RetroPixel Digital
RetroPixel Digital
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Green Hawk Platoon | Publisher Announcement Trailer (2024)
We're happy to officially announce our new publisher! We're ecstatic to become part of the MicroProse family and to have some major support behind the project. Having played MicroProse games as kids also really adds to that nostalgic feeling that we are so desperately chasing with this whole game.
Green Hawk Platoon means a lot to our whole team and having the resources to be able to develop the game we've been dreaming of as kids is such an amazing feeling! Being able to work with a publisher like MicroProse is surreal! Our goal is to make a fun, nostalgic game that has a unique perspective and fresh look. We want to do it right and we want everyone to love it as much as we do!
Earlier this year we did a limited closed beta playtest, letting in a few hundred players to play the game for the first time. You played and you gave us your feedback. We listened. Since then, our team has worked tirelessly to address bugs, implement your ideas and expand the overall experience by adding new mechanics, fine tuning existing ones and polishing the game.
As always, thank you for the support! We couldn't do it without the passion and encouragement of our community!
Wishlist the Game:
- Steam - store.steampowered.com/app/2077890/Green_Hawk_Platoon/
- Epic Store - store.epicgames.com/en-US/p/green-hawk-platoon-218d49
Join the discussion:
- Official Green Hawk Platoon Discord - discord.com/invite/2PSWYwvxrT
- MicroProse Discord - discord.gg/xyWqGak
มุมมอง: 590

