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New Guide Series For Gigantic. How I play: Hk-206
I'm going to make a couple episodes and see how it goes starting with the characters I am most familiar with. If you have a request I can try and expedite that guide so feel free to ask in the comments.
มุมมอง: 151

วีดีโอ

Gigantic Rant: Mismanaged Edition
มุมมอง 5Kหลายเดือนก่อน
Gigantic would appear to be cursed. Can the love the community feels towards this game be enough to save it?
Apex Gun Run HDR 1440p Max Settings.
มุมมอง 742 หลายเดือนก่อน
The 7900xtx is a monster GPU. Comparable with the RTX 4080 but with the sapphire nitro you have ridiculous headroom with 24GB Vram.
OW2 New Hero Venture! She's a lot of fun.
มุมมอง 1142 หลายเดือนก่อน
Not sure how the gaming scene will receive all these new Hero Shooters but I'll be there to see how it goes.
Overwatch 2 isn't as bad as people say... in HDR
มุมมอง 982 หลายเดือนก่อน
Brought to you in beautiful High Dynamic Range (tm).
What makes a Multiplayer Game successful?
มุมมอง 1082 หลายเดือนก่อน
There are a treasure trove of topics that I wasn't able to fully cover in this single video but I hope to do a lot more if this video is well received.
Lets Talk Gaming Audio
มุมมอง 1735 หลายเดือนก่อน
Thinking about exploring the world of IEM's? Tired of paying too much for Open backs? In this video I have a open discussion about the plus and minuses of different setups. Crinacle.com Ridiculous amount of information for everything IEM Music used PPF Stickerbrush Symphony (originally composed by David Wise) PPF Live is Beautiful (originally composed by Takuya Kobayashi,Hiromi Mizutani, Riyou ...
Blasphemous 2 (The real reason modern gaming sucks but nobody will talk about it)
มุมมอง 4879 หลายเดือนก่อน
If you know you know.
Blasphemous 2 Playthrough (Cat Problems)
มุมมอง 389 หลายเดือนก่อน
Blasphemous 2 Playthrough (Cat Problems)
Blasphemous 2 Playthrough (Modern Games Suck)
มุมมอง 4239 หลายเดือนก่อน
This video ends abruptly because my cat messed my video. Part 2 picks up immediately after the shinanagins end.
Wunder Wamon
มุมมอง 233ปีที่แล้ว
Best Wonder Woman player in my room.
Gigantic Tier list
มุมมอง 5656 ปีที่แล้ว
Just a video discussing some of the characters and balance of the game. Nothing iron clad just thoughts on what I've seen so far.
Gigantic Commentary 3: Suicidal Wu
มุมมอง 1066 ปีที่แล้ว
What shows are you watching lately?
Gigantic New Beginning
มุมมอง 986 ปีที่แล้ว
Still learning all the characters but Voden is by far the most fun for me so far.
Where did Battlerite go wrong?
มุมมอง 3.4K6 ปีที่แล้ว
Where did Battlerite go wrong?
Gigantic Commentary 2: Discussion on Character Roles.
มุมมอง 886 ปีที่แล้ว
Gigantic Commentary 2: Discussion on Character Roles.
Gigantic Commentary 1: Motiga's attention to detail!
มุมมอง 1356 ปีที่แล้ว
Gigantic Commentary 1: Motiga's attention to detail!
Battlerite Hero Showcase 2 - Jade The GunSlinger
มุมมอง 2957 ปีที่แล้ว
Battlerite Hero Showcase 2 - Jade The GunSlinger
5 Reasons you should check out Battlerite
มุมมอง 797 ปีที่แล้ว
5 Reasons you should check out Battlerite
TestLab Episode 7 featuring Shifu
มุมมอง 6387 ปีที่แล้ว
TestLab Episode 7 featuring Shifu
Test Lab Episode 6: How to Flank in Overwatch
มุมมอง 1.1K8 ปีที่แล้ว
Test Lab Episode 6: How to Flank in Overwatch
10 must know tips before you play Overwatch
มุมมอง 2088 ปีที่แล้ว
10 must know tips before you play Overwatch
Overwatch Launch day Commentary
มุมมอง 618 ปีที่แล้ว
Overwatch Launch day Commentary
Picking a Main and why you shouldn't
มุมมอง 1558 ปีที่แล้ว
Picking a Main and why you shouldn't
Overwatch Commentary Episode 1
มุมมอง 1518 ปีที่แล้ว
Overwatch Commentary Episode 1
TTG and Burgundy Podcast EP 4
มุมมอง 798 ปีที่แล้ว
TTG and Burgundy Podcast EP 4
What Next
มุมมอง 1668 ปีที่แล้ว
What Next
Last Nosgoth Commentary (re-upload)
มุมมอง 2568 ปีที่แล้ว
Last Nosgoth Commentary (re-upload)
TTG and Burgundy Podcast Episode 3
มุมมอง 808 ปีที่แล้ว
TTG and Burgundy Podcast Episode 3
TTG and Burgundy Podcast Episode 2
มุมมอง 1198 ปีที่แล้ว
TTG and Burgundy Podcast Episode 2

ความคิดเห็น

  • @HighLanderPonyYT
    @HighLanderPonyYT 6 วันที่ผ่านมา

    19:30 that KDA 21/3... Yeah, that's one of the issues on display.

