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Lyonis Grado
เข้าร่วมเมื่อ 15 ก.พ. 2023
So, for anyone who remembers the original channel, yes it got taken down. I flew too close to the sun. I think the Live A Live Remake extensions of Fugue for the Dark Lord and Gigalovania put me on Square Enix's radar, and they took those down, along with some of my TWEWY extensions in a 17 hit copyright strike combo and my channel was deleted instantly.
Couldn't have happened to a smarter guy. And since I never really archived any of my extensions...I have to start mostly from scratch. I'm still kind of reeling from the damages that occurred because of this, because I don't fully know everything that was lost. Like those SCP Secret Lab streams of Lawlman and Criken's, and who knows what else I lost.
Couldn't have happened to a smarter guy. And since I never really archived any of my extensions...I have to start mostly from scratch. I'm still kind of reeling from the damages that occurred because of this, because I don't fully know everything that was lost. Like those SCP Secret Lab streams of Lawlman and Criken's, and who knows what else I lost.
Trails From Zero: Their Tomorrows
This is a bit underwhelming of a song to have as my last extension for Zero, but unfortunately the rest were taken already.
I'm a bit too tired for some big love letter to this game, but Zero's a really good game. I might actually like this game and Azure a bit more than the 3 Sky games I adore so dearly. I might need to give this one another go to be certain. Trails From Zero was really enjoyable. And this ending was pretty satisfying, even with the knowledge gained from playing Cold Steel 1-2 first.
Also holy shit, try reading the background text in this image. It's so offensively bad. You can see the same badly translated sentences in different places.
I'm a bit too tired for some big love letter to this game, but Zero's a really good game. I might actually like this game and Azure a bit more than the 3 Sky games I adore so dearly. I might need to give this one another go to be certain. Trails From Zero was really enjoyable. And this ending was pretty satisfying, even with the knowledge gained from playing Cold Steel 1-2 first.
Also holy shit, try reading the background text in this image. It's so offensively bad. You can see the same badly translated sentences in different places.
มุมมอง: 6
วีดีโอ
Trails From Zero: A Light Illuminating The Depths
มุมมอง 119 ชั่วโมงที่ผ่านมา
"I believe this path was designed to resemble the road to Gehenna." "Symbolizing the intention of those who walk it to renounce Aidios and accept the devil' power..." "And to make all kinds of horrible offerings and sacrifices in exchange for that power." "What vile people..." "Tch... No wonder this place is giving me such a bad vibe." "In that case, our mission is clear." "For the sake of thos...
Trails From Zero: Inevitable Struggle
มุมมอง 819 ชั่วโมงที่ผ่านมา
This is another one of those really, really good songs. I know it plays for some of the more serious boss encounters, but I remember it most for this segment near the end. Our characters struggling against seemingly endless reinforcements of empowered soldiers that both do good damage, but also let us really test out the capabilities of our skill and orbment setups while jamming out to some dam...
Trails From Zero: Demonic Drive
มุมมอง 819 ชั่วโมงที่ผ่านมา
I have to admit, I didn't expect to see genuine devil's so soon after Sky 3rd. But these things just won't stop appearing in these games. And they won't stop bringing the really good OST's with them, so I won't complain any further.
Trails From Zero: Temptation of Wisdom
มุมมอง 819 ชั่วโมงที่ผ่านมา
This is another song like Killing Bear that I could listen to for a while. Specifically the part at 1:26, I adore it to no end and the scenes this song played in were greatly enhanced by it. I was suspicious of this area the moment I realized you could never enter it, and whenever you were allowed to, you were given a text box that just sent you to specific rooms. Then once this sequence happen...
Trails From Zero: Protected Will
มุมมอง 419 ชั่วโมงที่ผ่านมา
This sequence was a great capstone for the Schwarz Auction. We had our fun, we had our close calls, but now it's time to get the heck out of dodge! And bring this unusual girl who is very much not a doll somewhere safe.
