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PMR - Play, Make, Review
United Kingdom
เข้าร่วมเมื่อ 5 เม.ย. 2021
All I do is play, make, and review things.
A Dance of Fire and Ice [PMR Pack] - World P2 Showcase
Done it again! This time with memory!
Link: [still none! be patient!]
Chapters:
0:00 P2-1 Closing In
0:12 P2-2 Split Snake
0:24 P2-3 Conga Line
0:44 P2-4 Is Your Memory Any Good?
0:57 P2-5 Taking a Short Break
1:08 P2-6 Recollection
1:21 P2-X some kind of strange tango
3:36 Message
4:09 Outro (+ another message I forgot to edit in before)
Link: [still none! be patient!]
Chapters:
0:00 P2-1 Closing In
0:12 P2-2 Split Snake
0:24 P2-3 Conga Line
0:44 P2-4 Is Your Memory Any Good?
0:57 P2-5 Taking a Short Break
1:08 P2-6 Recollection
1:21 P2-X some kind of strange tango
3:36 Message
4:09 Outro (+ another message I forgot to edit in before)
มุมมอง: 222
วีดีโอ
WATCH THE FOOTBALL - Silly Billy (David Mitchell Mix)
I don't really have any comments on this. I just felt COMPELLED to make this. Link to resources: [whoa whoa whoa no spoilers yet] CREDITS Silly Billy: Sturm, Ironik0422, duccly, spacenautics, honkish, HassenXMP4 David Mitchell: David Mitchell MIDI: I think it was Davi? I've forgotten since Cover and Chromatic: PMR #transmeanschange
PMR - some kind of strange tango
มุมมอง 7616 ชั่วโมงที่ผ่านมา
The next song has been made! As with IPFTHU, an ADOFAI level will be made on this soon enough. Made using Online Sequencer: onlinesequencer.net/4254944 #transmeanschange
ADOFAI Editor Tutorial - life's Fake Ending
มุมมอง 15114 วันที่ผ่านมา
So I saw a comment from my 45th subscriber, @pythoneerss, asking how to recreate life's fake ending. I thought it'd be a bit difficult to explain only in words, so I made a little editor tutorial video on it instead! Feel free to pause if you need to! #transmeanschange
A Dance of Fire and Ice [PMR Pack] - World P1 Showcase
มุมมอง 1.3Kหลายเดือนก่อน
As I did say in the description of the song this level's based off, I made an ADOFAI level of it! Link: [none, see 4:37 as to why] Chapters: 0:00 P1-1 Warped Loop Dropdowns 0:12 P1-2 Fishing Bobbers 0:25 P1-3 Warped Midspin Climb 0:37 P1-4 Sixteenth Hill Hike 0:59 P1-5 Winged Ladders and Loops 1:21 P1-6 Winged Ladder* 1:43 P1-X i've proper funked that one up 4:24 Message 4:46 Outro *P1-6's star...
PMR - i've proper funked that one up
มุมมอง 146หลายเดือนก่อน
Yo, a song! Felt inspired to make a (admittedly subpar) song, because why not, really? Sometimes you feel devoted to doing something. Made using Online Sequencer: onlinesequencer.net/4202903 Expect an ADOFAI level with this soon... ;) #transmeanschange
Something Important
มุมมอง 1842 หลายเดือนก่อน
Just a little video I feel passionate about. 0:00 Intro 0:29 Message 1:32 Outro Song: Lena Raine - otherside #transmeanschange
A Dance of Fire and Ice - World SM Release
มุมมอง 6K3 หลายเดือนก่อน
It's finally out, everyone! After the upload of the most popular video on my channel, world SM is finally here for you to play (or watch)! Link to zip file: drive.google.com/drive/folders/1Uw7HN7JVaVU4o2CfPod378MNDUfg-gtZ?usp=sharing Link to original song: th-cam.com/video/B4Xd1Cd3WAs/w-d-xo.html Tutorial music by: PMR (me) Main level music by: Smidgezz BG assets: Stock photos/ADOFAI wiki Chapt...
A Dance of Fire and Ice - World SM Teaser
มุมมอง 3024 หลายเดือนก่อน
A first look at part of my new ADOFAI world, with music made by the legendary Smidgezz. Go and subscribe to them: th-cam.com/channels/2FzKXhu_DxtXDC98kUqJrg.html
A Dance of Fire and Ice - World BV Release
มุมมอง 2134 หลายเดือนก่อน
Link to zip file: drive.google.com/file/d/1P9yT_ZSF1NKMmKlwGL5gZhwCy8CSyttx/view?usp=sharing Tutorial music by: PMR (me) Main level music by: Berneyvonbean BG assets: Berneyvonbean (traced by PMR) Chapters: 0:00 BV-1 Last-minute Midspins 0:17 BV-2 Squarewaves with Midspins 0:34 BV-3 Prickly Pratfall 0:50 BV-4 Plus One 1:08 BV-5 Plus Two 1:23 BV-6 Jetskis, Moving Platforms and Bramblebushes 1:40...
