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Jonathan Tene
เข้าร่วมเมื่อ 6 มิ.ย. 2013
Weaknesses For Every Top Tier in GGST
#GGST #GuiltyGearStrive #GuiltyGear
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The top tiers in Guilty Gear Strive can feel overwhelming and just undefeatable, as if there are no weaknesses to them at all. While they are still very powerful, there is always some kind of weakness (mostly) and hopefully I can show you the weaknesses these characters actually have.
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B-Roll Provided by: www.youtube.com/@TampaNeverSleeps/videos
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jonathan_tene
www.twitch.tv/jonathantene
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Video Edited by: ChromeGonzalez
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Music Used:
Pokémon Black & White - Cheren Encounter Music
Rusty Ruins Zone (Act 1) - Sonic 3D Blast (Saturn)
Halo Combat Evolved - Under Cover of Night
Travis Strikes Again No More Heroes - Trailer house Blues
Colony 9 - Xenoblade Chronicles Definitive Edition
Gaur Plains (From Xenoblade Chronicles (feat. Auden Durant) - Insaneintherainmusic
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Timestamps
0:00 - Intro
0:40 - Leo Whitefang
2:31 - Goldlewis
4:53 - Johnny
7:46 - Sin Kiske
10:11 - May
11:01 - Chipp
12:08 - Nago
12:40 - Pot
14:39 - Happy Chaos
16:27 - Ramlethal Valentine
18:52 - Sol Badguy
[]
The top tiers in Guilty Gear Strive can feel overwhelming and just undefeatable, as if there are no weaknesses to them at all. While they are still very powerful, there is always some kind of weakness (mostly) and hopefully I can show you the weaknesses these characters actually have.
[]
B-Roll Provided by: www.youtube.com/@TampaNeverSleeps/videos
[]
jonathan_tene
www.twitch.tv/jonathantene
[]
Video Edited by: ChromeGonzalez
[]
Music Used:
Pokémon Black & White - Cheren Encounter Music
Rusty Ruins Zone (Act 1) - Sonic 3D Blast (Saturn)
Halo Combat Evolved - Under Cover of Night
Travis Strikes Again No More Heroes - Trailer house Blues
Colony 9 - Xenoblade Chronicles Definitive Edition
Gaur Plains (From Xenoblade Chronicles (feat. Auden Durant) - Insaneintherainmusic
[]
Timestamps
0:00 - Intro
0:40 - Leo Whitefang
2:31 - Goldlewis
4:53 - Johnny
7:46 - Sin Kiske
10:11 - May
11:01 - Chipp
12:08 - Nago
12:40 - Pot
14:39 - Happy Chaos
16:27 - Ramlethal Valentine
18:52 - Sol Badguy
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Tips & Tricks For Blocking Leo's Mix-ups
Pro tip against chip, when he goes for rope, you can 5p and it will knock him down. It’s got enough startup to react and if rope is out you know he will want to hop on it.
sol is mid teir at best rn 😭
I think a follow up would be awsome.
not me thinking "what is Johnny's weakness?" and the video confirms he has no weakness 😭
i'd add jo's weakness also includes 6p gaming against him and bigger gaps in mist cancels pressure (+ learning to punish card throwing in front of you)
Leo: "His has fuck-all disjoints, so you can give him a rough time with your K buttons" May: "She spends meter to convert off of S buttons. There's nothing you can do with this info, but fun fact, yeah?"
A video on the other characters’ weaknesses would be cool. I love seeing all the bad chip players in comments cry, so thanks for that tene :)
This did not help
For chipp his HP is low asf, 1 mistake and he dies. End of story
Nah he's obviously busted, that's why chipp is winning major tournaments all the time /s
4 seasons on a row...Still same top tiers in 90% cases... Arcsys totally biased.
Sin pot johnny were all "weak" until s4
Chipp's weakness is that his neutral is very straightforward. Every button chipp will use in neutral loses to 6p, he will jump, that loses to 6p, he stays on the ground everything loses to 6p except 2k or something specifically used to beat 6p. Chipp's offense is also all fake, he has staggers which are real, but most of his mixups can be interacted with. Its not gold lewis where if you mash on behemoth you die, if you mash on chipp 9/10 times you’ll kill him for it. He does of course have real set ups and real mix, but most of his mix is fake and hes mostly trying to overwhelm you, if chipp had 100% real mix though, he'd win every tournament free because , duh
Downplaying hard hard rn
This video is so fucking funny. Also informative, or at least as informative as can be when theres so few weaknesses to be informed of.
Thx for the vid. You are my favourite strive player ever since your combo breaker W. Your top-tier fundamentals aside, these "Zato" loops between matches were peak.
