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Machine Yearning
เข้าร่วมเมื่อ 16 ก.ค. 2024
Machine Yearning is the culmination of my gaming experiences through the decades, working as an actor and in games media and ageing.
Games are a medium like none other and stand as relics of our lives. Snapshots into a past that could otherwise never be revisited.
I want to take you on a journey through games past, present and those in the future.
Games are a medium like none other and stand as relics of our lives. Snapshots into a past that could otherwise never be revisited.
I want to take you on a journey through games past, present and those in the future.
Video Game Déjà Vu in the Real World
A few years ago, I was stopped dead in my tracks as a scene from Half-Life 2 suddenly bled into the real world.
With City 17 based on cities such as Prague - a city I am lucky enough to visit often - I am frequently presented with such scenarios.
It's a wild feeling and speaks volumes to just how deeply games can affect us, often in a far more tangible way than film or television does.
As I am still in Prague as of editing, this video is a little rough and ready for which I apologise. I couldn't bring my usual laptop so I've been limited to an iPad Pro which has actually been surprisingly capable, though trying to upload it from the iPad itself was quite a hassle and I've had to do it all over again...
Nevertheless, the next video should be more up to snuff!
With City 17 based on cities such as Prague - a city I am lucky enough to visit often - I am frequently presented with such scenarios.
It's a wild feeling and speaks volumes to just how deeply games can affect us, often in a far more tangible way than film or television does.
As I am still in Prague as of editing, this video is a little rough and ready for which I apologise. I couldn't bring my usual laptop so I've been limited to an iPad Pro which has actually been surprisingly capable, though trying to upload it from the iPad itself was quite a hassle and I've had to do it all over again...
Nevertheless, the next video should be more up to snuff!
มุมมอง: 2 070
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To the Man Who Is Dead Forever in Half-Life 2
มุมมอง 31Kหลายเดือนก่อน
In 2022, it was uncovered that the Half-Life 2 model, Corpse01, was made using imagery of a real dead person. Ever since I have felt uncomfortable looking at the model anytime I come across it. We can only hope that we meet death with dignity that lasts beyond. Unfortunately, though this soul may never be known, their remains have been unwillingly toyed with by players for many, many years. I d...
The Impeccable Vibes of Route Kanal's d1_canals_06 in Half-Life 2
มุมมอง 365หลายเดือนก่อน
Half-Life 2, despite its vintage, is one of the most beautiful games ever made. There are so many locations I could've chosen to highlight, but fan favourite d1_canals_06 is hard to beat.
4 minutes 41 Seconds of Half-Life 2: Deathmatch Map Ambience ASMR
มุมมอง 4242 หลายเดือนก่อน
In a prior retrospective video on Half-Life 2: Deathmatch, I included a small snippet of some of the ambient soundscapes found on the maps. This was part of a larger edit I made which I though deserved its own video. Not quite as fancy as the last video, but something to tide you over. Cheers!
Thank You Old Gamers for Keeping my Childhood Alive
มุมมอง 1.2K2 หลายเดือนก่อน
Twenty years ago to the day, Half-Life 2 was released to the world. Two short weeks later, Half-Life 2: Deathmatch followed in its colossal wake. For a time, it had a bustling multiplayer scene with map-making contests and a competitive tournament with cash prizes. Through a combination of poorly implemented updates and Valve's attention being elsewhere, Half-Life 2: Deathmatch faded into obscu...