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Incursion Red River
เข้าร่วมเมื่อ 20 ส.ค. 2011
Official channel for Incursion Red River.
Incursion Red River Dev Vlog - Alpha 1.1.0.0
Our brand new update, Alpha #1.1.0.0 is now out! With a brand new map, Bunker, medical animations, new weapons, a rework of Quarry, and tons of bug fixes, A.I. improvements, and more...
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Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extract, or die trying!
Incursion Red River Links
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Development Blog:
steamcommunity.com/games/2116120/announcements/detail/4700159105838587130
Steam Page:
store.steampowered.com/app/2116120/Incursion_Red_River/
Twitter:
IncursionRR
Official Discord:
discord.gg/incursionredriver
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Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extract, or die trying!
Incursion Red River Links
___
Development Blog:
steamcommunity.com/games/2116120/announcements/detail/4700159105838587130
Steam Page:
store.steampowered.com/app/2116120/Incursion_Red_River/
Twitter:
IncursionRR
Official Discord:
discord.gg/incursionredriver
มุมมอง: 8 633
วีดีโอ
Incursion Red River Alpha Update 1.1.0.0
มุมมอง 15Kหลายเดือนก่อน
Our brand new update, Alpha #1.1.0.0 is now out! With a brand new map, Bunker, medical animations, new weapons, a rework of Quarry, and tons of bug fixes, A.I. improvements, and more... Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extract, or die tr...
Incursion Red River - Weapon Showcase (KRISS Vector & M700)
มุมมอง 1.9K6 หลายเดือนก่อน
Here we are showcasing two new weapons coming to Incursion Red River in the latest update, 1.0.15.0, the Kriss Vector, and the Remington M700. With more ways than one, on how to set up your weapon... Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extr...
Incursion Red River x Sureshot Armament Group
มุมมอง 3.3K6 หลายเดือนก่อน
Introducing our collaboration with Sureshot Armament Group, who gave us access to their AK Chassis systems for us to use in our game. Stay tuned for more information very soon... Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extract, or die trying! I...
Incursion Red River || Early Access Trailer
มุมมอง 116K7 หลายเดือนก่อน
Incursion Red River (formerly Project Qurantine) officially has a Early Access Release Date. April 10th. Check out the steam page, as well as our other links down below! Incursion Red River is a tactical first-person extraction shooter set in war-torn modern day Vietnam. Exclusively single-player and co-op gameplay! Customize your loadout, complete contracts & extract, or die trying! Incursion ...
Incursion Red River || Steam Next Fest Trailer
มุมมอง 86K9 หลายเดือนก่อน
We are so happy to finally announce our rebranding from PROJECT QUARANTINE to Incursion Red River. And we have great news, we will participate in the upcoming Steam Next Fest from the 5th-12th of February! The new demo will only be available during this time, so check it out! Let us know in the comments what you think about the new setting and if you will check out the demo? See you on the batt...
PROJECT QUARANTINE - #19 SHOWDAY - AK74M and P320 Animations
มุมมอง 3.8Kปีที่แล้ว
Showcasing the AK74M and P320 Animations for PROJECT QUARANTINE! Support us on Patreon and get access to the latest build! www.patreon.com/projectquarantine
PROJECT QUARANTINE - #18 SHOWDAY - MCX and SRS Animations.
มุมมอง 6Kปีที่แล้ว
For PROJECT QUARANTINE's 18th showday, we have the MCX and SRS animations on display. Animations for the MCX and SRS are staged. You can support the game here! www.patreon.com/projectquarantine
PROJECT QUARANTINE - #14 - AI Showcase
มุมมอง 4.4Kปีที่แล้ว
In this development log, we cover an important aspect of PROJECT QUARANTINE, AI. Our highlights in AI behavior include perception radius, cover-to-cover movement, battles, and a basic overview of the behavior settings menu. The goal for these modifiable traits is to make the enemies vary in difficulty by calibrating their behavior and overall intelligence, rather than scaling basic attributes s...
