survivors and battle the undead in Zelbross. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse' and 'S...
Help in the High Forest - Session 24 - Brossfeather's Folly
มุมมอง 68 หลายเดือนก่อน
The party learns the history of Zelbross and venture into the Grave Knight's domain. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse' a...
Help in the High Forest - Session 23 - Clouded Concerns
มุมมอง 1010 หลายเดือนก่อน
The party battles the Lady in White. Ominous things occur on the approach to Zelbross. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse'...
Help in the High Forest - Session 22 - They Shoot Undead Horses, Don't They?
มุมมอง 310 หลายเดือนก่อน
The party investigates the crashed carriage further... 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoard of the Dragon Queen,' 'Princes of the Apocalypse' and 'Storm King's Thunder' but ...
Help in the High Forest - Session 21 - Shopping Karma
มุมมอง 1611 หลายเดือนก่อน
The party does a little shopping before the caravan strikes out from Secomber on the Delimbiyr Road. The next day brings an unsettling discovery... 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references event...
Help in the High Forest - Session 20 - Napquest
มุมมอง 40ปีที่แล้ว
Having recovered control of the town's defenses from the 'cottage' of Amelior Amanitas, all Kai, Terel, and Yelena want to do is to cozy up, worry-free, in their beds and get their employer out of Secomber come morning. Is that such an impossible quest? 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Wa...
Help in the High Forest - Session 19 - Keys Please
มุมมอง 18ปีที่แล้ว
The party combats the dire blue jays they unleashed, then they continue their exploration of the home of the late wizard Amelior Amanitas. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday each month, 1-4 pm EST. Watch live on twitch.tv/bonniebew. Episodes archived on TH-cam within a week. This campaign references events of 'Hoa...
Help in the High Forest - Session 18 - The Alchemist's Cottage
มุมมอง 12ปีที่แล้ว
The party ventures into the home of the late wizard Amelior Amanitas in search of a way to control Secomber's defense golems, as well as the keys to a few other quests. I had technical difficulties, so this is a summary of the first half, and the recording of the second half. 'Help in the High Forest' is a persistent 5e DnD campaign set in the Forgotten Realms. We play on the third Saturday eac...
Help in the High Forest - Session 17 - Spa Day
มุมมอง 4ปีที่แล้ว
Help in the High Forest - Session 17 - Spa Day
Help in the High Forest - Session 16 - Boompowder Plot
มุมมอง 4ปีที่แล้ว
Help in the High Forest - Session 16 - Boompowder Plot
Help in the High Forest - Session 15 - Deceit and the Dust
มุมมอง 13ปีที่แล้ว
Help in the High Forest - Session 15 - Deceit and the Dust
Help in the High Forest - Session 14 - The Crushing Wave
มุมมอง 9ปีที่แล้ว
Help in the High Forest - Session 14 - The Crushing Wave
Pathfinder Beginner Box Session 4 - Going Down?
มุมมอง 20ปีที่แล้ว
Pathfinder Beginner Box Session 4 - Going Down?
