Working with the OpenSubDiv modifier in 3ds Max

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  • เผยแพร่เมื่อ 3 ส.ค. 2024
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    In this video we will see how the OpenSubDiv modifier works in 3ds Max 2016, and what are the main differences between it and using Turbosmooth.
    Original Post at: www.dkcgi.net/2016/01/27/creat...
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ความคิดเห็น • 97

  • @cactusfloydx5d
    @cactusfloydx5d 5 หลายเดือนก่อน

    Dude, this was great. Solved a huge headache I was having. I am modeling a TV monitor and the back has a lot of complex curves, and some of them are wider than others. Really, thank you so much, God bless you, and you have a new subscriber!

  • @CoolEditz
    @CoolEditz 8 ปีที่แล้ว +13

    This may be the greatest tip for 3DS Max I've ever come across.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +1

      +CoolEditz Glad you think so .. in my opinion it's a cool feature but far from the best :)

  • @castell1301
    @castell1301 6 ปีที่แล้ว

    This is actually phenomenal

  • @TheCrimson147
    @TheCrimson147 7 ปีที่แล้ว

    excellent explanation and very clever tricks. thx Denis.

  • @wilismatrix9847
    @wilismatrix9847 4 ปีที่แล้ว

    Wow, thank you for the lessons, very very instructive !

  • @3dVizualizationz
    @3dVizualizationz 6 ปีที่แล้ว

    Very good modifiers in Max!

  • @dreamdesigner5790
    @dreamdesigner5790 4 ปีที่แล้ว

    Beautiful explanation

  • @ripiosuelto
    @ripiosuelto 7 ปีที่แล้ว

    Very helpful, excellent tutorial

  • @hermannrudas
    @hermannrudas 2 ปีที่แล้ว

    Thank you very much for this tutorial.
    Best Regards From Colombia !

  • @chandahouangvilay2938
    @chandahouangvilay2938 3 ปีที่แล้ว

    Top notch tutorial! Thank you sir.

  • @cwidd1929
    @cwidd1929 7 ปีที่แล้ว

    This channel is amazing, thank you!

  • @napadynamics
    @napadynamics 2 ปีที่แล้ว

    excelente didactica muy claro todo, le felicito amigo

  • @AlexanderMarks
    @AlexanderMarks 8 ปีที่แล้ว

    Very helpful video! Thanks a lot!

  • @gregorylumpford4573
    @gregorylumpford4573 8 ปีที่แล้ว

    This is really really interesting, i'm going to definitely be trying this more, ty for this info

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Gregory Lumpford Learning new stuff is always fun :)

  • @lloydnguyen3438
    @lloydnguyen3438 7 ปีที่แล้ว

    the best teacher ever!

  • @walkermehmet
    @walkermehmet 2 ปีที่แล้ว

    Perfect tutorial. Big thankyou.

  • @alesazable
    @alesazable 7 ปีที่แล้ว

    appreciate ya man, keep it up. very helpful simple methods : )

  • @LightShadow
    @LightShadow 8 ปีที่แล้ว

    Great tutorial !

  • @marianoramirez5435
    @marianoramirez5435 4 ปีที่แล้ว

    5:42 Holly mother of roundnees Batman, what kind of dark magic is this!!??
    Thank you so much!!! God bless you and have you in his glory!

  • @KorumbELPark
    @KorumbELPark 8 ปีที่แล้ว

    Just awesome!

  • @factiworld4816
    @factiworld4816 3 ปีที่แล้ว

    Thanx brother very informative video

  • @BanglaBruda789
    @BanglaBruda789 7 ปีที่แล้ว

    cool tips mate

  • @faizankhatri1089
    @faizankhatri1089 6 ปีที่แล้ว

    Great. Thanks for this video.