  • @HighLanderPonyYT
    @HighLanderPonyYT 6 วันที่ผ่านมา

    15:50 False. Better players will get more farm.

  • @HighLanderPonyYT
    @HighLanderPonyYT 6 วันที่ผ่านมา

    14:42 good point

  • @HighLanderPonyYT
    @HighLanderPonyYT 6 วันที่ผ่านมา

    Gigantic keeps dying not bc it's "too high skill" or w/e, it's because it's horribly mismanaged.

  • @HighLanderPonyYT
    @HighLanderPonyYT 6 วันที่ผ่านมา

    ~100 Steam players Going B2P was a tone deaf decision.

  • @tehsensei
    @tehsensei 12 วันที่ผ่านมา

    Gank crews are killing this game for me atm. It feels like the only people who are playing now almost two months later are stacked crews. It's not like they's just 'playing with their friends for fun' either, they're trying so hard. Every game I've played recently has been sweaty af and it sucks for solo queuers like me.

    • @testtube173
      @testtube173 12 วันที่ผ่านมา

      I tried to tell people in the forums that this is what happens in low pop games and I get chewed out every time I do. Small populations means small tight nit groups that feed egos off new or loner players that end leaving because the matches are unfun and imbalanced followed by the closure of the games. Vicious cycle which is why low skill games succeed and high skill games die.

    • @tehsensei
      @tehsensei 12 วันที่ผ่านมา

      @@testtube173 Thing is solo queuers COULD stand a chance against 4 or 5 stacks, but they need to be of comparable skill level and have good game sense. Problem is, you don't get that most times as a solo queuer. Communication is a big deal in Gigantic, so if you don't have players that can assess a situation when you ping an enemy creature let's say, or if they aren't able to exploit openings when you go in as a melee player, you'll get absolutely rolled. I'm wondering what your thoughts would be on a matchmaking system that gates off queues based on crew size.

    • @testtube173
      @testtube173 6 วันที่ผ่านมา

      I know that players will go down the path of least resistance. If you allow crews against randoms people that 'can' will only play in crews especially in ranked circumstances. The only feasible answer for a ranked system with this small of a population is solo only. The main problem here would be people like to play with friends and might opt out. Somewhere down the line open mics died out and people became far less communicative in competitive games. Id say solo with heavily encouraged voice comms would do so much to help people learn and play together while alleviating advantage for better players with higher game sense. It needs to be seamless and extremely intuitive because even making people find and create discord groups is too much work for casual players. The less hoops to jump through the better.​@@tehsensei

  • @jhsumatt
    @jhsumatt 24 วันที่ผ่านมา

    Been playing mobas since Dota was a mod and have been following Gigantic since its first release. I think a lot of what you said is true, but the sad reality is that the mentality of PvP for the average person in the west has shifted. 10+ years ago long term rewards by improving at a game were the standard. CS, Dota, LoL have high barriers to entry but were the standard for PvP. Those games still have a huge following but I'd think that is more because of their legacy. Releasing a new successful PvP game is all about easy play and quick rewards. It's why Overwatch 2 changed so much from Overwatch 1 (killed the game for me). Why heavy RnG reliant games like apex legends and CoD warzone. You don't need to be better than the other guy if you can get lucky with loot once in a while. Or counter someone by just switching characters instead of learning how they play and then outplaying them. Nowadays someone that has played 20hrs of a game demands they be as good as someone who has spent 150hrs. Your right. Gigantic doesn't pander to that and it's a huge reason it hasn't seen much success. It's also why there hasn't been a new real eSports title made in the last decade.

    • @testtube173
      @testtube173 24 วันที่ผ่านมา

      Yeah that's why I tried to discuss some of the smoke and mirrors that successful PVP games have adopted. Cod just blatantly gives aim assistance so high that a literal brand new player can accidentally kill a seasoned veteran if the stars align. Something that just isn't possible in high skill ceiling games. One of the possibilities for games moving forward is to drip feed activity to new players so they can focus on mundane or easier tasks long enough to become invested in learning the more difficult parts of the game but even that seems like the opposite direction that online games are going for. I've been gaming since the 80s and I have seen first hand many times what happens to games with difficult learning curves that don't facilitate new players. That being said you have games that stand alone as beacons of open sandbox gameplay where the players skill expression is the most important thing. Games like Smash Bros Melee or Star Craft 1 and 2 refuse to die because the experience they offer can't be found anywhere else. I was thinking maybe something like that could be fostered within Gigantic but I lack the confidence to try and work full time as it is but maybe it could happen.

