These Heroics are getting easier and easier..Back in Naxxramas your enemie would for example spawn a 5/5 when a friendly minion dies. Now he just gets 15 armor and is called heroic...Makes me sad
Still better than LoE, it was like "yeh... 4/5 out of the bosses are super easy, let's make the others completely insane bullshit" I'm talking about steel sentinel, lady naz'jar, skelesaurus hex and lord slitherspear.
Heroic bosses test your ability to create and hone decks more than anything else. If you can beat a heroic boss with a deck you already had, then it's not a good heroic boss.
anyone else discover the taunt bug earlier? i found out literally in the first game with silverware golem. he wants to protect his fork which gives charge so he never attacks into ghoul/abomination.
So far none of the karazhan bosses were particularly difficult IMO, certainly not compared to previous adventures. I guess Heroic Big Bad Wolf was sort of tough...?
You have to realize that when Naxx was out you barely had these new "op" cards. Now you have all these cards you can use. I can't beat some of these because i barely have any of the new cards. I'm missing old ones too. Like people say use naxx cards for heroic bosses on this but i don't have those making it harder for me.
heroic is not for everyone to beat, in Naxx and BRM even with almost all cards it used to be hard as hell to win a match, lock the "One man raid" series in Trump's channel and you will see that even he with barely all cards and chat help used to take more than a hour per boss. That was the fun of heroic, like old WoW raids, study the encounters/bosses, creates a good deck/raid comp to beat it and try to perform well the figth to win.
well, maybe we should add some constructive conversation here... I hope the next expansion is legion themed. every class gets a weapon, would make the balance of the game a lot different but probably better given fiery win axe is why warrior is able to be controlling as it is. xal'atath for priests, maybe the silver hand for paladins as we already have ashbringer? etc. given atiesh, hopefully blizzard will open up more to all classes being able to wield weapons. and it would be a neat tie in to the parent game
with the current hearthstone team at the helm and the way the game works.........thats like getting a dream from ysera.....cept it only returns hopelesness
Atiesh shows that a weapon doesn't really need to be... a weapon. A big problem in hs is, that most things are easily removable. This is hurting combo-type decks especially much. Cards like Stewart of Darkshire are much less crazy than they look due to that. Spell Damage-Synergy is unable to take off due to that. The lower tier mech decks ran into that problem, too. Other games have, even with a similar board-control focused system, cards that do stuff and are NOT minions and thus, easily destroyable. Weapons in the same vein as Atiesh could be just that. Like, imagine Moroes as a weapon: You dont get a body and something like a 3 mana 1-5 weapon with: "At the end of every turn, summon a 1/1 and lose 1 durability". - You could even make it a 0/5 weapon. It would feel like a much more playable version of Moroes. But weapons are one-at-a-time things. So these "special" weapons wouldn't work out well in Warrior/Rogue especially and druid would have a problem. Then again, you could create another equipment slot - like Accessory. This would broaden the horizon by a LOT, as it gives some actual combo options, with "durability" as a balancing lever.
Interestingly, giving viable weapons to more classes will make weapons destruction cards more valuable. Harrison Jones (and ooze to a lesser extent) have varied in popularity based on whether big weapon classes were dominant in the meta.
The abomination exploit works against quite a few bosses, also from other adventures. Feels a bit cheap to use it against the weak guys from Karazhan but I sure was glad to use it against some of the tougher ones.
15:41 misplay, why raptor into the 1/1? it would die by abomination deathrattle anyways, missed 2 dmg to face. Raptor was gonna die by corruption anyways so trading had no drawbacks
Nah, he said "I just watched the video (...)" What's more, it isn't the first time that he mentions Toast. Actually, I'm sure most hearthstone streamers/youtubers/professional players, and even Blizzard watch toast, he is mentioned so many times by so many big guys (kripp, amaz, firebat, b-brode, etc...)
To Trump: A small advise to the video of disguised toast: it oly works with 1 health creatures that get taunted without any buff (like with sunfuryy protector) ;)
Just for the people who are theorizing that the heroic difficulty has been scaled for the standard decks: I've been limiting myself exclusively on standard cards this entire adventure, and it's still piss-easy. Not saying it has to be as balls-to-the-walls hard like naxx, but this is waaaaaaaay too far to the other end.
