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[TUTORIAL] blender 3.1 How to create photorealistic Moon and how it compares to a real capture
In this tutorial I'm going to show you how fast and easy is creating a photorealistic moon in blender using NASA texture maps and displacement. When you set up the framing and lighting correctly you'll see how hard to tell is your render from a real photo of the moon.
_________________
Moon TEXTURE MAPS:
NASA's Scientific Visualization Studio
svs.gsfc.nasa.gov/4720
Ernie Wright (USRA): Lead Visualizer
Noah Petro (NASA/GSFC): Scientist
Hope you enjoy it, thanks for watching!
Marcos
AMMO
มุมมอง: 15 467

วีดีโอ

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ความคิดเห็น

  • @blinkachu5275
    @blinkachu5275 7 หลายเดือนก่อน

    Idk what I'm doing wrong but for me, even with 16k textures, this is incredibly low quality. Like I can count the pixels kind of quality

  • @Dave2024_
    @Dave2024_ 10 หลายเดือนก่อน

    Thanks for the tutorial, I found adding a copy transformation and using he vertex group to work the best as it copies the rotation also and makes the motion look more convincing. Thanks again.

  • @MagicNate
    @MagicNate ปีที่แล้ว

    Outstanding! A few things are different in the latest Blender but I was able to follow along and figure it out. Thanks for inspiring me to open Blender again after almost 20 yrs :)

  • @AyushKumarSingh-l1p
    @AyushKumarSingh-l1p ปีที่แล้ว

    Just what I'm looking for, thanks!

  • @louiegeesiclot3505
    @louiegeesiclot3505 ปีที่แล้ว

    bro's fans are going crazy

  • @vinalegostudio
    @vinalegostudio ปีที่แล้ว

    I did it. Blender 4 has some differences. Thank you so much.

  • @MA-3DDesign
    @MA-3DDesign ปีที่แล้ว

    Thanks for a great video! When I try to export .stl file I only get smooth sphere without surface texture. Do you have any idea what am I doing wrong?

  • @craigharrower7404
    @craigharrower7404 ปีที่แล้ว

    This brilliant, though as soon as I apply the Subdivision Modifier my image disappears and I can no longer see it in object mode, from that point on I cannot see the sun light etc... any ideas on this as I am a very new blender user. Thanks (Blender 3.6)

  • @الرعدللمعلوماتية
    @الرعدللمعلوماتية ปีที่แล้ว

    You are the best,🎉

  • @Revenant483
    @Revenant483 ปีที่แล้ว

    Really cool tutorial. I can not use these images, my AMD card will not pass them through blender in Cycles. It kind of works in Evee but no displacement. This is the first time I have gotten this error but I will have to look into it.

  • @the_epipan
    @the_epipan ปีที่แล้ว

    I don't understand about Diffuse and Specular, where is that? I can't find it. And if it is something that is done inside Blender, why do you put "Difuse and Specular" in the list of things to download from the NASA page?

  • @LWSR_
    @LWSR_ ปีที่แล้ว

    Hello! Time: ~06:37 - I dont have Displacment in Material settings, it is impossible to change Disp. & Bump . I have Surface Diffuse only in Material settings =(

  • @Khapa123
    @Khapa123 ปีที่แล้ว

    how to show exactly in layout mode as in shadding?

  • @SoobaDon
    @SoobaDon ปีที่แล้ว

    bro moon is flat

  • @thefahizsedeqi
    @thefahizsedeqi ปีที่แล้ว

    It would be great if you make a video about this animation thank you ❤

  • @victorff111
    @victorff111 ปีที่แล้ว

    does it work on latest version?

  • @akeel_1701
    @akeel_1701 ปีที่แล้ว

    Good tutorial, unfortunately, the Atmosphere section does not work at all - followed all the steps, including the Samuel Krug video you mentioned - still nothing!

    • @ammo793
      @ammo793 ปีที่แล้ว

      Maybe it has to do with Blender version you are using?

    • @akeel_1701
      @akeel_1701 ปีที่แล้ว

      @@ammo793 oh right... I'm on version 3.3

    • @KnightRiderGuy
      @KnightRiderGuy 8 หลายเดือนก่อน

      Yup, everything was working fine for me up to that point, in the first color ramp if I swap the color slider my volumetrics show up as a cube. Why is that?

  • @I_am_Spartacus
    @I_am_Spartacus ปีที่แล้ว

    Nice tutorial, liked the atmosphere effect, it's a shame cycles doesn't do the same bloom effect.. 1 point I need to make, as with every other planet tutorial on YT... NASA planet maps are all equirectangular maps and they are made specifically for UV spheres with the Environment Texture node,,,,then put them on Generated with Smart sphere mapping and it solves the pole pinching... no need for a cube sphere or UV mapping ;)

  • @CG-bw6cr
    @CG-bw6cr ปีที่แล้ว

    Perfect! Thank you!