  • @kotharianlightning
    @kotharianlightning หลายเดือนก่อน

    Imo the biggest problem of the game is inherent to the era it comes from. Since the mid 2010s, continuing until now, there's been an idea that players only play shooters for multiplayer PvP. This allowed game companies to entirely focus on the multiplayer, which technically reduced costs. However, what was left out of the equation was that people often used PvE as a way of getting used to how characters work in a combat environment, so by not including a PvE campaign or Co-op missions, you're actually losing a lot. This is especially true of games that have very complex characters and mechanics such a Gigantic. PvE is also a environment that is a lot less pressure filled than PvP, which a lot of players use for casual experiences when they want to play the game but don't feel like try-harding it in PvP. I know the re-release wasn't going to have a campaign or anything since that's obviously a larger scope project. It's just one of those things that would have really helped with player retention in the initial phase.

  • @oddkris9256
    @oddkris9256 หลายเดือนก่อน

    You should adjust your game volume and your own voice. I can hear the game more than your voice. Awsome video btw! Good takes

  • @primalfire7689
    @primalfire7689 หลายเดือนก่อน

    All I got to say is. I’d rather play a game that’s enjoyable being a tank (OW2 made that a pain. Ik there fixing that as of recently but idk if it’ll rlly be that impactful.) that is asking for 20 dollars not 50/60. And when you buy it everything in the game is right there for you to earn in game. To me all it needs is some time to grow Like a tree needing some water and sunlight.

  • @jaydo4545
    @jaydo4545 หลายเดือนก่อน

    You say cyberpunk was boring which validats me because i could never play more then an hour of it without wanting to play something else, What single player games do you think are fun in the modern age??

    • @testtube173
      @testtube173 หลายเดือนก่อน

      Honestly old games lol. I find myself enjoying classics more than brand new triple A games. It's not so much that new games are bad it's just that they are rehashing mechanics from 20 years ago that played better back then. That new justice league game plays worse and looks worse than Arkham City. I still love Nintendo games a lot but they also have fallen to sequel only practices. Indie games are some of the bravest when it comes to trying new ideas and one of the sleeper hits for me is "another crabs treasure". It has a very silly art style and goofy humor but sadly it's one of the freshest takes on dark souls inspired gameplay that I've seen in a very long time. If you have a beefy PC something I highly suggest trying out is the Metroid Prime modded games you can emulate. It's shocking how fun they are when you use a mouse instead of a crappy wii remote to play and the mods make everything control beautifully. I wish game development had followed that path instead of auto aim mechanics because of controller limitations.

    • @jaydo4545
      @jaydo4545 หลายเดือนก่อน

      @@testtube173 i feel you on that l, I always find myself playing indie games and games I loved as a kid and teen over newer games. I loved prime in GameCube so I'm definitely going to be checking out playing it with keyboard and mouse

  • @jaydo4545
    @jaydo4545 หลายเดือนก่อน

    After playing a lot on steam i ended up buying another copy on ps5 and its night and day, that shit really crashes after most games, then the ps5 wont turn off so i gotta unplug it. That being said playing this game on the dualsense is so cool, they utilize the remote like its a PlayStation studio game and i love it, all the vibrations and haptic feedback feels so cooll

    • @testtube173
      @testtube173 หลายเดือนก่อน

      It makes me sad that most games ignore that controllers features. Everyone was so hype for dynamic rumble and pressured triggers and it barely gets used. I love the PS5 but I have like 5 games for it and never play them anymore. I can't aim with a controller like I used to as a kid and stick to kbm for shooters. Still it's a tragedy how play station users are being treated by abstraction/gigantic.

  • @Autipsy
    @Autipsy หลายเดือนก่อน

    I really like this format, keep it up!

    • @testtube173
      @testtube173 หลายเดือนก่อน

      Tyvm. I wanted to demonstrate the build in real time as opposed to standing in the practice arena explaining tool tips.

  • @GhostlierCrib
    @GhostlierCrib หลายเดือนก่อน

    You should do a guide for Tyto

    • @testtube173
      @testtube173 หลายเดือนก่อน

      That can be arranged lol Tyto is my main.

  • @kusolp544
    @kusolp544 หลายเดือนก่อน

    The sound is a bit loud for ur voice. But otherwise u speak slow understandable and good. Not a huge hk fan but a good guide

    • @testtube173
      @testtube173 หลายเดือนก่อน

      I'm having trouble finding a balance. The last video people said the game sound was too loud and now it's my voice lol. I'll try and focus on it more in the next one.