I'm probably unlucky in heroic curator, it summoned thing like giant earthworm, mal'ganis, savanna highmane on first time. Nightbane is too easy, compare to the drakkisath that has quite the same mechanic(can play any card at turn 1) it should at least have something better than player, or just keep the passive for boss only. Illhoof one is quite hard, he's got the early control, big taunt and doom guard to finish the game. Overall, it's quite fun and don't need huge RNG to win the boss.(like those maloriak, chromaggus, skelasaurus, rafaam-stole-your-deck level)
The last boss is insanely easy with a thief priest. Shadow madness plus resurrect will get you a ton of minions on your board you trade all the time the shadow word horror. Insta win. Very easy with priest
Those heroic are just getting "jokier" and "jokier".... I miss my heroic frost wyrm, hex and that dragon scientist thing, maybe kel and rafaam. Edit: Oh yeah, who doesn't like 0 mana x,x where x = # of turns since game begin, Chromagus can suck it too,and that skeleton necromancer.
i literally played for 7 hours in a row trying to beat rend blackhand on heroic. ended up using a variation of freeze mage to keep his board at bay. sometimes i feel like they get easier because we have more cards, but that gives blizzard all the more reason to make heroic even more bullshit insane. "heroic" has been retconned to "slightly buffed". what we need is a Mythic difficulty. the best part about heroic naxx was that it took months to complete, and i squeezed every drop of value from that adventure. so i got my money's worth. this adventure however i literally clear every wing within hours of release.
This heroic set is too easy sure but lets not put on rose tinted glasses here, some of the previous heroic bosses were overpowered and really damn irritating to beat. I think LoE was a good example of an adventure done well, heroic was tricky but didn't require insane card combo concedes like Naxx or Blackrock. Naxx had some amazing voice acting and a cool set of bosses but the difficulty was off the scale for some fights. Really hope they find the right balance with the next adventure, whenever that is.
Regular Naxx vs. Heroic Naxx: from playing paintball to fighting an entire army while armed with a squirt gun. Regular Karazhan to Heroic Karazhan? From a pingpong match with an 11-year-old to a pingpong match with a 14-year-old.
Me: Oh wow! So on heroic only the opponent will start out with 10 mana. That'll be an incredibly interesting fight. Me upon playing heroic: He just... has a few more hit points...?
You see a lot of bad players make this broad statement about WoW because all they ever do is only the easy content themselves. The difficult content is as hard or harder than it ever has been.
'kinda disappointed you tried to exploit your way past illhoff. Also, kinda not fair he didn't use his "deal 5 heal 5" spell once XD Had to face like two of those every single try lol ^^ Good job
Trump's getting mad lazy copying Disguised Toast...I remember the days when Trump actually built a deck to beat these tough beasts! These bosses again were way too easy - Priest does a good job with the final boss using cabal, resurrect and mass dispel btw.
"Heroic bosses are extremely difficult. They will require many attempts and multiple deck revisions to defeat."
...in the old days.
9:00 "Hmm, that was easy. " Sums up this entire expansion.
Fucking trump got ridiculously lucky in these heroics.
i got my ass kicked by the curator on heroic dude got king crush from his beast summoning and got two old murk-eyes from his murloc summoning bullshit
i beat all heroic bosses with standart mode so far its still easy
I feel like whispering in Blizzard's ear, "Psst. Hey."
"The coin doesnt balance out first turn advantage when each player has 10 mana crystals"
These Heroics are getting easier and easier..Back in Naxxramas your enemie would for example spawn a 5/5 when a friendly minion dies. Now he just gets 15 armor and is called heroic...Makes me sad
more like getting less bullshit
Still better than LoE, it was like "yeh... 4/5 out of the bosses are super easy, let's make the others completely insane bullshit"
I'm talking about steel sentinel, lady naz'jar, skelesaurus hex and lord slitherspear.
Heroic bosses test your ability to create and hone decks more than anything else. If you can beat a heroic boss with a deck you already had, then it's not a good heroic boss.
***** ur telling me that nax heroics were a test of skill? HA no its a test of chance and a test of ur collection size
+Mohammed Al-Kooheji And LoE was just about naz'jar/skelesaurus not getting completely insane minions.
its a shame you didnt go with the stealing priest deck for illhoof fight, all the imps cry out in joy for back stabbing on how they love betrayal.
Yup, did it with my Priest deck, it was beautiful stealing imps and using them against the boss - double damage too!
Shadow Madness works fairly well against Illhoof.
Shadow Word: Horror PogChamp
When I played against the curator he played two deathwings from the 'summon a random dragon' in a row.
anyone else discover the taunt bug earlier? i found out literally in the first game with silverware golem. he wants to protect his fork which gives charge so he never attacks into ghoul/abomination.
I blame purify for making this adventure too easy
it purified the difficulty
The difficulty of adventures reminds me of Cataclysm dungeons. Hard challenging when they first came out, but later became mindlessly easy
i feel like the first 2 bosses were just taking a piss
So far none of the karazhan bosses were particularly difficult IMO, certainly not compared to previous adventures. I guess Heroic Big Bad Wolf was sort of tough...?
