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Risecode
United States
เข้าร่วมเมื่อ 7 ก.ย. 2018
Unrel Engine 5 Assets
Character Selection X Lite - Unreal Engine 5 (FREE Download)
In this video, I showcase a character selection system created in Unreal Engine 5. This system utilizes Soft References and Data Assets to efficiently manage and load character data. You can download the asset for free through our Discord server. Join us on Discord for access and support!
Join and download: discord.gg/AJc4rVfRJ4
Join and download: discord.gg/AJc4rVfRJ4
มุมมอง: 117
วีดีโอ
Patcher X - Unreal Engine 5 (Update)
มุมมอง 12921 ชั่วโมงที่ผ่านมา
⬇️⬇️⬇️⬇️⬇️⬇️⬇️ 🛍️Marketplace: www.unrealengine.com/marketplace/en-US/product/patcher-x One of the standout features of Patcher X is its ability to give users full control over the update process. Users can pause the download at any point, with the option to resume at their convenience. While the last downloaded file may need to be reacquired in the event of an interruption, all previously downl...
ZomTech Lite - Zombie AI - Unreal Engine 5
มุมมอง 288วันที่ผ่านมา
⬇️⬇️⬇️⬇️⬇️⬇️⬇️ 🛍️Marketplace: www.unrealengine.com/marketplace/en-US/product/zomtech-lite-ai-zombie ZomTech Lite is a versatile asset perfect for creating zombie games. It offers a simple menu interface and advanced AI features for zombies that will significantly enhance your game. ✅Features: - Sound Reaction: The zombie moves to the place where it heard a noise. - Player Memory: The zombie rem...
Hide and Seek AI + Horror Engine - (Integration)
มุมมอง 90หลายเดือนก่อน
Hide and Seek AI Horror Engine - (Integration)
Leveling System X - Unreal Engine 5 (Update 3)
มุมมอง 157หลายเดือนก่อน
Leveling System X - Unreal Engine 5 (Update 3)
Skill Tree System X - Unreal Engine 5
มุมมอง 5382 หลายเดือนก่อน
Skill Tree System X - Unreal Engine 5
Patcher X - Unreal Engine 5 (Tutorial)
มุมมอง 672 หลายเดือนก่อน
Patcher X - Unreal Engine 5 (Tutorial)
Leveling System X - Unreal Engine 5 (Update)
มุมมอง 783 หลายเดือนก่อน
Leveling System X - Unreal Engine 5 (Update)
Patcher X - Unreal Engine 5 (Game Launcher)
มุมมอง 2383 หลายเดือนก่อน
Patcher X - Unreal Engine 5 (Game Launcher)
Organizer X - Update (Unreal Engine 5)
มุมมอง 1335 หลายเดือนก่อน
Organizer X - Update (Unreal Engine 5)
Organizer 3D - (Experimental) Unreal Engine 5
มุมมอง 1245 หลายเดือนก่อน
Organizer 3D - (Experimental) Unreal Engine 5
Transition - Widget (Unreal Engine 5) Showcase
มุมมอง 4645 หลายเดือนก่อน
Transition - Widget (Unreal Engine 5) Showcase
Transition widget - Unreal Engine 5 (Tutorial)
มุมมอง 1425 หลายเดือนก่อน
Transition widget - Unreal Engine 5 (Tutorial)
To Do List - Unreal Engine 5 (Showcase)
มุมมอง 2297 หลายเดือนก่อน
To Do List - Unreal Engine 5 (Showcase)
Organizer X - Unreal Engine 5 - Showcase
มุมมอง 4167 หลายเดือนก่อน
Organizer X - Unreal Engine 5 - Showcase
Simple Interactive Grass - Unreal Engine 5 (FREE Asset)
มุมมอง 5407 หลายเดือนก่อน
Simple Interactive Grass - Unreal Engine 5 (FREE Asset)
If you want to make an omelet... Cool asset.
Question -- Is it pretty easy to switch out the character for the terrified npc? So like if I wanted to use a Low Poly Style NPC to roam around scared in a Low Poly City which I think might just be making sure the Skeleton matches and Retargeting the Animations for the different Skeletal Mesh to match it? The system looks a bit complex so I am unsure.
Yes, it is simple. If needed, I can always help on Discord ;) There is nothing complicated in this system. You just need to perform the usual retargeting. If you want to have your own NPCs with a widget visible above their heads, you will also need to add a point that displays the widget when it is visible :)
at this moment, the egg was set as the point for displaying the widget :D
but all you need to do is create a sphere of transparent material and place it above the character's head
@@Risecode Okay fantastic, thank you kindly for the very fast response. I am going to think about it a little longer but I think this could make for an interesting aspect within my game project because its absolutely hilarious.
lol this is absolutely hilarious and yet so cool!
Very cool...
it look like poe
hilarous
I love so much about this lol. Just purchased!
you running around bashing sentient eggs in has me dying. Once I realized they were eggs I laughed so hard.
