FlynnCat Games
FlynnCat Games
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Quixel in Godot
Just goofing off with them free quixel assets and all the buttons in Godot my little laptop can handle.
#godot #godotengine
มุมมอง: 60

วีดีโอ

Making my dream dungeon crawler in GODOT: Little Things
มุมมอง 312 ชั่วโมงที่ผ่านมา
There haven't been any big bombastic changes this month, but I have done some nice visual and mechanical updates with the dialogue system. I've spent a lot of time in the last month in notebooks working on ways to limit the project scope and increase replayability. The next goal will be to get the title screen together, a "prologue" scene, and putting it all together with the tutorial level as ...
Akazukin Hike! 100% S Rank (All Secrets) (Good Ending)
มุมมอง 912 ชั่วโมงที่ผ่านมา
Play Akazukin Hike! on Itch: flynncat.itch.io/akazukin-hike
Making my dream dungeon crawler in GODOT: Tutorial Level
มุมมอง 237หลายเดือนก่อน
The Pilgrim's Wayshrine is cut into a fissure in a cliffside on the way to the town of Chapel Ward. Normally a safe haven for travelers and Rangers alike, it has fallen into disrepair, and strange sounds echo in the stony corridors. This is the first real level I've designed with the intent to keep for Scars & Mettle. I wanted to keep it small and eventually will fully tutorialize it. Most of t...
Scars & Mettle Intermission: Eye of the Beholder Level 1
มุมมอง 76หลายเดือนก่อน
A brief tour of someone else's dungeon. I wanted to test out how easy it would be to assemble a level out of rooms using what I've made so far for Scars & Mettle. I made a quick level kit using the textures from Eye of the Beholder and used GridMap to make the rooms in Godot. Some small changes were made to the original layout to account for the room-based exploration I have, but the spirit is ...
Making my dream dungeon crawler in GODOT: Closing Combat Loop
มุมมอง 2332 หลายเดือนก่อน
Getting the combat loop mostly closed, so that monsters can chase you, fight, and die. The player takes hits and generates Scars when the proper conditions are met. Rooms are discrete and we can walk between doors with transitions like the classic Resident Evil games. #godotengine #godot #dungeoncrawler #indiegamedev
Making my dream dungeon crawler in GODOT: Combat, Juice, Skeletons
มุมมอง 2533 หลายเดือนก่อน
I've been hooking up the combat mechanics. Cairn uses a fairly unique system when it comes to HP and Attributes, but I think it will prove to be a satisfying set of mechanics when it is all put together. Come see an early look at combat and the first enemy model! #godotengine #godot #dungeoncrawler #indiegamedev
How I use Godot Navmesh3D in my grid-based Dungeon Crawler | Scars & Mettle
มุมมอง 3554 หลายเดือนก่อน
Godot's Navmesh3D is a very easy to use path finding system, but it takes some coaxing to get it working with a grid-based game. "The Chemistry of Intamacy" Music by Ivan Ohanezov from Pixabay #godot #indiegames #dungeoncrawler #devlog
Making my dream Dungeon Crawler in GODOT - Scars & Mettle Level Blockout
มุมมอง 2975 หลายเดือนก่อน
Take an early look at the first campaign level for "Scars & Mettle," a grid-based dungeon crawler based on the OSR game "Cairn" by Yochai Gal Godot's Gridmap is a godsend for quickly blocking out grid-based levels. Here we see an early set of rooms without much decoration or interactivity, getting a feel for the space used to tell the story of this once-venerated place. "Almost Human (I'll Neve...
