Something I find ironic is that in the bad ending of blade and sorcery, you actually fulfil the fake Khemenet prophecy somewhat in that you need to use the three elements to get the sword of naa fulfilling the part of being a "master of sorcery"
I heard somewhere it's hinted that possibly King Aldaric did crusades and slaughtered the Dalgarians because I'm pretty sure there were notes about "culture crusades."
Gosh darn it, I get that the message is that doing the right thing is disadvantageous but should still be done as the world matters But since this is a game I don't like how there is no unique reward for doing the good ending. Like its realistic, people who care only for themselves get more stuff for themselves, but I don't like playing as morally bad people anymore personally. I get that its never rewarding to be good irl but damn I wish it was in game. I suppose thats going against there artistic vision and the whole message of the story though.
I mean yeah, it'd definitely be cool if there was an alternate ending where you can vent the sorcery naturally or something by adjusting the Spire or what not. Losing the sword but saving the world and ensuring nobody else is a sacrafice
I don't even care if the world becomes an apocalypse, the only person who ever even PRETENDED to care about me was the Baron, every other NPC can stuff it.
@@autotec-20 Well yeah but the world isn't about you, All those people live there, they don't care about the player sure but they have families and pets that they care for, Reading the notes on the wildfolk proves that there are good people. The wildfolk would have helped the player and became there friend if the player did not brutally attack there outpost simply for power (In lore, not in gameplay) It makes sense that no one helps because you play as a power-hungry murderer. Of course no one will be on your side when you (in the narrative of the game) don't care about anyone Start reading the wildfolks notes, it proves that they are good people who "deserve" (bleghh, gross) to live, Even in less heroic faction than the wildfolk and more evil factions, they were born what they do makes sense to themselves, they believe themselves to be right and fight us not out of hate but because of there beliefs. The player is just a talented person who's dumb enough to believe in the great dalgarian lie, not deserving of others assistance. They would have deserved help if they truly wished to sacrifice themselves but the lore implies that the playable character does not know they are sacrificing themself. In real life there are horrible people who love and support me, and great people who hate and antagonize me, regardless of how good of a person we are. Its also visa versa, there are good people who love and support me and bad people who don't like me, Good for me doesn't mean they are a good person. Moral does not mean convenient, useful or loyal, morality is about challenging your views and trying to make the world less shitty, to improve how things are and to push the world towards a more empathetic place. The downfall of the player is believing themselves to be the protagonist of the world, that they were worth more than others and so in the normal ending there own arrogance is what led them to become a disposable part of a machine, a machine that actually cares unlike the player, The tower forced the player into acting as a true hero even though deep down they cared only for themself and were filled with only mere greed, they became nothing because they believed themself to be worth more than everything.
@@JubulusPrime nah, but seriously, the Blade of Sorcery ain't even worth it. It's literally just a sword that can do magic and can imbue weapons when you jam it in the weird magic hole. Dooming the entire world, including the Baron? I'd rather find some way to make the magic vent out naturally without requiring a human sacrifice (also sacrificing the Blade of Naa in the process) or just bite the bullet and sacrifice myself.
so its either you break the cycle and fufill a profecy that isnt even real by cheesing it or your one of hundreds that die after trying to weild the sword of naa
Great video as usual! I liked the intro bit and the only tiny complaint that I would have is telling people to spoil themselves the ending but other than that it's an amazing video.
Something I find ironic is that in the bad ending of blade and sorcery, you actually fulfil the fake Khemenet prophecy somewhat in that you need to use the three elements to get the sword of naa fulfilling the part of being a "master of sorcery"
The lore is super interesting, thanks for the cool videos!
I heard somewhere it's hinted that possibly King Aldaric did crusades and slaughtered the Dalgarians because I'm pretty sure there were notes about "culture crusades."
Gosh darn it, I get that the message is that doing the right thing is disadvantageous but should still be done as the world matters
But since this is a game I don't like how there is no unique reward for doing the good ending. Like its realistic, people who care only for themselves get more stuff for themselves, but I don't like playing as morally bad people anymore personally.
I get that its never rewarding to be good irl but damn I wish it was in game. I suppose thats going against there artistic vision and the whole message of the story though.
I mean yeah, it'd definitely be cool if there was an alternate ending where you can vent the sorcery naturally or something by adjusting the Spire or what not. Losing the sword but saving the world and ensuring nobody else is a sacrafice
I don't even care if the world becomes an apocalypse, the only person who ever even PRETENDED to care about me was the Baron, every other NPC can stuff it.
@@autotec-20 Well yeah but the world isn't about you, All those people live there, they don't care about the player sure but they have families and pets that they care for, Reading the notes on the wildfolk proves that there are good people.
The wildfolk would have helped the player and became there friend if the player did not brutally attack there outpost simply for power (In lore, not in gameplay)
It makes sense that no one helps because you play as a power-hungry murderer. Of course no one will be on your side when you (in the narrative of the game) don't care about anyone
Start reading the wildfolks notes, it proves that they are good people who "deserve" (bleghh, gross) to live, Even in less heroic faction than the wildfolk and more evil factions, they were born what they do makes sense to themselves, they believe themselves to be right and fight us not out of hate but because of there beliefs.
The player is just a talented person who's dumb enough to believe in the great dalgarian lie, not deserving of others assistance. They would have deserved help if they truly wished to sacrifice themselves but the lore implies that the playable character does not know they are sacrificing themself.
In real life there are horrible people who love and support me, and great people who hate and antagonize me, regardless of how good of a person we are. Its also visa versa, there are good people who love and support me and bad people who don't like me, Good for me doesn't mean they are a good person.
Moral does not mean convenient, useful or loyal, morality is about challenging your views and trying to make the world less shitty, to improve how things are and to push the world towards a more empathetic place.
The downfall of the player is believing themselves to be the protagonist of the world, that they were worth more than others and so in the normal ending there own arrogance is what led them to become a disposable part of a machine, a machine that actually cares unlike the player, The tower forced the player into acting as a true hero even though deep down they cared only for themself and were filled with only mere greed, they became nothing because they believed themself to be worth more than everything.
@@JubulusPrime cool sword > people I didn't know could be reasoned with
@@JubulusPrime nah, but seriously, the Blade of Sorcery ain't even worth it. It's literally just a sword that can do magic and can imbue weapons when you jam it in the weird magic hole.
Dooming the entire world, including the Baron? I'd rather find some way to make the magic vent out naturally without requiring a human sacrifice (also sacrificing the Blade of Naa in the process) or just bite the bullet and sacrifice myself.
so its either you break the cycle and fufill a profecy that isnt even real by cheesing it or your one of hundreds that die after trying to weild the sword of naa
yeah it's either the good of all or the good of you
We have B&S lore channels now let's gooo!!
Great video as usual! I liked the intro bit and the only tiny complaint that I would have is telling people to spoil themselves the ending but other than that it's an amazing video.
i didnt know that eraden wiped them out, even without sorcery that would be impossible, right?
There were a LOT more humans than there were Dalgarians
So what you have just told me is that there is not even a single nice person in the world. Not even the Bar on is fr