PROJECT QUARANTINE - #17 SHOWDAY - Third Person Animation Update
มุมมอง 2.3Kปีที่แล้ว
PROJECT QUARANTINE - #17 SHOWDAY - Third Person Animation Update
PROJECT QUARANTINE - #13 - Audio Overhaul
มุมมอง 2.4K2 ปีที่แล้ว
PROJECT QUARANTINE - #13 - Audio Overhaul
PROJECT QUARANTINE - #16 SHOWDAY - MP5 ADDED
มุมมอง 1.4K2 ปีที่แล้ว
PROJECT QUARANTINE - #16 SHOWDAY - MP5 ADDED
PROJECT QUARANTINE - #15 SHOWDAY - DOOR INTERACTION
มุมมอง 2K2 ปีที่แล้ว
PROJECT QUARANTINE - #15 SHOWDAY - DOOR INTERACTION
PROJECT QUARANTINE - #14 SHOWDAY - UPDATED AK
มุมมอง 2.5K2 ปีที่แล้ว
PROJECT QUARANTINE - #14 SHOWDAY - UPDATED AK
PROJECT QUARANTINE - #13 SHOWDAY - NEW TACTICAL ATTACHMENTS + MENU
มุมมอง 1.2K2 ปีที่แล้ว
PROJECT QUARANTINE - #13 SHOWDAY - NEW TACTICAL ATTACHMENTS MENU
PROJECT QUARANTINE - #12 SHOWDAY - NEW ORSIS T-5000M
มุมมอง 1.1K2 ปีที่แล้ว
PROJECT QUARANTINE - #12 SHOWDAY - NEW ORSIS T-5000M
PROJECT QUARANTINE - #11 SHOWDAY - Weapon Customization
มุมมอง 2.6K2 ปีที่แล้ว
PROJECT QUARANTINE - #11 SHOWDAY - Weapon Customization
PROJECT QUARANTINE - #10 SHOWDAY - TEC-9 | Unarmed Anim Update
มุมมอง 1.2K2 ปีที่แล้ว
PROJECT QUARANTINE - #10 SHOWDAY - TEC-9 | Unarmed Anim Update
PROJECT QUARANTINE - #12 - Inventory | SPAS-12
มุมมอง 3.5K2 ปีที่แล้ว
PROJECT QUARANTINE - #12 - Inventory | SPAS-12
PROJECT QUARANTINE - #09 SHOWDAY - Mag Inspect UI | Animation Update
มุมมอง 8952 ปีที่แล้ว
PROJECT QUARANTINE - #09 SHOWDAY - Mag Inspect UI | Animation Update
PROJECT QUARANTINE - #11 - Replication | Guns | AI
มุมมอง 2.3K2 ปีที่แล้ว
PROJECT QUARANTINE - #11 - Replication | Guns | AI
PROJECT QUARANTINE - #10 - Unreal Engine 4 FPS multiplayer - First look at the NEW OVERHAUL!
มุมมอง 2.7K2 ปีที่แล้ว
PROJECT QUARANTINE - #10 - Unreal Engine 4 FPS multiplayer - First look at the NEW OVERHAUL!
love how you guys are doing more content... dont you think though this type of content should've been made and prepped before the actual update launched or the day after the drop... even the devlog on the main channel came nearly over a month after release! whose in charge of P.R? seems a bit backwards to me. Just saying how i feel because i do wanna see this game thrive is all.
This is somewhat correct; we are trying to catch up with the content posts now. There are still enough people who don't know about the update, so we think doing this kind of post is worth it. And for sure we will soon post some more up to date stuff as well :)
Havent dropped the fal since i got one man thing hits like a truck
Damn this game is awesome!
Damn 13 bullets to beat the armor. Dude is 78% calcium.
grenades, also need underbarrel weapons like the M203, GP25 and KAC Masterkey.
I just come here to say thanks for the new voice lines. And for many other things you do. Thanks!
What an amazing game.
Incursya? Bro sounds like he drank a few whiskeys before making this video. 😂 Keep up the good work though, You don't need to be able to pronounce the title of your game for it to be good anyway. 👍
The game's Audio is SO weird!
The accesory wheel reminds me of ground branch, any cross devs there? Anyway my 2 cents is you shouldn't have top attachments drop from first insertion like you kill first pmc and he has tricket out weapons with drum mags since it kills the sense of progression in game like that.
Is the Game only PVE ? I Like the Flashlight !
Yes intended to be a PVE extraction shooter.
@@xxnemesisgamingxx6933 Alright , thx !
I love this game. I've been wanting a SP Tarkov-like experience for a long time. This latest update was awesome and I can't wait for the next big content push. And yes, I'm aware of the SBT mod, but that's not made by BG.
I’m so glad I just bought this I was looking for pve extraction shooter
What about Fuel cans and Gas bottles explosions
very laggy game ...
It definitely has promise. I enjoy the gun-play just hope that some more indepth task to complete are implemented soon. It just gets boring after a couple of matches
this game has made some crazy progress
Blood when :c
There is blood. I don't see all the time, but definitely get sprays and splatters from time to time.
@xxnemesisgamingxx6933 I could of sworn ive seen it on the new bunker map but it was like one time
@@DCXProductions I was streaming the game last night and hit factory in the evening. Had blood sprayed all over the walls on multiple occasions. I think it's hard notice because most AI are out in the open.
@@xxnemesisgamingxx6933 it would be satisfying to have a bit of a blood mist or something when you hit flesh (ie the game Isonzo). I get it when you're hitting plated armor there might not be much blood. Just a thought.
@@DCXProductions There actually is, but maybe it could be a bit more prominent. If you watch the last raid of my last livestream there are actually multiple occurrences.
Hard AI ????
Cool would be if you have to find items, tools and loot for upgrading the hideout, not just the stash capacity. May be even different vehicles for LANs, air and water for better deploying and exfill.. But for early access very good
It's so funny to see them ignoring the possibility to disassemble most of the guns and fit them into one rig.
hey guys, can we have the HHS sight change not on the wheel but on a button instead? I found it annoying to bring up the wheel when I wanna swap up sights, thanks
agreed, it should be mapped to swapping sights instead of toggle attachment
Hey guys, just found a bug. When reloading (by pressing R once) it activates the emergency reload and discards the mag.
need to make sure you have enough space in your rig or pockets
@TheSwinehawg matter of fact I do have said space. Those mags where in my chest rig.
