The Kubert School
The Kubert School
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The Joe Kubert School Presents: An Interview with Andy Kubert
The Joe Kubert School is proud to welcome, Andy Kubert!
Legendary artist and creator who has worked on and shaped some of the most iconic characters in the history of comics.
A graduate of The Kubert School, He began his drawing career at DC Comics & then went on to Marvel Comics popular X-Men. He later returned to DC comics where he has worked on characters such as Batman and Superman.
In this interview, Andy joins Kubert School President, Anthony Marques, in an open conversation while also answering questions from The Kubert School's students.
To apply for our upcoming school year please visit www.kubertschool.edu or contact us at info@kubertschool.edu
This interview was filmed at The Joe Kubert School by The Kubert School Film Club
มุมมอง: 3 603

วีดีโอ

Joe Kubert's World of Cartooning Inking
มุมมอง 49K3 ปีที่แล้ว
To make those pencils pop, INKING is the finishing touch! In the Inking Course Book you will learn: - the Basics: Tools of the Trade - Depth and Dimension - Textures and Tech Effects - Backgrounds & Environment - Styles All while improving your drawing skills! This spiral bound, hard cover book includes 5 lessons, with inserted worksheets, in an impressive 11x17 page size! To add critiques to y...
The Kubert School Presents A Conversation with Todd McFarlane
มุมมอง 20K3 ปีที่แล้ว
The Joe Kubert School is proud to welcome, Todd McFarlane! Legendary artist and creator whose work on iconic titles and founding and formation of Image Comics where he unleashed his own epic creation, Spawn, upon the comics world, has helped to shape and redefine the industry that we all know of today. Todd will be speaking to the students at The Joe Kubert School in a candid conversation about...
The Kubert School Presents An Intro to Writing for Comics with Amy Chu
มุมมอง 4.4K3 ปีที่แล้ว
In this introductory lesson learn about writing for Comics from Kubert School Instructor and Writer, Amy Chu! (Sensational Wonder Woman, Red Sonja, Poison Ivy, KISS) For more information or to apply to The Kubert School please visit www.kubertschool.edu Originally streamed for Metaverse Comic Week (2021)
The Kubert School Presents Basic Drawing with Fernando Ruiz
มุมมอง 5K3 ปีที่แล้ว
In this introductory lesson, learn about Basic Drawing from artist Fernando Ruiz (Archie, Die Kitty Die, Animal Jam) as discusses the building blocks of cartooning! For more information or to apply to The Kubert School please visit www.kubertschool.edu Originally streamed for Metaverse Comic Week (2021)
The Kubert School Presents An Introduction to Narrative Art with Tom Mandrake
มุมมอง 3.6K3 ปีที่แล้ว
In this introductory lesson, learn from artist Tom Mandrake (Batman, Swamp Thing, Martian Manhunter) as he covers the basic of narrative art and sequential storytelling! For more information or to apply to The Kubert School please visit www.kubertschool.edu
Joe Kubert's World of Cartooning Story Graphics
มุมมอง 13K4 ปีที่แล้ว
Behind every great Superhero there is a great story, STORY-GRAPHICS is the heart of comic books! To tell a story with your art! In the Story-Graphics Course Book you will learn: - Storytelling - Following a Script - Characterizations - Backgrounds & Environment - Time and Costume All while improving your drawing skills and, of course, telling a great story with great responsibility! This spiral...
Joe Kubert's World of Cartooning Horror
มุมมอง 14K4 ปีที่แล้ว
How to draw that bump in the night, HORROR attracts and repels at the same time! In Horror Course Book you will learn: - Storytelling and Layout - Mood - Lighting and Shadows - Backgrounds & Environment - Characterization All while improving your drawing skills and, of course, frightening the universe! This Horror Course Book is a spiral bound, hard cover book which includes 5 lessons, with ins...
Joe Kubert's World of Cartooning Penciling
มุมมอง 38K4 ปีที่แล้ว
The act of putting pencil to paper, PENCILING In the Penciling Course Book you will learn: - the Basics: Tools of the Trade - Lighting and Contrast - Perspective and Angles - Backgrounds & Environment - Style All while improving your drawing skills! This spiral bound, hard cover book includes 5 lessons, with inserted worksheets, in an impressive 11x17 page size! To add critiques to your 5 assig...
Joe Kubert's World of Cartooning Super Villains
มุมมอง 14K4 ปีที่แล้ว
Since the dawn of time Super Villains have been the anti-backbone of the industry! In the Super Villains Course Book you will learn: - Physical Characteristics and Appearance of Evilness - Light and Shading for Effect - Costumes - Sinister Settings - Characterization All while improving your drawing skills and, of course, menacing the universe! This spiral bound, hard cover book includes 5 less...
Joe Kubert's World of Cartooning Heroes and Superheroes Correspondence Video
มุมมอง 18K4 ปีที่แล้ว
From the very inception of comic books, HEROES AND SUPERHEROES have been and are the backbone of the industry! In this course you will learn: - the Basics: Proportion, Action, Appearance - Character Creation - Costume - Backgrounds & Environment - Story Layout All while improving your drawing skills and, of course, saving the universe! Joe's lifelong passion was to draw and create comic books. ...

ความคิดเห็น

  • @JustGaming117
    @JustGaming117 17 วันที่ผ่านมา

    I love the RPG music

  • @bozoclown2098
    @bozoclown2098 23 วันที่ผ่านมา

    Kubert and my malpractice doctor look alike. Surely many people look like them .

  • @dynamitedrawingwithjesse9235
    @dynamitedrawingwithjesse9235 2 หลายเดือนก่อน

    I could spend the rest.of my life just watching the Kuberts draw and draw. Thank you for these fantastic videos really enjoy and love all of them.

  • @gabrielesposito2735
    @gabrielesposito2735 2 หลายเดือนก่อน

    Amazing! Thank you! 💯🔥

  • @garliclasagna
    @garliclasagna 2 หลายเดือนก่อน

    these are incredible thank you.

  • @Brandon.manga.
    @Brandon.manga. 3 หลายเดือนก่อน

    As a fellow up in coming insanely driven Canadian artist. Mr. Mcfarlane is my hero!

  • @GonzPaoli
    @GonzPaoli 4 หลายเดือนก่อน

    Dude. The cheers at the end gave me chills and actually made me tear up. EPIC. ❤❤❤