Chipp isn't top tier, has all the weaknesses in the world
chipp is a top tier?
I'm suprised nobody said, "WhAt AbOuT sLaYeR?!"
After getting hit with a 70% combo with only 50 tension i was about to
I was going to say Johnny has no real weaknesses anymore but I will reserve my judgment until I see. Edit: yeah Johnny has no weaknesses. I'd also chipp too I forgot about that
Maybe you could do an opposite version where’s it’s the strong point for every top tier so maybe we can counter play ?? Maybe🙏🏻
Loved the NMH1 reference
pot main here i have no idea why they gave HFB armor other than to make him an absolute villain
That feeling when they buff your main and you low key feel disgusting playing them
Pot’s 5p doesn’t whiff on crouchers, that’s the entire reason behind why we have meaty 5p setups. The “ideal” range you showed for pot is ideal for HIM, not the enemy. Pot’s worst range is just outside of roundstart, but not quite full screen or 75% of it. When he’s just barely out of roundstart distance, he still has 5H, 2D, and f.S as his BEST pokes. At full screen he can double as a Zoner with slidehead, 5H and heat knuckle. Potemkin’s weaknesses kinda don’t exist, the closest he has is his size, which is a very standard big body weakness of being easier to hit with instant overheads and whatnot.
Yeah no 5p is exceptionally vulnerable to dash low profile 2ks which is basically half the cast running at you
@ you clearly misunderstood, a Potemkin never uses 5p in that manner, it hits crouchers, which means after we get a good knockdown via HT, HF, Garuda or air hit 5H, we jab HFB up and do a meaty 5p, it’ll let us convert into c.S on hit, it’s a safejab so we can block reversals, and it hits crouching, furthermore it’s a pretty nice anti air button, if you’ve actually fought any semi decent Potemkin you’d know this
You sure Jack-o isn't top tier? I always seems to die to her! - Signed: a Pot main
"weaknesses for every top tier" is not a video you can make when you dont understand how the characters work, just saying
i didn't say anything
I didn't say anything either
Lol Imagine believing Nago is a top tier in 2025. Get good
😔
"Get good" Sure, I guess I'll just fucking guess better lmao
I agree nago mains need to get good
So the top tiers have weaknesses but because they show in pretty tight gaps that they're negligible. Thanks ASW 😅
@@mikhail21 If any of these characters are played optimally, you just gotta hope you have a good matchup. Otherwise you have to insanely outskill the player.
@hunterkinsella5303 I believe it depends on which character you're playing against those high tiers. Like how Leo's flash kick can shut down Baiken's yzn cross up after throw. But you are right, the only best way is to outskill them in the end.
@@hunterkinsella5303 So... To win i have to be better than my opponent? That sure sounds so broken
strengths for every bottom tier in GGST next
Millia: short double dash
axl: timestop taunt
I can't believe he did a whole segment on Johnny and how much he hates him without talking about 6p counterplay. Insane. For those unenlightened, most characters 6p's win against non fully spaced Mist Finer, far slash, 5k, 6k, Ensenga, 6H, sometimes 5H, most aerial approaches, and can snuff out dash when trying to stop all of the above. If you can force him to go for nothing but lows or grab, you've won. Edit: taking out an exclamation and bias. Edit 2: added the exclamation back. Lmao
That applies to basically all of the cast so that isn’t really a weakness as much as 6p doing its thing.
@tdwl2802 I get that, but at the same time, it does severely limit his approach options more than the majority of the cast without meter. Commital dash and meter locked reversal can greatly hinder Johnny when pressured. Many other characters don't have to respect 6p quite as intensely as Johnny, and 6p is everywhere at higher level play. Not saying it's good design, but there is counterplay.
This would be incredibly valid if it weren't for the fact that you have to completely gamble in neutral on a 6P against Johnny, and unless you're close to him you get jack shit from doing mist finer, and if he simply whiff punishes you (which he is extremely good at doing) he gets the entire world from it into guard crush pressure. 6P is counterplay to basically every far slash and stuff and it has increased recovery as well now. Not only that, Johnny has far-reaching lows, so if someone picks up on the fact that you're representing 6P to counterpoke him, if they have a single braincell they'll use things like 2S. Also, if you 6P half of the moves you just listed the reward you get is likely less than Johnny whiff punishing you once.
add the exclamation back
@@valefor6573You've just described 6p's purpose for existing and labeled it a "johnny weakness"
If you could go over more stuff like this with everybody in the cast it would be amazing, I have so many hours in this game yet it feels like I’m clueless sometimes because I didn’t thoroughly lab out a character or have access to a person good at a character that I can ask questions and could teach me basic stuff like this.