  • @xereyksfernandez5947
    @xereyksfernandez5947 4 ปีที่แล้ว

    Excellent 👌

  • @arielbelviz1734
    @arielbelviz1734 ปีที่แล้ว

    ganda sir thank sa idea😲

  • @diaperrash8952
    @diaperrash8952 8 ปีที่แล้ว

    Great video. I never knew the CreaseSet modifier existed.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Diaper Rash It's not a very common modifier so don't feel bad :)

  • @Lingkonn
    @Lingkonn 8 ปีที่แล้ว

    Hi dude. Your TH-cam Channel is very informative. I appreciate your hard work and patience. Could you please upload a video tutorial about Winter Scene in 3D Max

  • @JusTChiLLah
    @JusTChiLLah 8 ปีที่แล้ว +4

    I also tried the crease set modifier in conjuction with OpenSubdiv but as you can see the edges aren't beveled and the highlights also don't look good to me. For me it works best when I use Turbosmooth with smoothing groups and then I just bevel the edges on top of the subdivided mesh. There is also a chamfer modifier where you can always adjust the radius of your chamfers or the iterations and some other settings which comes very handy once you're not happy with the result.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Geworg Hovhannisyan I'm not saying you are wrong or anything, especially since i work with the Turbosmooth modifier myself, but the point of this video was to simply show you another way of doing it and not force you to do it that way.

    • @JusTChiLLah
      @JusTChiLLah 8 ปีที่แล้ว +1

      +Denis Keman Nothing personal I was just sharing my opinion. It's always good to learn new things and enhance your skills. I found the proboolean instruction very helpful since I've been trying to avoid it. Now I can use it in certain situations which would make my life much easier.

  • @nalissolus9213
    @nalissolus9213 7 ปีที่แล้ว

    good vid, just subbed. I'm a total newbie.

    • @DenisKeman
      @DenisKeman  7 ปีที่แล้ว +1

      Welcome to the channel. If you are a beginner then you will find quite a few videos here that are tailored to your skill level

  • @homedesignumbilicus
    @homedesignumbilicus 8 ปีที่แล้ว

    awesome

  • @bourouagmehdi
    @bourouagmehdi 6 ปีที่แล้ว

    thank you man ^^

  • @RanjeetSingh-zc5ch
    @RanjeetSingh-zc5ch 5 ปีที่แล้ว +1

    i wish you were my 3ds max teacher😀😁😁❤

  • @user-zb6lr4xu2w
    @user-zb6lr4xu2w 7 ปีที่แล้ว

    wow tank you so much!!

  • @alaeddinesaria7996
    @alaeddinesaria7996 ปีที่แล้ว

    Thank you

  • @GoatOfTheWoods
    @GoatOfTheWoods 7 ปีที่แล้ว

    9:15, exactly, how to actually have max keep in mind it's crease sets, even if i modify the geometry afterwards? if i cannot, then the turbo smooth with "separate by smoothing groups" method is better in the long run

  • @gevo5938
    @gevo5938 6 ปีที่แล้ว

    thank you

  • @cosimopetrolo334
    @cosimopetrolo334 8 ปีที่แล้ว

    Good

  • @Turanic1
    @Turanic1 4 ปีที่แล้ว

    been using Turbosmooth for ages, wonder what would be the advantages of this method ?

  • @tetozz
    @tetozz 7 ปีที่แล้ว

    Congratulations for your awesome tutorial!
    I want to ask you why, in my 3ds max 2015, can't i find the OpenSubDiv? In got it in the 2017 version...
    Thank you

    • @DenisKeman
      @DenisKeman  7 ปีที่แล้ว

      The OpenSubDiv comes from 2016 and onward

  • @igorov3d331
    @igorov3d331 7 ปีที่แล้ว

    How would you "bake" this effect into the final object regarding the need to export it for other applications? Does this work only in max or can I export a .fbx and import it in maya with maintaining the mesh shape?