  • @vdjarchitect
    @vdjarchitect 4 หลายเดือนก่อน

    As a fan of the Xmen run by Jim Lee and his work, i found it really hard to recreate or copy his style of drawing. Especially as a kid during the 90s, you dont have much reference and learning materials available except the comics itself. But when I first saw Andy's work in Xmen, I got hooked to his art style and found it much more easier to study and apply onto my drawing practice. I followed his work closely ever since and saw it evolve from the Xmen, Ka-Zar, and Captain America. I am still a fan of his up to this day as well as his brother Adam.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Model Evolution Simulation: (Psalms 104) A specialized form evolves (derives) from another specialized form and henceforth. Just as a specialized detail must evolve (derive) from other specialized details and consequently result in complex specialized details. Just as a specialized texture must evolve (derive) from other specialized textures and consequently result in a complex specialized texture. Just as a specialized figure must evolve (derive) from other specialized figures and consequently result in complex specialized figures. Just as a specialized movement(behavior: state machine) must evolve(derive) from other specialized movements(behavior: state machine) and consequently result in complex movements(behaviors: specialized state machine), . Considering(taking into account) the parameters(criteria and environmental factors) that will influence the evolution(biodesign phenomenon) of our model(detail, shape, figure, texture or background) 2D(image or drawing and video or cartoon) or 3D (hologram or holographic sculpture and claytronic or digital sculpture) Evolutionary Stage I-When evolution originating at the base of the environment(biome: depths and abysmal trenches) environment(of the ocean) reaches the top(surface) of the environment(ocean liquid) environment(biotope) then the life form(biotype) evolves up to the next level of environment (terrestrial biome) environment (lithosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak, then this evolutionary life form (biotype) has no way to nourish itself from its environment. Why the food chain has become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level environment (biome: earth) environment (biotope). Evolutionary Stage II-When evolution originating at the base of the environment(biome: valleys and depressions) environment(terrain) reaches the top(mountains and hills) of the environment(lithosphere) environment(biotope) then the life form(biotype) evolves up to the next level of environment (air biome) environment (atmosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) from its environment. Why has the food chain become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level of environment (biome: outer space) environment (biotope). Evolutionary Stage III-When evolution originating at the base of the environment(biome: moons and sidereal rings), environment(of outer space) reaches the top(comets and asteroids) of the environment(siderosphere), environment(biotope), then the life form(biotype ) evolves to the next level of environment (sidereal biome) environment (siderosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) of its environment(biome: moons and sidereal rings) environment(biocenosis: siderosphere). Why has the food chain become unsustainable for this evolving form of life (extremophile biotype) that "pushes" it towards the next level of environment (biome: space or alien invasion) environment (alien abiocenosis: xenoplanet). Model Involution Simulation: Panspermia (Exogenesis) Involutional Stage I-When evolution originating at the top(planetoids: comets and asteroids) of the middle(siderosphere) environment(of outer space) reaches the base(abiome: moons and asteroid rings) of the middle(siderosphere) environment(abiotope) then the life form (extremophile biotype) evolves to the previous level of environment (sidereal biome) environment (siderosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its foot(involutional root), then this involutional life form(extremophile abiotype) has no way of nourishing- se(abiomass) of its environment(planetoids: comets and asteroids) environment(abiocenosis: siderosphere). Why has the food chain become unsustainable for this form of life(extremophile abiotype) in involution that "pulls" it towards the previous level of environment(biome: moons and planetary rings) environment(abiocenosis: outer space) Involutionary Stage II-When the involution originating at the top(mountains and hills) of the environment(lithosphere) environment(biotope) reaches the base of the environment(biome: valleys and depressions) environment(terrain) then the life form(extremophile abiotype) it evolves towards the previous level of environment(terrestrial biome) environment(biocenosis: lithosphere). Why when(millions of years of involution) the trophic level(biomass) of the chain feeding of this form of life(extremophile abiotype) reaches its foothills(involutionary root), then this involutive form of life(extremophile abiotype) has no way of nourishing itself(abiomass) from its environment(biome: atmospheric layer) environment(abiocenosis: atmosphere ). Why has the food chain become unsustainable for this form of life (extremophile abiotype) in involution that "pulls" it towards the previous level of the environment (abiome: terrestrial) environment (abiotope: lithosphere). Involutional Stage I-When involution originates at the top(surface) of the environment(ocean liquid) environment(biotope) reach the base of the environment(biome: depths and abysmal trenches), environment(of the ocean) then the life form (abiotype) evolves to the previous level of environment (ocean biome) environment (hydrosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its base, then this involutionary life form(biotype) has no way of nourishing itself from its environment, . Why has the food chain become unsustainable for this form of life (abiotype) in evolution that "pulls" it towards the previous environment level (biome: depths of the ocean) environment (biotope: valleys, trenches and hydrothermal vents).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Model Evolution Simulation: (Psalms 104) A specialized form evolves (derives) from another specialized form and henceforth. Just as a specialized detail must evolve (derive) from other specialized details and consequently result in complex specialized details. Just as a specialized texture must evolve (derive) from other specialized textures and consequently result in a complex specialized texture. Just as a specialized figure must evolve (derive) from other specialized figures and consequently result in complex specialized figures. Just as a specialized movement(behavior: state machine) must evolve(derive) from other specialized movements(behavior: state machine) and consequently result in complex movements(behaviors: specialized state machine), . Considering(taking into account) the parameters(criteria and environmental factors) that will influence the evolution(biodesign phenomenon) of our model(detail, shape, figure, texture or background) 2D(image or drawing and video or cartoon) or 3D (hologram or holographic sculpture and claytronic or digital sculpture) Evolutionary Stage I-When evolution originating at the base of the environment(biome: depths and abysmal trenches) environment(of the ocean) reaches the top(surface) of the environment(ocean liquid) environment(biotope) then the life form(biotype) evolves up to the next level of environment (terrestrial biome) environment (lithosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak, then this evolutionary life form (biotype) has no way to nourish itself from its environment. Why the food chain has become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level environment (biome: earth) environment (biotope). Evolutionary Stage II-When evolution originating at the base of the environment(biome: valleys and depressions) environment(terrain) reaches the top(mountains and hills) of the environment(lithosphere) environment(biotope) then the life form(biotype) evolves up to the next level of environment (air biome) environment (atmosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) from its environment. Why has the food chain become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level of environment (biome: outer space) environment (biotope). Evolutionary Stage III-When evolution originating at the base of the environment(biome: moons and sidereal rings), environment(of outer space) reaches the top(comets and asteroids) of the environment(siderosphere), environment(biotope), then the life form(biotype ) evolves to the next level of environment (sidereal biome) environment (siderosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) of its environment(biome: moons and sidereal rings) environment(biocenosis: siderosphere). Why has the food chain become unsustainable for this evolving form of life (extremophile biotype) that "pushes" it towards the next level of environment (biome: space or alien invasion) environment (alien abiocenosis: xenoplanet). Model Involution Simulation: Panspermia (Exogenesis) Involutional Stage I-When evolution originating at the top(planetoids: comets and asteroids) of the middle(siderosphere) environment(of outer space) reaches the base(abiome: moons and asteroid rings) of the middle(siderosphere) environment(abiotope) then the life form (extremophile biotype) evolves to the previous level of environment (sidereal biome) environment (siderosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its foot(involutional root), then this involutional life form(extremophile abiotype) has no way of nourishing- se(abiomass) of its environment(planetoids: comets and asteroids) environment(abiocenosis: siderosphere). Why has the food chain become unsustainable for this form of life(extremophile abiotype) in involution that "pulls" it towards the previous level of environment(biome: moons and planetary rings) environment(abiocenosis: outer space) Involutionary Stage II-When the involution originating at the top(mountains and hills) of the environment(lithosphere) environment(biotope) reaches the base of the environment(biome: valleys and depressions) environment(terrain) then the life form(extremophile abiotype) it evolves towards the previous level of environment(terrestrial biome) environment(biocenosis: lithosphere). Why when(millions of years of involution) the trophic level(biomass) of the chain feeding of this form of life(extremophile abiotype) reaches its foothills(involutionary root), then this involutive form of life(extremophile abiotype) has no way of nourishing itself(abiomass) from its environment(biome: atmospheric layer) environment(abiocenosis: atmosphere ). Why has the food chain become unsustainable for this form of life (extremophile abiotype) in involution that "pulls" it towards the previous level of the environment (abiome: terrestrial) environment (abiotope: lithosphere). Involutional Stage I-When involution originates at the top(surface) of the environment(ocean liquid) environment(biotope) reach the base of the environment(biome: depths and abysmal trenches), environment(of the ocean) then the life form (abiotype) evolves to the previous level of environment (ocean biome) environment (hydrosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its base, then this involutionary life form(biotype) has no way of nourishing itself from its environment, . Why has the food chain become unsustainable for this form of life (abiotype) in evolution that "pulls" it towards the previous environment level (biome: depths of the ocean) environment (biotope: valleys, trenches and hydrothermal vents).