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Aeroezz
United Kingdom
เข้าร่วมเมื่อ 21 พ.ย. 2017
How SonicFox Dominates the 2XKO Alpha Lab
Want to know some of the best techniques SonicFox uses in the 2XKO Alpha Lab that most people will never notice? Learn their combos and strategy here
▶︎ Video Sources
www.twitch.tv/sonicfox
www.youtube.com/@SonicFox5000
▶︎ Socials
www.twitch.tv/Aeroezz
aeroezz
▶︎ Music
th-cam.com/video/hFmajxhAUVg/w-d-xo.html
th-cam.com/video/NGxdo6oeh74/w-d-xo.html
▶︎ Video Sources
www.twitch.tv/sonicfox
www.youtube.com/@SonicFox5000
▶︎ Socials
www.twitch.tv/Aeroezz
aeroezz
▶︎ Music
th-cam.com/video/hFmajxhAUVg/w-d-xo.html
th-cam.com/video/NGxdo6oeh74/w-d-xo.html
มุมมอง: 3 307
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Braum Combo Guide | 2XKO Alpha Lab
มุมมอง 8K4 หลายเดือนก่อน
2XKO Braum combo guide with notations. Some inputs might be incorrect/changed. ▶︎ Combo Timestamps 0:00 - Intro 0:07 - Basic Midscreen Combo 0:30 - Corner Carry into unbreakable 0:57 - Anti-air Parry Punish 1:24 - Stylish Poro Corner Combo 1:43 - Meter Combos 1:46 - S1 Super Combo 2:07 - S2 Super Unbreakable reset 2:38 - Unbreakable reset Into Ultimate 3:21 - Assist/Tag Combos 3:24 - 2x Assist ...
Illaoi Combo Guide | 2XKO Alpha Lab
มุมมอง 10K4 หลายเดือนก่อน
2XKO Illaoi combo guide with notations. Some of these combos are from before the EVO2024/Alpha Lab build of the game in which they are subject to change. Some inputs might be incorrect/changed ▶︎ Combo Timestamps 0:00 - Intro 0:07 - Basic Midscreen Combo 0:20 - Low Start Combo Starter 0:32 - Meter Combos 0:35 - Midscreen S1 Combo 0:52 - S1 Corner Combo 1:16 - Cross-up Level 2 2:02 - Assist/Tag ...
Ekko Combo Guide | 2XKO Alpha Lab
มุมมอง 21K5 หลายเดือนก่อน
(Pinned comment for updated combo at 3:23) 2XKO Ekko combo guide with notations. One of these combos is from before the EVO2024/Alpha Lab build of the game in which it is subject to change. Some inputs might be incorrect/changed (I wasnt 100% sure on the roll after S2) ▶︎ Combo Timestamps 0:00 - Intro 0:03 - Timewinder Midscreen Combo 0:20 - Midscreen Timewinder Oki Mixup 0:38 - Corner Timewind...
Yasuo Combo Guide | 2XKO Alpha Lab
มุมมอง 15K5 หลายเดือนก่อน
2XKO Yasuo combo guide with notations. Most of these combos are from before the EVO2024/Alpha Lab build of the game in which they are subject to change. Some inputs might be incorrect/changed ▶︎ Combo Timestamps 0:00 - Intro 0:11 - Midscreen Combo 0:26 - Parry Punish Combo 0:58 - 50% No Meter Combo 1:31 - Meter Combos 1:34 - S1 Super Combo 2:10 - Low Start S2 Super Combo 2:54 - Assist/Tag Combo...
Ahri Combo Guide | 2XKO Alpha Lab
มุมมอง 13K5 หลายเดือนก่อน
2XKO Ahri combo guide with notations. Some of these combos are from before the EVO2024/Alpha Lab build of the game in which they are subject to change. Some inputs might be incorrect/changed ▶︎ Combo Timestamps 0:00 - Intro 0:04 - Midscreen Combo 0:30 - Low Start 0:41 - Medium Start 1:02 - Meter Combos 1:05 - Overhead S2 Super 1:22 - Corner Carry 2:07 - Assist/Tag Combos 2:09 - Darius Tag Combo...
DARIUS Combo Guide | 2XKO Alpha Lab
มุมมอง 13K5 หลายเดือนก่อน
2XKO Darius combo guide with notations. Most of these combos are from before the EVO2024/Alpha Lab build of the game in which they are subject to change. Some inputs might be incorrect/changed ▶︎ Combo Timestamps 0:00 Intro 0:06 - Basic Midscreen Combo 0:20 - Medium Midscreen Combo 0:47 - Heavy Midscreen Combo 1:04 - Meter Combos 1:07 - Reversal 1:17 - Level 2 Ultimate Combo 1:35 - Corner Swap ...