AliRadicali *cough* heroic chess *cough*
silverware can otk you if he accidentals into a combo
Iron M You need a bit of luck on the order in which you draw your cards but it's totally doable. Exploit your hero power, it's surprisingly good.
AliRadicali i still didn't play any heroic but a lot of streamers seemed to have a lot of problems XD
Heroic is pathetic in this adventure. Was really hoping they would be hard this time like nax was pretty hard.
MY FAILURES WILL BE YOUR UNDOING
You have to realize that when Naxx was out you barely had these new "op" cards. Now you have all these cards you can use. I can't beat some of these because i barely have any of the new cards. I'm missing old ones too. Like people say use naxx cards for heroic bosses on this but i don't have those making it harder for me.
you only need a few "dmg all minions" cards and you beat all bosses easy. Trump showed that in this video.
heroic is not for everyone to beat, in Naxx and BRM even with almost all cards it used to be hard as hell to win a match, lock the "One man raid" series in Trump's channel and you will see that even he with barely all cards and chat help used to take more than a hour per boss. That was the fun of heroic, like old WoW raids, study the encounters/bosses, creates a good deck/raid comp to beat it and try to perform well the figth to win.
They want to make pay2win players happier by handing out these kind of things
well, maybe we should add some constructive conversation here... I hope the next expansion is legion themed. every class gets a weapon, would make the balance of the game a lot different but probably better given fiery win axe is why warrior is able to be controlling as it is. xal'atath for priests, maybe the silver hand for paladins as we already have ashbringer? etc. given atiesh, hopefully blizzard will open up more to all classes being able to wield weapons. and it would be a neat tie in to the parent game
with the current hearthstone team at the helm and the way the game works.........thats like getting a dream from ysera.....cept it only returns hopelesness
Atiesh shows that a weapon doesn't really need to be... a weapon.
A big problem in hs is, that most things are easily removable. This is hurting combo-type decks especially much. Cards like Stewart of Darkshire are much less crazy than they look due to that. Spell Damage-Synergy is unable to take off due to that. The lower tier mech decks ran into that problem, too.
Other games have, even with a similar board-control focused system, cards that do stuff and are NOT minions and thus, easily destroyable.
Weapons in the same vein as Atiesh could be just that. Like, imagine Moroes as a weapon: You dont get a body and something like a 3 mana 1-5 weapon with: "At the end of every turn, summon a 1/1 and lose 1 durability". - You could even make it a 0/5 weapon.
It would feel like a much more playable version of Moroes.
But weapons are one-at-a-time things. So these "special" weapons wouldn't work out well in Warrior/Rogue especially and druid would have a problem. Then again, you could create another equipment slot - like Accessory. This would broaden the horizon by a LOT, as it gives some actual combo options, with "durability" as a balancing lever.
Interestingly, giving viable weapons to more classes will make weapons destruction cards more valuable. Harrison Jones (and ooze to a lesser extent) have varied in popularity based on whether big weapon classes were dominant in the meta.
you're getting a neutral weapon in the final wing , just wait
the problem with that is that rogue and warrior lose part of their identity as weapon based classes
Omg that explosive sheep... haven't seen that in a looooooong time
Back in my day, these heroic bosses were pretty much unbeatable without decks specifically designed to beat them.
So what makes these bosses "heroic"?
15 armor
+Shadow Killer lmao
ez question. take a random boss, and add the word heroic. blizzard logic
This was uploaded on my birthday!
Its only heroic if you beat these bosses with priest
Looking back at Naxxramas One Man Raid & Blackrock this truly feels too easy. x)
Back then those boss were just OP X)
+lordmagnezone some LoE bosses are just bullshit too IMO ^^ (steel sentinel, naz'jar, skekesaurus hex and slitherspear)
Dunno, I didn't really have that much trouble with Naz'jar. The other three were an absolute pain though.
The abomination exploit works against quite a few bosses, also from other adventures. Feels a bit cheap to use it against the weak guys from Karazhan but I sure was glad to use it against some of the tougher ones.
These heroics were waaaay too easy - The only challenge so far in this adventure has been the chess event
That sound lol 7:23
Just 20 Minutes?
Looks like this Adventure isnt as hard as the first ones.
Difficulty-wise, it's pitifull. I guess they wanted it to be doable with only basic cards.
+Andrzej Gontarz Well i guess you should be able to do the first two with basic cards but the last one seemed at least a little bit more difficult.