วีดีโอ

Green Hawk Platoon: Gameplay Trailer (Upcoming Game for 2024)
มุมมอง 24K5 หลายเดือนก่อน
Ever play with those little green plastic army guys as a kid? Well, so did we. We just wanted to bring these guys back into 2024 and give them a make-over. This FPS/TPS shooter game is currently being developed but is expected to release later in 2024. It will include multiplayer deathmatch, capture the flag, conquest and some original new game modes, as well as a single player / co-op campaign...
Behind-The-Scenes Interview with Vlad (Green Hawk Platoon Motion Capture)
มุมมอง 1566 หลายเดือนก่อน
Vlad Pavel from RetroPixel Digital explains his favorite moments from the motion capture shoot for the Green Hawk Platoon trailer... (coming soon) Filmed in Vancouver at Shoreline Studios, using an Xsens MVN Inertial motion capture suit, paired with Manus VR gloves. #motioncapture #mocap #bts #behindthescenes #greenhawkplatoon
Recording Green Hawk Platoon - Michael Antonakos (BTS Bloopers)
มุมมอง 807 หลายเดือนก่อน
We wanted to add some last minute lines to our recording session for the Medic class for Green Hawk Platoon... Of course, Nick couldn't help himself and put in a ridiculous idea... Will it make it into the game? Why not? #gamedevelopment #gamedev #greenhawkplatoon #unrealengine #voiceacting
Retargeting UE4 animations to the UE5 Mannequin with Character Creator 4 (without retargeting)
มุมมอง 6617 หลายเดือนก่อน
This is a really great way to skip the whole Unreal Engine 5 retargeting process and get your UE4 (or other) animations converted to the UE5 Mannequin skeleton... Nick explains how this is a big deal. #charactercreator4 #cc4 #reallusion #tutorial #unrealengine #ue5 #ue4 #animations #retargeting #retarget #iclone8
Motion Capture Workflow (using Xsens | Manus | Reallusion)
มุมมอง 673ปีที่แล้ว
This is a sneak peak on our workflow from Xsens (@MovellaInc), @ManusMeta amd @reallusion's iClone / Character Creator 4. Once we finalize the animation in iClone, we then stream out to @UnrealEngine 5 and make it pretty! #unrealengine #cinematics #mocap #motioncapture #workflow #iclone8 #charactercreator4 #reallusion #animation #pipeline #manus #prime #gloves #xsens #mvnlink #mvn
"Impostor" Sci-Fi Short Film Teaser / Tech Demo
มุมมอง 218ปีที่แล้ว
"Impostor" is an upcoming sci-fi short film created completely in Unreal Engine 5 and @reallusion iClone 8 and using @MovellaInc ,@ManusMeta and Standard Deviation motion capture technology to record the performance. This film has been shot on location in Vancouver BC (at Shoreline Studios) is currently in post production. We will be releasing it in the next few months... Stay tuned! Directed b...
Character Creator 4 AccuRIG Review/Tutorial | Rigging MasterChief
มุมมอง 2.4Kปีที่แล้ว
In this video, we cover a more in depth review of the new Character Creator 4 AccuRIG tool, and how it can be used to rig characters with hard armor parts. The review is more of a tutorial, as it covers all of the steps to convert a static character mesh into a fully working rigged character that can be exported to Maya, Unreal Engine, or even into iClone 8. We even explain the process of going...
Stretched Metahuman Head when Working with Custom Body Mesh? (Unreal Engine 5)
มุมมอง 2.1Kปีที่แล้ว
Are you getting some weird results when using your own custom meshes? Maybe some weird giraffe neck nightmare fuel? Well, hopefully this video should help! Nick from RPD goes over the causes and fixes for this problem. Like Nick? Give this video a thumbs up to show him that he's not really that bad! Special thanks to @mrsafety from @TaiyakiStudios for helping out with this one! Check out their ...
'Green Hawk Down' Gameplay Trailer (Upcoming Battle Royale Game)
มุมมอง 9K2 ปีที่แล้ว
'Green Hawk Down' is an upcoming free-to-play multi-player battle royale game (brought to you by RetroPixel Digital), where players can live their childhood dreams and become tiny plastic army men... Battle your way through houses, back yards, convenience stores, sandboxes and many more amazing, breath-taking maps, using a variety of weapons, vehicles and special tech. This game is guaranteed t...
Setting up real-time mocap with Unreal Engine 4 and MVN Animate Pro
มุมมอง 2.4K2 ปีที่แล้ว