    • @DenisKeman
      @DenisKeman  7 ปีที่แล้ว

      If you want to "bake" the effect you need to collapse the stack. Then you can export as FBX or whatever else you might want

  • @ping3488
    @ping3488 8 ปีที่แล้ว

    Like always great tutorials.... but where can I get OpenSubDiv modifier it not in max Design 2014
    Thanks

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +CHL3488 I don't think you can have it in Max 2014 .. it's either SP2 2015 or the 2016 version of the program

  • @LiquidSnake1988
    @LiquidSnake1988 8 ปีที่แล้ว

    A pirate ship or much better Zheng he's massive treasure ship if you dont mind. Digital tutor has it but it was very hard for me to follow since its an intermediate tutorial.
    It was a very good tutorial since it has interior too.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +CrimsonFox “redJack” Hound Well if i do get on board at making a full on modeling tutorial about something i guess this could be a good model as any to base it on

  • @betterava
    @betterava 8 ปีที่แล้ว

    thankx ...all is new for me -_-

  • @ge33en
    @ge33en 7 ปีที่แล้ว

    Hello.. How to get opensubdive.. And instal?? And it's work in low vga??

  • @marciobr7184
    @marciobr7184 8 ปีที่แล้ว

    (7:51) What short cut did he use to connect (not weld) two vertices?

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Marcio BR I used Connect :) so basically right click and choose connect or set a quick access shortcut

    • @marciobr7184
      @marciobr7184 8 ปีที่แล้ว

      +Denis Keman oh! Thanks! :D Great tutorial btw!

  • @DanFrederiksen
    @DanFrederiksen 8 ปีที่แล้ว +2

    It's pretty good but I think your channel will be infinitely more effective and popular if you edit down and plan for editing down. So you skip all the search for how to say things.
    One way to do it is narrate as you record and then jump cut very effectively with voice over. You can try modifying for instance this video. This video could be as short as 30 seconds and be more powerful.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +4

      +Dan Frederiksen I get where you are coming from, but the template that i chose to follow is one where i actually go a bit more in depth and try to give you a more of a hands on approach as to what you can expect in terms of problems that can come up and more importantly how to fix those problems, and it's kinda hard to do then in the 20 min mark that i usually like to keep the videos in and let alone make them shorter.
      As for the editing part i totally agree with you, but the issue i have is time as this is not something i do commercially, and if i switch over and start making this for a living then you can expect some fancy editing and cutting and narrating over the video, but until then i'm afraid you are all stuck listening to me on the long haul :)
      Thanks for your input though, much appreciated.

    • @DanFrederiksen
      @DanFrederiksen 8 ปีที่แล้ว

      +Denis Keman you could make half as many videos if time was the real reason. Concision strikes a chord.

    • @0myutube
      @0myutube 8 ปีที่แล้ว +1

      +Denis Keman I think the speed works... Just hitting on exactly what steps to take is like watching cliff notes or Autodesk videos... Not as nice. Good job.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      John Salisz Like i did say previously i do prefer to explain what the options do instead of just making a video in which i tell you which buttons to push :)

    • @shaunfontaine8687
      @shaunfontaine8687 8 ปีที่แล้ว

      +Dan Frederiksen +Dan Frederiksen Dan he didn't ask for your advice and a lot of people like how in-depth he goes. I would hate to watch this in condensed 30 second snippets. Plus I don't think you have the right to tell him how to run his channel considering your last video upload was 3 years ago. It's always the people without a good channel telling others how to run theirs.

  • @tfwoods3
    @tfwoods3 6 ปีที่แล้ว

    Can it be exported and recongnized on other apps like substance or xNormal?

  • @Visceral3D
    @Visceral3D 8 ปีที่แล้ว

    Is this just SP 2 or? Do i have to download it manually? I cant remember

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Visceral3D Don't really remember as well, i know i saw it on one of the what's new videos about Max, but was it for 2016 in general or was it a Service Pack i really can't say.

    • @Linkitch
      @Linkitch 8 ปีที่แล้ว

      +Visceral3D Pretty sure it's included in 2016 by default and in 2014 and 2015 you have to download extra service packs to get them.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      Linkitch I'm pretty sure you are right

    • @Visceral3D
      @Visceral3D 8 ปีที่แล้ว

      Yeah i just treid it out on 2016 its there. Going to do a whole lot of expoermenting to see if its viable replacement for the old turbosmooth control loops method.