Making my dream dungeon crawler in GODOT (Part 2): The Next 30 Days
มุมมอง 6166 หลายเดือนก่อน
The work on the first person dungeon crawler continues. This month was focused mainly on inventory and equipment, with some time spent out for cool torch lighting effects. It's important to take time out for little bits of polish every once in a while. #godot #godotengine #indiegames #dungeoncrawler #devlog "For Future Bass" Music by Dmitrii Kolesnikov from Pixabay
Making my dream dungeon crawler in GODOT: The First 30 Days
มุมมอง 2.1K7 หลายเดือนก่อน
I've been working on a dungeon crawler, evoking classic games like the "Eye of the Beholder" trilogy and "Dungeon Master." This first 30 days is mostly about movement and basic environmental interactions. I wanted to add some fun interactions to the grid-based movement like crawling and peeking around corners. Next month we'll tackle more core systems like enemies and inventory! "Sittin' Throwi...
Dragon's Dogma 2: Griffin Surprise!
มุมมอง 108 หลายเดือนก่อน
Dragon's Dogma 2: Griffin Surprise!
Dragon's Dogma 2: Domestic Violence??
มุมมอง 48 หลายเดือนก่อน
Dragon's Dogma 2: Domestic Violence??
Dragon's Dogma 2: Hoverin' Hobgoblins
มุมมอง 38 หลายเดือนก่อน
Dragon's Dogma 2: Hoverin' Hobgoblins
Dragon's Dogma 2: Green Ranger Finish
มุมมอง 48 หลายเดือนก่อน
Dragon's Dogma 2: Green Ranger Finish
Dragon's Dogma 2: I Joined Passione
8 หลายเดือนก่อน
Dragon's Dogma 2: I Joined Passione
Dragon's Dogma 2: Cyclops Family Jewels
มุมมอง 28 หลายเดือนก่อน
Dragon's Dogma 2: Cyclops Family Jewels
Dragon's Dogma 2: A Dash of Salt
มุมมอง 128 หลายเดือนก่อน
Dragon's Dogma 2: A Dash of Salt
Dragon's Dogma 2: Capital City Cyclops Crescendo
มุมมอง 58 หลายเดือนก่อน
Dragon's Dogma 2: Capital City Cyclops Crescendo
Dragon's Dogma 2: Cyclops Takes Flight
มุมมอง 98 หลายเดือนก่อน
Dragon's Dogma 2: Cyclops Takes Flight
Dragon's Dogma 2: Chimerus Dominatus
มุมมอง 28 หลายเดือนก่อน
Dragon's Dogma 2: Chimerus Dominatus
Dragon's Dogma 2: Drake VS Cyclops (Battle of the Century)
มุมมอง 878 หลายเดือนก่อน
Dragon's Dogma 2: Drake VS Cyclops (Battle of the Century)
Dragon's Dogma 2: Ogre Wombo Combo
มุมมอง 88 หลายเดือนก่อน
Dragon's Dogma 2: Ogre Wombo Combo
Rocket Angel Demo: 90 day devlog #godotengine #godot3d #indiegame
มุมมอง 1611 หลายเดือนก่อน
Rocket Angel Demo: 90 day devlog #godotengine #godot3d #indiegame
Mister Dungeon Speed Build: Forlorn Cove
มุมมอง 22ปีที่แล้ว
Mister Dungeon Speed Build: Forlorn Cove
Introducing Mister Dungeon Terrain Kit!
มุมมอง 213ปีที่แล้ว
Introducing Mister Dungeon Terrain Kit!
Lickety Split Custom Levels: Froggy Escapes the Prison
มุมมอง 21ปีที่แล้ว
Lickety Split Custom Levels: Froggy Escapes the Prison
Unity First Person Shooter: "7 Bullets" Stealth Level Blockout
มุมมอง 29ปีที่แล้ว
Unity First Person Shooter: "7 Bullets" Stealth Level Blockout
Unity First Person Shooter Prototype: "7 bullets" - Concept Completion (Download Available!)
มุมมอง 11ปีที่แล้ว
Unity First Person Shooter Prototype: "7 bullets" - Concept Completion (Download Available!)
Unity First Person Shooter Prototype: "7 bullets" - Road to Alpha
มุมมอง 7ปีที่แล้ว
Unity First Person Shooter Prototype: "7 bullets" - Road to Alpha