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Model Evolution Simulation: (Psalms 104) A specialized form evolves (derives) from another specialized form and henceforth. Just as a specialized detail must evolve (derive) from other specialized details and consequently result in complex specialized details. Just as a specialized texture must evolve (derive) from other specialized textures and consequently result in a complex specialized texture. Just as a specialized figure must evolve (derive) from other specialized figures and consequently result in complex specialized figures. Just as a specialized movement(behavior: state machine) must evolve(derive) from other specialized movements(behavior: state machine) and consequently result in complex movements(behaviors: specialized state machine), . Considering(taking into account) the parameters(criteria and environmental factors) that will influence the evolution(biodesign phenomenon) of our model(detail, shape, figure, texture or background) 2D(image or drawing and video or cartoon) or 3D (hologram or holographic sculpture and claytronic or digital sculpture) Evolutionary Stage I-When evolution originating at the base of the environment(biome: depths and abysmal trenches) environment(of the ocean) reaches the top(surface) of the environment(ocean liquid) environment(biotope) then the life form(biotype) evolves up to the next level of environment (terrestrial biome) environment (lithosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak, then this evolutionary life form (biotype) has no way to nourish itself from its environment. Why the food chain has become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level environment (biome: earth) environment (biotope). Evolutionary Stage II-When evolution originating at the base of the environment(biome: valleys and depressions) environment(terrain) reaches the top(mountains and hills) of the environment(lithosphere) environment(biotope) then the life form(biotype) evolves up to the next level of environment (air biome) environment (atmosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) from its environment. Why has the food chain become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level of environment (biome: outer space) environment (biotope). Evolutionary Stage III-When evolution originating at the base of the environment(biome: moons and sidereal rings), environment(of outer space) reaches the top(comets and asteroids) of the environment(siderosphere), environment(biotope), then the life form(biotype ) evolves to the next level of environment (sidereal biome) environment (siderosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) of its environment(biome: moons and sidereal rings) environment(biocenosis: siderosphere). Why has the food chain become unsustainable for this evolving form of life (extremophile biotype) that "pushes" it towards the next level of environment (biome: space or alien invasion) environment (alien abiocenosis: xenoplanet). Model Involution Simulation: Panspermia (Exogenesis) Involutional Stage I-When evolution originating at the top(planetoids: comets and asteroids) of the middle(siderosphere) environment(of outer space) reaches the base(abiome: moons and asteroid rings) of the middle(siderosphere) environment(abiotope) then the life form (extremophile biotype) evolves to the previous level of environment (sidereal biome) environment (siderosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its foot(involutional root), then this involutional life form(extremophile abiotype) has no way of nourishing- se(abiomass) of its environment(planetoids: comets and asteroids) environment(abiocenosis: siderosphere). Why has the food chain become unsustainable for this form of life(extremophile abiotype) in involution that "pulls" it towards the previous level of environment(biome: moons and planetary rings) environment(abiocenosis: outer space) Involutionary Stage II-When the involution originating at the top(mountains and hills) of the environment(lithosphere) environment(biotope) reaches the base of the environment(biome: valleys and depressions) environment(terrain) then the life form(extremophile abiotype) it evolves towards the previous level of environment(terrestrial biome) environment(biocenosis: lithosphere). Why when(millions of years of involution) the trophic level(biomass) of the chain feeding of this form of life(extremophile abiotype) reaches its foothills(involutionary root), then this involutive form of life(extremophile abiotype) has no way of nourishing itself(abiomass) from its environment(biome: atmospheric layer) environment(abiocenosis: atmosphere ). Why has the food chain become unsustainable for this form of life (extremophile abiotype) in involution that "pulls" it towards the previous level of the environment (abiome: terrestrial) environment (abiotope: lithosphere). Involutional Stage I-When involution originates at the top(surface) of the environment(ocean liquid) environment(biotope) reach the base of the environment(biome: depths and abysmal trenches), environment(of the ocean) then the life form (abiotype) evolves to the previous level of environment (ocean biome) environment (hydrosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its base, then this involutionary life form(biotype) has no way of nourishing itself from its environment, . Why has the food chain become unsustainable for this form of life (abiotype) in evolution that "pulls" it towards the previous environment level (biome: depths of the ocean) environment (biotope: valleys, trenches and hydrothermal vents).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Model Evolution Simulation: (Psalms 104) A specialized form evolves (derives) from another specialized form and henceforth. Just as a specialized detail must evolve (derive) from other specialized details and consequently result in complex specialized details. Just as a specialized texture must evolve (derive) from other specialized textures and consequently result in a complex specialized texture. Just as a specialized figure must evolve (derive) from other specialized figures and consequently result in complex specialized figures. Just as a specialized movement(behavior: state machine) must evolve(derive) from other specialized movements(behavior: state machine) and consequently result in complex movements(behaviors: specialized state machine), . Considering(taking into account) the parameters(criteria and environmental factors) that will influence the evolution(biodesign phenomenon) of our model(detail, shape, figure, texture or background) 2D(image or drawing and video or cartoon) or 3D (hologram or holographic sculpture and claytronic or digital sculpture) Evolutionary Stage I-When evolution originating at the base of the environment(biome: depths and abysmal trenches) environment(of the ocean) reaches the top(surface) of the environment(ocean liquid) environment(biotope) then the life form(biotype) evolves up to the next level of environment (terrestrial biome) environment (lithosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak, then this evolutionary life form (biotype) has no way to nourish itself from its environment. Why the food chain has become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level environment (biome: earth) environment (biotope). Evolutionary Stage II-When evolution originating at the base of the environment(biome: valleys and depressions) environment(terrain) reaches the top(mountains and hills) of the environment(lithosphere) environment(biotope) then the life form(biotype) evolves up to the next level of environment (air biome) environment (atmosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) from its environment. Why has the food chain become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level of environment (biome: outer space) environment (biotope). Evolutionary Stage III-When evolution originating at the base of the environment(biome: moons and sidereal rings), environment(of outer space) reaches the top(comets and asteroids) of the environment(siderosphere), environment(biotope), then the life form(biotype ) evolves to the next level of environment (sidereal biome) environment (siderosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) of its environment(biome: moons and sidereal rings) environment(biocenosis: siderosphere). Why has the food chain become unsustainable for this evolving form of life (extremophile biotype) that "pushes" it towards the next level of environment (biome: space or alien invasion) environment (alien abiocenosis: xenoplanet). Model Involution Simulation: Panspermia (Exogenesis) Involutional Stage I-When evolution originating at the top(planetoids: comets and asteroids) of the middle(siderosphere) environment(of outer space) reaches the base(abiome: moons and asteroid rings) of the middle(siderosphere) environment(abiotope) then the life form (extremophile biotype) evolves to the previous level of environment (sidereal biome) environment (siderosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its foot(involutional root), then this involutional life form(extremophile abiotype) has no way of nourishing- se(abiomass) of its environment(planetoids: comets and asteroids) environment(abiocenosis: siderosphere). Why has the food chain become unsustainable for this form of life(extremophile abiotype) in involution that "pulls" it towards the previous level of environment(biome: moons and planetary rings) environment(abiocenosis: outer space) Involutionary Stage II-When the involution originating at the top(mountains and hills) of the environment(lithosphere) environment(biotope) reaches the base of the environment(biome: valleys and depressions) environment(terrain) then the life form(extremophile abiotype) it evolves towards the previous level of environment(terrestrial biome) environment(biocenosis: lithosphere). Why when(millions of years of involution) the trophic level(biomass) of the chain feeding of this form of life(extremophile abiotype) reaches its foothills(involutionary root), then this involutive form of life(extremophile abiotype) has no way of nourishing itself(abiomass) from its environment(biome: atmospheric layer) environment(abiocenosis: atmosphere ). Why has the food chain become unsustainable for this form of life (extremophile abiotype) in involution that "pulls" it towards the previous level of the environment (abiome: terrestrial) environment (abiotope: lithosphere). Involutional Stage I-When involution originates at the top(surface) of the environment(ocean liquid) environment(biotope) reach the base of the environment(biome: depths and abysmal trenches), environment(of the ocean) then the life form (abiotype) evolves to the previous level of environment (ocean biome) environment (hydrosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its base, then this involutionary life form(biotype) has no way of nourishing itself from its environment, . Why has the food chain become unsustainable for this form of life (abiotype) in evolution that "pulls" it towards the previous environment level (biome: depths of the ocean) environment (biotope: valleys, trenches and hydrothermal vents).