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Daily TheViper
Germany
เข้าร่วมเมื่อ 23 ส.ค. 2021
Welcome to Daily TheViper!
On this channel you will find all the daily gameplay videos and live streams from TheViper.
Keep in mind that the main interaction on live streams happens on Twitch: www.twitch.tv/theviper
For more specific and edited content, make sure to check out the main channel: @TheViperAOE - th-cam.com/users/TheViperAOE
If you want to watch more videos of TheViper from other games or different kind of content from TheViper, check out: @MoreTheViper - www.youtube.com/@MoreTheViper
Here you have an opportunity to watch TheViper's live stream from Twitch:
www.twitch.tv/theviper
On this channel you will find all the daily gameplay videos and live streams from TheViper.
Keep in mind that the main interaction on live streams happens on Twitch: www.twitch.tv/theviper
For more specific and edited content, make sure to check out the main channel: @TheViperAOE - th-cam.com/users/TheViperAOE
If you want to watch more videos of TheViper from other games or different kind of content from TheViper, check out: @MoreTheViper - www.youtube.com/@MoreTheViper
Here you have an opportunity to watch TheViper's live stream from Twitch:
www.twitch.tv/theviper
4v4 Rage Forest with Lithuanians Pocket
Live Stream also on @ www.twitch.tv/theviper
Main Channel: th-cam.com/users/TheViperAOE
MoreTheViper: www.youtube.com/@MoreTheViper
TheViper Merch ► teespring.com/stores/theviper
Donate ► theviper.live/
Discord ►discord.gg/WNmHUEH
Twitter ► TheViperAOE
Instagram ► TheViperAOE
Facebook ► gaming/theviper
Business Inquiries: theviperbusiness@gmail.com
TheViper | Professional Age of Empires 2 Definitive Edition Player for GamerLegion | Sponsored by Re-Bo
Main Channel: th-cam.com/users/TheViperAOE
MoreTheViper: www.youtube.com/@MoreTheViper
TheViper Merch ► teespring.com/stores/theviper
Donate ► theviper.live/
Discord ►discord.gg/WNmHUEH
Twitter ► TheViperAOE
Instagram ► TheViperAOE
Facebook ► gaming/theviper
Business Inquiries: theviperbusiness@gmail.com
TheViper | Professional Age of Empires 2 Definitive Edition Player for GamerLegion | Sponsored by Re-Bo
มุมมอง: 31
วีดีโอ
Follow up react to: Could lower collision size fix pathing?
มุมมอง 2.5K6 ชั่วโมงที่ผ่านมา
Follow up to this video: th-cam.com/video/rP8sHYGZNtc/w-d-xo.html Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gamin...
River Divide map provides crazy games!
มุมมอง 8K9 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
Huns actually good on 4v4 Rage Forest!
มุมมอง 14K11 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
4v4 Rage Forest with Romans Pocket
มุมมอง 14K13 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
Monk Rush from within the Enemy base
มุมมอง 12K16 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
Villager Fight All the Way!
มุมมอง 8K18 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
4v4 Rage Forest with Turks Flank
มุมมอง 13K18 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
This Khmer Strat on BF is insane
มุมมอง 14K21 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
From strong to dead in 2 minutes
มุมมอง 8K21 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
4v4 Nomad with Pros!
มุมมอง 8K23 ชั่วโมงที่ผ่านมา
Live Stream also on @ www.twitch.tv/theviper Main Channel: th-cam.com/users/TheViperAOE MoreTheViper: www.youtube.com/@MoreTheViper TheViper Merch ► teespring.com/stores/theviper Donate ► theviper.live/ Discord ►discord.gg/WNmHUEH Twitter ► TheViperAOE Instagram ► TheViperAOE Facebook ► gaming/theviper Business Inquiries: theviperbusiness@gmail.com TheViper...
Is this the most OP strat on Rage Forest?
มุมมอง 17K23 ชั่วโมงที่ผ่านมา
Is this the most OP strat on Rage Forest?