  • @akeel_1701
    @akeel_1701 ปีที่แล้ว

    at 6.01, the Parent command is not working for me, it keeps saying ERROR LOOP IN PARENTS

  • @inirafidoi
    @inirafidoi ปีที่แล้ว

    why my copy location dont work on my boat

  • @GaryBeilby
    @GaryBeilby ปีที่แล้ว

    Nice techniques in this tute. However, it immediately hit me that this wasn’t realistic when to see the setting sun makes all the clouds instantly disappear.

  • @shinso8936
    @shinso8936 ปีที่แล้ว

    🔥

  • @dueanmouayaseng3com319
    @dueanmouayaseng3com319 2 ปีที่แล้ว

    Perfect 💗 thank you so much. this is very helpful for a new learner like me🤗🙏

  • @prkcreatives2367
    @prkcreatives2367 2 ปีที่แล้ว

    Sir in my laptop huge ocean option is not showing you little bit skip the video in selecting ocean octile option pls reply to me solve my problem sir

    • @ammo793
      @ammo793 2 ปีที่แล้ว

      The option is Ocean. You make it huge by adding the tiles:)

  • @Snehjfsjjdjddjd
    @Snehjfsjjdjddjd 2 ปีที่แล้ว

    what hdri did you use?

    • @ammo793
      @ammo793 2 ปีที่แล้ว

      I dont remember the name, but it was a free one from hdriheaven

  • @FrightCollector
    @FrightCollector 2 ปีที่แล้ว

    Why does the scene slow down and I see pixels on the cube when animating(?

  • @sarath5100
    @sarath5100 2 ปีที่แล้ว

    Thank you for the tutorial, but i have a problem. I have the array modifier in x and y direction. And the ocean is there too. But when i zoom out using my mouse wheel, only a small part of the ocean is visible. And when i zoom in, the ocean becomes visible. Why is that

    • @sarath5100
      @sarath5100 2 ปีที่แล้ว

      Solved❤

    • @krish8013
      @krish8013 2 ปีที่แล้ว

      @@sarath5100 i have a same problem...can you help me bro

  • @jeanclaudemollonguet2561
    @jeanclaudemollonguet2561 2 ปีที่แล้ว

    still a problem with the atmosphere ... I found the vector math for the "Length" I followed the tuto to the letter but I can not have this transparent blue ... in fact I have nothing at all! I have played with the sliders nothing ... an idea? a help?

    • @reblend3d447
      @reblend3d447 ปีที่แล้ว

      yo si pude XD, oculta las clouds y surface, ahi esta el truco :V

  • @jeanclaudemollonguet2561
    @jeanclaudemollonguet2561 2 ปีที่แล้ว

    I have followed your tutorial and found it very good! Thank you! I have a problem with the atmosphere, I can't find the 'Length' :-) can you tell me where it is? thank

  • @Avetorro
    @Avetorro 2 ปีที่แล้ว

    Should you add a copy Rotation modifier as well as the copy Location for the boat, targeting the shrink wrapped plane? That would make it bob and roll with the waves rather than sitting perfectly level all the time?

  • @Honkh
    @Honkh 2 ปีที่แล้ว

    Hi there! Thanks for the tutorial so far, but I have a SLIGHT problem. When I apply the atmosphere material, I get a cubic volume -> looks like a cube of blue fog around my Earth. Any idea, what I am doing wrong?

    • @CMDNPLYZ
      @CMDNPLYZ ปีที่แล้ว

      add a gradient texture set to spherical, then add a mapping and texture coordinate, set the mapping location all to -0.5 thenadd a color ramp and clamp the sliders and put it into the density and scale up the sphere. hope this helps (:

    • @mve736
      @mve736 ปีที่แล้ว

      Probably a bit late, but I found a way around this that works in Blender 3.5. I'm a beginner so take with a grain of salt. ;) I noticed that by playing with the Multiply node on the left (i.e. the first starting from the left), the cube disappear at some point. In my case the cube vanishes from inside out, meaning that just before disappearing, we only barely see its corners. So my idea was to invert his process, i.e. make the cube vanish from outside in. For this I added an Invert node between the Multiply node on the left and the first ColoRamp node. Now if you play with the Multiply node again, the cube will vanish from outside in and this time just before disappearing, it will take the appropriate spherical shape corresponding roughly to what we see in the video. I can't explain why this is, but it seems to work. Bottom-line: just add an Invert node between the Multiply and first ColoRamp nodes on the left and voilà. :) I hope this helps a bit.

    • @TheSpacePlaceYT
      @TheSpacePlaceYT ปีที่แล้ว

      @@mve736 For me when I put the Invert node into it, nothing happened.

    • @TheSpacePlaceYT
      @TheSpacePlaceYT ปีที่แล้ว

      I found a way! Essentially, it is very very microscopic, but if you slowly move the first multiply node, you can see it take a spherical shape before dissapearing.