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Model Evolution Simulation: (Psalms 104) A specialized form evolves (derives) from another specialized form and henceforth. Just as a specialized detail must evolve (derive) from other specialized details and consequently result in complex specialized details. Just as a specialized texture must evolve (derive) from other specialized textures and consequently result in a complex specialized texture. Just as a specialized figure must evolve (derive) from other specialized figures and consequently result in complex specialized figures. Just as a specialized movement(behavior: state machine) must evolve(derive) from other specialized movements(behavior: state machine) and consequently result in complex movements(behaviors: specialized state machine), . Considering(taking into account) the parameters(criteria and environmental factors) that will influence the evolution(biodesign phenomenon) of our model(detail, shape, figure, texture or background) 2D(image or drawing and video or cartoon) or 3D (hologram or holographic sculpture and claytronic or digital sculpture) Evolutionary Stage I-When evolution originating at the base of the environment(biome: depths and abysmal trenches) environment(of the ocean) reaches the top(surface) of the environment(ocean liquid) environment(biotope) then the life form(biotype) evolves up to the next level of environment (terrestrial biome) environment (lithosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak, then this evolutionary life form (biotype) has no way to nourish itself from its environment. Why the food chain has become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level environment (biome: earth) environment (biotope). Evolutionary Stage II-When evolution originating at the base of the environment(biome: valleys and depressions) environment(terrain) reaches the top(mountains and hills) of the environment(lithosphere) environment(biotope) then the life form(biotype) evolves up to the next level of environment (air biome) environment (atmosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) from its environment. Why has the food chain become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level of environment (biome: outer space) environment (biotope). Evolutionary Stage III-When evolution originating at the base of the environment(biome: moons and sidereal rings), environment(of outer space) reaches the top(comets and asteroids) of the environment(siderosphere), environment(biotope), then the life form(biotype ) evolves to the next level of environment (sidereal biome) environment (siderosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) of its environment(biome: moons and sidereal rings) environment(biocenosis: siderosphere). Why has the food chain become unsustainable for this evolving form of life (extremophile biotype) that "pushes" it towards the next level of environment (biome: space or alien invasion) environment (alien abiocenosis: xenoplanet). Model Involution Simulation: Panspermia (Exogenesis) Involutional Stage I-When evolution originating at the top(planetoids: comets and asteroids) of the middle(siderosphere) environment(of outer space) reaches the base(abiome: moons and asteroid rings) of the middle(siderosphere) environment(abiotope) then the life form (extremophile biotype) evolves to the previous level of environment (sidereal biome) environment (siderosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its foot(involutional root), then this involutional life form(extremophile abiotype) has no way of nourishing- se(abiomass) of its environment(planetoids: comets and asteroids) environment(abiocenosis: siderosphere). Why has the food chain become unsustainable for this form of life(extremophile abiotype) in involution that "pulls" it towards the previous level of environment(biome: moons and planetary rings) environment(abiocenosis: outer space) Involutionary Stage II-When the involution originating at the top(mountains and hills) of the environment(lithosphere) environment(biotope) reaches the base of the environment(biome: valleys and depressions) environment(terrain) then the life form(extremophile abiotype) it evolves towards the previous level of environment(terrestrial biome) environment(biocenosis: lithosphere). Why when(millions of years of involution) the trophic level(biomass) of the chain feeding of this form of life(extremophile abiotype) reaches its foothills(involutionary root), then this involutive form of life(extremophile abiotype) has no way of nourishing itself(abiomass) from its environment(biome: atmospheric layer) environment(abiocenosis: atmosphere ). Why has the food chain become unsustainable for this form of life (extremophile abiotype) in involution that "pulls" it towards the previous level of the environment (abiome: terrestrial) environment (abiotope: lithosphere). Involutional Stage I-When involution originates at the top(surface) of the environment(ocean liquid) environment(biotope) reach the base of the environment(biome: depths and abysmal trenches), environment(of the ocean) then the life form (abiotype) evolves to the previous level of environment (ocean biome) environment (hydrosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its base, then this involutionary life form(biotype) has no way of nourishing itself from its environment, . Why has the food chain become unsustainable for this form of life (abiotype) in evolution that "pulls" it towards the previous environment level (biome: depths of the ocean) environment (biotope: valleys, trenches and hydrothermal vents).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Model Evolution Simulation: (Psalms 104) A specialized form evolves (derives) from another specialized form and henceforth. Just as a specialized detail must evolve (derive) from other specialized details and consequently result in complex specialized details. Just as a specialized texture must evolve (derive) from other specialized textures and consequently result in a complex specialized texture. Just as a specialized figure must evolve (derive) from other specialized figures and consequently result in complex specialized figures. Just as a specialized movement(behavior: state machine) must evolve(derive) from other specialized movements(behavior: state machine) and consequently result in complex movements(behaviors: specialized state machine), . Considering(taking into account) the parameters(criteria and environmental factors) that will influence the evolution(biodesign phenomenon) of our model(detail, shape, figure, texture or background) 2D(image or drawing and video or cartoon) or 3D (hologram or holographic sculpture and claytronic or digital sculpture) Evolutionary Stage I-When evolution originating at the base of the environment(biome: depths and abysmal trenches) environment(of the ocean) reaches the top(surface) of the environment(ocean liquid) environment(biotope) then the life form(biotype) evolves up to the next level of environment (terrestrial biome) environment (lithosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak, then this evolutionary life form (biotype) has no way to nourish itself from its environment. Why the food chain has become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level environment (biome: earth) environment (biotope). Evolutionary Stage II-When evolution originating at the base of the environment(biome: valleys and depressions) environment(terrain) reaches the top(mountains and hills) of the environment(lithosphere) environment(biotope) then the life form(biotype) evolves up to the next level of environment (air biome) environment (atmosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) from its environment. Why has the food chain become unsustainable for this evolving form of life (biotype) that "pushes" it towards the next level of environment (biome: outer space) environment (biotope). Evolutionary Stage III-When evolution originating at the base of the environment(biome: moons and sidereal rings), environment(of outer space) reaches the top(comets and asteroids) of the environment(siderosphere), environment(biotope), then the life form(biotype ) evolves to the next level of environment (sidereal biome) environment (siderosphere). Because when (millions of years of evolution) the trophic level (biomass) of the food chain of this life form (biotype) reaches its peak (evolutionary apex) then this evolutionary life form (biotype) has no way to nourish itself ( biomass) of its environment(biome: moons and sidereal rings) environment(biocenosis: siderosphere). Why has the food chain become unsustainable for this evolving form of life (extremophile biotype) that "pushes" it towards the next level of environment (biome: space or alien invasion) environment (alien abiocenosis: xenoplanet). Model Involution Simulation: Panspermia (Exogenesis) Involutional Stage I-When evolution originating at the top(planetoids: comets and asteroids) of the middle(siderosphere) environment(of outer space) reaches the base(abiome: moons and asteroid rings) of the middle(siderosphere) environment(abiotope) then the life form (extremophile biotype) evolves to the previous level of environment (sidereal biome) environment (siderosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its foot(involutional root), then this involutional life form(extremophile abiotype) has no way of nourishing- se(abiomass) of its environment(planetoids: comets and asteroids) environment(abiocenosis: siderosphere). Why has the food chain become unsustainable for this form of life(extremophile abiotype) in involution that "pulls" it towards the previous level of environment(biome: moons and planetary rings) environment(abiocenosis: outer space) Involutionary Stage II-When