Trails From Zero: Gnosis
มุมมอง 319 ชั่วโมงที่ผ่านมา
This song was like a mild jumpscare to hear. No other song prior sounded anything like this. And then the conversation started going the way it did and I realized things might be about to escalate. Imagine being a group so fucked that powers like the Republic of Calvard, Erebonian Empire(?), Bracer Guild, Church of Adios, and even the Society of Ouroboros will set aside their differences to pur...
Trails From Zero: Limit Break
มุมมอง 219 ชั่วโมงที่ผ่านมา
Who knew typing on a keyboard could look so cool? I wasn't expecting this digital cyber chase sequence trying to pin down one rogue kitty that wandered into the network.
Trails From Zero: Intense Chase
มุมมอง 319 ชั่วโมงที่ผ่านมา
Nothing like a friendly no holds barred footrace! Everyone put in a really good show of force and teamwork.
Trails From Zero: During Mission Accomplished
มุมมอง 119 ชั่วโมงที่ผ่านมา
This is another song with an interesting feel to it. The title implies something to celebrate, but it carries a tone of suspense.
Trails From Zero: This is Our Power!
มุมมอง 119 ชั่วโมงที่ผ่านมา
Randy was such a fun character to use in combat. His craft's just really scratched an itch for me. I never tired of fighting with him. Helps that I grew to really like his character.
Trails From Zero: Critical Situation
มุมมอง 219 ชั่วโมงที่ผ่านมา
Sounds like someone finally upgraded Ignis's sound system. That's how you know shit is about to go down.
Trails From Zero: Formidable Enemy
มุมมอง 219 ชั่วโมงที่ผ่านมา
Better get into gear, because that song means a tougher than average boss fight is incoming.
Trails From Zero: Get Over The Barrier!
มุมมอง 119 ชั่วโมงที่ผ่านมา
This is a sweet battle theme. I especially appreciate it for never not once getting repetitive to hear the opening to over and over. As funny as it is that this game uses the term barrier over and over, it's a heartfelt sentiment that made for a nice theme of the game.
Trails From Zero: Founding Anniversary
มุมมอง 119 ชั่วโมงที่ผ่านมา
Trails From Zero: Founding Anniversary
Trails From Zero: Probability of Precipitation 10%
19 ชั่วโมงที่ผ่านมา
Trails From Zero: Probability of Precipitation 10%
Trails From Zero: Heiyue Trade Company
มุมมอง 319 ชั่วโมงที่ผ่านมา
Trails From Zero: Heiyue Trade Company
Trails From Zero: A Bell That Cannot Ring
มุมมอง 519 ชั่วโมงที่ผ่านมา
Trails From Zero: A Bell That Cannot Ring
Trails From Zero: Gazing at Your Back
มุมมอง 319 ชั่วโมงที่ผ่านมา
Trails From Zero: Gazing at Your Back
Trails From Zero: Between Forgotten Reveries
มุมมอง 219 ชั่วโมงที่ผ่านมา
Trails From Zero: Between Forgotten Reveries
Trails From Zero: Fulfilled Feelings
มุมมอง 219 ชั่วโมงที่ผ่านมา
Trails From Zero: Fulfilled Feelings
every suffering wouldnt happend if hemobar contains 15% more blood
I love you depressed ayin
I have an unhealthy attachment to this guy... Thank you for this
Just beat the crud out of binds today only to have the server reset on me. Hopefully myself throwing stuff at the wall and seeing what sticks works.
This song is amazing, it's there from the very first mission and ties in to the overarching plot of Trails in the Sky beautifully
こいつの曲の中では、一番この曲の印象が強い
A
Out here with the casual reminder for me to try the Tales of & Trails games..
life saver for this one, thanks mate
Terminator Theme
Ah yes the best music to work on Collage math
Thank you
This is the version that was originally going to be used in ebf3 but got unused
My face when i crash head first onto a block die and get staggered:
bruh kinda familiar to pass on or smth
Surprised no one here went bonkers screaming 'CHA! MAGANERA!!!!!'
MERRY CHRISTMAS AND HAPPY NEW YEAR OMME !