    • @kusolp544
      @kusolp544 หลายเดือนก่อน

      @@testtube173 sry i meant too loud music not ur voice

  • @creedagris5564
    @creedagris5564 หลายเดือนก่อน

    Not a hk player, but I really appreciate the video. Hope it picks up

    • @testtube173
      @testtube173 หลายเดือนก่อน

      He was a main pick in the first games run but has fallen off for better picks like t-mat and even Roland seems better. Still he has his uses.

  • @ShotofCyanide1
    @ShotofCyanide1 หลายเดือนก่อน

    I didn't know anything about this game until a month before re-release. I saw a video explaining what it it was and it had my attention. I bought it the day it dropped on PS5 and fell in love! It's amazing and I experienced multiple crashes every time I'd play. I'm still chomping at the bit to play more. Sadly I can't endure the relentless crashes. I gave it a couple weeks and prayed that it had been fixed, it hasn't. I could see this game being one of my all time favorites but I worry that it won't be fixed for 3 months and I'll forget about it. What's worse is everyone else on PS5 will too and it feels like this game really needs players and I know PS5 has players. Please Gigantic make this a top priority, for all the fans. ✌️

  • @JackTorrance333
    @JackTorrance333 หลายเดือนก่อน

    Cheers

  • @TheJtdogzone
    @TheJtdogzone หลายเดือนก่อน

    Oh love this video tbh, it’s very accurate I’m a pretty diligent gamers so I love getting over the skill gap but my friends will find trouble grasping onto all of the mechanics but it Dosent take away from the originality at all I just hope the devs foster the game more

  • @Spluge_McDucktv
    @Spluge_McDucktv หลายเดือนก่อน

    I am trying so hard to bring people into this game. It is quite the ask when you have 5 stack premades that not only stomp on the opposition with no chance of losing, but take a game that should be over in 10 minutes and stretch it out into a 40 minute "I can't leave my airship, but these people aren't even trying to win" fest. It is like people want this game to die.

  • @Alepap.
    @Alepap. หลายเดือนก่อน

    I don't understand the "tryharding" thing, people are just playing the game, Why wouldn't you be playing the best way you can? Some people have fun by minmaxing and playing well, some people play casually. It is what it is. You said it yourself, ranked isn't a thing yet, so what are these people supposed to do?

  • @linkqatar3644
    @linkqatar3644 หลายเดือนก่อน

    i wanted to play it but i dont want to buy a game that might not be alive in a year

  • @ricklavick
    @ricklavick หลายเดือนก่อน

    I feel like the game would get more attention if they didn't puppet it's corpse around, the game deserves a dedicated team to breathe new life into it but instead they're running a skeleton crew, just make sure the game runs so they can sell it. Gigantic was a game that was proud of its depth and creativity, now it's a cash grab that doesn't plan on promoting itself, fixing bugs or producing new content. It's still fun and I'm glad I've picked it up again but I'm mega sad that this is how things are. My friend who got the game with me to play together has already stopped playing, sad times

    • @testtube173
      @testtube173 หลายเดือนก่อน

      It's pretty obvious that obstraction doesn't have the same dev chops as motiga and maybe that is the intention. They definitely appear to be a monitoring team to keep the servers online at best and that's ok but it really makes me mad that something as unique and fun as gigantic gets to live on life support while the 49th sequel to cod or whatever other generic shooter comes out rakes in millions. Just enjoy it while we can I guess and maybe through some miracle it'll be spotted by mainstream. I would love to see it blow up in Asia but I heard somewhere they didn't like the character models.

  • @victorviveros1537
    @victorviveros1537 หลายเดือนก่อน

    I love the game, the main technical problem it has for me is that the voice lines are muted for the heros and guardian for some reason, i play on a series s but the xbox one version do crash alot of times, the queu times are good now on console, i think you are right about the game diyng in 6 months and thats pretty sad.

  • @JehushMahadeo
    @JehushMahadeo หลายเดือนก่อน

    Hi, new player here. &Kills and doing damage doesn't feel as impactful as I hoped it'll be. - I don't feel like I contribute to anything, - There's no high stakes for me I don't understand it when people say, 'it's one of the best games they ever played'. I'll consider it mid honestly

    • @testtube173
      @testtube173 หลายเดือนก่อน

      I've heard similar sentiments before and it's usually because you haven't found that character with a play style you love yet. There are disruptive unstoppable tanks. There are marksman high damage glass cannon builds. There are brawler up close and personal characters that grind the enemy down with finesse. There are faster than lightning assassins that enter the fray kill a high priority target and leave faster than they entered. For me this game is so insanely great because the ability to show skill expression through the way I choose to play the characters that you rarely if ever see in other shooters. Of course you can see this in mobas like dota 2 or league of Legends or whatever but this game allows for full control of your character in a very fast paced 3d environment and that is the distinction that matters so much to the players that love it. The unfortunate circumstance is most players that enjoy that type of gameplay are heavily invested into previous games from a long time ago that they have invested hundreds if not thousands of hours into. I'm posting an Hk-206 video soon about how I play him and I'm certain it'll showcase just how important individual skill can turn the tide. Thanks for commenting!

