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PepperHead
United States
เข้าร่วมเมื่อ 7 ต.ค. 2018
Roguelikes, reviews, and game dev discussions
How Good is SLICE & DICE’s Design?
Ep89, we continue Rogue-a-thon with SLICE & DICE
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
#sliceanddice #Roguelike #Rogueathon
=== CHAPTERS ===
0:00 - Intro
1:19 - Options
4:34 - Gameplay
1:00:01 - Design Talk
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
#sliceanddice #Roguelike #Rogueathon
=== CHAPTERS ===
0:00 - Intro
1:19 - Options
4:34 - Gameplay
1:00:01 - Design Talk
มุมมอง: 477
วีดีโอ
Could DICEOMANCER be the next BIG Roguelike?
มุมมอง 483วันที่ผ่านมา
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 26, we feature DICEOMANCER DICEOMANCER is a roguelike deck-building game. Though you long for a peaceful life, you're forced to embark on an adventure. In this world of swords, magic, and guns, make good use of your dice and deck to f...
Could ARCHONS be the next BIG Roguelike?
มุมมอง 92114 วันที่ผ่านมา
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 25, we feature ARCHONS Archons is a Roguelite/Survivor game where you control two characters, the Archons- simultaneously! Customize your build and abilities to fit your own unique playstyle and blast your way through enemy parasites ...
Everything You Need To Know About MAGICRAFT (and its design)
มุมมอง 49021 วันที่ผ่านมา
Ep88, we continue Rogue-a-thon with MAGICRAFT "Magicraft" is a Roguelike game that uses a variety of spells to match unimaginable spell effects, and the construction of ultra-high degrees of freedom cannot even be exhausted by developers. #magicraft #Roguelike #Rogueathon CHAPTERS 0:00 - Intro 1:11 - Hub World 2:15 - Main Game Mechanic 5:47 - Gameplay 1:32:13 - Design Talk
Could WILD RUMBLE be the next BIG Roguelike?
มุมมอง 82821 วันที่ผ่านมา
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 24, we feature WILD RUMBLE Wild Rumble is a 3v3 roguelike soccer game in which you'll evolve your team as you score goals through dangerous arenas. Unlock new characters, master their abilities and pick the best upgrades to lead your ...
How Impactful was the REPENTANCE PLUS Update?
มุมมอง 80428 วันที่ผ่านมา
Ep87, we continue Rogue-a-thon with the long-awaited update for BINDING OF ISAAC Here we talk about the changes and how impactful they were to the core game design. The Binding of Isaac: Rebirth is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities an...
Could MOON WATCH be the next BIG Roguelike?
มุมมอง 426หลายเดือนก่อน
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 23, we feature MOON WATCH Time is movement in this strategy deckbuilder from the creators of Backpack Hero! Control time, play devastating combos, and outsmart the bullet hell! If you’d like to check out MOON WATCH for yourself visit:...
How Satisfying is VAMPIRE HUNTERS Design?
มุมมอง 378หลายเดือนก่อน
Ep86, we continue Rogue-a-thon with a spooky Halloween special VAMPIRE HUNTERS To hunt vampires, you'll need guns. Lots of guns. Mow down hordes of undead creatures by stacking your guns into absurd, over-the-top builds. Unleash your firepower and survive the mayhem in this Roguelite Survivors FPS. #vampirehunters #Roguelike #Rogueathon CHAPTERS 0:00 - Intro 9:45 - Gameplay 1:08:36 - Design Talk
Could FLOCKING HELL be the next BIG Roguelike?
มุมมอง 395หลายเดือนก่อน
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 22, we feature FLOCKING HELL Flocking Hell is a turn-based strategy roguelite where you defend your pasture from demon legions. It blends calm exploration with auto-battler combat, offering a mix of easy-to-learn mechanics and deep st...
