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Asthenia
United States
เข้าร่วมเมื่อ 25 ก.ย. 2019
A huge Devil May Cry nerd creating commentaries, tutorials, edits, and video essays.
Expect occasional content for other games and hobbies.
Expect occasional content for other games and hobbies.
DMC Hall of Fame #5 - EtherealSky
Welcome to a Devil May Cry series about gameplay history, where I analyze what made a player or video so good and explain their impact on the DMC style scene.
Today we are analyzing EtherealSky, a funny little guy
His channel: @EtherealSky
Timestamps:
1:28 - Vermillion Phantasm
7:18 - Azure Macabre
13:41 - TST2 Freestyle entry
19:11 - Terminal Duo
Today we are analyzing EtherealSky, a funny little guy
His channel: @EtherealSky
Timestamps:
1:28 - Vermillion Phantasm
7:18 - Azure Macabre
13:41 - TST2 Freestyle entry
19:11 - Terminal Duo
มุมมอง: 459
วีดีโอ
extremely old Bayonetta gameplay
มุมมอง 209หลายเดือนก่อน
I am too dumb to learn enemy attacks (2017ish)
DMC Hall of Fame #4 - Xarugas (and some Integsta)
มุมมอง 2523 หลายเดือนก่อน
Welcome to a series about Devil May Cry's gameplay history where I analyze what made a player or video so good and explain their impact on the DMC style scene. Today we are analyzing Xarugas, an oldschool player with a few cool videos in his resume. Finger Footage: th-cam.com/video/iFUCdv96n6Q/w-d-xo.htmlfeature=shared Deadly Eclipse: th-cam.com/video/i-mDLBVmZqk/w-d-xo.htmlfeature=shared Wild ...
The Style Theory of Devil May Cry
มุมมอง 17K6 หลายเดือนก่อน
An analysis of what makes gameplay stylish in Devil May Cry. Thanks to MartinG for helping me with the Spanish captions. Thumbnail generously made by DestinySpider After many years of wanting to make this video, I finally finished it. Ideally I would redo much of the narration and script, have better flow and diagrams in the editing, etc. but I need to force myself to finish projects in a timel...
old aim highlights
มุมมอง 1037 หลายเดือนก่อน
I never really improved at LG duels. I was average at best.
DMC Hall of Fame #3 - TatsumaruBlack
มุมมอง 6128 หลายเดือนก่อน
Welcome to a series about Devil May Cry's gameplay history where I analyze what made a player or video so good and explain their impact on the DMC style scene. Today we are analyzing TatsumaruBlack, one of the oldest veterans in the scene and in my opinion the first true freestyler. You can check out his channel and Twitter here: www.youtube.com/@tatsumarublack Tatsumarublack Timest...
DMC Hall of Fame #2 - Bloody Junk
มุมมอง 3388 หลายเดือนก่อน
Welcome to a series about Devil May Cry's gameplay history where I analyze what made a player or video so good and explain their impact on the DMC style scene. Today we are analyzing Bloody Junk, a combo video by PandaAttack that excusively focuses on the Abyss in DMC3. Video on PandaAttack's Channel: th-cam.com/video/loFwyoasZ8A/w-d-xo.html Same video but uploaded earlier on TH-cam by someone ...
DMC Hall of Fame #1 - FIRST COMBO VIDEO EVER?
มุมมอง 6209 หลายเดือนก่อน
Welcome to a new series about Devil May Cry's gameplay history. Throughout this series, I will analyze what made a player or video so good, and perhaps their impact on the DMC style scene as a whole. Today we are analyzing the first proper DMC combo video ever: "Hell = Sloth is Dead" by PrinceOfDevil Apologies in advance for the audio balancing, I made a mistake in the recording process. Hopefu...
FPS bloopers
มุมมอง 180ปีที่แล้ว
Finally hundreds of gigs removed from my harddrive 😩 Next up, playthroughs that are occupying too much harddrive space. Maybe.
