yeah pretty good! what I would do if i could.. would be outline the spikes individually (like all around the perimeter of the spike) and make them partially transparent (such that the background's color is partially seen through it) or I'd make it a dynamic ever changing color that is partially black and partially whatever the background color is (this is to make it more akin to the game)
yeah pretty good!
what I would do if i could..
would be outline the spikes individually (like all around the perimeter of the spike)
and make them partially transparent (such that the background's color is partially seen through it)
or
I'd make it a dynamic ever changing color that is partially black and partially whatever the background color is
(this is to make it more akin to the game)
really cool idea tbh!
Instead of making the obstacles so long just make them look like actual cubes, spikes and pits and put them on the direction the player moves on
honestly I don't know why my brain went to long prisms... this would be good for another iteration of the game in the future