  • @EburdeyGordei4
    @EburdeyGordei4 8 ปีที่แล้ว

    Hi, you know i see that the chamfer is not so good there as when we use Turbosmooth? Expecially on a top of cylinder. She looks like sharper. It is not good effect :(

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Ебурдей Гордеич TurboSmooth is still the way that i choose to model simply because it gives me unparalleled control over the edge sharpness and look. This video was just to show everyone that there is another way to do it if they choose to do it, or if they can't allow to use extra geometry (which the TurboSmooth brings to the game)

    • @EburdeyGordei4
      @EburdeyGordei4 8 ปีที่แล้ว

      Denis Keman
      Hm, how do you think statistically is the most 3d-modellers in 2016 choose OpenSubdiv or Turbosmooth?

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Ебурдей Гордеич My bet would be on the Turbosmooth as it relies on geometry manipulation opposed to leaving Max to determine the sharpness automatically by moving the already existing geometry. I might be wrong, but i doubt it :)

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +1

      ***** Same with me, i do prefer using Turbosmooth and edge loops for defining the edges but bare in mind OpenSubDiv is pretty new so it might take up some time before people start using it, if they ever start using it that is

    • @Roman_cod99
      @Roman_cod99 6 ปีที่แล้ว

      SomeGuy - where can I find 3DSMax on twitch? I can't find any.

  • @dawidhulboj3909
    @dawidhulboj3909 7 ปีที่แล้ว

    I'm looking for Extension 1 for Autodesk® 3ds Max® 2015 (openSubdive) can somebody help me?

  • @ikbo
    @ikbo 8 ปีที่แล้ว

    does zbrush support opensubdiv?

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว

      +Numan Salati What exactly do you mean does ZBrush support opensubdiv .. when you get the model into ZBrush it will inherit the shape of the exported model, and what OpenSubDiv does is basically move the edges around so you get sharper edges after the smoothing. So basically like if you want to get sharper edges but instead of adding new geometry you simply move the adjacent edges after the turbosmooth modifier with the help of a edit poly modifier.

    • @ikbo
      @ikbo 8 ปีที่แล้ว

      +Denis Keman What I mean is does the divide in zbrush use the same algorithm as opensubdiv? That way you could import/export in both directions from max to zbrush and have no issues with creasing, smoothing etc.

  • @1Poxxxx
    @1Poxxxx 8 ปีที่แล้ว

    why are they two different modifiers? they should be a single one

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +2

      +thePoxxxx Autodesk loves splitting their modifiers in one version of the program, and then they go ahead and merge it into a new one and at the same time leave the two separate ones as well. It's simply how they roll :)

  • @ZimbabweanBigDollar
    @ZimbabweanBigDollar 7 ปีที่แล้ว +1

    do we have to have you remind yourself that the opensubdiv is adding no more extra geometry? with the heavy breathing it all sounds and feels very stressful.

  • @gavindownes4541
    @gavindownes4541 7 ปีที่แล้ว +1

    cool to watch.. i cringed when you capped the cylinder with that method. A flat 8 ngon face cut into 4 slices is a better method if subdivision is going to be used because all the vertex weighs would spread out equally.

    • @DenisKeman
      @DenisKeman  7 ปีที่แล้ว +1

      I've had that same cringe when rewatching some of my older videos but then again when recording you don't really notice it :)

    • @gavindownes4541
      @gavindownes4541 7 ปีที่แล้ว

      yeah ive made a few videos before (not screen recordings) and my brain has this habit of locking up half way thru a sentence :)
      keep up the great work !

    • @DenisKeman
      @DenisKeman  7 ปีที่แล้ว +1

      Gavin Downes It can be a fun experience and it can be a frustrating experience, especially when something goes terribly wrong or the program decides to crash or the recording gets corrupted :)

  • @tobiasobrien2382
    @tobiasobrien2382 6 ปีที่แล้ว

    Good but man do you sigh a lot!

    • @DenisKeman
      @DenisKeman  6 ปีที่แล้ว

      As i've said in couple of other videos as well, it's the sound cleaning up software that amplifies my breathing so i sound like Jabba the hutt or Darth Vader in his bad days.