In this video, Nick explains how to connect MVN Animate Pro with Unreal Engine 4.26 using the Xsens Live Link plugin. Once that is set up, you will learn how to retarget the UE4 Mannequin to the MVN skeleton, to give you real-time animation for previz. Here is a link to the Xsens documentation on how to set everything up, including a list of the remapping structure shown in the video - base.xse...
Motion Capture with RetroPixel Digital
มุมมอง 4132 ปีที่แล้ว
What are we working on this month? Other than 'Project Sirius', we're working on some really cool motion capture projects, including a short skit for our TH-cam channel, that features MegaBloks, Nerf and some really cool visual effects and motion capture. Here Vlad talks a bit about the process of real-time previz and motion capture, using Xsens, Manus and Unreal Engine to put together some rea...
Adding Footstep Sounds to Third Person Characters in Unreal Engine (4.27)
มุมมอง 4K3 ปีที่แล้ว
In this video, Nick demonstrates how to add the sound of basic footsteps to your third person character in Unreal Engine 4. Applicable to all versions of UE4 and UE5. Unreal Engine 4.27, unreal engine, ue4, unreal engine 4 tutorial, ue tutorial, intro to unreal engine, unreal engine tut for beginners, unreal engine 5 console games, unreal engine 5 gameplay, unreal engine architecture,ue real ti...
Darth Vader vs. Master Chief Update & Workflow
มุมมอง 1353 ปีที่แล้ว
We've taken a bit longer on this project than originally anticipated, and for that, we apologize. Having said that, it's still in production, and shouldn't be much longer than 2 weeks before it's released to our amazing fans! Here's a sneak peek on a bit of our Virtual Production process. Obviously, there is a lot more involved, but this is a good sample of how we get our mocap data into Maya, ...
Applying Mannequin Animations to Custom Characters in Unreal Engine 4.26 (Tutorial)
มุมมอง 6K3 ปีที่แล้ว
In this tutorial, we cover how to quickly rig up a custom character from the Marketplace that has been rigged to the Mannequin skeleton. We also introduce you to the free Animation Starter Pack that you can find on the Epic Marketplace, and how these animations can be assigned to your character. As a bonus, we show you the basics of how to attach a (super low-poly) weapon to your character. #un...
Cookies 4 Breakfast Episode 102 : "Project Sirius" Project Update
มุมมอง 973 ปีที่แล้ว
Cookies 4 Breakfast Episode 102 : "Project Sirius" Project Update
Streaming Faceware to Unreal MetaHuman From Remote Machine (using Glassbox Live Client plugin)
มุมมอง 6163 ปีที่แล้ว
Streaming Faceware to Unreal MetaHuman From Remote Machine (using Glassbox Live Client plugin)
"Project Sirius" Game Development Announcement & Roadmap
มุมมอง 3703 ปีที่แล้ว
"Project Sirius" Game Development Announcement & Roadmap
Using the new Motion Logic Blueprint for Faceware (MetaHuman Creator)
มุมมอง 1.6K3 ปีที่แล้ว
Using the new Motion Logic Blueprint for Faceware (MetaHuman Creator)
Linking MetaHuman Characters with Faceware Studio
มุมมอง 12K3 ปีที่แล้ว
Linking MetaHuman Characters with Faceware Studio
Real Time Facial Mocap with Faceware & MetaHuman Creator
มุมมอง 5173 ปีที่แล้ว
Real Time Facial Mocap with Faceware & MetaHuman Creator
How to Rig Characters for Unreal Engine using Xsens MVN Animate Mocap Data
มุมมอง 3.5K3 ปีที่แล้ว
How to Rig Characters for Unreal Engine using Xsens MVN Animate Mocap Data
Cookies 4 Breakfast Episode 101 : Virtual Production with Erik Werlin & Nick Romick
มุมมอง 2933 ปีที่แล้ว
Cookies 4 Breakfast Episode 101 : Virtual Production with Erik Werlin & Nick Romick
Master Chief in Unreal (without Ray-Tracing)
มุมมอง 5003 ปีที่แล้ว
Master Chief in Unreal (without Ray-Tracing)
Creating a Virtual Camera using HTC Vive in Unreal Engine (4.26)
มุมมอง 34K3 ปีที่แล้ว
Creating a Virtual Camera using HTC Vive in Unreal Engine (4.26)
'The Vault' VFX Incubator Space : Update
มุมมอง 3615 ปีที่แล้ว
'The Vault' VFX Incubator Space : Update
Galactic Battles Behind The Scenes (August 2015)
มุมมอง 6065 ปีที่แล้ว
Galactic Battles Behind The Scenes (August 2015)
Creating a Milk Simulation in Bifröst (Maya 2018) - PART 1
มุมมอง 59K5 ปีที่แล้ว
Creating a Milk Simulation in Bifröst (Maya 2018) - PART 1
Rigging 2D Lego Facial Expressions in Maya (Tutorial)
มุมมอง 1.8K5 ปีที่แล้ว
Rigging 2D Lego Facial Expressions in Maya (Tutorial)
Rigging a chain in Maya 2017 (Dynamics)
มุมมอง 1.4K5 ปีที่แล้ว
Rigging a chain in Maya 2017 (Dynamics)