  • @DLWithIt
    @DLWithIt หลายเดือนก่อน

    As a new player, I'd say the Dead by Daylight generators actually have a pretty decent comparison in the power spots, it's really easy for a new player to just get one done if other players are distracted in a fight or at another location. I've gotten so many points when I play with my friends that way, just being opportunistic xD

    • @testtube173
      @testtube173 หลายเดือนก่อน

      That kind of works in that you can sneak a power sometimes in the Rush mode for Gigantic and yes that helps but 2 things come to mind. You can't really do that in the Clash game mode since creatures defend would be sneak attacks and second we are talking 4 seconds of interaction vs a couple minutes of fixing a generator. I do get the comparison though it offers a avenue for brand new players to contribute to the push but I guess it feels like that might not be a strong enough hook mechanic to keep people invested while learning. I'll have to think more on that one.

    • @DLWithIt
      @DLWithIt หลายเดือนก่อน

      It definitely has worked more in Rush xD that's honestly a mode that's been easy to get my head around, I'm still learning about stuff like creatures, and getting the hang of clash x_x

  • @griffin7206
    @griffin7206 หลายเดือนก่อน

    i really think your game just fucking sucks. it really seems like youve got this idea in your head that "all gamers nowadays are too shallow and only want simple games so gigantic cant compete." theres literally so many games with unique mechanics and depth that have come out, new and old. league of legends, hades, baldurs's gate, any fromsoft game, stardew valley, terraria, etc etc. despite some of those games having higher skill ceilings and harder learning curves, theyre still popular. players ARE willing to overcome those challenges, so you acting like "its just too hard" is a cope. no one wants to play gigantic because it just sucks and its boring. all of your arguments regarding other video games are in a vacuum. "hitting minions is so easy." in a vacuum, no shit. when you take into account your lane opponent, the enemy jungler, the champion matchup, your champion specifically, it gets a little more complicated. it also seems to me like you've got this really strange superiority complex over other gamers because your game is just so "complex and unique." "my game more complicated = better" is not the home run argument you think it is. inversely, a game having simple gameplay also doesn't make it inherently bad. maybe a capitvating story is what gets people coming back. maybe its the art direction or the characters. you claiming that games that don't "live up to the complexity of gigantic are just bad" is genuinely hysterical and really shows your lack of media comprehension for any kind of storytelling. gigantic isn't going to die because its too complicated, or because people want simple baby games. its going to die because the game fucking blows and people want good, enjoyable, and replayable games with genuinely interesting characters / story. at the end of the day, video games are meant to be fun and enjoyed, and will be enjoyed regardless of if you think that game is objectively bad compared to gigantic. if people find the games fun, theyll play them regardless of some complex mechanic. if the game isnt fun, then it wont be played, even if it has depth (i.e. gigantic). i cannot stress enough that there isn't something wrong with gamers, your game is just not fun, no captivating story, and no interesting character designs for the majority of players. (and as i already mentioned, it has absolutely nothing to do with some perceived complexity. players WILL overcome complexity inherent to the game theyre playing if its fun.)

    • @testtube173
      @testtube173 หลายเดือนก่อน

      1. It's not "my" game 2. Not all gamers just a majority of them 3. You listed a bunch of single player games in a discussion about high skill ceiling multiplayer games. 4. Last hitting minions is something 'anyone' can do was my point. You can contribute to a victory by doing the bare minimum of last hitting and killing towers. I'm not gonna explain this anymore it's not a difficult concept and you sound mad about something entirely different than my arguments. Enjoy your high skill ceiling star dew valley lol.

    • @georgedonald9826
      @georgedonald9826 หลายเดือนก่อน

      LoL is a no for me. I never met anyone that actually love that game above the rank of S2. Elo hell sucks, being in emerald lobbies where everyone think they are practically diamond sucks, and its crazy to me how 1v9ing is an acceptable mentality and if you don't have it then don't expect to climb. Like bro its a fucking game not a part time job. Also i love baldurs gate but i don't think it did anything new or crazy, its just the best done iteration of the genre to date. Its like when GTA 5 dropped, it wasn't nothing new it was just the best version of the genre.

  • @POWDERPACKS
    @POWDERPACKS หลายเดือนก่อน

    Abstraction is useless games dead to me as much as i like it.

  • @POWDERPACKS
    @POWDERPACKS หลายเดือนก่อน

    Game itself is so much fun. I play on PS5 and it has so many issues the game is basically unplayable. I will say im level 130 but i basically quit after the last patch didnt dix PS5 issues.