MOST MID FPS PLAYER
มุมมอง 283ปีที่แล้ว
I needed to free space on my harddrive, so here's a lazily made FPS highlights. Most of the high quality clips are from the past 2 years. Older ones from a laptop. Will make a bloopers FPS video soon and finally my harddrive can breathe. Music: Bones & Lyson - Bentley Bones - PixelatedTears (ft. Yung Lean) Dioxyde - Geist
Devil May Cry - Loveless
มุมมอง 2.9Kปีที่แล้ว
BGM: Goreshit - Henrietta (all washed up reprise) Goreshit - Sleepless After abandoning this project for 3 years, I finally completed it. Too many people to thank, so I'll do a proper thanks in a future project. Hopefully this suffices for now. The DMC4 Dante gameplay is from early 2017, right after I stopped using claw. You may recognize part of it from the collaboration video "Our Playground"...
Loveless Trailer/Leftovers
มุมมอง 523ปีที่แล้ว
Music by Lantlos. Lyrics are loosely translated for legibility and because I don't know German. None of this gameplay will be in the final video as they are leftovers. The gameplay quality in the final video will be about the same, maybe slower-paced. I also sped up some of the footage from turbo speed to simulate 2x turbo in order to fit a time limit. This is a quickly done video.
DMC4 Dante & Vergil - Hands
มุมมอง 2.1Kปีที่แล้ว
Footage from early 2018 Music: Bedroom - In My Head Control Layouts: [Dante] -Square = Style -Triangle = DT -Circle = Melee -L1 = Shoot [Vergil] -Square = Melee -Triangle = Trick -Circle = DT -L1 = Shoot
sub 1hr 9min
มุมมอง 6262 ปีที่แล้ว
Done on 2021-10-29. Maybe I'll return to speedrunning sometime soon with gigazip and the newer strats. However, to get anywhere in the top 5 will take exponentially longer. Sub 1hr is crazy. 27:45 - 30:08 was a pause break to do something
My DmC:DmC Control Layout
มุมมอง 7712 ปีที่แล้ว
Random video inspired by KnightNC: www.twitch.tv/knightnc
DMC3/4/5 Pride Tournament [Ex Traditional]
มุมมอง 3K4 ปีที่แล้ว
DMC3/4/5 Pride Tournament [Ex Traditional]
Early DMC5 Footage (Void and SOS Urizen no damage)
มุมมอง 1494 ปีที่แล้ว
Early DMC5 Footage (Void and SOS Urizen no damage)
Devil May Cry - Practicing All Characters (almost)
มุมมอง 6564 ปีที่แล้ว
Devil May Cry - Practicing All Characters (almost)
DMC3 Quick Maths for Double Launch stream highlight
มุมมอง 6174 ปีที่แล้ว
DMC3 Quick Maths for Double Launch stream highlight
Devil May Cry 5's Micro-transacitons (it's fine imo)
มุมมอง 1374 ปีที่แล้ว
Devil May Cry 5's Micro-transacitons (it's fine imo)
DMC4: Vergil Judgement Cut Glitches [Tutorial]
มุมมอง 5K4 ปีที่แล้ว
DMC4: Vergil Judgement Cut Glitches [Tutorial]
Awesome stuff. Btw is there any way you could make the backgrounds mod downloadable? The links don't seem to be working
Oh man that meme editing really took me back. It's actually kinda well implemented too considering the time. Great video.
Personally I have no interest in "helpless punching bag" enemies. I much prefer aggressive enemies with varied types and patterns, that create interesting combat situations depending on the environment and enemy composition. That's why I like games like DMC1, Bayonetta 1, God Hand and the original Doom games so much. The enemies control space in unique ways and force you to constantly assess a dynamic situation. For me, stylish combat requires real danger and a sense of back and forth. I like it when there are high stakes and risk and reward, not only with respect to the current fight but to the playthrough as a whole, that's why high score play in bullet hell shmups is also fascinating.
This is....... BEAUTIFUL. Your analysis on how to style in DMC is on point. You can clearly see he made a lot of research. Hell, some of the points you mentioned never crossed my mind. One thing I didn't like about this video is the low amount of likes. Keep it up my man. You deserve it
boom headshot sync goes hard
Thank you for helping me discover Be'lakor. Also... Obviously, your combos are sick 🔥
hey dude! love this series! by any chance, are you delusionarykiller?
umm, Idk. He could be anyone... yes, he is.
