This technique works well for simple, short text pieces. However, SolidWorks explodes (out of memory error) when the text has approximately more than a half-dozen lines (on my 16GB i7 with a GTX 1660 Ti), the split surface becomes too complex. Does anyone know of an alternative method to manage this?
Not sure on your case but I'm getting frustrated at the animation I'm doing now with a gate opening and some vehicle is coming in. Sometimes it looks fine when you simulate on Solidworks but then when you import it on Visualize, that's where some issues occurs. Like some parts are flying everywhere and the wheels are rotation weird.
A very good tutorial, thanks!
Helped me a lot, thanks!
This technique works well for simple, short text pieces. However, SolidWorks explodes (out of memory error) when the text has approximately more than a half-dozen lines (on my 16GB i7 with a GTX 1660 Ti), the split surface becomes too complex. Does anyone know of an alternative method to manage this?
Not sure on your case but I'm getting frustrated at the animation I'm doing now with a gate opening and some vehicle is coming in. Sometimes it looks fine when you simulate on Solidworks but then when you import it on Visualize, that's where some issues occurs. Like some parts are flying everywhere and the wheels are rotation weird.
How to get this model sir?
well Solidworks
I find your lack of enthusiasm as a sedative inappropriate for education.
lmao
The fact that you helped me put my feeling right into words by commenting this, made me laugh😂😂