  • @bakuhakudraws5603
    @bakuhakudraws5603 หลายเดือนก่อน

    I definitely feel like a more dedicated tutorial/guide section, similar to the Skullgirls training sections, would really help rescue this game's new playerbase: you have a mandatory guide on game basics, then you have little bite-sized optional guides on 'managing stamina', 'jump attacks', 'dodge attacks', 'creature upgrades', 'building focus', etc. Most of that stuff is *technically* intuitive, People know you build focus by dealing and taking damage like in Overwatch or Paladins, but how many people think to go solo a creature for a little while not to kill it, but just to build some extra focus to finish out that 3/4 full bar? Most players know that jump attacks exist, but how many know about the cripple effect on backstabs? How many know it's ONLY backstabs? I certainly didn't for a while, and I wasted a ton of jump attacks trying to cripple opponents to their face. Does the game actually state anywhere that every character takes more damage when hit in the back because armor values are different in different places? I definitely agree with you; getting over the base hump of the learning curve to reach the, point where you actually feel like you're playing the game, rather than just flailing around hitting buttons, is the biggest problem this game is facing... Outside of the technical issues, which ARE getting fixed, just kinda slowly. It's been almost 100% functional for me on PC since about a week after launch, but that first week really kneecapped its momentum. I would also really just love a private server browser like TF2 has so that the core community can keep playing without going to the extreme lengths they did for the original version (and also potentially allowing for a modding scene to develop), but even if we don't get that and the game shuts down in a year or less, I am personally just going to enjoy the time I do have with this game. I made the mistake of leaving the game as soon as the server shutdown was announced back in 2017, and I have regretted it ever since. Nothing lasts forever, and it's okay if I payed 20 bucks for a 1-year pass to play this game as much as I want. I honestly wouldn't consider that a bad investment under normal circumstances, and for the revival of my favorite multiplayer game of all time? It's a steal.

  • @DanDennisRobloxman
    @DanDennisRobloxman หลายเดือนก่อน

    Not to throw hate or shade. But as a new player no content creator has made something like a beginner guide which makes it feel like im stumbling blind. This game is so unique that is genuinely alienating. Especially the seemingly low solo kill potential (the ability to kill some1 1v1) Idk what can change that but i just thought i would give my thoughts as some1 who never played previously

    • @testtube173
      @testtube173 หลายเดือนก่อน

      My problem with how to guides is the amount of work it takes to learn the mechanics of an individual hero enough to be an authority on how they should be played. Then capturing interesting and impressive gameplay for that specific hero then concocting a informative and interesting guide that is in depth with a lot of insight but easy to digest so that people can actually learn from it. All so you get 500 views and a few appreciative comments. I hear what you are saying that it's up to the community to guide new players on how to play but the reach potential is borderline non existent because keeping it real this game hovers around 1,000 players on steam and whatever else amount for consoles and arcs platform. I do remember riot games had summoner showcase and new hero trailers with character builds and spell usage. So maybe something similar could be arranged. Streamers kind of took over the mantle to show off gameplay but that requires a ton of time to build an audience. I would love to see someone take up the mantle for Gigantic and show everyone how creative the gameplay is but I haven't seen anyone try yet. If you haven't found him yet brave knight makes TH-cam videos as he is learning new characters. Very funny personality and enjoyable gameplay. Highly recommend checking him out.

    • @DanDennisRobloxman
      @DanDennisRobloxman หลายเดือนก่อน

      @testtube173 yeah I can see how frustrating it can be to create a video for hours with no benefit. Very tough dilemma. I actually found out about the game through a sponsored vid but idk if they want to use resources on that agajn

  • @gmuesfrucht9499
    @gmuesfrucht9499 หลายเดือนก่อน

    I Love this game. Im gonna play it until the servers are dead.

  • @lgsscout196
    @lgsscout196 หลายเดือนก่อน

    You had until you shit on Cyberpunk... I played it on release, and on PC it didn't crash as much as console, and the whole story is one of the best, going even higher on Phantom Liberty, and with 2.0 it fixed the lack of build variation, and right now you can go crazy play styles. It is a great game. If you dont like RPGs or cyberpunk setting, fine, but it is a great game. And while Gigantic has more depth than Overwatch and some other mainstream titles, it has less of a depth that some games that died exactly because too much depth, so depth is not just a thing to add non-stop, or the game will die, like Battlerite died.

    • @testtube173
      @testtube173 หลายเดือนก่อน

      I love rpgs. Cyberpunk settings are hit or miss for me. Like the "Observer" game did it way better in my opinion than 2077 and with a fraction of the budget and development time. I think my main point was people defend cyberpunk 2077s launch and excuse the problems acting like it never happened. I didn't enjoy the original story at all and I don't care to play the expansion packs seeing how the og game had ample time with numerous launch push backs and it still came out mediocre. Most people didn't play it until the Netflix show came out so they don't know how bad it was but I did. I don't think slow down and auto aim mechanics are interesting and I think Batman Arkham games does the stalk and hunt enemies shtick far better. Its ok if you love the game just like it's ok that I didn't. I got a lot of flack for hating on witcher 3 which I still think is one of the most overrated games ever made.