Rosen G from Smethwick, Birmingham [CW: STARTLING NOISES]
มุมมอง 44 หลายเดือนก่อน
The two members of Manglerosen having a bit of banter over an Xbox call playing FNAF 2. Meme videos like this will be public. Seeya in the next one. ;)
A Dance of Fire and Ice - A Snowy Sneak Peek
มุมมอง 374 หลายเดือนก่อน
Here's the song that's in the level: th-cam.com/video/QMZK4U8mtKw/w-d-xo.html Glad to have finally uploaded a normal video again. Don't worry though, AI covers will still be made. Seeya in the next video, and enjoy the... song, I suppose. :)
Bebe Rexha ft. Snoop Dogg - Satellite (??? ver.)
มุมมอง 205 หลายเดือนก่อน
Introducing Manglerosen. A meme double-act between the hit British children's poet Michael Rosen and the beloved animatronic Mangle from Five Nights at Freddy's 2. Why? Thought it'd be funny. And cool as f*ck. Also, side-note: Only this Manglerosen cover will be listed on the channel. In the future, the rules that my Kinito covers follow will be applied. Seeya in the next video, and enjoy Mangl...
new outro alert
มุมมอง 375 หลายเดือนก่อน
Whenever I use an outro for a video, this will now play. It started off as a meme I posted on a private server. It received quite a lot of positive upheaval, to the point where it seemed to become one of the main jokes in the server. Since then, I thought to myself: "This'd work good as an outro for the channel!" And now we're here. This is my new outro. Hope you like it, because this will stay...
a teeny tiny message regarding ai covers
มุมมอง 115 หลายเดือนก่อน
Link to the playlist: th-cam.com/video/S19S6P_R1OE/w-d-xo.html&pp=gAQBiAQB
Ren - Money Game, Pt. 3 (Kinito ver.) [CW: SENSITIVE TOPICS]
มุมมอง 155 หลายเดือนก่อน
Ren - Money Game, Pt. 3 (Kinito ver.) [CW: SENSITIVE TOPICS]
Afghan Dan - Dyl B (Kinito ver.) [CW: SWEARING]
มุมมอง 226 หลายเดือนก่อน
Afghan Dan - Dyl B (Kinito ver.) [CW: SWEARING]
Aly & AJ - Potential Breakup Song (Kinito ver.)
มุมมอง 236 หลายเดือนก่อน
Aly & AJ - Potential Breakup Song (Kinito ver.)
CSS Ringless: Star Light, Angel Island and Casino Night Zone [Failed Scrap Brain Zone Attempt too]
มุมมอง 282 ปีที่แล้ว
CSS Ringless: Star Light, Angel Island and Casino Night Zone [Failed Scrap Brain Zone Attempt too]
New idea for a CSS challenge [READ DESC]
มุมมอง 42 ปีที่แล้ว
New idea for a CSS challenge [READ DESC]
chaos ensuing in slap battles for around 10 minutes
มุมมอง 52 ปีที่แล้ว
chaos ensuing in slap battles for around 10 minutes
me trying and failing to find ducks for over 11 minutes
มุมมอง 112 ปีที่แล้ว
me trying and failing to find ducks for over 11 minutes
yeah this is probably not gonna stay as the 2nd world lol
True. If I go with the 6-world idea, it'll be around P5.
:o
DANG THIS IS GOOD 🔥🔥🔥🔥 i rlly dunno how i will be completing the memory parts... ill be waiting for the full release!
Thanks for the praise! And for the memory parts, maybe just take some memory exercises to expand it. It'll help!
@@PlayMakeReview For that one long memory section i can just click on the rhythm, its really synced well.
@@SomebodyNobody_m That was actually what I did (as mentioned at 3:49) - I synced the level up with the choir instrument to make it a bit easier on replays, and for people who have already pre-listened to the song!
WORLD P2 IS OUT! Link to video: th-cam.com/video/93jauF7c2SQ/w-d-xo.html Link to playlist of all levels: th-cam.com/play/PLeXbI52iGfhcsasOtXlIzozX3QlxBHBNP.html
screaming because this song is AWESOME
If this was official, we'd need something harder than a crown world
Reminds me of world XR
Is that because of the lead guitar in the first half, or another reason?
@@PlayMakeReview yeah, the lead guitar
very nice level :)
That's pretty cool
IM OBSESSED I MADE A REMAKE!
Nice
Kind of reminds me of options crown lvl also very nice charting def downloading this when I have the chance I just realized there’s no download link
yo thanks man
You're welcome, man!
I’m trans, and I agree with this 100%!!!! #transmeanschange
How do i create fake endings?