Probably meant to be doable with Standard cards.
I actually meant the starting pool of free cards.
Naxx was doable with standard cards and was way more difficult than this.
the title should be changed to "trump, the bug abuser" XD
15:41 misplay, why raptor into the 1/1? it would die by abomination deathrattle anyways, missed 2 dmg to face. Raptor was gonna die by corruption anyways so trading had no drawbacks
The first time the Curator actually got deathwing off of Dragons Free xD
I love this new expansion Curse of Naxxramas that we got in EU
Damn, trump watches disguised toast.
or he just saw a reddit post about it.
Nah, he said "I just watched the video (...)"
What's more, it isn't the first time that he mentions Toast. Actually, I'm sure most hearthstone streamers/youtubers/professional players, and even Blizzard watch toast, he is mentioned so many times by so many big guys (kripp, amaz, firebat, b-brode, etc...)
And by Blizzard...
+itsmephil12345 trump said he watched a video.
yeah toast is a genius
To Trump: A small advise to the video of disguised toast: it oly works with 1 health creatures that get taunted without any buff (like with sunfuryy protector) ;)
finishing watching normal and heroic appears :)
Just for the people who are theorizing that the heroic difficulty has been scaled for the standard decks: I've been limiting myself exclusively on standard cards this entire adventure, and it's still piss-easy.
Not saying it has to be as balls-to-the-walls hard like naxx, but this is waaaaaaaay too far to the other end.
Searching for ALL MINIONS? Sounds like Blood Manos would've been good there.
Abom counters so many heroic bosses in this adventure
When you searched "all minions" I thought you were going to put Blood Manos in your deck
This taunt Glitch was the only way i beat lord slitherspear in heroic a few days ago
Does anyone know what the "ritual" the last boss talks about is?
Easiest adventure ever... one shotting all of them, except the Crone because i didnt know about the twisting nether...
Terestian Illhoof... sounds like Jim Cummings?
Soooo what's the ritual then ?
wheres baron geddon in the illhoof fight?
When the heroic playthrough is shorter than the normal...
7:23 remixes incoming ?
SMorc HERO POWER IS FACE HAVE TAUNT? IS THIS HEAVEN SMorc
hahahahaha that trump laugh at the starving buzzard XD
3:08 how did i know that was gonna happen?
Is it worth running finly in midrange beast Druid
Giant Sandworm + Beastial Wrath = One turn Wombo Combo
remember when heroics were different from normals?
What if heroic is easier because of Standard, where new players won't have the good cards in Naxx and GvG?
Adventures aren't cheap. And there is good reason for it. They should be on about Naxxramas/Blackrock level.
I'm probably unlucky in heroic curator, it summoned thing like giant earthworm, mal'ganis, savanna highmane on first time.
Nightbane is too easy, compare to the drakkisath that has quite the same mechanic(can play any card at turn 1) it should at least have something better than player, or just keep the passive for boss only.
Illhoof one is quite hard, he's got the early control, big taunt and doom guard to finish the game.
Overall, it's quite fun and don't need huge RNG to win the boss.(like those maloriak, chromaggus, skelasaurus, rafaam-stole-your-deck level)
This is so easy, its ruining the youtube content i was hoping to see (trump weeping in madness that is)
Before everyone runs off to test the abomination bug, it's been patched by now
Is it just me, or are these heroic bosses easier than before.
(I beat Naxx and Blackrock using mostly basic cards, so maybe that's a factor)
It is, bc purify changed the meta Kappa
That was... so easy. I hope they will do something really nasty in the last wing.
Could the Curator summon Malganis as his random demon?
Yes
yes but in this case Mal'ganis is treated as a taunt minion by the game. you can attack it even though it's not supposed to be possible.
+pierrotmoon1 if you have invincibility and taunt the taunt stops working until you loose invincibility. Its the aame thing as with stealth
but i like pizza tho
oh! thx I didn't know that, it makes sense
Lol at Angriff when you can't hit face!!!
best way to do the demon one is to use priest and make copies of his imps
He did get lucky, doesn't the conservator have mulch?
Lil' Exorcist was pretty good against Illhoof
+Trump wrong description, Jens
nightbane was one of hardest bosses in karazhan and they made this out of him?
Instructor Razuvious would be disappointed by these bosses.
is that some Jim Cummings?
The last boss is insanely easy with a thief priest. Shadow madness plus resurrect will get you a ton of minions on your board you trade all the time the shadow word horror. Insta win. Very easy with priest
butter out for toast
These bosses are difficult if you play Purify Priest, as the game is intended to be played, you are missing all the fun :-)
Heroic so tough you have to make a custom deck for it... Oh wait
why did they make the heroics so easy? There is so much potential to make them harder
Just taunt a boogeymonster for the last fight, infinite health :D
+Bartosz Frompoland he tried to make it good...