Would have given a bit more life to the early MD runs.
avarage duration of DYLAN - THE ONE AND ONLY's bossfight
it oddly reminds me of titanic mixed with when it rains..
Could you maybe see if you could extend A Ballad to Ash from the LoR Scorched Child mod, please?
its over gl
I honestly like this theme more than the Barber's theme, her theme leans too much into the dubstep/techno (whatever it is, idk music genres) to where it's just too much noise
favorite song
Yay, an extended version, ty
10/10 vibing song
Touhou lostword boss concept: The Erlking of the Wild Hunt Stats HP: 5,000,000 Def type: yang Atk type: Yang Elements: Moon - - - - - - - - - - - - - Passives: - Lo, the hunt arrives!: all party members are afflicted with “looming doom” for the entire fight - Erlking: this boss enjoys extra attacks - join me! To slay he who killed my beloved!: if any party member dies, they are revived on this boss’s side. The revived former ally only has half their HP - His name… Heathcliff: activates upon successfully using his last word. Upon activation, gain a 50% boost to all atk stats for eight turns. - - - - - - - - - - - Skills: - heed my call, wuthering heights!: summons one of the following enemies, if at 50% HP, summons 2-3 enemies instead. Fairy of the wild hunt: 1,000,000 HP, yang atk & def. Uses an unfocused attack only. Hindley of the wild hunt: 1,500,000 HP, yin atk & def. Uses focused attacks only. Peccatulum Irae: 2,000,000: yang atk, yin def. Uses focused and unfocused attacks that inflict DOT on targets. Peccatulum Gulae: 2,000,000 HP: yin atk, yang def. Uses focused attacks that heal self on damage, and heal Allies on kill. Josephine of the wild hunt: 500,00 HP: does both yin/yang attack, has no specific defense. Uses focused attacks that lower accuracy on critical hits. Peccatulum pigrati: 2,300,000 HP: yin atk & def. Does unfocused and focused attacks that lower evasion on hit, on kill breaks a barrier for the entire party. - sword of broken realities: gains 10% more yang damage for 3 turns. - dullahan’s wake: forces a party member to switch out with a reserve party member, reducing the cooldown to switch back to 2 turns. - - - - - - - - - - Attacks (focused): - behead heathcliffs: deals high moon damage, applies 1 stack of “broken glass” onto the target, if the target already has broken glass, gain a 10% chance to break a barrier. - carve through gensokyo: deals moderate moon damage, applies 5 stacks of “broken glass” onto the target, if the target has broken glass, apply 3 “gushing wound” instead. - bisect the sages: deals moderate moon damage, if the target is a “sage” (Yukari, Okina, or Kasen) deal 10% more damage. If this kills a sage, all units allied to this boss gain 5% more defense. - coffin mace: deals high moon damage, has a low chance to break a barrier, if the target is weak to the moon element, break two barriers. - - - - - - - - - - - Attacks (unfocused): - rampage through the illusion land: summons spectral cavalrymen to charge through the party, dealing high moon damage to the entire party. - great sword cleave: deals moderate moon damage to a main target and at least one adjacent target, if the main target dies, reuse this skill but dealing 60% less damage. - storm of the march: summons lightning upon the entire party, dealing high moon damage and applying 3 stacks of “broken glass” to the whole party. - command of the erlking: deals low moon damage to the entire party, if any units summoned from “heed my call, wuthering heights” are present, deal 5% more damage per unit, and have them all use their weakest skill at the same time. At 50% HP, this skill summons an extra unit after use. - - - - - - - - - - - Spellcards: - beat down: focused, does a series of 6 sword slashes on a target, dealing moderate moon damage and applying 2 broken glass per hit, if this attack fails to land any hits, heal the entire player party by 10% HP. - thunderous coffin, the bell tolls for your world: unfocused, swings the coffin into the party and summons lightning on them, dealing low moon damage, deals 5% bonus moon damage per broken glass stack (max 6). If this kills a player unit, summon that unit on this boss’s side at max HP instead of half HP. - you’ll get shoved in this coffin too!: focused. Slams the coffin over a party member and slashes it repeatedly, dealing moderate moon damage per swing, if the target has broken glass, exhaust 1 stack to deal an extra slash until no more broken glass remains, each extra swing deals 5% less damage. - - - - - - - - - - - Last word: - Lament, Mourn, and Despair!: focused. Grabs a target with the coffin before slamming it with the sword, dealing massive moon damage and applying 6 broken glass. If this kills the target, use a second, unfocused attack that deals high moon damage to the entire party including reserve party members. - - - - - - - - - Effects: Gushing wounds: deals 3 damage at turn end, 1 stack is exhausted at turn end (max 10). Healing removes all stacks Broken glass: upon using any skill/attack except for spellcards, remove 1 stack and apply 1 stack of gushing wounds next turn. Looming doom: lowers evasion and increases all defense and attack types by 5%. If only one party member remains, upgrade this effect to “impending doom” Impending doom: increases all atk and def types by 15%, lowers evasion by 15%, max barrier reduced by 1.