The way you set up the chipp thing was a little weird imo. The place thats threatening for chipp is after rekka 1 without meter. After getting a hit with rekka 2 chipp is still minus on hit and the opponent gets to basically take their turn back.
Even in a vid about top tiers there’s such a massive gap “yeah this character is really good but they’ll have a tough time with this,” into “I don’t know what to tell you bro”
Liked for the XeonPeak music 😎
Would like to add how good FDing cs so tapdust wiffs and backdashing bullets is against chaos.
As a Chipp main, I can think of one GIANT weakness: All of his buttons are stubby. Even his f.S and 2S. Edit: I have made a lapse in judgement and the non-pixies are going to crucify me.
Doesn’t matter if they’re stubby if they’re almost impossible to whiff punish without a read lmao
Bro you have to be joking. His buttons WOULD be stubby if he didn’t have a dash that let him move at mach 7 at will. He also has crazy fast frame data on all his moves
I haven't played this game in a while. Potemkin is a top tier now?!!!!??
Yuh 🗣️
I think you might’ve overlooked a pretty significant weakness ram has (It’s mpossible to play her without falling asleep mid match)
True and real
Top quality content. Try to up in-game video graphics during recordings so it isn't as blurry
10:19 Sin Weaknesses: Dependent on the Dolphin RPS TIL Sin has dolphins
Question: Is Leo far slash any good at counter poking? It seems to have pretty good reach and IIRC he gets decent enough reward off of it. Granted it's not the fastest button in the world, but if someone is just whiffing 5K at you I feel like this is a decent enough "cut it out" option.
Guess you can.But I’d normally go for a dash 2k to whiff punish.
Leo really wants to land H Eisensturm into whiffing H Zweites because this gets him into backturn. I don't know if he can consistently get H Zweites or Turbulenz to get backturn off of S/H normals.
Leo f.s isn't disjoint, so it'll trade or lose to the 5k
@@jonathantene944 pretty much
@ Oof, bummer. Thanks for explaining.
I might be wrong about Chip since he has a evenish MU against Baiken, but a friend of mine told me something that is kinda correct. Against Chip you should not trade on ofense but on defense since you kinda have more (life) options to kill him so betting on high risk on defense by simply math should give you a good interaction to explote him. Ofcourse I might be just wrong hope it can be tested by better players than me or my friend.
Chipp can be very bad against mash because of his stubby hitboxes as well. He's not that hard to swat away so long as you don't get hkd by 2k 2d and have to deal with rope after.
@@lil4skin867 easier said than done my guy lol
Why'd you have to use footage of suicune getting fucked up 💔
When?
It was convenient lol
"For Chipp, I fold" Nice, my main has no easily exploitable weakness (besides getting hit)
I'd say Chipp's only real weaknesses are that 1. He has no decent overheads so he relies heavily on staggers and strike/throw pressure in order to keep his offense going, so he can get stuffed out fairly easily with mash 2. He has stubby hitboxes that can make it hard to get in on certain mu's when you're facing a disadvantage (ex. Leo)
@lil4skin867 I can confirm for your second point, I absolutely hate leo
@@lil4skin867 so his health is not a weakness?
@@thuroria7631 his heatlh is definetly a strategic weakness that skew the risk / reward of most basic situation to be unfavorable to him. Especially taking into account that your HP directly converts into burst gauge or tension gauge when you get hit, so Chipp gets fewer ressources from his HP
@@thuroria7631it is a weakness; I was just moreso focusing on what fundamental weaknesses he has from his kit
so my struggle matchups being sin and HC isn't just me being bad?
Insightful vid, congrats on defeating the Goldlewises.
you forgot to include zato
What's a zato
Nah, this video would end up being 3 hours long if he did
@@theoneandonlybananafrom1776 idk what you’re talking about, Zato is top 1 hands down 😏
Zato's weakness is that he has an extremely bad matchup against the arcsys balance team
@@christophobia6415 lol 🤣
also just use the training mode mod. I know it keeps crashing your game but that's just because you leave it on flame advance while you alt tab
What training mode mod are you referring to? The sf6 style frame meter one?
@nicton7285 yeah he didn't turn it on until a while into the video
third strike announcer: "yeah, I've been waiting for this"
Boring. 90% Same top tiers in 4 seasons on a row. Strive totally biased game.
@Konakonizumi hi
Thank you, this is super helpful (and the XC music is a joy to hear).
Didn’t watch yet but ty for peak content commenting for engagement
Sol Badguy
Sol Bad
When you posted those 3 characters outside of top tier I was like. 😮 Those are the 3 characters I play.
What 3
@@immumeii 0:32 Elphelt, Anji and Slayer