An Interview with the Developer of THE VOID RAINS UPON HER HEART
มุมมอง 786หลายเดือนก่อน
This video is the full interview with The Void Rains Upon Her Heart's lead game designer Angel Polacno where we delve into the distinctive design choices that define the game's character and set it apart from the rest. We discuss gameplay, level design, item design, and much more; showcasing why I think this game is an underrated hidden gem. Help her heart battle tough bosses in this Boss Rush,...
Could NEVER MOURN be the next BIG Roguelike?
มุมมอง 519หลายเดือนก่อน
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 21, we feature NEVER MOURN Become a powerful battler necromancer and challenge death with your double-edged weapon. Kill and resurrect your enemies to grow your army and do the impossible to revive your child. If you’d like to check o...
How this Hidden Gem Mastered Roguelike Design (w/ dev talk)
มุมมอง 7Kหลายเดือนก่อน
Welcome to Rogue Design. A deep dive into a game's design with a conversation with the developer. Today we feature THE VOID RAINS UPON HER HEART. Help her heart battle tough bosses in this Boss Rush, Bullet-hell with rogue-like elements. Fight through several randomly chosen boss battles leading up to a final battle. Each defeated monster will give her random gifts that power up her heart. Don'...
Could TURF WARS: A SNAIL ESCAPE be the next BIG Roguelike?
มุมมอง 325หลายเดือนก่อน
Going in blind into new roguelikes from developers of all levels. Playing, evaluating, and discussing game design until we find THE NEXT BIG ROGUELIKE. In Episode 20, we feature TURF WARS: A SNAIL ESCAPE Strap on your shell and dive antenna-first into a thrilling action roguelike. Spread slime, snag upgrades, and splat bugs. You only have one mission: escape the garden or dry trying... If you’d...
Does HALLS OF TORMENT have good Design?
มุมมอง 614หลายเดือนก่อน
Does HALLS OF TORMENT have good Design?
Could STARVADERS be the next BIG Roguelike?
มุมมอง 8542 หลายเดือนก่อน
Could STARVADERS be the next BIG Roguelike?
Could EMBERDRIFT be the next BIG Roguelike?
มุมมอง 1.3K3 หลายเดือนก่อน
Could EMBERDRIFT be the next BIG Roguelike?
Could RACK AND SLAY be the next BIG Roguelike?
มุมมอง 5523 หลายเดือนก่อน
Could RACK AND SLAY be the next BIG Roguelike?
Could RIFTSTORM be the next BIG Roguelike?
มุมมอง 7353 หลายเดือนก่อน
Could RIFTSTORM be the next BIG Roguelike?
Could LET HIM COOK be the next BIG Roguelike?
มุมมอง 6064 หลายเดือนก่อน
Could LET HIM COOK be the next BIG Roguelike?
The Devs Didn’t Intend for THIS Item to Break the Game (Ember Knights)
มุมมอง 1.1K5 หลายเดือนก่อน
The Devs Didn’t Intend for THIS Item to Break the Game (Ember Knights)
Ranking The Best DESIGNED Roguelikes (Part 2)
มุมมอง 27K6 หลายเดือนก่อน
Ranking The Best DESIGNED Roguelikes (Part 2)
What Makes A Good DECK BUILDING Roguelike?
มุมมอง 68K7 หลายเดือนก่อน
What Makes A Good DECK BUILDING Roguelike?