ความคิดเห็น

  • @Barrobroadcastmaster
    @Barrobroadcastmaster 15 ชั่วโมงที่ผ่านมา

    But is Jim Cummings in it as every male voice?

  • @AlexanderVoss-m6p
    @AlexanderVoss-m6p วันที่ผ่านมา

    Meh, Another Video game I won't be able to play

  • @hibouxgaroux5657
    @hibouxgaroux5657 5 วันที่ผ่านมา

    Amazing Toys Commenders, I hope we can hide in a multitude of objects like an aquarium, a cable car and a moving train and secret passages in the walls, drawers, closets, pipes and especially what would also be the funniest is to be able to turn off the lights and that all the players find themselves in the dark with their flashlight. Excellent work, I've been waiting for this kind of game for a very long time. Thank you!

  • @hibouxgaroux5657
    @hibouxgaroux5657 5 วันที่ผ่านมา

    Amazing Toys Commenders, I hope we can hide in a multitude of objects like an aquarium, a cable car and a moving train and secret passages in the walls, drawers, closets, pipes and especially what would also be the funniest is to be able to turn off the lights and that all the players find themselves in the dark with their flashlight. Excellent work, I've been waiting for this kind of game for a very long time. Thank you!

  • @ViroVeteruscy
    @ViroVeteruscy 6 วันที่ผ่านมา

    New Army Men: Sarge's Heroes from the N64 reboot lookin' great!

  • @sofarfromfirst
    @sofarfromfirst 7 วันที่ผ่านมา

    I cannot wait for this game to release

  • @TonyDrecaps
    @TonyDrecaps 8 วันที่ผ่านมา

    This looks fun. Add a bunch of modes for replayability. Steam workshop for community content. And a single player mode/co op if possible. Go all out

  • @Joka4really
    @Joka4really 8 วันที่ผ่านมา

    Mean Greens?

  • @grantrobinson5176
    @grantrobinson5176 8 วันที่ผ่านมา

    Will it be coming out on PlayStation?

  • @olivercameron399
    @olivercameron399 8 วันที่ผ่านมา

    Please Come To Console

  • @markmarketing7365
    @markmarketing7365 8 วันที่ผ่านมา

    Crazy! I'm curious how you will balance out snipers in such a silly environment. Lots of vantage points in your typical living room

  • @metro4noww
    @metro4noww 9 วันที่ผ่านมา

    this looks cool, but theres no pve or coop campaign. cmon how can you do army men fully voice acted and cinematic trailers but no campaign. will be keeping an eye out pvp could be fun since theres no methhead cod movement

  • @nikothehusky2384
    @nikothehusky2384 10 วันที่ผ่านมา

    I'm guessing this is free for all gameplay because, why are greens shooting other greens?

  • @hansmustermann5371
    @hansmustermann5371 10 วันที่ผ่านมา

    Will it be playable offline and with Bots?

  • @Balognamanforya
    @Balognamanforya 10 วันที่ผ่านมา

    Saw Canadian flag, immediate wishlist lmfao, already requested access for play test!

  • @fightingddog
    @fightingddog 12 วันที่ผ่านมา

    So are we getting third person??? That would be awesome

  • @luckyrickvods
    @luckyrickvods 13 วันที่ผ่านมา

    Will this have a map editor? I see steam workshop is available for it.

    • @RetroPixelDigital
      @RetroPixelDigital 12 วันที่ผ่านมา

      We haven't looked into it yet, but User Generated Content is a big thing! :)

  • @ThePowerlesscheese
    @ThePowerlesscheese 14 วันที่ผ่านมา

    you guys remember the mean greens?

  • @VergilLunar
    @VergilLunar 14 วันที่ผ่านมา

    Call of Duty meets the classic toy that is little green Army Men? A match made in Heaven I say

  • @35lazydog
    @35lazydog 15 วันที่ผ่านมา

    Looks sick but ill tell ya guys right now before everyone complains about it after release i get what your going for with the esthetic of the muzzle flash but ya better fix that for the fps element doesnt look like you can see anything once you shoot your gun lol

    • @Samurai_S37N
      @Samurai_S37N 14 วันที่ผ่านมา

      Is that necessarily a bad thing? It would add another element of challenge to the game.

    • @35lazydog
      @35lazydog 13 วันที่ผ่านมา

      @@Samurai_S37N it absolutely would not lol trust me if you have ever played an fps before its the last thing you want lol a disco party in your face while your trying to keep your target acquired an secure the kill eh but to eachs own if they keep it in the game let me know how your feeling about it 2 weeks in if you havnt had a seizure already

    • @Samurai_S37N
      @Samurai_S37N 13 วันที่ผ่านมา

      ​@@35lazydog I don't play modern games, especially online fps games.