Kyung Hwan Ko yep, sadly its still shit :/
so,stoneskin gargoyle and delay cards?
Sheep taunt work?
good edit there Kappa
7:23 LUL
Those heroic are just getting "jokier" and "jokier".... I miss my heroic frost wyrm, hex and that dragon scientist thing, maybe kel and rafaam.
Edit: Oh yeah, who doesn't like 0 mana x,x where x = # of turns since game begin, Chromagus can suck it too,and that skeleton necromancer.
Instructor razuvious. Nuff said.
I had to fuck with the ai by ancestor's calling out kel'thuzad and playing a taunt in order to beat heroic chromaggus
This is pretty clearly a joke set. The entire premise is a party in Karazhan.
Z3ZP Hunter's wet dream
i literally played for 7 hours in a row trying to beat rend blackhand on heroic. ended up using a variation of freeze mage to keep his board at bay. sometimes i feel like they get easier because we have more cards, but that gives blizzard all the more reason to make heroic even more bullshit insane. "heroic" has been retconned to "slightly buffed". what we need is a Mythic difficulty. the best part about heroic naxx was that it took months to complete, and i squeezed every drop of value from that adventure. so i got my money's worth. this adventure however i literally clear every wing within hours of release.
This heroic set is too easy sure but lets not put on rose tinted glasses here, some of the previous heroic bosses were overpowered and really damn irritating to beat.
I think LoE was a good example of an adventure done well, heroic was tricky but didn't require insane card combo concedes like Naxx or Blackrock.
Naxx had some amazing voice acting and a cool set of bosses but the difficulty was off the scale for some fights.
Really hope they find the right balance with the next adventure, whenever that is.
Especially the first two fights of this heroic are the greatest disgrace for adventures in a long time :/
anyone else who thinks Ilhoof sounds a bit like Gassymexican the youtuber/streamer
Loatheb has more hp than boss with a taunt... Good job blizzard.
Maan, Heroic used to be a challenge in previous adventures. This is just a joke.
abomination- any boss won´t attack to it, sheep + taunt also... 1/1 tentacle with taunt also it´s a glitch
Menagrie heroics are sooo easy ı didnt look any guides and just made my self
I beat the whole wing with ramp druid. Only lost 4 times all together. *shrugs*
I thought heroic was supposed to be hard.
This was easier than the last level and the last level was pitifully easy.
Heroic bosses in 2016 FailFish
Side note: Even if u got a taunt totem at 6:34 u still would've lost cuz GSW would get to attack again
6:31*
Regular Naxx vs. Heroic Naxx: from playing paintball to fighting an entire army while armed with a squirt gun.
Regular Karazhan to Heroic Karazhan? From a pingpong match with an 11-year-old to a pingpong match with a 14-year-old.
Me: Oh wow! So on heroic only the opponent will start out with 10 mana. That'll be an incredibly interesting fight.
Me upon playing heroic: He just... has a few more hit points...?
Hearthstone is going down the same road as WoW, Gotta make the challenges easy so any dribbling moron can beat them first time.
Mythic+ adventures soon
Here's hoping Overwatch won't end up the same.
so you cleared hfc mythic? :)
Yeah, a lot of people have cleaned HFC Mythic first try, you're right.
You see a lot of bad players make this broad statement about WoW because all they ever do is only the easy content themselves.
The difficult content is as hard or harder than it ever has been.
That was pretty fast.
no kripperino, not to mention even ice rager
what
I regret buying karazhan so much.. When i saw the cards i was like yhm not that great but the bosses are propably really fun and challenging..
Just beat Illhoof with priest with boardclears like shadow word horror and heals and this bug gg ez
disguised toast! TRUMP SEE HIM!
pery good bilizzard ;:) 15 def 15 health yey diffcult hard
Just opened the video...20 minute heroic clear...smh Blizz.
value video
So cool.
New heroics are easy enough without you trying to exploit them, Trump.
Heroic Illhoof easy with demonlock tho
'kinda disappointed you tried to exploit your way past illhoff. Also, kinda not fair he didn't use his "deal 5 heal 5" spell once XD Had to face like two of those every single try lol ^^ Good job
Trump's getting mad lazy copying Disguised Toast...I remember the days when Trump actually built a deck to beat these tough beasts! These bosses again were way too easy - Priest does a good job with the final boss using cabal, resurrect and mass dispel btw.
sad that you tcheezd