Where to get Started in the Wonderful World of Roguelikes
มุมมอง 7K11 หลายเดือนก่อน
Where to get Started in the Wonderful World of Roguelikes
An Interview with the Developer of REVITA
มุมมอง 918ปีที่แล้ว
An Interview with the Developer of REVITA
How Revita REDEFINED Risk vs Reward in Roguelikes (w/ dev talk)
มุมมอง 3.5Kปีที่แล้ว
How Revita REDEFINED Risk vs Reward in Roguelikes (w/ dev talk)
Why Are We Calling EVERYTHING a 'Roguelike'
มุมมอง 6Kปีที่แล้ว
Why Are We Calling EVERYTHING a 'Roguelike'
Repetendium is still early access so full release is supposed to have more content
it's funny, because all the "rules" you say are absolute (nothing is lost between fights, you always have burst, you get two reroll...) all can quickly fall apart when you start introducing curses. But that's another very well designed part of the game, when you get them (often by choosing higher difficulties) it's through choices of 5 or 6, allowing you to decide which one is less detrimental to your current comp. or the current gamemode, or even your playstyle
i'm getting aneurysm from the padding on the buttons also having more options and customization does not means its better. all that code needs to be maintained. It adds a lot of noise and mental overhead plays have to deal with. A better design would be to take a stance and be opinionated rather than offload the decision making to the users
thankfully, most of these options come as unlocks you get after getting some experience with the game, letting them feel natural, rather then overwhelming
There are strong pros and cons to both, sure, but there is a playerbase who /love/ weirdo options and customisable games and thats fuckin me. The game also seems to be very competentlh programmes by one guy, its shockingly flexible and crashes are sooo rare even qith updates, and require you to push the game /far/
Based
I buy every rouge like just to play for 10 hours and going back to isaac
I was really excited to watch this video, but i skipped ahead to see where you ranked spelunky. I wont watch the video now because i cant trust your judgment. especially not after sseeing that you havent spent much time in either game. Why not make a ranking of your top 10 most played roguelikes? A lot of these are probably just speculations on games that you didnt give a chance. bloated and rubbish list
i used to think i liked roguelikes but then i realized i just like spelunky
crazy, we probably would hate eachother if we knew eachother personnaly. every game that I played and you reviewed, we are on a complete opposite spectrum about them
I came here after the Elden ring announcement
I did never hear about you or this game but I really liked your video so I bought the game, I played 20h and did 20% of the game, thank you I enjoyed it, YT recommandations were good this time
Im in the early stages of developing my own RogueLike Zelda-esk (action combat/storytelling/puzzle/platformer) Id love to share it with you once I am closer to a minimum viable product.
Wow, I still don't totally know what a rogue-lite or rogue-likes are, but this was a pleasure to watch! Turns out I actually a handful of these games for free without realizing it (like from Epic & Amazon's weekly giveaways). I'm looking forward to watching your part 2!
Roguelike should make another playthroughs different... Not by making you strongner... I HATE THESE F UPGRADES. FTL is the Roguelike done right. Or do it like old Armored Core games.
Your voice sounds kinda AI bro 😭
31:56 Cult of the Lamb was cool and all but got tedious towards the end. Beat it and won’t be playing it again
Hey great vid!
Great video, never seen a ranking go into so much detail and I’m excited to try these games on my new steam deck!
Never take this video away! Just in the works of developing a rogue-like, like so many others here (maybe 'cause we thought it'd be an "easy enough" genre to learn dev-stuff on). And just when the mechanics of your game are intriguing enough to YOU to be happy about it, you learn it's pretty boring as a game. :( Then one comes here and thankfully gets delivered! There are deeper mysteries on the genre than one might've thought of, initially. Thank you
I didn't know about this game. I like the game design ideas ! Art design isn't really my thing but it's interesting for sure.
Yes Isaac remain as my main roguelite... Repentance is dope... Cheers!
dungreed in 11/10 and tiny rouges is righ next to it
Fun fact: 1 Americain out of 3 mispell ROGUE with the French word ROUGE! Peace and happy gamming everyone Edit: great video btw!
I'm sorry but pronouncing it MAY-troid is absolute buffoonery
I love this game ! it feels so unique, glad i found your vid
does anyone remember kingdom hearts chain of memories on the gba platform? i feel like that is one of if not the earliest game to utilize deckbuilding mechanic in an action rpg though of course the combat is rts and not turn-based
Im very upset Devil Slayer Raksasi is not on either list, thats my favourite Roguelite and is incredibly underrated. I hope you give it a try. Despite that these lists are phenomenal and I share alot of your opinions. I never liked Rogue Legacy and I'm not gonna be as nice as you were about it. Theres not a thing in that game that I liked. Anyways I've subscribed because these are great lists you can tell you really played these games which is not always the case with these tier lists.