the theme of "I need to restart my run entirely"
“Let’s get to work. As we have always done.”
:Listening:
Touhou lostword boss concept: Mononobe No Futo, lady of the iron stake (phase 1) (Home universe: the otherworld) HP: 5,100,100 Atk type: yang Def type: yin Elements: metal, sun, wood - - - - - - - - - - - - - Passives: - a joyous smile upon thee!: all party members gain an attack buff called “joyous aura” for the entire encounter - is’t thou mine hero?: if Miko is in the fight, all attacks take an extra turn to use - a nail of horrible hexes…: if attacking any target that has the same elements as this character, deal 10% bonus damage against the target. - on such a joyous girl.: if the target has the opposite elements as this character, the target takes 10% less damage. - - - - - - - - - - - - - - Skills: - must forever follow the Miko’s side!: increases chance to evade attacks by 10% (4 turn cooldown) - prolonging curses, dear doll!: if any character has the ‘curse’ effect, increase its count by 1. (6 turn cooldown). - - - - - - - - - - - - - - - - - Attacks (focused): - hex driver: uses the doll she controls to slash a target, dealing low metal damage, has a chance to apply 1-3 ‘curse’ stacks after the attack ends. Attacks (unfocused): - nail throw: throws a volley of cursed nails, hitting any character adjacent to the main target. Applies 1 curse stack to the main target, if the main target dies, applies 1 curse stack to adjacent characters. - - - - - - - - - - - Spellcards: - cursed feng shui, deluded hexer: (focused) summons a giant stake to throw at a target, dealing moderate metal damage and dealing bonus damage per stack of ‘curse’ (max 10). If the target has no curses, apply 3 curses. - hexed doll, cursed feng shui ravage: (focused), used the doll to ravage a target, dealing high metal damage and applying 3 stacks of curse per barrier destroyed (max 9). If the target has 9 or more curse stacks, remove all stacks to deal at most 30% moon damage to the target. - - - - - - - Effect: curse: 1 stack is removed per turn, when removed, the effect applies one of the following effects (these effects are removed the turn after they’re applied): - def down - atk down - evasion down - accuracy down - spellcard/last word damage down - temporary level down.