Why you ask? 😇
@@Astheniumn it's just that i remember you went full MIA on all social platforms a long time ago and your voice sounds like him.
@@XereX-Official shhhh 🤫
@@Astheniumn okay! 😉 welcome back king!
I don't think dmc needs inertia, at least it the way it was in dmc4
link not working
Updated the link
Thanks Buddie 😍😍
this was feugo
I love this franchise so much
Sugestion: thanatos lúcifer
Smooth as ever!
Good
Mods?
Yo Delousinary Killer How's it hanging
One thing I'm sorta curious about is just stuff from DMC4 around it's release/basic Let's Plays from people at that time. TH-cam lets you sort search results by upload date but you can't invert it to start from the oldest, so I haven't managed to find any yet
Those Vergil JCs at the end really do look immaculate, the execution on display is incredible. Great video!
22:47 I can't find the whirling whirlinator video !
th-cam.com/video/swqYlb7XSQE/w-d-xo.html it's listed in the pastebin
insane capcom took off 4 on steam, and leaves the worse dmc4se online
yo can you make a video covering ground combat
I should but it probably won’t happen anytime soon
@@Astheniumn real but man dmc ground combat been starving
Damn, this video blew up. Congrats on the viewcount brotha
I dobt want them expanding dmc But instead make a new ip with dmc and bayonetta combat
Finally got round to finishing the video and I really like you said at 23:29 in regards to mental stacking. In most games the sequences of muscle memory that players memorize that just the moves from the movelist, but in DMC you can make up your own like Gun Rave into JC-Rave and building these sequences of muscle memory for utility is something the games don't teach and players have to figure out. Find that once most players realize how to stay in the air, move around with the enemy and catch them they learn the langauage of spatial control in these games with the moves/abilities being the words, the grammar the effect said moves have on the relationship of the players space to the enemy, and the punctuation the mechanical understanding of height gain/loss, spatial control like hard movement such as back dashes for attacks and moving forward while slashing in the air or inertia transferred between moves etc. Especially with the explanation of tropes in style with AI Exploits and environmental hazards etc. Definitely a highlight for the archives!
Damn, This video is seriously good. Concept of style in action game is always vaguely dispersed in my brain and it was really hard to organize. Thank you for great work, and I'm genuinely happy to see you creating contents again recently.
Give me your top 3 dmc's now
Great video, definitely deserves more exposure. Doniguri would be proud❤
DMC 4 will forever be the most stylish one thanks to the bonkers inertia movement, only need to see dante guard fly once to know that
I really want them to bring the movement back. I’m not a big fan of this whole RE engine stuff
@@Dres2000just use mods to add it back in along with inertia.
now we need a stylish single games ranking, things like DMC, Persona 5, Warframe, Metal Gear Rising, RE4 remake, spiderman etc. DMC wins in having a full stylish series baring 2 and the remake story
Lol maybe replace Spider-Man with Ultrakill
As a game developer this is one of the things I really wished someone would do for a video essay analysis. This is a great treasure for us gamedevs, and im sure if other game devs would see this too they would say the same. <3 thanks man!
Why do some of these enemies look immortal?
Infinite health mods were used in some instances
Bro When Devil May Cry 3 came out and we started busting the style system wide open 🤘 Good times good times
love this video, i cant wait to reference back to this when i get into style play myself
Killer video by a being of grand delusion. Glad you're putting this to record. Good job 👍
Yes I love Devil May Cry besides DMC2 and the reboot.
The best example of glitch styling I’ve seen is Judgement Trick in DMC5
I think it speaks volumes that out of the top 10 best selling games, the only game that’s not in the series of RE or monster hunter is DMC5. I really hope capcom sees how big dmc is getting and has something in the works, aside from the anime and mobile game
I think dmc being the best selling game franchise was have to do few being able be different enough to not be call "we have dmc in home" and only one not changed the formula so much like god of war and Bayonetta
If they DO release new DMC game, then I hope that they add more varieties for the costume selections. They should have all the costumes from previous games for us as options to change/select to, for example : Dante Outfit from DMC3, Corrupted Vergil(Sparda) Outfit From DMC4. Its way better than having just a simple recolor option..