TAke a look on tape to tape. Hockey roguelike, a lot of fun.
Was looking forward to this one!!
I meant to say have you tried dicomancer😅 not cardomancer, also loving the content so many good games I found through these videos
Ooh yeah! That game will be featured soon ;)
It is disappointing to see that my favorite deckbuilding rougelike is not on the list, it is called "Indies Lies". I have played Slay the Spire, and the way you upgrade cards is just smite them on the smith, and it will change it so slightly (once per card with the exception of that Knight card where you can upgrade it endlessly) in Indies Lies though, you can punch your card and put 3 up to 5 max runes. Runes is like materia in FF7 where runes can differ to give your card elemental effects, Innate, make it zero cost, etc. I've seen a Rouge (class in the game) build where there are only 2 key cards, and you can loop them, where whenever you use this 0 cost card with high damage, the next card you play will return that card to your hand, and when you play that card, it will return the other. In Slay the Spire you can do loops too but with so many cards. Can you make a summary of that game? I believe it is free on mobile though the DLCs are not free, but you can play ads just to play an unlockable character for 1 run. There are currently 15 characters with 3 free starting mage classes. You can buy it on steam and when you buy it, all the DLC are included.
Hey! The Steam link redirects to Flocking Hell instead of Moon Watch :)
Erannorth Chronicles. Check it out, it's quite the experience. You can build, mix and match hundreds of cards and traits to make your character unique.
what game is at 29:38?
Where did ror2 go? Huh? And where was you mentioning how you were listening to risk of rain’s OST. Because you DO listen to it. I SAID YOU LISTEN TO IT. BECAUSE YOU DO. AND IF YOU SAY YOUR DON’T, YOU’RE A LIAR.
This kinda looks like FPP Risk of Rain 2
Angel talking about giving lovable events to monsters that people struggle with is such genius design. For example, I hate fighting high level Kiwi because she occasionally just destroys my whole run, but if i beat her... She sets up a little board game RPG for me to play where she's the DM and it's the cutest damn thing I've ever seen. Reminds me of RPG Time, another indie game I'd highly recommend. Anyway, thanks for talking to Angel and showing off this awesome game! Great video and chat.
genius thumbnail
Hades and Skul the Hero slayer are my top roguelikes. Simple yet deep enough to make each run unique.
FTL!!!!
you compare it to minesweeper but i think its more like Desktop Dungeons, the OG minesweeper roguelike where the actions are mostly deterministic and you need to explore the map in right order and use your character's abilities to level yourself and find and defeat the end boss flocking hell looks intresting, i'll watch full video later
How to contact him? want to make a Ost for the Game
It's very easy to contact me, but only I can make the ost for this game
@@Veyerals oh i see :D love the game, bought it yesterday
An interview with the Dev of my favourite underrated game? hell yea!
"All life begins with Burning Veyeral and ends with Burning Veyeral... This is my belief...at least for now!"
this dude voice make me happy
This game might be one of my favorite roguelite, unique, has tons of contents, also the community is very welcoming and supportive. Love this game!
Surprised that there was no mention of how Rendy accidentally became the server mascot somehow.
It's because she's Rendy. What is there to explain? We love Rendy.
I was an 80s kid growing up in the Commodore 64 and NES era, so I'm an extremely jaded old fart now. I imagine the dopamine reward systems in my brain that respond to games are all atrophied and crusted over. I just didn't think games like this were "for me" anymore, but I'm really glad I gave it chance because this game knocked all that crust off and made me feel like that 6 year old sitting in front of that crappy CRT TV with a NES controller again. Take all the bad shit that's been happening to the gaming industry over the past few decades, the uninspired games-as-a-service AAA schlock, the predatory monetization, the cut and paste insipid sameness of it all, TVRUHH feels like the perfect counter argument to what gaming has become to remind us all of what it could have been instead.
Hell yeah
Thx Angel for this amazing Game. I Love it.
thank you for another game i'm picking up today. I had my eye on this since before release, now that I see it more in-depth, buying right now.