the involution originating at the top(mountains and hills) of the environment(lithosphere) environment(biotope) reaches the base of the environment(biome: valleys and depressions) environment(terrain) then the life form(extremophile abiotype) it evolves towards the previous level of environment(terrestrial biome) environment(biocenosis: lithosphere). Why when(millions of years of involution) the trophic level(biomass) of the chain feeding of this form of life(extremophile abiotype) reaches its foothills(involutionary root), then this involutive form of life(extremophile abiotype) has no way of nourishing itself(abiomass) from its environment(biome: atmospheric layer) environment(abiocenosis: atmosphere ). Why has the food chain become unsustainable for this form of life (extremophile abiotype) in involution that "pulls" it towards the previous level of the environment (abiome: terrestrial) environment (abiotope: lithosphere). Involutional Stage I-When involution originates at the top(surface) of the environment(ocean liquid) environment(biotope) reach the base of the environment(biome: depths and abysmal trenches), environment(of the ocean) then the life form (abiotype) evolves to the previous level of environment (ocean biome) environment (hydrosphere). Because when(millions of years of involution) the trophic level(abiomass) of the food chain of this life form(extremophile abiotype) reaches its base, then this involutionary life form(biotype) has no way of nourishing itself from its environment, . Why has the food chain become unsustainable for this form of life (abiotype) in evolution that "pulls" it towards the previous environment level (biome: depths of the ocean) environment (biotope: valleys, trenches and hydrothermal vents).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Four Mechanical Design-Style(2 Chronicles 26:15) Mechanical Design-Style of backgrounds(background design-style): kinetic architectures(with mechanically articulated architectural elements) with forms of technological devices and functions of social, educational, political, religious or economic devices(commercial, industrial or extractive).(2) Chronicles 26:15) Mechanical Design-Style of figures (character design-style): social robots (communicative and interactive) and claytronic human-machine interfaces. (2 Chronicles 26:15) Mechanical Design-Style of forms(creature design-style): automotive, aerospace and naval claytronic vehicles(means of transport and locomotion).(2 Chronicles 26:15) Mechanical Design-Style of details (custom design-style): fashionable clothes, costumes, hairstyles, footwear and cybernetic utensils. (2 Chronicles 26:15)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Four Mechanical Design-Style(2 Chronicles 26:15) Mechanical Design-Style of backgrounds(background design-style): kinetic architectures(with mechanically articulated architectural elements) with forms of technological devices and functions of social, educational, political, religious or economic devices(commercial, industrial or extractive).(2) Chronicles 26:15) Mechanical Design-Style of figures (character design-style): social robots (communicative and interactive) and claytronic human-machine interfaces. (2 Chronicles 26:15) Mechanical Design-Style of forms(creature design-style): automotive, aerospace and naval claytronic vehicles(means of transport and locomotion).(2 Chronicles 26:15) Mechanical Design-Style of details (custom design-style): fashionable clothes, costumes, hairstyles, footwear and cybernetic utensils. (2 Chronicles 26:15)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Four Mechanical Design-Style(2 Chronicles 26:15) Mechanical Design-Style of backgrounds(background design-style): kinetic architectures(with mechanically articulated architectural elements) with forms of technological devices and functions of social, educational, political, religious or economic devices(commercial, industrial or extractive).(2) Chronicles 26:15) Mechanical Design-Style of figures (character design-style): social robots (communicative and interactive) and claytronic human-machine interfaces. (2 Chronicles 26:15) Mechanical Design-Style of forms(creature design-style): automotive, aerospace and naval claytronic vehicles(means of transport and locomotion).(2 Chronicles 26:15) Mechanical Design-Style of details (custom design-style): fashionable clothes, costumes, hairstyles, footwear and cybernetic utensils. (2 Chronicles 26:15)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Four Mechanical Design-Style(2 Chronicles 26:15) Mechanical Design-Style of backgrounds(background design-style): kinetic architectures(with mechanically articulated architectural elements) with forms of technological devices and functions of social, educational, political, religious or economic devices(commercial, industrial or extractive).(2) Chronicles 26:15) Mechanical Design-Style of figures (character design-style): social robots (communicative and interactive) and claytronic human-machine interfaces. (2 Chronicles 26:15) Mechanical Design-Style of forms(creature design-style): automotive, aerospace and naval claytronic vehicles(means of transport and locomotion).(2 Chronicles 26:15) Mechanical Design-Style of details (custom design-style): fashionable clothes, costumes, hairstyles, footwear and cybernetic utensils. (2 Chronicles 26:15)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Four Mechanical Design-Style(2 Chronicles 26:15) Mechanical Design-Style of backgrounds(background design-style): kinetic architectures(with mechanically articulated architectural elements) with forms of technological devices and functions of social, educational, political, religious or economic devices(commercial, industrial or extractive).(2) Chronicles 26:15) Mechanical Design-Style of figures (character design-style): social robots (communicative and interactive) and claytronic human-machine interfaces. (2 Chronicles 26:15) Mechanical Design-Style of forms(creature design-style): automotive, aerospace and naval claytronic vehicles(means of transport and locomotion).(2 Chronicles 26:15) Mechanical Design-Style of details (custom design-style): fashionable clothes, costumes, hairstyles, footwear and cybernetic utensils. (2 Chronicles 26:15)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Four Mechanical Design-Style(2 Chronicles 26:15) Mechanical Design-Style of backgrounds(background design-style): kinetic architectures(with mechanically articulated architectural elements) with forms of technological devices and functions of social, educational, political, religious or economic devices(commercial, industrial or extractive).(2) Chronicles 26:15) Mechanical Design-Style of figures (character design-style): social robots (communicative and interactive) and claytronic human-machine interfaces. (2 Chronicles 26:15) Mechanical Design-Style of forms(creature design-style): automotive, aerospace and naval claytronic vehicles(means of transport and locomotion).(2 Chronicles 26:15) Mechanical Design-Style of details (custom design-style): fashionable clothes, costumes, hairstyles, footwear and cybernetic utensils. (2 Chronicles 26:15)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Untimely Light-Dark:(1 Chronicles 28:11; Exodus 35:31) About shapes(mechanical design and custom), figures(character and creature design) and backgrounds(background design) №1 Gray (grisaille) on linear drawing sheet. № 2 Separate the areas of lights (direct, reflected and re-reflected) and shadows (own and projected) on the linear drawing. № 3Map gray areas of tones onto linear drawing. № 4 Cutouts of backgrounds, figures and shapes on a linear drawing. № 5 Detail plans on linear drawing. № 6 Dissolving (gradient or gradient) of gray areas of tones on the drawing. № 7 Texture stains on linear drawing. № 8 High-gloss lights on a linear design. The most terrible and wonderful design. (Judges 13:6,18)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Untimely Light-Dark:(1 Chronicles 28:11; Exodus 35:31) About shapes(mechanical design and custom), figures(character and creature design) and backgrounds(background design) №1 Gray (grisaille) on linear drawing sheet. № 2 Separate the areas of lights (direct, reflected and re-reflected) and shadows (own and projected) on the linear drawing. № 3Map gray areas of tones onto linear drawing. № 4 Cutouts of backgrounds, figures and shapes on a linear drawing. № 5 Detail plans on linear drawing. № 6 Dissolving (gradient or gradient) of gray areas of tones on the drawing. № 7 Texture stains on linear drawing. № 8 High-gloss lights on a linear design. The most terrible and wonderful design. (Judges 13:6,18)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Untimely Light-Dark:(1 Chronicles 28:11; Exodus 35:31) About shapes(mechanical design and custom), figures(character and creature design) and backgrounds(background design) №1 Gray (grisaille) on linear drawing sheet. № 2 Separate the areas of lights (direct, reflected and re-reflected) and shadows (own and projected) on the linear drawing. № 3Map gray areas of tones onto linear drawing. № 4 Cutouts of backgrounds, figures and shapes on a linear drawing. № 5 Detail plans on linear drawing. № 6 Dissolving (gradient or gradient) of gray areas of tones on the drawing. № 7 Texture stains on linear drawing. № 8 High-gloss lights on a linear design. The most terrible and wonderful design. (Judges 13:6,18)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Untimely Light-Dark:(1 Chronicles 28:11; Exodus 35:31) About shapes(mechanical design and custom), figures(character and creature design) and backgrounds(background design) №1 Gray (grisaille) on linear drawing sheet. № 2 Separate the areas of lights (direct, reflected and re-reflected) and shadows (own and projected) on the linear drawing. № 3Map gray areas of tones onto linear drawing. № 4 Cutouts of backgrounds, figures and shapes on a linear drawing. № 5 Detail plans on linear drawing. № 6 Dissolving (gradient or gradient) of gray areas of tones on the drawing. № 7 Texture stains on linear drawing. № 8 High-gloss lights on a linear design. The most terrible and wonderful design. (Judges 13:6,18)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Untimely Light-Dark:(1 Chronicles 28:11; Exodus 35:31) About shapes(mechanical design and custom), figures(character and creature design) and backgrounds(background design) №1 Gray (grisaille) on linear drawing sheet. № 2 Separate the areas of lights (direct, reflected and re-reflected) and shadows (own and projected) on the linear drawing. № 3Map gray areas of tones onto linear drawing. № 4 Cutouts of backgrounds, figures and shapes on a linear drawing. № 5 Detail plans on linear drawing. № 6 Dissolving (gradient or gradient) of gray areas of tones on the drawing. № 7 Texture stains on linear drawing. № 8 High-gloss lights on a linear design. The most terrible and wonderful design. (Judges 13:6,18)