Help in the High Forest - Session 13 - Another Man's Treasure
มุมมอง 23ปีที่แล้ว
Help in the High Forest - Session 13 - Another Man's Treasure
Pathfinder Beginner Box Session 3 - Scales
มุมมอง 30ปีที่แล้ว
Pathfinder Beginner Box Session 3 - Scales
Help in the High Forest - Session 12 - Feeling Sluggish
มุมมอง 65ปีที่แล้ว
Help in the High Forest - Session 12 - Feeling Sluggish
Pathfinder Beginner Box Session 2 - Web, Bone & Water
มุมมอง 27ปีที่แล้ว
Pathfinder Beginner Box Session 2 - Web, Bone & Water
Help in the High Forest: Session 11- Drip-Drop
มุมมอง 55ปีที่แล้ว
Help in the High Forest: Session 11- Drip-Drop
Pathfinder Beginner Box Session 1 - Hungry Rats & Rangers
มุมมอง 197ปีที่แล้ว
Pathfinder Beginner Box Session 1 - Hungry Rats & Rangers
Help in the High Forest - Session 10 - Gossip & Other Sewers
มุมมอง 17ปีที่แล้ว
Help in the High Forest - Session 10 - Gossip & Other Sewers
Help in the High Forest - Session 9 - The Gates of Secomber
มุมมอง 132 ปีที่แล้ว
Help in the High Forest - Session 9 - The Gates of Secomber
Help in the High Forest - Session 8 - The Misty Road
มุมมอง 92 ปีที่แล้ว
Help in the High Forest - Session 8 - The Misty Road
Help in the High Forest Session 7 Summary -Guests For Dinner
มุมมอง 62 ปีที่แล้ว
Help in the High Forest Session 7 Summary -Guests For Dinner
I hope you guys continue to play and have fun with Pathfinder 2e and DnD 5e. 😁 Here is some advice that will hopefully make playing these characters or others like them more fun in the future: Rangers, like Harsk, have an ability called Hunt Prey which takes 1 action to activate and targets on creature. The benefits of Hunt Prey itself are a bit situational (+2 on Perception and survival checks to find the creature being hunted and no penalty for using ranged weapons against the creature if it is a bit further away then normal), but the real reason to use the Hunt Prey action is to gain the benefits of your Hunter’s Edge against that enemy. Harsk has the Hunter’s Edge (Flurry) ability. When he attacks his hunted prey the multiple attack penalty for that attack is reduced, on the second attack of the round it would only be a -3 or -2 with an agile weapon while 3rd or latter attacks would only suffer a -6 penalty or -4 with an agile weapon. So if Harsk had used Hunt Prey on the Trapmaster Kobald and then attacked twice, once with His warax and then once with either his hatchet or clan dagger he would have made the warax attack at +6 and then made the attack with either the agile hatchet/agile clan dagger at a +4. Also while I realize it is hard to keep all the weapon traits in mind especially while trying to learn and adjust to the rest of the system, I would suggest keeping agile, thrown and two-hand (d12) in mind for Harsk’s weapons. When attacking with his warax in two hands the damage would be 1d12+3 instead of 1d8+3. Meanwhile the hatchet and clan dagger make for good off hand weapons especially since they can both be used to make more accurate 2nd and 3rd attacks as well as thrown. Alchemists, like Fumbas, get to make their level + Int mod in free batches of alchemical items each day (so 5 batches for a 1st level Fumbas), however these items only last until your next daily preparations or until 24 hours is up whichever comes first. So Fumbas wouldn’t have had 50 items after 5 days as the items would have only lasted 1 day. Of course Fumbas could have reduced the number of days they would have had to have rested by feeding Mericiel the elixirs of life each day until she was fully healed. Also while using batches to create elixirs of life and cheetah mutagens would only result in 2 items, using batches to create free bombs would result in 3 items. So if Fumbas chose to use 2 batches of reagents to make alchemist fire he would end up with 6 X alchemist fire instead of 4. The weapon traits to keep in mind for Fumbas are agile and backstabber for the Dogslicer and thrown and splash for his bombs such as alchemist fire and acid flasks. Agile for the dogslicer might make it a good choice to use after throwing a bomb, while backstabber makes the dogslicer useful for attacking flat-footed enemies as it will do an additional point of damage to them. Meanwhile the splash trait on bombs should be kept in mind as it does an extra point of damage to the target of the attack and all adjacent creatures when successful, but also does just the splash damage even if you get a normal failure on an attack, though a critical failure still causes you to do no damage. As Fumbas has the Bomber Research Field ability, he can make it so that the splash damage of a bomb only hurts the main target of the bomb. So he could throw an acid flask at an enemy adjacent to Harsk and only have the enemy take the splash damage. Rogues, like Mericiel, can gain notable benefits from using the Deception skill with the Feint action against a creature they are about to attack in melee. The feint action allows a creature to roll deception against the target’s will save DC (10 + their bonus on will saves)) to make them flat-footed because of tricksy movements on the creatures part. Easy way to get sneak attack damage. Doesn’t work on mindless enemies like zombies though. Meri should keep the deadly (d8) trait of the rapier in mind as when she gets a critical hit with the rapier she adds an extra 1d8 damage to the attack, it doesn’t get multiplied though. The Aid action can be very useful if you don’t think you can hit an enemy with a 2nd or 3rd attack. Use an action on your turn and then your reaction to help an ally out with an attack roll or a skill check. Successfully demoralizing an enemy with an intimidation skill check vs.their will save DC (10+ their will save bonus) can give them a -1 to all attack rolls, saving throws, skill checks and even their AC until the frightened condition ends (generally at the end of their next turn). If you get a critical success it is -2 to all of them instead until the end of their next turn and then it tics down to -1 for another round.. Hope that wasn’t too boring and didn’t seem like criticism… only trying to help. Happy gaming. ☺️
Nice! Now I can join a Shroud raid and do these puzzles myself.