Here's a tutorial I made for this problem just now: th-cam.com/video/LjLYcyCAObs/w-d-xo.html
I agree with some of this and disagree with some of this.
I don't know, the song doesn't really match the chart in my opinion. For all the official songs there's a clear beat or melody that you can identify and match to your taps, but I don't really hear anything like that with this chart.
Cool
This chart is really good, Im sad that it didnt go as viral as world SM. Ill stay tuned for the pack!
Me too, but I think if I give this upload time, it will one day rival world SM in viewcounts. Fingers crossed, eh?
Second comment btw nice chart
first comment (btw nice level chart)
when fnf vocals? (awesome song, keep it up dude)
I'm sorry, what? (I mean, this isn't an FNF song, but I've just been experimenting with the Lucent Choir instrument for some FNF-sounding vocals, and you know what? It could work. Imma leave that to someone else, though.)
I LOVE IT ‼️ ‼️ Keep it up
Luckily for you, I plan to be making more songs like this in the future! Stay tuned for that, I suppose!
(Message to the creator of this level) [ it seems you have been getting a bunch of hate because the charting of the level is bad some are encouraging and some are not ] dont listen to them and keep charting and posting your levels no matter what anyone says and i think this level and how you used the effects for a starter is really good keep doing it.
Thanks for the inspiration, I appreciate it!
I love the effects, but the chart look like my levels 😅
'Ayup everyone. Just came here to say that I appreciate all the attention this video is getting. 3000 views is mind-boggling to me. But I request you to watch my other videos in addition to this, to sort of balance out the view counts. And if you wouldn't mind, I'd appreciate it if you subscribe if you like what you see. That's all. :)
This looks to hard for mobile
decent level but what is up with 1:40’s speed up
you would get better at charting if you had correct bpm and offset
Couldn't agree more! #transmeanschange
OR you can support trans people and donate to starving children instead of trans charities
#transmeanschange
those really fast sixteenths and the really fast part toward the end are some of the worst offenders
this chart clearly needs work
Where can I find the song
I'll update the description now to include the song.
Is this geometry dash now? lol
What do you mean?
In geometry dash, most levels don't really follow the music, similar to this
@@kingbranbran No, sometimes audio can go a bit out of sync when recording, so that may be what made you think this.
It just doesn't follow the music for the most part even if u fixed the "audio delay"
:0
:0 this is cool... maybe not that good of a chart, but its still cool...
Cool video/level, but it's like XI-X but like Frums or BOFT20XX like...
I really liked it, honestly better made than my charts (I only make goofy levels on purpose, cuz I cant do an actual normal map, it would be bad) even if I have 1800 hours (referring to that guy who put the curse of ra on you (altough he was right in hearing one of the tutorial levels desync, idk why is that)) Im more of a player/enjoyer of hard maps ;3
To be fair, he/she was right on the tutorial music desyncing at times. I work with Online Sequencer to make tutorial soundtracks for the level, and in some cases it's really hard to properly place the notes in a way that would be synced with the level. And for the thing about you saying you can't do a normal map because it would be bad, maybe one thing you could do is try and get a feel for what the rhythm and melody is for the song. Then you can start off by syncing it, and afterwards adjust the chart in a way that seems original and not just plain sync. Still have sync in there, just not the entire level.
Unfortunately I dont think its a good chart, but with time i believe you can improve. Continue making charts and you'll surely become a great charter.
Nice, thanks for the feedback! For now I'm still finding the basics, but with time I'll be a better charter, surely.
@@PlayMakeReview I do believe so!
@@PlayMakeReview some tips I can give is that if an effect tile (eg speed ups, slow downs, twirls) is under an overlapping tile, you could make the overlapping tile move away right after the planets go past it. It's good for readability
if only it synced
is this a joke?
No?