Friesen Mews
Alessia Isle
Nathanael Greens
Madilyn Flats
Maritza Burg
Laurence Forge
Nikita Plains
Nicholas Ford
Botsford Forks
5 Hazlit Drive
6653 Dillon Green
Zena Point
Savion Parkway
Stehr Loop
I’m so confused and sorry if I’m dumb but, I don’t see sonic playing with someone else unless it doesn’t show the other persons name. Was he duoing with someone?
They're Playing solo
How do you even block that Ekko's mix
By having a months long head start mostly
this game suffers from top player privilage than any other fighting game in history
@@colombiansRul3s literal scrub quote
This an alpha my guy you must can't get a w in the lobbies lmao@@colombiansRul3s
@@colombiansRul3ssilly ass statement. Actually get gud
And years upon years of Tag team fighters experience lol
nice content
king shit
I've been waiting for a video like this :)
U know how looong ive been waitingforthis?!
whats the D button on the assist combo pls?
Dash
@@Aeroezz thanks
Also. Tag Justin Wong if you're going to use his gameplay
I did, its in the description
@@Aeroezz oh my bad 🔥 I should of read more. 😆
The first combo should be 2H > NS1 > 2L > 2H > 2S1 if I'm not mistaking. The immediate 2H after the S1 causes a grab without the 2L.
They've got a L follow up after the S1 in that first combo, look again.
1:23 how do I get the second air h to hit ?
For the Darius combo, any idea why the initial launch into L M H S1 fall and begin L M H doesn’t connect? The character spins out before the L can hit upon landing
Im pretty sure it got changed in the alpha lab
Why in god's name would you notate from the right?
O cara sabe nem informar a note do ultimo combo kkkkkkkkkkkkkkk
Does anyone know the true secret to getting that part @2:37 to hit? After down S1 H is it down S1 dash into instant air down S1 to catch them while falling?
I need a Shoma Sawamura skin
A little tip for future guides when showing the inputs always assume the person is player 1 and facing towards the right. Most people in the FGC are used to seeing it done that way and the format you chose can be be a bit confusing. Your forward and back inputs read as the opposite direction to most players. When you say up left (for jump forward) the FGC reads it as up back (jumping back) etc.
0:37 you can add a fireball (S1) before the last S2
1:31
For future reference, maybe make the inputs assuming left side? Since that's how most notations work.
Yeah, this was my first time making a set of guides but from feedback and such ill be doing that from now on
the second calm medium the enemy is always too far away. Did they change the knockack for some of the moves? or is it a timing thing
same for me idk, u can do f+M in the calm stance
Another Thing the Super Stylish Combo. isn't possible anymore because of the combo limit. you have to shorten it to be able to do it now.
I can't do the "S2 Super Stylish Combo" especially the end with 22s2-2s2-2s2.... does it work now ?
I think it was changed sadly
The cross up level 2 only woirks if you hit bot characters, cant do a tentacle whip after otherwise as the normal s1 uses it
It does work, it was done in the current build of the game in a match between devs
@@Aeroezz How do you stop the tentacle pulling them in on the s1?
@@JinTrixx5291 cancel it with back s1
what button is s1 and s2?
L1 and R1 unless button custom change.
The jump after s1 dash cancel is not [UP] its his command jump. S1 dash S2. But it doesnt matter as that combo diesnt wirk anymore. Sad wasted a bunch if time before i realized
Is the S1 super combo better with 2S1+L into S1 super > just S2 super?
Why can't we see the most epic one... The last one is insane
Pinned comment
and top of description
@@Aeroezz ok thx
0:29 what does the yellow H input means
@@choppasj Hold
How you throw little diagonale orbe ?
Down S1 in the air, however i think those combos have been changed in the alpha lab sadly
Oh i ser
See
for future videos you might wanna put super jump notation since some people may not know about it coming to 2xko
Isn't 1:21 down s1 into forward s2? not up as it doesn't get the same result
basic mid notations are not correct its missing something
It works, ive had people doing it in alpha lab
it's inverted, she's doing right to left
it works its just really tight
for the Midscreen combo you can actually throw in an s1 between the second and the third s2
is this still reliable in alpha lab
is this still reliable
For anyone wondering, In the corner you can do: 5M > 5H > 6H > 2H > 2H > j.5H (Hold) > 6H > 6H > j.S2 > 6H > 6H > j.5H > j.S1 > (Optional Super) In the open I would probably opt for: 5M > 5H > 6H > 2H > 2H > j.5H (Hold) > S1 (Hold) > Dash > 6H > S2 > S2. Gives good dmg and leaves u with unbreakable. Or you could Tag launch after the wallbounce
Hey is the 50% no meter combo still working ? I cant manage to jump out of the stance dash I have to wait all the way til the end of the dash
From what ive heard its been changed