    • @DonikiDoniki
      @DonikiDoniki 11 หลายเดือนก่อน

      Thank you very much for your comment! That really helped :))))) @@CMDNPLYZ

  • @leonelsantos6517
    @leonelsantos6517 2 ปีที่แล้ว

    Naice

  • @танкист108
    @танкист108 2 ปีที่แล้ว

    how to get power length and multiply node ? because appearntly blender doesnt have that node feature or maybe i cant see it

  • @танкист108
    @танкист108 2 ปีที่แล้ว

    where is earth diffuse download link and earth height 25k map i dont see the link to download it bruh at least show physically of what your doing

  • @rasuku7353
    @rasuku7353 2 ปีที่แล้ว

    Thanks to you, we had a beautiful moon.

  • @Raymorx
    @Raymorx 2 ปีที่แล้ว

    thank you! what a great tutorial

  • @yahyagannour8486
    @yahyagannour8486 2 ปีที่แล้ว

    IMPORTANT: When you switch to shader editor, click on the world tab and click on world. And now ou should see the world nodes. Cheers

  • @bustedshark5559
    @bustedshark5559 2 ปีที่แล้ว

    Good tutorial, except please get rid of the background music and/or turn your mic volume up!

  • @nostalgicgaming9336
    @nostalgicgaming9336 2 ปีที่แล้ว

    the ocean tile was a life saver my friend thank you soo much

  • @MrYngwie
    @MrYngwie 2 ปีที่แล้ว

    Lot of thanks for the tutorial from Ukraine <3

  • @dakotaridge
    @dakotaridge 2 ปีที่แล้ว

    Blender 3.3, the atmosphere shader is dead. Has no effect.

    • @KnightRiderGuy
      @KnightRiderGuy 8 หลายเดือนก่อน

      Same for 4.1 too

  • @knight2255
    @knight2255 2 ปีที่แล้ว

    How did you do the beginning landing sequence?

    • @ammo793
      @ammo793 2 ปีที่แล้ว

      Basically the same process, only instead of creating a full moon, you need to apply the displacement map to a highly subdivided plane, and then setup a nice camera animation

    • @knight2255
      @knight2255 2 ปีที่แล้ว

      @@ammo793 Thanks, I wasn't able to get it to look right after a couple of tries, any way you could do a tut on that or maybe a screenshot of your nodes?

  • @rinluuc
    @rinluuc 2 ปีที่แล้ว

    thank you, bro ... really appreciate your sharing ❤️

  • @caribbeanchild
    @caribbeanchild 2 ปีที่แล้ว

    So there are no clouds at night? On which Earth? This is stupid.

  • @caribbeanchild
    @caribbeanchild 2 ปีที่แล้ว

    FFS...list the exact names and locations of the image textures used. That's the most important thing.

  • @caribbeanchild
    @caribbeanchild 2 ปีที่แล้ว

    Thanks but this is not explained well. The use of the images is not explained well. I get no Specular on the ocean. So so tired of people who cannot put themselves in the position of others. They make useless teachers. Are you not capable of seeing where people might have problems?

  • @deadspirit6
    @deadspirit6 2 ปีที่แล้ว

    Very Helpful

  • @RANInkTV
    @RANInkTV 2 ปีที่แล้ว

    Great vid. I'm with you in this tut. I was able to get the plane to float with the water, the cube didn't float though. I copied the location and applied it to the plane, I still got no result. What could I do to fix it?

    • @ammo793
      @ammo793 2 ปีที่แล้ว

      From here I can only tell you yo go through it again carefully step by step and it should work, any little step missed might cause the malfunction

    • @RANInkTV
      @RANInkTV 2 ปีที่แล้ว

      @@ammo793 Thank you. I definitely had to watch it repeatedly to get there. I'll figure it out

    • @ronjarts1927
      @ronjarts1927 2 ปีที่แล้ว

      @@RANInkTV hi there, I have the same problem, have you figured it out yet? I have watched the video multiple times but the cube just won't move but the plane does :(

    • @RANInkTV
      @RANInkTV 2 ปีที่แล้ว

      @@ronjarts1927 Unfortunately, I have not. I haven't tried in a while

    • @EdDePew
      @EdDePew 2 ปีที่แล้ว

      @@RANInkTV just had this problem myself and ran back through it, whenever you are creating the Vertex group, ensure you tab into Edit mode first and all the Vertices are selected. Then make sure you hit ASSIGN as he does in the video. That was my problem. Good luck.

  • @andreivasilevich5360
    @andreivasilevich5360 2 ปีที่แล้ว

    was this Eevee or Cycles?

    • @ammo793
      @ammo793 2 ปีที่แล้ว

      Hi Andrei, it was made on Cycles, otherwise you couldnt use Nishita Sky

    • @andreivasilevich5360
      @andreivasilevich5360 2 ปีที่แล้ว

      @@ammo793 yeah, later I've realized that. But great tutorial brother!. I've done my ocean already and it looks so freaking good 👍 🤗