1v1 Empire Wars on Dunesprings with Malians
มุมมอง 3.9Kวันที่ผ่านมา
1v1 Empire Wars on Dunesprings with Malians
Sicilians vs Burgundians on Empire Wars
มุมมอง 6Kวันที่ผ่านมา
Sicilians vs Burgundians on Empire Wars
Empire Wars on Shrubland | Byzantines vs Goths
มุมมอง 8Kวันที่ผ่านมา
Empire Wars on Shrubland | Byzantines vs Goths
''Fake'' Infantry Siege Tower play into Bogsveigar Arbalest
มุมมอง 11K14 วันที่ผ่านมา
''Fake'' Infantry Siege Tower play into Bogsveigar Arbalest
Absolute Rage Forest Portuguese Mastapiece
มุมมอง 14K14 วันที่ผ่านมา
Absolute Rage Forest Portuguese Mastapiece
1v1 Empire Wars | Poles vs Portuguese
มุมมอง 3.3K14 วันที่ผ่านมา
1v1 Empire Wars | Poles vs Portuguese
Berber Villagers Dominating the Rage Forest
มุมมอง 9K14 วันที่ผ่านมา
Berber Villagers Dominating the Rage Forest
Bengalis are underrated on Aggressive Maps
มุมมอง 4.2K14 วันที่ผ่านมา
Bengalis are underrated on Aggressive Maps
Axe Throwing Thingies on Rage Forest!
มุมมอง 11K14 วันที่ผ่านมา
Axe Throwing Thingies on Rage Forest!
The most aggressive map in Redbull Wololo 7's map pool
มุมมอง 5K21 วันที่ผ่านมา
The most aggressive map in Redbull Wololo 7's map pool
Not that im against it, but increasing efficiency will lead to quicker uptimes, new build orders, new meta and EGAALOS HUUVERING THE EKONOMY AT MINUTE 12
Fun games today
Bumping this topic for the devs.
Radius reduction upon age-up! New ages means more vills, usually. So 10% reduction each advance in age should work fine
You can have different collision sizes for different unit interactions!! Do 20% reduction for villager-villager collisions, and the rest remains utterly unchanged
It would be awesome if there were different % for "traveling" vs "working" - so that villagers don't stack up on the same spot when mining (looks wrong) but have no problems navigating around obstacles/other units.
extra salty match
where da rest o da game
just a short question, and i might embarrass myself with this idea since i'm fairly new to the topic. but why are we even talking about "collision size"? when villagers don't continue moving after being blocked due to collisions, that isn't a collision size issue. it's merely a pathing issue, and a "memory" issue (not RAM, but villager memory of where they were tasked to go). meanwhile, the collisions on camps could be fixed by just making them "react": so when someone bumps into another, does the other then usually just stay there? talking about realism, the other person should consider moving a little bit as well. of course, when 5 people would have to move to fix this issue, this would mabybe even create bigger pathing problems and deadlocks, but implemented right, this would fix ANY kind of collision problems, and wouldn't introduce many more other problems. and this would also mean that villagers could NOT easier escape when attacked by MAA for example, as their collision size wouldn't change, and the enemy forces wouldn't "react" to them getting closer or colliding with them. also, what i can see from the clip at 2:15, this isn't a collision problem either. the problem seems to be that after a collision, the villager reevaluates their path and then moves accordingly, not taking ANY other villagers in their close proximity into account, besides the one that they've just collided with. they seem to try and "not hit the same guy again", however meaning that both villagers then take VERY different paths than optimal. from my understanding just from this video, the villagers seem to not have a "smooth line" to arrive at their final destination. when you send them around a corner, they're likely to have like 3-4 straight lines and then just move to specific target points directly. those multiple target points that they have when you send them around a corner are calculated during pathing, and keeping that number low makes it easy and fast to process, even when the amount of units is huge. and that's the problem already! if that number was bigger, and the villagers would have 30-40 of those points where they'd move in a straight line, they would move around each other much smoother. however, this would increase load, most possibly on the servers and on the clients respectively. and that is what the devs don't seem to want to do. and maybe they have good reasons for that as well. so sure, making the collision boxes smaller decreases this problem as well, but it's a cheap fix which won't fix all the issues either. increasing the number of target points in a path however would mean that the villagers would need to "think" more to get to their destination, and this would increase load. in that case it would be important to have efficient algorithms, which are smart enough to differentiate between a huge amount of villagers in a small space, where they collide often (and where they'd need that additional destination points, and so CPU load), and other parts, where not so many villagers pile up, and so the amount of those points can be kept fairly low. and from what i can judge, such a thing is not in place right here. be free to correct me here, but i suppose we could enhance the pathfinding AI in that way, and possibly even lower the CPU load in many cases as well through good optimizations.
Reducing collision size may change the dynamics of vil fight in dark age. Maybe as we age up to castle age we can have reduced collision size as it will help with boom.