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Untimely Light-Dark:(1 Chronicles 28:11; Exodus 35:31) About shapes(mechanical design and custom), figures(character and creature design) and backgrounds(background design) №1 Gray (grisaille) on linear drawing sheet. № 2 Separate the areas of lights (direct, reflected and re-reflected) and shadows (own and projected) on the linear drawing. № 3Map gray areas of tones onto linear drawing. № 4 Cutouts of backgrounds, figures and shapes on a linear drawing. № 5 Detail plans on linear drawing. № 6 Dissolving (gradient or gradient) of gray areas of tones on the drawing. № 7 Texture stains on linear drawing. № 8 High-gloss lights on a linear design. The most terrible and wonderful design. (Judges 13:6,18)

  • @svensvensson2724
    @svensvensson2724 4 หลายเดือนก่อน

    He forgot to draw the nipples.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    Rational Outline(1 Chronicles 28:11) Reference sketch lines work as exact markers of where to draw lines using drawing reference. Ibid, with all the sketch strokes taken as a basis to draw all the strokes yourself using drawing reference. Rational Sketch of Drawing Composition (Exodus 35:31) Reference sketch lines act as exact markers for where you plan to create lines using drawing reference. Ibidem, with the sketch strokes taken as a basis to create all the strokes yourself using drawing reference. Where do I start and end when drawing a rational drawing or using a drawing reference. Start by drawing from the inside (inner lines) to the outside (outer lines) a rational drawing or using a drawing reference. Start by drawing with the details (strokes of details and textures) of your drawing and ending with the larger ones (lines of shapes, hatches and movement) of your rational drawing or using a drawing reference.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    Rational Outline(1 Chronicles 28:11) Reference sketch lines work as exact markers of where to draw lines using drawing reference. Ibid, with all the sketch strokes taken as a basis to draw all the strokes yourself using drawing reference. Rational Sketch of Drawing Composition (Exodus 35:31) Reference sketch lines act as exact markers for where you plan to create lines using drawing reference. Ibidem, with the sketch strokes taken as a basis to create all the strokes yourself using drawing reference. Where do I start and end when drawing a rational drawing or using a drawing reference. Start by drawing from the inside (inner lines) to the outside (outer lines) a rational drawing or using a drawing reference. Start by drawing with the details (strokes of details and textures) of your drawing and ending with the larger ones (lines of shapes, hatches and movement) of your rational drawing or using a drawing reference.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    Rational Outline(1 Chronicles 28:11) Reference sketch lines work as exact markers of where to draw lines using drawing reference. Ibid, with all the sketch strokes taken as a basis to draw all the strokes yourself using drawing reference. Rational Sketch of Drawing Composition (Exodus 35:31) Reference sketch lines act as exact markers for where you plan to create lines using drawing reference. Ibidem, with the sketch strokes taken as a basis to create all the strokes yourself using drawing reference. Where do I start and end when drawing a rational drawing or using a drawing reference. Start by drawing from the inside (inner lines) to the outside (outer lines) a rational drawing or using a drawing reference. Start by drawing with the details (strokes of details and textures) of your drawing and ending with the larger ones (lines of shapes, hatches and movement) of your rational drawing or using a drawing reference.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    Rational Outline(1 Chronicles 28:11) Reference sketch lines work as exact markers of where to draw lines using drawing reference. Ibid, with all the sketch strokes taken as a basis to draw all the strokes yourself using drawing reference. Rational Sketch of Drawing Composition (Exodus 35:31) Reference sketch lines act as exact markers for where you plan to create lines using drawing reference. Ibidem, with the sketch strokes taken as a basis to create all the strokes yourself using drawing reference. Where do I start and end when drawing a rational drawing or using a drawing reference. Start by drawing from the inside (inner lines) to the outside (outer lines) a rational drawing or using a drawing reference. Start by drawing with the details (strokes of details and textures) of your drawing and ending with the larger ones (lines of shapes, hatches and movement) of your rational drawing or using a drawing reference.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    Rational Outline(1 Chronicles 28:11) Reference sketch lines work as exact markers of where to draw lines using drawing reference. Ibid, with all the sketch strokes taken as a basis to draw all the strokes yourself using drawing reference. Rational Sketch of Drawing Composition (Exodus 35:31) Reference sketch lines act as exact markers for where you plan to create lines using drawing reference. Ibidem, with the sketch strokes taken as a basis to create all the strokes yourself using drawing reference. Where do I start and end when drawing a rational drawing or using a drawing reference. Start by drawing from the inside (inner lines) to the outside (outer lines) a rational drawing or using a drawing reference. Start by drawing with the details (strokes of details and textures) of your drawing and ending with the larger ones (lines of shapes, hatches and movement) of your rational drawing or using a drawing reference.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    Rational Outline(1 Chronicles 28:11) Reference sketch lines work as exact markers of where to draw lines using drawing reference. Ibid, with all the sketch strokes taken as a basis to draw all the strokes yourself using drawing reference. Rational Sketch of Drawing Composition (Exodus 35:31) Reference sketch lines act as exact markers for where you plan to create lines using drawing reference. Ibidem, with the sketch strokes taken as a basis to create all the strokes yourself using drawing reference. Where do I start and end when drawing a rational drawing or using a drawing reference. Start by drawing from the inside (inner lines) to the outside (outer lines) a rational drawing or using a drawing reference. Start by drawing with the details (strokes of details and textures) of your drawing and ending with the larger ones (lines of shapes, hatches and movement) of your rational drawing or using a drawing reference.