Hey there, I am working on a project where the main characters are animals, is it possible to add my own footprint textures/ making two sets for all four paws?
hello, you can create your own footprints :) but I didn't think about animals and the system is currently adapted only to human characters, to solve this you will simply need to increase the number of sockets, which is not difficult, you can wait for the next update or add additional sockets yourself , I can also help you with this on Discord ;)
@@Risecode That would be amazing! Thank you I’ll purchase the pack later and get on the discord! Thank you!
can you put together a full tutorial teaching how to build this stuff. i am trying to build an immersive experience for most schools in ghana to use. this thing you are doing is amazing
I plan to do it, but I don't know when I will find time for it ;)
Man i just realised we dont even know the full extent of the usage of unreal engine
Nice, please make more assets with unique AI like this.
I assume this would work with other projects same way? Also, how hard is to change AI animations with my own and also "found" animation, like I want when he finds me instead of saying "YOU GOT CAUGHT" for AI to start hitting me until he kills me or some "jump scare" animation? Guide for that would be awesome and probably help boosting your sale?
yes, it looks practically the same and changing the animation is not difficult. If you want the AI to hit the player until he dies, all you need to do is unpin the code responsible for catching the player and attach the code responsible for damage in its place, and making a jumpscar is even easier, just change the animation to a better/faster one, add a scary sound and speed up the rotation of the player's camera towards the AI when the player is caught... unless you had some other type of jumpscar in mind?
Looks awesome
Hey man, bloody beginner here: I stumbled upon your BP while browsing the Marketplace… question to the video: why did you use the 3rd Person and adjusted the camera instead of directly using the 1st person template/funtionalities? BP scares me, so good job on that one 🙏🏼🙏🏼😂
hi, I don't know, it just turned out that way😅
horror starter kit is crazy
Wow man this look awesome. I'll get this for my game. Make them more different AI for other types :D
Can be used on UEFN?
I don't know, I haven't tested it with UEFN, but I don't think so.
This is a minor update, I have optimized a few things + fixed minor errors, when it comes to EXP, you will still be able to use linear tracking ;)
Very cool, reminds me of FFVII Remake/Intergrade’s skill tree system. The design and the little fx are really cool! Probably the first skill tree system in the market with lots of prebuilt aesthetic elements that makes it not look cheap. As someone who isn’t an artist this is the type of UI stuff I look for! I might grab this eventually, whenever I get back into developing. One of my biggest wishlists in terms of UI assets is like a Lobby / Character & team select layout like in gacha games similar to Honkai Impact, PGR, Aether Gazer, Nikke, etc where you have a roster of characters and an option to put teams together before going into battle.
Hi, thanks :) I don't have it yet, but I will work on it ;)
Version for 5.0, 5.1, 5.2 coming soon! ;)
I know this is in beta but this spell could be bigger in game The leveling system is good but maybe little bigger xp orbs
Tutorial plsssssss😢
You need better animations for player i think
good job bro
upon starting gameplay in this demo map, I can not move at all. I just keep getting caught over and over. What gives?
Perhaps the buttons that are in the player character need to be updated (Enhanced Input)
The project was made from version 5.0 then there was no Enhanced Inputs, just copy the code responsible for character moving.
Hi, if using this in editor, it kinda simulates organization-note apps like milanotes or obsidian? Nice, if only you can add another style to this similar to obsidian wherein the boxes are more of wide and then instead of lines it has directional arrows, probably even add dashed lines as well. I like the concept, if only we can easily drop images from the web or desktop to that graph like in those apps. This is cool. THanks
Hi, interesting, maybe I'll add something like this in the future, but it seems to me that without C++, drop images from the web or desktop is impossible. When it comes to adding another style, I don't know if it makes sense, because in order to stand out, everyone should design a style for themselves anyway.
Nice, how you are checking the interactivity? i assume you have a line trace checking per frame or a delay per 0.xx seconds? Does the linetrace activate only when near the collision of those virtual boards? thanks
In this case, line trace is constantly active :)
It's just experimental
nICE. Please make more like this interactive UI
Tried implementing into a project and it seems to be reading my player with no input or action after the fact, also it fails to do patrol points at all.
Hi, join Discord, I will help
Will do later tonight if that works. Otherwise ill be in there sometime this weekend. Appreciate it. @@Risecode
discord.gg/AJc4rVfRJ4
You will need to add nav mesh for your AI to work. There's a lot of tutorial in TH-cam to add nav mesh to your project.
How hard is to implement with your own project already? Any guide/tutorial? Thanks
hi, depends on what you want to do, if you already have your AI and want to add the AI logic from this project to it, it can be troublesome, and if you just want to implement hiding in the locker and have the same AI as in the video chase your character, it shouldn't be difficult :) if necessary, I can always help on discord
and if your game is multiplayer, it may be problematic, because this project was not created for multiplayer games
@@Risecode no multiplayer, normal single player game. Not using own AI but would use everything from you, only I would have my own character and that's it. Also is it easy to change animations for your AI?
@@blad3sashab do you mean the patrolling and searching animations? changing the animation is simple
If anything, as I already wrote, I can help on discord ;) discord.gg/AJc4rVfRJ4
Curious what the use case is here?
Hi, It's up to you, but as the name suggests, you can use it, for example, for a menu :)
Tutorial plese 😢
Tutorial please
He only selling.. no have tutorial for ths channel
Ultimate skills anime ☹️ yo TH-cam busca?
amazing! like the style
Virtual touch interface, cool interactive element
Cool , is it on marketplace?
Discord
I’d make wherever you’re aiming with the spell, your character looks