well, this chart is just straight up bad. i don't really like saying things like this, because it doesn't offer any insight as to *why* the chart is bad, which is why i'm going to analyze your video and describe to you what is wrong about your chart. you seem like a new player, so you'll probably just get better the more you chart, but still take this into consideration so you don't make this mistake on other levels. i won't really comment on the effects of the level, since it just seems very barebones and the main reason why this map is so bad in the first place is because of the charting. i see that you have tutorial levels before the main level. when charting a song, before you even get started charting it, you should take into consideration what your goal is for the chart. i.e, "i want to make a high level tech chart," or "i want to make a classic level chart targeted for beginners." i'm assuming you want to do the latter, (which is hard to tell because of the charting of this level, it feels like you just did random things..) so my first issue is immediately with the tutorial, because you're charting nothing. i see why that is, because in the main level there's a percussion line in the background (which is also charted wrong), but it's not in the tutorial level, so you're seemingly charting nothing. this also applies to the next 4 tutorial levels, since it's just seemingly overcharting nothing. for the next 4 tutorial levels, your bpm is too low so that it desyncs with the song, and you actually had the opposite problem here of undercharting the song for no reason, which is a odd choice considering this doesn't help balance the chart at all and just makes it more unbalanced as a result. the third part of the song is.. horrific, considering it just exacerbates the problems i mentioned earlier about overcharting and overall chart balance. there was also no tutorial for this section of the song, which is a very high difficulty spike, so it doesn't make sense as to why there wasn't one? i understand that it was the same pattern, but honestly even as a player with over 1700 hours in this game, i can't think about how to play that mess. even if it is the same pattern as before, it doesn't match up to the song at all with the 2x speed multiplier, so i have no idea why you decided to do that, since it just makes the chart harder for no reason. i have no idea why you decided to put a random pause tile in the middle of that straight line near the end with absolutely no marking whatsoever, it's impossible to read. you should most likely start with something easier if you want to create a decent chart, because this is definitely too hard for you, and you had no idea what you were doing throughout the whole thing. i also have a few charts of my own (which are tech based) on my channel if you want to see an example of a decent chart.
@@senatorial679 bro you burnt the entire kitchen stop
@@senatorial679 christ, calm down
We got square jumpscare before GTA 6
the charting is kinda bad not gonna lie, the hidden twirls are the biggest offenders
Well, to be fair, I never really have been that great at charting, but I've been trying to get better at it.
This level looks like a official crown level. I dont mind the final part since it seems like the official levels are fine with higher speeds. That said, 90 degree turns in combination with It Go speed means that the level might need a tutorial telling you to start using 4 keys at once. "Have we been using 2 keys up to this point?" "Well if we have, now's probably the time to use 4 keys!"
You know what, I should have probably added this tutorial into the level, that's a good idea! Might do that the next time I make a level as hard as this one.
It Go has 90 degree turns, and I beat it with 2 keys
Square jumpscare
looks cool tho I cant quite read the rhythm in those squiggly patterns and that last rush through squigglies seems pretty unbalanced compared to rest, tbh kinda makes me not wanna even give it a try : ( but overall rest looks very dope, I love the sections where you just need to feel the rhythm and keep it while various effects make it hard to see and stuff also maybe a nitpick but that a whole lot of tutorials good luck if you will go on to create more :3 forgot to add that the checkpoint placement seems cool
Ah, thanks for the criticism! Might bear these things in mind for my next level! Also, the massive number of tutorials was kinda necessary, in some aspects. There's so many independent patterns in the level, and quite a lot of gimmicky things I needed to slowly warm the player into. And the third part WAS intended to just amplify the difficulty a tad, and not make the level seem stale. P.S. Yes, I will DEFINITELY be making more levels in the future. I just need to find a song that I'd like to do.
@@PlayMakeReview (I put sorry at the end but I guess begining is better place, Im a bit sleep-drunk, so I couldn't stop my yapping) thinking about it some of the criticism might be bc of a different approach. your level especially with the speedy part at the end seems advanced enough that a player that can clear it would be fine being thrown right into action with no tutorials (I also believe that learning the patterns on the real deal and having a possibility of continuing to challenge next pattern, and thats also what they are likely to be accustomed to by the amount of tutorial less fanmade maps they beat) as for using a last pattern an insane burst to avoid the level being stale, on second thought its understandable, and a lot of levels do similar things, but usually the vibe of the song changes as well, It might be a case that level felt stale bc you focused a lot on making separate pattern groups that consisted of same pattern back to back to back to back, and that in itself isn't bad, but it becomes almost the whole level, you can for example look at the left most official crown level, it uses repeating patterns a lot, but at the end it throws curve ball, and makes every iteration of the 3-square pattern slightly different. also I advice you to use the direction changers and midspins to spice up the gameplay gimmickwise (make each repeating pattern play the same but look differently to keep freshness of it) and at this skill level you could casually slip in some pseudos to spice up the technical aspect of the gameplay. all of this are just my thoughts when thinking about what makes lot of levels feel nice to play and what can be considered a con. so there might be some bias there, but overall when creating I sometimes go by a diffrent logic, "if you make a bad aspect the main gimmick of the chart, it can become a good aspect in the end". sorry Im a bit sleep-drunk, my blabbering is out of control.
@@saintvina I'll probably take this into consideration the next time I create a hard level, I appreciate it! I have planned that the next level will be moderately easy, though, but I will make another hard level in the future! I do suppose though, that all of this could also be used for that easier level. I'll still bear it in mind though. Thanks!
Oooo interesting! I love the part where it flashes through the different main levels My only real issue is the really fast parts toward the end but thats probably due to trauma *cough* XI-X *cough*
Well done
Is good
What I will now refer to as the PBS bug (after Potential Breakup Song, where this bug first occured), has now spread to this video. Soz. :/