  • @1000bottles
    @1000bottles 4 หลายเดือนก่อน

    46:39 Greg capullo’s work is insane

  • @djw457
    @djw457 4 หลายเดือนก่อน

    When he starts doing the lettering...it blows my mind.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    On notation and representation. (Exodus 35:31; Deuteronomy 11:18-20; Chronicles 28:11-13; Proverbs 7:3) Notation is a literal (letter), numeric (number) or cossic (characters) abstraction of shapes, figures or backgrounds. Representation is linear (dimensional), flat (two-dimensional) or volumetric (three-dimensional) figuration of shapes, figures or backgrounds. Observe, understanding much better how design-style of each stroke of letter (writing), number (calculation) or line (drawing) is being made (traced) or created (appeared). Learn by doing much better how the design-style of each stroke of letter (writing), number (writing) or line (drawing) is being done (traced) or created (appeared). Check (see) how you are doing (tracing) the design-style of each stroke yourself and whether it is performing (resulting) exactly or perfectly in accordance (equal) with the design-style of literal stroke (letter), numeric stroke (calculation ), cossic (character) or graphic (line) taught or learned. And correct the path (path, direction and direction) of the line in real time by using the tip of a quill, brush, pen, pencil or mechanical pencil taken (pinched) with your fingers.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    On notation and representation. (Exodus 35:31; Deuteronomy 11:18-20; Chronicles 28:11-13; Proverbs 7:3) Notation is a literal (letter), numeric (number) or cossic (characters) abstraction of shapes, figures or backgrounds. Representation is linear (dimensional), flat (two-dimensional) or volumetric (three-dimensional) figuration of shapes, figures or backgrounds. Observe, understanding much better how design-style of each stroke of letter (writing), number (calculation) or line (drawing) is being made (traced) or created (appeared). Learn by doing much better how the design-style of each stroke of letter (writing), number (writing) or line (drawing) is being done (traced) or created (appeared). Check (see) how you are doing (tracing) the design-style of each stroke yourself and whether it is performing (resulting) exactly or perfectly in accordance (equal) with the design-style of literal stroke (letter), numeric stroke (calculation ), cossic (character) or graphic (line) taught or learned. And correct the path (path, direction and direction) of the line in real time by using the tip of a quill, brush, pen, pencil or mechanical pencil taken (pinched) with your fingers.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    On notation and representation. (Exodus 35:31; Deuteronomy 11:18-20; Chronicles 28:11-13; Proverbs 7:3) Notation is a literal (letter), numeric (number) or cossic (characters) abstraction of shapes, figures or backgrounds. Representation is linear (dimensional), flat (two-dimensional) or volumetric (three-dimensional) figuration of shapes, figures or backgrounds. Observe, understanding much better how design-style of each stroke of letter (writing), number (calculation) or line (drawing) is being made (traced) or created (appeared). Learn by doing much better how the design-style of each stroke of letter (writing), number (writing) or line (drawing) is being done (traced) or created (appeared). Check (see) how you are doing (tracing) the design-style of each stroke yourself and whether it is performing (resulting) exactly or perfectly in accordance (equal) with the design-style of literal stroke (letter), numeric stroke (calculation ), cossic (character) or graphic (line) taught or learned. And correct the path (path, direction and direction) of the line in real time by using the tip of a quill, brush, pen, pencil or mechanical pencil taken (pinched) with your fingers.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    On notation and representation. (Exodus 35:31; Deuteronomy 11:18-20; Chronicles 28:11-13; Proverbs 7:3) Notation is a literal (letter), numeric (number) or cossic (characters) abstraction of shapes, figures or backgrounds. Representation is linear (dimensional), flat (two-dimensional) or volumetric (three-dimensional) figuration of shapes, figures or backgrounds. Observe, understanding much better how design-style of each stroke of letter (writing), number (calculation) or line (drawing) is being made (traced) or created (appeared). Learn by doing much better how the design-style of each stroke of letter (writing), number (writing) or line (drawing) is being done (traced) or created (appeared). Check (see) how you are doing (tracing) the design-style of each stroke yourself and whether it is performing (resulting) exactly or perfectly in accordance (equal) with the design-style of literal stroke (letter), numeric stroke (calculation ), cossic (character) or graphic (line) taught or learned. And correct the path (path, direction and direction) of the line in real time by using the tip of a quill, brush, pen, pencil or mechanical pencil taken (pinched) with your fingers.

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    On notation and representation. (Exodus 35:31; Deuteronomy 11:18-20; Chronicles 28:11-13; Proverbs 7:3) Notation is a literal (letter), numeric (number) or cossic (characters) abstraction of shapes, figures or backgrounds. Representation is linear (dimensional), flat (two-dimensional) or volumetric (three-dimensional) figuration of shapes, figures or backgrounds. Observe, understanding much better how design-style of each stroke of letter (writing), number (calculation) or line (drawing) is being made (traced) or created (appeared). Learn by doing much better how the design-style of each stroke of letter (writing), number (writing) or line (drawing) is being done (traced) or created (appeared). Check (see) how you are doing (tracing) the design-style of each stroke yourself and whether it is performing (resulting) exactly or perfectly in accordance (equal) with the design-style of literal stroke (letter), numeric stroke (calculation ), cossic (character) or graphic (line) taught or learned. And correct the path (path, direction and direction) of the line in real time by using the tip of a quill, brush, pen, pencil or mechanical pencil taken (pinched) with your fingers.