    • @RetroPixelDigital
      @RetroPixelDigital 12 วันที่ผ่านมา

      Yeah. That's the bloom being up a bit too high. This has been fixed since.

    • @lilphilosophy481
      @lilphilosophy481 7 ชั่วโมงที่ผ่านมา

      ​@@35lazydogskill issue psh

  • @elipsvi1263
    @elipsvi1263 16 วันที่ผ่านมา

    Wow, the potential is enormous!! This reminds me of the dreamcast with toy commander. Did you work on the soundtrack coherently with the environment? (music from nearby radio, TV, sound generated by household appliances (fridge, external washing machine. activatable switch like fan, light, power cut, external lawn mower.. and above all think about passing through electrical outlets , mouse hole, conduit, piping this enriches the details which will make Greenhawk platoon a must-have!

    • @elipsvi1263
      @elipsvi1263 16 วันที่ผ่านมา

      Also save the grappling hook for a soldier class and create access to mount platforms (table, furniture, bed, etc.) using power cables against the walls, this works well on the FEAR 2 “Little Soldiers” map pack. Keep the fans for only passages. Good job!

  • @TheArmyMenVideoGamesChannel
    @TheArmyMenVideoGamesChannel 16 วันที่ผ่านมา

    AWESOME. Can't wait to play this

  • @mychannel29
    @mychannel29 16 วันที่ผ่านมา

    Love it!

  • @fluffermuffin7308
    @fluffermuffin7308 16 วันที่ผ่านมา

    Just brought back childhood memories right here

  • @rabidterryberry
    @rabidterryberry 17 วันที่ผ่านมา

    Lookin sweet. Love the cameo.

    • @NickRomick
      @NickRomick 17 วันที่ผ่านมา

      Which cameo?

  • @Vindicator_9
    @Vindicator_9 หลายเดือนก่อน

    Great tutorial. Wish you made the material specific tutorial you mentioned in the video, too!

  • @ACES-BRAZIL
    @ACES-BRAZIL 2 หลายเดือนก่อน

    NO!

  • @Speechbound
    @Speechbound 2 หลายเดือนก่อน

    So awesome! Congrats team! 🎉

  • @YazikKafana__
    @YazikKafana__ 3 หลายเดือนก่อน

    Very good. I will definitely play when it comes out.

  • @alpilk5binistiyor
    @alpilk5binistiyor 3 หลายเดือนก่อน

    NIGGA THIS AINT FORTNITE %100 FREE NO VIRUS %100 NO SCAM HALAL HABIBI 😭😭😭😭😭

  • @michaelb1099
    @michaelb1099 4 หลายเดือนก่อน

    can accurig be used to add a prop that has bones already and attach to the character? like attach a genital to the pelvis bone using accurig? or will accurig recognize it when you parent it first and then go into accurig?

  • @mitchreaser1230
    @mitchreaser1230 4 หลายเดือนก่อน

    Nice tutorial, I followed it for a halo character im working with (ODST Trooper) everything worked right up until exporting i just get a vague "fbx export failed" error. Anyone have any idea why this may be?

  • @ivanc86179
    @ivanc86179 4 หลายเดือนก่อน

    все таки ретаргет через copy pose from mesh отрабатывает гораздо лучше, чем если прикреплять MH голову к сокету головы оригинального скелета. Просто потому, что во втором случае к сокету прикрепляется не голова, а root кость MH скелета. Чтобы решить проблему в видео достаточно нажать на ноду copy pose from mesh и установить root bone to copy "neck_01". ps. А причина проблемы в том, что на каких-то костях, помимо кости головы, есть skin weight. Когда мы копируем анимацию с одного скелета на другой, то кости, которые не копируются, иногда ведут себя не предсказуемо и тянут голову/лицо за собой.

    • @fidel_soto
      @fidel_soto หลายเดือนก่อน

      Thank you so much.