Am I crazy here? I feel like collisions were never an issue several years ago (AoK, AoC, HD, and first few years of DE). I took a break from AOE for a couple years and came back about a year ago to find the collisions VERY noticeable. Did the devs change something to make them worse? I feel like we're proposing solutions to a problem that never originally existed.
Yea, maybe im tripping, but I feel like when DE released there was no problems with stuck vils, at least not close to this frequency. Also i cant remember this when I was a child, so I guess you are right. Overall I feel like pathing just became worse and worse with every patch.
I do not know who Viper is but I am a big fan of LimitedViper
Do I just have my rosy tinted glasses on, or was userpatch just... good? Maybe they need to hire Scripter haha
Scripter gave us the holy scripture that was userpatch 1.5, and we have only tarnished his legacy
Just increase the base attack speed of man at arms and maybe +1 base attack, they should run these tests and let us experiment it. If get to overpower, just reset in the next update patch, keep thinking in something else and life goes on!
You have to do it "outside of main stuff" IMO. There is redbull grind and you dont want to mess with crazy stuff right before it ends
f
I heard "a react to the erect to the erection." at the end there. PG18
I've clicked into a viper stream the last 3 days in a row, and all 3 days at every moment I've clicked in, he's having an all out villager war.
1:02:10 HOW does that monk just take 5 Cannonballs to the face and keep walking?
MBL and the outpost rush .. never thought I'll live to see the day Viper gets Outpost rushed.. he usually does it when the game is over and the opponent can't comeback. Man what a game..
you really threw that one.
‘Obuch or nothing’ is title instead of ‘smoothest boom of all time’???
So satisfying the "where's somero"? 🫡 haha The Viper the Terminator
Very good game
It reminds me of that arena game with outpost rush
I find it a bit weird that he pressured you at the beginning of the game and then it feels like you came back with those Castle units, however I'm curious what was he doing during that time when you were just roaming around and picking the relics.
Looks like he went imp and boomed.
👍
I love RF games but you just don't get games like this
they aren't
Mbl is german?
Both Viper and MbL are Germans according to the German AOE2 scene
I think they are Norwegian
they are noobs
Norvegians originally
Kylar the GOAT
👍
It took me till 35:00 when I realised I've already watched this live. 11
It looks like it's sucking on an egg.
finally a viper RF game where he doesn't get housed all the time
That joke is older than you ;)
Tarkans are OG OP
Tarkan? Never heard of it
Huns + Poles seems kind of silly. There is gonna be a never ending stream of Winged Hussars.
Totally. I remember when i was playing more seriously, like 10 years ago, back in HD... a game i got 2vs1 and my cav archers were struggling against an arbalest skirm Convo protected by a castle in a bottleneck. The trebs couldn't put it down.... I did 20 tarkans (not even elite, just 2nd armor) and in one minute the two enemy armoes got soooo wiped out. They tried to react with albs but it was too late. I was surprised myself. One of the guys resigned instantly.... Tarkans are insanely underrated.
ye baby
you can build a palisade beside the mill to get another farm spot
keep the rage forest going I need it
Amazing content 🖤
suuumerrroooo
Wish one day viper got defeated and still post the video 😎
Welcome back nili!
Donde esta somero
24:40 play more 4v4 rf ı just love that map
Seems like more of these games lately end up with 1-2 players not just "dead" but fully defeated. Is it because of the tournament people are more 'try hard'? Not that I don't enjoy watching it, just that it seems to be way more common of late to spend the time to completely wipe someone out rather than redirect on the next.
Its because high level players are much more aggressive than your standard black forest players in every element. Top players have figured out you can nuke a player but then stabilize and get that person back in, as long as you do heavy damage in return. The only real issue is can be space. So you need to full on defeat players to stop them coming back
on bf dead but not defeated players can easily reboom back, sling, hide or sneak, which can still be painful to deal with, so it's great to wipe them completely without allowing any escapes
@@solace6633 @yuuya5985 I was meaning I have watched these RF from viper (and the usual) for a long while now and it just seems recently the moves on flanks are way more aggressive. I get why you would want to defeat a flank/player but it just seems over the last few weeks its like the meta where previously they would push *through* the "dead" player to the pocket. Could just be my perception.
Crazy how Viper is levitating on stream with his chair in the back
"play 1v1" is the trigger word to active viper's low tier god moment
gotta "keep yourself safe"
@@Shae_francis next he gonna tell em to "Use rope+chair build for max efficiency"