  • @freemandivine6412
    @freemandivine6412 4 หลายเดือนก่อน

    I really enjoyed this lesson❤❤❤

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Rational Design(Project) Times(Multiplied by) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) (1 Chronicles 28:11) The Rational Design(Project) Times(Multiplies) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) The Rational Style Times(Multiplies) the Intelligent Style By(Divided by) the Conceptual(Hypothetical) Design(Project) Rational Action Times(Multiplies) Intelligent Action By(Divided by) Design(Project) Conceptual(Hypothetical) Design Reductionism (Project): Drawing (Project) reduces figures to lines and shapes to strokes. Geometric drawing reduces lines to numbers and dashes to digits. Analytical geometric design reduces design constructs to graphs of lines and numbers to line codes. The Composition Design Constructs: (Exodus 35:31) Traces(Traces) Times(Multiplied by) Marks(Residues) Times(Multiplied by) Stains(Impressions) of Drawing(Project).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Rational Design(Project) Times(Multiplied by) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) (1 Chronicles 28:11) The Rational Design(Project) Times(Multiplies) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) The Rational Style Times(Multiplies) the Intelligent Style By(Divided by) the Conceptual(Hypothetical) Design(Project) Rational Action Times(Multiplies) Intelligent Action By(Divided by) Design(Project) Conceptual(Hypothetical) Design Reductionism (Project): Drawing (Project) reduces figures to lines and shapes to strokes. Geometric drawing reduces lines to numbers and dashes to digits. Analytical geometric design reduces design constructs to graphs of lines and numbers to line codes. The Composition Design Constructs: (Exodus 35:31) Traces(Traces) Times(Multiplied by) Marks(Residues) Times(Multiplied by) Stains(Impressions) of Drawing(Project).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Rational Design(Project) Times(Multiplied by) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) (1 Chronicles 28:11) The Rational Design(Project) Times(Multiplies) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) The Rational Style Times(Multiplies) the Intelligent Style By(Divided by) the Conceptual(Hypothetical) Design(Project) Rational Action Times(Multiplies) Intelligent Action By(Divided by) Design(Project) Conceptual(Hypothetical) Design Reductionism (Project): Drawing (Project) reduces figures to lines and shapes to strokes. Geometric drawing reduces lines to numbers and dashes to digits. Analytical geometric design reduces design constructs to graphs of lines and numbers to line codes. The Composition Design Constructs: (Exodus 35:31) Traces(Traces) Times(Multiplied by) Marks(Residues) Times(Multiplied by) Stains(Impressions) of Drawing(Project).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Rational Design(Project) Times(Multiplied by) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) (1 Chronicles 28:11) The Rational Design(Project) Times(Multiplies) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) The Rational Style Times(Multiplies) the Intelligent Style By(Divided by) the Conceptual(Hypothetical) Design(Project) Rational Action Times(Multiplies) Intelligent Action By(Divided by) Design(Project) Conceptual(Hypothetical) Design Reductionism (Project): Drawing (Project) reduces figures to lines and shapes to strokes. Geometric drawing reduces lines to numbers and dashes to digits. Analytical geometric design reduces design constructs to graphs of lines and numbers to line codes. The Composition Design Constructs: (Exodus 35:31) Traces(Traces) Times(Multiplied by) Marks(Residues) Times(Multiplied by) Stains(Impressions) of Drawing(Project).

  • @8Aorlando
    @8Aorlando 4 หลายเดือนก่อน

    The Rational Design(Project) Times(Multiplied by) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) (1 Chronicles 28:11) The Rational Design(Project) Times(Multiplies) the Intelligent Design(Project) By(Divided by) the Conceptual(Hypothetical) Design(Project) The Rational Style Times(Multiplies) the Intelligent Style By(Divided by) the Conceptual(Hypothetical) Design(Project) Rational Action Times(Multiplies) Intelligent Action By(Divided by) Design(Project) Conceptual(Hypothetical) Design Reductionism (Project): Drawing (Project) reduces figures to lines and shapes to strokes. Geometric drawing reduces lines to numbers and dashes to digits. Analytical geometric design reduces design constructs to graphs of lines and numbers to line codes. The Composition Design Constructs: (Exodus 35:31) Traces(Traces) Times(Multiplied by) Marks(Residues) Times(Multiplied by) Stains(Impressions) of Drawing(Project).

  • @fascinateandilluminate
    @fascinateandilluminate 4 หลายเดือนก่อน

    Thank you sir..

  • @sexysensation
    @sexysensation 4 หลายเดือนก่อน

    How Kubert was considered one of masters for a reason. Thank you for sharing this with us.

  • @Arkhivez
    @Arkhivez 5 หลายเดือนก่อน

    0:00 Intro 3:42 Here's Joe! (Brief History of Ink Art and VCR tape instructions) 8:23 Basic Tools 19:14 Brush or Pen? 23:46 Textures 29:45 Light and Shadow 34:37 Lettering 39:59 Pen and Brush 45:20 The Secret to becoming a good Inker 53:50 That's it for now!

  • @8Aorlando
    @8Aorlando 5 หลายเดือนก่อน

    About conceptual design project(1 Chronicles 28:11-13) 1 Trait: 1 drawing construct. Dash design-style: sinuous, curved, elliptical arc or serpentine. Draw curves (dashes) on a line (contour or internal) Draw sinuous Sierpinski "S" shapes over curves (dashes) in a line (contour or internal). Draw sierpinski curved serpentine over curvilinear sinuous in line(contour or intena). 1 Trait: 1 drawing construct. Stroke design-style: straight, angle (corner), fold (corner) or straight serpentine. Draw straight lines (strokes) on a line (contour or internal) Draw Sierpinski angles (corners) on straight lines (dashes) in a line (contour or internal). Draw sierpinski folds (corners) over rectilinear sinuous lines (contour or inner). Creation of conceptual (idealistic) drawings of composition in project (design) and style (art) graceful and mild or bold and aggressive: (Exodus 35:31-35) Detailed or hyper-realistic line: The line follows its function in the conceptual (idealistic) design project. Line detailing following your design style. Detailed or realistic and naturalistic stroke: The line follows its function in the conceptual (idealistic) design project. Detailing of lines following your design style. For example: "Spaghetti" web and "cirrus spissatus" web, sweeping and dredging net of the Spider (the True Prophet).(Habakkuk 1:15-16) The texture and shape of the cloud has a flocular (cotton) appearance. The entire cirrus spissatus cloud is a colloidal system (complex, structure) (ice ridges). The cirrus spissatus cloud structure is an opaque (coiled) fractal. The cirrus spissatus cloud chunks are a translucent(impasto) fractal with semi-transparent edges in sierpinski curves(contours). The cloud chunks are a transparent(flat) fractal with transparent edges in sierpinski curves(contours). The cloud body is the opaque(folded) structure of the cirrus spissatus cloud that divides(fractalizes) into larger translucent(pasted) structures with spatial gaps(three-dimensional) between them. The transparent structures are divided (fractalized) into transparent (flattened) cirrus spissatus cloud structures with spatial gaps (three-dimensional) between them. Web "spissatus" of the Spider (the True Prophet): the carded threads are opaque (white), the filaments are translucent (semi-transparent white) and twisted (entangled) cables (web ropes) are transparent (transparent white). (Job 7 :6; Psalms 16:6) The diffracted light takes(illuminates) the place(shadowed surface) of the shadow of the "spissatus" web, at the same time that the diffracted shadow takes(shadows) the place(illuminated surface) of direct(diffuse) light in the "spissatus" web . Format is volume (framework) of shape. For example: a huge Tyrannus Rex dinosaur head with the shape of an ark measuring one and a half meters. Figurato is the volume (framework) of a figure. For example: the body of a Tirano Rex dinosaur with a lifeboat figure for a ship measuring more than seven and a half meters high, 12 meters long, from nose to tail. Detail is volume (framework) of detail. For example: Tyrant Rex's scaly scalp with hood detail (protective cape) joined to the scaly superciliary orbicularis above the bulged bottoms of the eyes.