I hope not id like thid to be the last game theres no point furrhering it its an end of an era
@@Milz.T yeah I was really sad about this w dmc 5. I guess they were saying that they wouldn’t be able to do more costumes cuz they have to create them in real life and then scan them? At least that’s what I heard. But come on.. modders did a great job
@@andimari9194street fighter 6, resident evil village have different costumes for you use in the gameplay so the whole "we can't put more costumes in the game" is just capcom simple said we don't wanna put more costumes in the game
tnx
amazing great work make us more
It is very satisfying to hear someone organize these points. The fact that players have essentially reached an unspoken agreement on style makes me feel there is a great deal of objectivity to the beauty of this series. Most of these points are relevant to what I do, but I have never thought about them so precisely. The most important thing about this video other than the meticulous structure and attention to detail is that it was a necessity. Eventually this had to be done. Adding more either in the form of particulars or examples (which could just go on forever) would detract from its standalone value. Maybe someone can zoom in on a specific mechanic, but as far as clearly outlining the territory, it is highly unlikely anyone will (or can) ever improve on this. This is also a niche subject you need a great deal of individuality, passion, and fearlessness to explore, which is getting rarer. There is really nothing to add or subtract from this video. There is a lot of disposable stuff on this site and almost universally a lack of willingness to craft a true work, so a video like this makes the world a better place.
Ojalá algún día pueda jugar así xd
Im glad you are here with us and making such good videos.
Fantastic video. The breakdown of the various elements of style was super thorough, which I know is really difficult because a lot of these elements don't really have proper names as decided on by the community. This video isn't just an examination of style in play, but also a great guide for people who might not understand why people enjoy this stuff so much or what their own gameplay might be missing. Great work.
I would argue invented cool before DMC
Yeah definitely
@@Astheniumn I mean't Tekken,Guilty Gear or Mortal Kombat. It seems fighting games had it first due to how direct they need to communicate if im not mistaken DMC also takes massive influence from FG's as well
@@theultimateartist4153 Character action is fighting games mixed with hack and slash.
@@theultimateartist4153 the that made dmc3 literally made fighting games prior to dmc that’s where most of his knowledge came from
@@MILDMONSTER1234 I read that, Thanks for informing me
45:15 character action genre It would have been nice to see Rocket League freestyling in the other mediums section. It's the most stylish eSport of all time
I considered doing so but I have not explored enough Rocket League content, and at that point in the script I was sick of writing. Also I mostly use the term “cuhrayzee games” as that was a community that I knew before the term “character action” appeared. I don’t think “character action” as a title does it justice.
@@Astheniumn it doesn't matter if the title does it justice. It just needs to be a unique term that can yield search results or be included in tags, like role playing games. Role playing games as a title doesn't do rpg games justice, but it serves the genre well pragmatically Cuhrayzee games is too hard to learn to spell, and doesn't encompasses games like call of duty, right? Character action is really easy to remember, easy to use as a tag, easy to distinguish from similar genres, and is already an established label. Demon souls is the first soulsborne game, and DMC 1 is the first character action game. Prince of Persia was the first hack and slash game.
@@scary5455 Nah I still wouldn’t use it
Here before million views.
43:48 overlapping text on screen
Yeah I realized that too late lol
@@Astheniumn I can relate. I run a TH-cam channel too. I check the video before uploading a million times, then find an error on first time watching after publishing.
@@Astheniumn but what does the text say?
@@scary5455 "There's something odd about Heavy Rain Swords, might be wrong about the timing so take this with a grain of salt" Basically I remember seeing a clip where the last summoned sword missed yet still seemed to stun the enemy so I am not sure if it is completely random or what.
Using this for Bayonetta and DMC3 and Drakengard 3 and Nier Automata
This video is really well done. Im thankful for these kind of videos cuz they talk about things that alot of people (inculding myself) don't know about styleplay in dmc. Also GOD YOU DESERVE MORE VIEWS IM WATCHING UR OTHER VIDEOS RIGHT NOW