Just started playing Pathfinder ourselves…. At the top of the combat tracker you’ll find a MA#2 and MA#3 button. Click those to apply your attack 2 and attack 3 penalties.
Thanks!
Do you still play in 2023? if so what server are you on???
Thanks for this!
Random comment I know for a 9 year old video, but trying to find more images of these ogres. My favorite DnD depiction of them came from this game.
Just discovered this through a Google search. I am about to run GoS in Eberron and was considering Mar'Saval as a location for the Tower of Zenopus. Guess I need to watch your entire playthrough now!
Hopefully something in the chaos will be helpful. Mar'Saval definitely makes sense as some kind of sidequest during the filler sections of GoS when set in Q'barra. Unfortunately, we didn't do all of GoS set in Eberron. One of the players, Tholgrin/Stiiv, lost his battle with cancer in Nov 2020, and we didn't want to continue the campaign without him.
@@BonnieBew I am so sorry for your loss.
classic
i always did that 4x4 technique already, cause its easier to put into the solver! great asset thank you :D
what is "D door" ?
The spell ‘Dimension Door’
@@BonnieBew oh cool... well... was awesome of you to respond. not many on YT do. i will have to research what class can use that spell. i play a cleric as my main... and i don't get to play very often, so i'm usually "out of the loop" on lingo and what-not. i really you taking the time to reply.. was super awesome of you. thanks so much! ^_^
Amazing vids. Keep up the good work! BTW, I think you should check followsm . c o m!!! It’s the fastest way to grow your TH-cam channel!!
Awesome! Keep making videos! Go and take a look at ZMSocial . c o m! It will help you get your videos higher in the search results!!!
Funny game 😃
Thanks!
lol
You pick now for our TH-cam debut!? Lol
I figure you and Dute are the only ppl who will watch it. Felt a bit guilty taunting her with so many GIFs last week!
"Tasty friends" oh I died laughing at the convo with the goblins about eating them. Very fun.
What a great group of characters! I'm enjoying the story line and Bonnie is a fun GM to follow. Good work and please keep em coming.
First comment! wooooo!
hi Zealotry my friend, do you still remember me ? DARKgp3KNIGHT of Brethren of Pink Fluffy Dragons ^^
dungeon alert freeking purple boi
Its that time of this year agian
I'AM ROCCO!!!!!!!
Guild name one I can think of is Short Bus Cowgirls wow is that to much rember they are coming for you... At 3:45 you rely got my attention. You need to make a longer video..... PLZ
miss moosey! sylvander here
miss moosey! sylvander here
I was expecting a snarky commentary on beating off the sahuagin and I was not disappointed. HAHAHA
I'm gonna make a female rogue and sneak in. LOL.
+chazmyrtormtor No! No boys! :D
+BonnieBew Awwww
I am honored, delighted, and full of (blank).
Happy dildo!
LOL, nice job Bonnie!!
Kinda sound like sarah silvermen lol..
Hahaha,awesome!