@@saooran7364 no way haha
@TheSwinehawg dude I'm telling ya. I had 4 ak mags in my chest pouches. I had several others in my bag tho
@@saooran7364 hahahaha fuck
do you plan on overhauling the death animations? theyre quite bad and kill immersion imo
Awesome! Thanks for all your efforts. Few questions (Im on Mac) 1. I tried playing with crossover a while ago, and it was unfortunately not really playable. Are you aware if with your updates along with the new versions of crossover it might run better? 2. I got frustrated with crossover and subscribed to GeForce Now, would it be possible to add the game to their library? All the best!
I’d love grenades to be added eventually
I'd really like to buy this for some friends. Any ETA on the next steam sale?
You dropped a video about things you added last month? I picked up Incursion at the start of October and all of this was already in the game. You're already a month deep and several hotfixes into 1.1.0.0. Hell we aren't even on 1.1.0.0 anymore, we're already on 1.1.0.5. I love the game and appreciate the hard work y'all are doing, but you shouldn't make a habit of dropping month old news as if you JUST pushed this stuff.
Сырая пиз*ец , баги , нет русского языка, недоделка
Any chance to coming on console?
I can't be the only one who's curious about the storyline of this game's setting? Why is Vietnam in conflict, again? Has the communist government collapsed? Are the VLF pro or anti the government? What are the other two factions' interests?
the update I've been waiting for. Trust the Process ppl
Good stuff, guys! Keep it up! Best of luck!
8:50 screen its game I.G.I 2 level😂 🎉❤
mne vso nravitsya chto YA, vizhu no yest' odno no v kazhdom vybore prisutsvuyet ono ... - v oruzhii sovestkogo proizvodstva AKA Bizon VSS yest' standartnyy shtatnyy pritsel nazyvayetsya Lastochkin Khvost i yego kreplenii uzhe na vse vidy sovetskogo oruzhiya podkhodit ... (vopros pochemu YA, dolzhen izmenyat' svoyey lyubimoy modeli oruzhiya v tom chto dolzhen snimat' s neyo detal' i stavit' na neyo planku Pekatini dlya togo chtoby postavit' na neyo pritsel yesli mne nravitsya pritsel standartnyy lastochkin khvost kotoryy tochno podkhodit kak k Aka tak i k SVD yeshcho i VSS da yego mozhno dazhe na RPK postavit' Ещё Посмотреть в словаре 567 / 5 000 Результаты перевода Перевод I like everything that I see, but there is one thing, but in every choice it is present ... - in the weapon of Soviet production AKA Bison VSS there is a standard standard sight called Dovetail and its mount is already suitable for all types of Soviet weapons ... (the question is why I should change my favorite model of weapon in that I have to remove a part from it and put a Pecatini rail on it in order to put a sight on it if I like the standard dovetail sight that exactly fits both the AKA and the SVD, and also the VSS, yes, you can even put it on the RPK ❤ ❤ ❤ 😊
I am very happy with the developement of the game so far. Hats off to all the devs.
Last time I played (2 weeks ago) audio was still very weird. Estimating distance to enemies was extremely hard :/
loving the game so far cant wait for more updates
I love the direction this game is going! 🫶🫶
Much love brother 🙏🏻❤️🙏🏻
Only one thing - in HIDEOUT those background music is terrible, like from some psyhological horror :-/ If game action is in nowadays Vietnam - put somewere next to computer an RADIO RECEVIER with on/off option and from it should play ONLINE VIETNAMESE RADIO ! That would do mirracles for in-game world immersion. If someone would not like it - be able to off radio-music totally. That would be houndred times better than those ambient horror music, Przemek - Polish Army veteran after Iraq and Afghanista deployments. PS. Great gunplay and enemy IA especially now after recient updates
Also, the way the devs made gun parts highlight what the other parts they go with, is a great time saver. Used spend hours trying to figure out what part went on what gun. It got a bit tedious. Awesome.
Are you guys planning on addressing the awful footsteps audio? That's my main issue with the game. Whenever an enemy starts walking towards me it's impossible to gauge their distance because they sound waaaaay closer than they actually are
Just started playing this game again, haven't played since June. What a difference. You developers are doing a great job, awesome, Thanks. Could I make one suggestion? When looting, I crouch to stay out of sight but as soon as I push loot button, I stand up. Be good if you could stay crouched while looting enemy etc. Great game.
Awesome keep it up ! I'ts developing in verry good direction !
Can we get a PP-Bizon?
I feel like a proud parent seeing this game grow to where it is today. Been part of the early days and really appreciate all the devs and testers who made this game better than expected. Kudos!
Ill admit i was a bit sceptical when i first played the previous build, but this update has really, really upped the ante. Hell i'd have payed the cost of entry a second time just for the update alone. The fact you guys interact with the community so much and keep your finger on the pulse is the icing on the cake. Keep it up guys, its really coming along!
Were are the womens? Need female soldiers.
Does this game have controller support ?