Touhou lostword boss concept: Futo, the heartbroken (Futo phase 2) HP: 19,334,600 Atk type: yang Def type: yang Element: moon, metal - - - - - - - - - - - - Passives: - Miko betrayed mine trust…: if any Miko character is in the party, gain an atk buff and slightly reduce cooldowns on all abilities. - puppet on the scarlet strings: has a high chance to evade attacks, this chance lowers as the fight goes on. - hurting heart: looses 100 HP if attacks are evaded. - anguishing smile: this boss enjoys extra attacks - - - - - - - - - - Skills: - Grimy iron stakes: any character affected with curse will loose 10 HP on curse stack lost instead of gaining debuffs. (6 turn cooldown) - t’was never my intention to be a villain: does a random effect (10 turn cooldown) - heal a party member - damage a party member - buff a party member - apply 10 curse to a party member - overflowing cursed feng shui: gains atk and def buffs by the total amount of curse stacks the party has for one turn (max 20). (6 turn cooldown). - - - - - - - - - - - - - Attacks (focused): - rusted claws: guided by the giant doll to slash a target, dealing moderate metal damage and applying 1 curse. - ravage: guided by the doll to repeatedly slash down on a target four times, deals increasing metal damage per hit based on the amount of curses the target has. If the target has no curses, apply 1 curse per hit instead. - stake throw: summons a stake and throws it at a target, deals low metal damage, applies 2 curse stacks on hit. If the target has more than 2 curse stacks, spend 2 curses to explode the stake, dealing moderate moon damage. - you deserved this!: (targets Miko characters). Repeatedly slashes the target six times, dealing high moon damage and dealing bonus damage per total curse stacks (max 4). If this target dies, applies 3 curse stacks to all remaining party members. - - - - - - - - - - - - - Attacks (unfocused): - raining stakes: guided by the doll to rain stakes down onto the party, dealing low metal damage and applying ‘bleed’ per stacks of curse the targets have (max 3). - eerie eyes: the doll guiding Futo shines its eyes upon a main target, hitting any adjacent characters. Will exhaust 2 curse stacks on hit and apply the effects curse applies. If this attack kills the main target, exhaust all curse stacks on adjacent characters and apply the appropriate amount of effects. - mine hero was a fraud…!: guided by the doll to rapidly dash and slash the party, dealing high metal damage and applying 4 bleed if a barrier is broken. - - - - - - - - - - - - - Spellcards - puppeteer sign, girl controlled by the doll: (focused), pulls a target in with a stake and stabs them three times, dealing low moon damage and each hit applying 1 curse. If the target has 10 curses, exhaust them all to deal massive moon damage on the last hit instead and apply 3 stacks of atk and def down next turn. - curse of goetia: (unfocused), throws a barrage of stakes at the party, applying 3 curse and 3 bleed. If any target is killed by this attack, apply 4 evasion down and 4 spellcard damage down next turn. - now Futo, remember… THEY’RE OURS!: (lastword) (focused), slashes a target multiple times before slamming into them with claws and a pair of stakes, dealing massive moon and metal damage while applying 4 curse stacks at attack end. If the attack kills the target, all remaining party members gain 5 curse stacks. - - - - - - - - Effect introduced: Bleed: lowers max HP by 0.1% per stack (max 90%). If the target has more than the max amount of bleed (100), gain 2 stats down until the bleed exhausts through healing or over time (3 stacks lost per turn at reaching 100 bleed, 1 stack lost per turn otherwise).
Finally managed to get around to beating the guano out of Don and in my opinion this fight was indeed a spectacle, puts into perspective the original fight between the apple, and Don/the Ferris wheel and how far the bosses have come
It looks as if Don was trying to dance by moving the thorns lol
ish meal
Wow, this is exactly what I was looking for. Thank you, for being the only person in existence to upload this.
I agree, this is by far my favorite of the themes, it's like nostalgic, sad, and I feel like the music plays a whole story. Thanks for posting this.
amazing
Thanks for uploading this!
thank you for these I've been looking for them for a while but never found them
ive hit carmelia today
12:00 フェーズ3
Ah, thanks, a longer upload of the Performance to longer go coocoo crazy on.
Do you think youll do a version thats just yhe second phase looped?
my happy ass who stole out 50 Ahn from my bro to get in the first class ticket ( im only 50 away and hes got enough) watching his corpse after 5 million years just passed
This boss almost made me shed tears
POV: When you fight any part of Cthulhu in Terraria
Is it just me or can I hear a clock sound in the background if so I think that represents Dante trying to reach out to our Don Quixote and bring her back
theres a big analysis in a video called Canto VII Boss Battle Theme 4
1 year late but ty for this, this song is beautiful but the other one always cut off suddenly
Holy hell this one is extended and doesn't have the super broken earrape bass