Great song! If you make a song about gnomes, incorporating the "Gno-ma-ge-don" jingle that the DDO Players guys created might be a nice touch! :D
+Ed Hoff Gnomes are coming! They're coming for you!
We need more of those DDO songs!
+Shagarot I have to pace myself. The odds are strong the arrival of Gnomes in DDO will be lauded in song. :)
+BonnieBew with the age long golden oldy "gold, gold, gold" right?
fabrizio menghini Rooccccccccoooo!!!!!!!!
Awesome...!
Fantastic! =D
Too much "owmygawds" screams, dissapointing video
rad
This is amazing Bonnie! Getting an old school 80's synthesized vibe here!
Well done. Enjoyed it loads.
Well done. Kinduva Bangles/Bananarama sound to it. :) /Offers a cupcake. ~CD
Yay! Mission accomplished!
Total 80's. =)
Crazy :-)
I knew how to do this. I thought myself years ago. The adjacent thing is difficult to understand at first but you get it when you get it. I am coming back to DDO after a 3 year absence so after watching your video I immediately reminded myself how to do it and it's simple again
ɷɷɷ Heeyy Friendssss I Have Foundddddd W0roking Online Hacck Visit : - t.co/28lT64F6Ap
This is gold, you need to make more of this stuff Bewster
Rule of thumb: If you aren't currently an iconic, you can use a True Druidic Heart and reincarnate into an iconic at levels 20-28. If you are an iconic, you can only reincarnate at the level 28 cap with an Iconic heart of wood. So if you are a lvl 28 non iconic right now, you may want to use an Epic heart to get an epic feat if you have epic destinies and one of the spheres capped, then use a True Druidic Heart to reincarnate into an iconic.
Hi, cool video. I'm new to the iconic characters. If i purchase the iconic character can I instantly lesser reincarnate my lvl 28 rogue assassin into an iconic character?
My voice isn't as pleasant as yours, nor am I that good of a speaker, and my production quality isn't as good, but I have a slightly different way to do shroud puzzles that I think is simpler. It doesn't require memorization of bridge step states. th-cam.com/video/ZKpXcJM2Qpg/w-d-xo.html And the video's only 3:30 long. :)
Way to hijack a video! Not cool Oh and I watched your video. Your way is poor by comparison. This way is very simple, you just solve back. If light out is on a corner, it's 1 for that and 1 for its adjacent side. The middle is the exception where it's all 3 you press. So with all lights out on the bottom it's 7 presses, no thinking needed and in game that is very easy to do Best way = this way and this comes from having used this 3 years ago, it is clearly still relevant 3 years later and I used to farm shroud constantly at that time, about 10 runs per day, good job to OP
baud2death Ahh to be back in the good old days of TH-cam Video Responses. It's not hijacking, it's adding to the discussion. You have already learned this way and don't need another, that's cool. However, "poor by comparison"? This method: You work down the puzzle, and have all lights out at the bottom. You travel back to the top. You press 7 extra buttons. And work down the puzzle again. 3 trips over the puzzle total. My method: You work down the puzzle, and have all lights out at the bottom. You turn around, and doing the exact thing you've done to this point, press the three middle buttons, and then the original top center button, and you're done. 2 trips. 4 button presses. That's actually "better in every comparison" except being the method you know. And if you think about it, Pressing top left twice, and top right twice is redundant. Pressing top center three times is the same as pressing it once. So eliminate the redundancies, and you end up pressing the top center once, and then the 3 middle buttons... Exactly the same 4 button presses you would have done if you just did the 180 like I suggest. Best way = one you're comfortable doing. Happy Shrouding!
SysternDDO hijacking may have been a strong word but it did feel you were saying your way is better and pushing interest to your video I get your explanation I get the way you are going with your method since I have heard it before and it relies more on the symmetry and maths element With the method posted by the OP you don't have to think as much. It's a longer process perhaps but it's a lot easier to apply in my personal opinion It is also recognized as the best way to do it by the DDO community and has been used for years Good luck to you too