  • @frieza2013
    @frieza2013 หลายเดือนก่อน

    That’s because Gigantic is a moba and people didn’t really get that at first now they are.

  • @DerpFlour
    @DerpFlour หลายเดือนก่อน

    I bought the game on steam just to support the development since my laptop cant really run it. I just hope it either 1. Doesnt die before I get a new setup 2. Goes free to play so I can play it again on my xbox

  • @nyhustler208
    @nyhustler208 หลายเดือนก่อน

    Can't blame people for having friends to play with. I can never blame people for being in a 5 stack. The only fix is having different queues for solo players and 5 stack, but that's not possible with this low player base.

  • @rayshawnduclona8283
    @rayshawnduclona8283 หลายเดือนก่อน

    You keep saying console players are having it rough, but through my experience I've had one crash on xbox ever while several of my friends on pc have had a way worst time and straight up haven't played since launch. P.s. I'm pretty sure the console problems are on Playstation

  • @domovoi_0
    @domovoi_0 หลายเดือนก่อน

    Gigantic cash grab

  • @wolfwoof2000
    @wolfwoof2000 หลายเดือนก่อน

    When I see the game to be 20 bucks and no micro transactions, I felt already doubtful. Maintaining servers and such, It's not a viable. I hope they can keep a legacy for the game like allowing lan servers for private games and such.

  • @Mikey_Storm
    @Mikey_Storm หลายเดือนก่อน

    Great time capsule. Not the tier list format thar I was expecting. I was waiting to hear your opinion on Xenobia since she was my main and I feel that she is overlooked and very strong.

  • @Mikey_Storm
    @Mikey_Storm หลายเดือนก่อน

    Im glad you pointed out the incredible character design and personality in Gigantic. The artstyle is also top notch. The closest game to Gigantic in my eyes is Paladins but I doubt anyone else would make that comparison. I'd have to take a long time to explain the similarities.

    • @testtube173
      @testtube173 หลายเดือนก่อน

      I love Paladins. I think the gameplay choices are better thought out in Paladins than Overwatch. The capture point being centered followed by a push cart is great because it guarantees matches to play out faster. The push the robot mode in ow2 takes ages and you can lose for 99% of a match and then win at the last second. Imo terrible design lol. I also love build paths for Paladins since you can play the same character a multiple different ways and buy items to counter other heroes or comps. Obviously you meant character design and I'm a little down the middle for Paladins characters. Some are excellently designed with coherent kits. Others are weird all over the place and make little sense. I am not slinging mud because I really do enjoy Paladins but my vote goes to Gigantic. Their design is just next level from old mad chemist to protectors of the forest fox satyrs. I love every character in Gigantic.

    • @Mikey_Storm
      @Mikey_Storm หลายเดือนก่อน

      @@testtube173 100% man.I couldn't agree with you more.

  • @maxrosefoxanime7225
    @maxrosefoxanime7225 หลายเดือนก่อน

    I enjoyed the game but i have to amit i refund the games due to match making and other issues like i don't really like sitting in qu for 40 to 20 mins for a single game like i i didn't mind spending 20$ but there are to many issues at the moment i will re buy it in a few month's once crashing and weirdo match making is fix Edit: I just wanted to add i play when the original version released i play for maybe a few months i think but it so werid how the games seems to have more issue now then the og released

  • @AltairEgoX
    @AltairEgoX หลายเดือนก่อน

    Gigantic is a thinking person's game people who played cod and the like clearly don't have the capacity

    • @Mikey_Storm
      @Mikey_Storm หลายเดือนก่อน

      F A C T.

    • @testtube173
      @testtube173 หลายเดือนก่อน

      What kills me about this very true statement is most "thinking person" gamers are locked to games they've played for a decade already. League and dota are great games but I really appreciate Gigantics ability to both have wonderful strategic offerings as well as deep rewarding mechanics embedded into character kits. Something that needs to be figured out is how do we persuade gamers invested in other games to give Gigantic the time of day. I have ideas but honestly it's a long shot.

    • @rosskaske6357
      @rosskaske6357 หลายเดือนก่อน

      No, Europa Universalis 4 is a thinking person's game

  • @NightFoxZero
    @NightFoxZero หลายเดือนก่อน

    I made it 14 minutes into this video and have zero idea of what point you're trying to make. You just kind of go off an elitist style rant about how "mechanically dense, high skill games" like gigantic do terribly and burn while "low skill games like COD" do well Dude, moba's are a hardcore niche and almost all moba's are free to play. When you take an already small sector like that and add a paywall you have even less players. And when the game is completely broken on launch you lose a lot from the already small player base. I haven't bought a COD game since the first modern warfare reboot but what I will tell you is the reason people play COD games is the game feel. There's not another shooter out there to this day that genuinely feels as satisfying as COD. There are plenty of super complicated and mechanically deep games that get super popular. It's all up to luck and having a fully working solid game that spreads through word of mouth.