    • @ivanc86179
      @ivanc86179 29 วันที่ผ่านมา

      ​@@fidel_soto No problem :) If it's going to stretch mesh, take "spine_02" bone instead of "neck_01" inside CopyPoseFromMesh etc. It's absolutely better than socket but anyway It's a wrong work method. if you plan to work with your character for a long time, it is better to find a way to combine head and body into one skeleton.

  • @nordsnow
    @nordsnow 5 หลายเดือนก่อน

    The concept is great. Hope they go above what's in the trailer. Cuz looks average

    • @NickRomick
      @NickRomick 5 หลายเดือนก่อน

      Oh... you can bet it will be much better than in this trailer... The new mechanics will blow your mind. Lots of new movement, abilities, environmental hazards and mobility stuff! This is all early gameplay right now, so stay tuned!

    • @RetroPixelDigital
      @RetroPixelDigital 5 หลายเดือนก่อน

      Yeah, this will be transformed a lot over the next few months... It already has!

    • @malihamughal8602
      @malihamughal8602 3 หลายเดือนก่อน

      This game was very enjoyfulli 🎉🎉🎉​@@RetroPixelDigital

    • @TonyDrecaps
      @TonyDrecaps 8 วันที่ผ่านมา

      Good to know. That's definitely important @RetroPixelDigital

  • @nieshaperry5019
    @nieshaperry5019 5 หลายเดือนก่อน

    Looks super fun!!!!

  • @Kim-lz4no
    @Kim-lz4no 5 หลายเดือนก่อน

    First

  • @calvinromeyn
    @calvinromeyn 5 หลายเดือนก่อน

    Really looking forward to this game! I will absolutely be playing. Great work from RetroPixel Digital!

  • @tompainter7167
    @tompainter7167 5 หลายเดือนก่อน

    Part 2 dropping soon? 😂

  • @MortalShores
    @MortalShores 7 หลายเดือนก่อน

    i love you

  • @sammylee5306
    @sammylee5306 7 หลายเดือนก่อน

    Has anyone replicated this now in UE5 as the steamVR plugin is taken over with OpenXR plugin ?

  • @adityathosar2026
    @adityathosar2026 9 หลายเดือนก่อน

    Hi, if I buy only one Vive tracker is it enough to track the motion? or base stations are compulsory?

  • @ПавелКоршунов-ъ9т
    @ПавелКоршунов-ъ9т 9 หลายเดือนก่อน

    Ох, спасибо тебе огромное , бро

  • @jasmyn1258
    @jasmyn1258 10 หลายเดือนก่อน

    Hi, RetroPixel! =) I have a question for you. I've followed your steps and for some reason my footsteps audio keeps playing even after my character has already stopped moving. I've followed other tutorials and the same thing happens. Do you know why this is happening/any fixes to this? Thanks so much!

    • @arifismayilov7826
      @arifismayilov7826 5 หลายเดือนก่อน

      change your sound effect. That is becouse your sounds are much longer than needed. Use 1-2 sec sounds and you must use a single sound for the footstep sound or it will keep playing after you stop.

    • @jasmyn1258
      @jasmyn1258 5 หลายเดือนก่อน

      @@arifismayilov7826 Thank you so much!! =) You're awesome!

    • @arifismayilov7826
      @arifismayilov7826 5 หลายเดือนก่อน

      @@jasmyn1258 welcome)

  • @MassiveMawEnglish
    @MassiveMawEnglish 11 หลายเดือนก่อน

    Great tutorial very clear, however I now run into another problem, when I move the mesh around the nav screen the entire thing breaks so to speak. How can I fix this?

  • @lukesfilmltd
    @lukesfilmltd 11 หลายเดือนก่อน

    amazing absolute legend!

  • @iNoToRiOuS
    @iNoToRiOuS ปีที่แล้ว

    How did you get the gloves working when streaming from xsens to iClone? Right now it shows 0 Actors in Motion Live