    • @testtube173
      @testtube173 หลายเดือนก่อน

      Why the attitude? It's fine if you don't like the video but why come at me like this? I explicitly explain how and why difficult games jump the hurdle of getting players to stick around long enough to learn their difficult game. Having avenues that almost anyone can learn and enjoy helps new players stick it out so they feel like a contributor to a win. Maybe that explanation began at 15 minutes in....

    • @NightFoxZero
      @NightFoxZero หลายเดือนก่อน

      @@testtube173 I just get very annoyed when people try to make the argument of "I don't like X game but it's popular and doesn't deserve it when I think Y game is better" Games have to be able to hold up on their own and find ways to break out. And then secondly your video title is along the lines of "How Gigantic has been mismanaged" but are talking more about player base issues than issues with the actual makers of the game. I guess more so like an info piece with personal opinions

    • @testtube173
      @testtube173 หลายเดือนก่อน

      Well yeah it's my video on my channel. I'm not gonna read some stupid IGN article from someone that played the game for 2 hours. I'm gonna explain in great detail the patterns and circumstances I have experienced when seeing games succeed or not. I am not saying x game is better or worse I'm saying some games that blow utilize tricks to keep players invested long enough to invest enough time and energy to fall in love with a game. I'm a bit autistic so maybe it comes through poorly but overall that's the sentiment I'm trying to relay.​@@NightFoxZero

  • @blastingpew
    @blastingpew หลายเดือนก่อน

    i want u to keep in mind if a game flop as a f2p it wont work out by rerelease with price on it no one will trust it, if ur game flop as f2p just make new one just move on from this one or change it entirely and rerelease it as f2p but with huge changes, multiversus will flop again cuz its the same issue mark my words

  • @TheJanissary90
    @TheJanissary90 หลายเดือนก่อน

    I'm OG player and everyday I wanna enter to game less and less every game filled with bugs,lag,crashes and game doesnt have a good power scale thats why tanky characters and supports dominates to meta.

  • @ploptenado4886
    @ploptenado4886 หลายเดือนก่อน

    next time, either turn up the mic or turn down the gameplay; I loved the sentiment, but it was hard to literally hear you

  • @borismarjanovic5450
    @borismarjanovic5450 หลายเดือนก่อน

    People playing "meta" is just the normal evolution for a team based games,. The bigger issue with gaming nowadays is all the youtubers/tw players with implementing tier lists of heroes/guardians and "give advices" to ppl so their view point of a game becomes so narrow and u start to see the same stuff all over just because xy person said its true. Instead to let ppl figure it out themselves. they take that wow moments away. That leads to: 1. Experiment phase is shorten (fun part)

  • @madnessrelic3210
    @madnessrelic3210 หลายเดือนก่อน

    Whether you like COD or not they have done an exceptional job of protecting their lower skill playerbase, there is value in understanding how they did this

    • @Mikey_Storm
      @Mikey_Storm หลายเดือนก่อน

      CoD exclusively cares about maximize profit for their shareholders and that means protecting the zero skill masses at all costs. Veterans be damned. From the perks to the killstreaks to the movement, flinch, time to kill, audio and maps. The game is designed from the ground up to make useless players feel like they are a badass. That's why SBMM is so strong, to keep the garbage players from getting exposed by the skilled population of the game.

    • @testtube173
      @testtube173 หลายเดือนก่อน

      This is worth discussing. There were leaked code and documents that discussed methods to evening out the playing field in later cods. Stuff like adjusting audio cues or narrowing spray or making it wider. Even more or less aim assist. This isn't even taking into account that it stacks teams according to how many times you have won recently. To me these are all reasons to never play a COD game again and that is zero sweat off Activision's back. They would gladly ruin the experience for the few to placate the many. People will defend controller aim assist because they think it's not that big a deal but the millisecond they are asked to turn it off or allow the same assistance across all input methods everyone starts screaming in outrage. I'll be honest I sincerely don't have a alternative to these practices because people hate to lose and have insanely inflated egos thanks to all the assistance they unknowingly receive.

  • @mighty9003
    @mighty9003 หลายเดือนก่อน

    You know i feel the same. I see people who are just playing like their life defends on the game. Just abusing weird physics to gain a speed boost on a wall or something....i cant even tell what the hell they did. Getting someone to perfect throw a nade around a corner and the entire team is jumping one player and defeating them in 2 seconds. Like.... it took me an hour to get into the game, can i just play? I loved this game when i was a teen. I had no idea how to run a private server, or i would have tried....im so happy that the game got a 2nd chance.... the last thing i want is to see it die again. Just let people have fun. The game has barely been out for its 2nd run...give it half a year before you go full esports every match.