Thanks for the video. This is a most interesting game and story. With the "automats" being bastard creations of various size and strength. Really cool having this take place in 1800 France around the time of the French Revolution. Important scientific discoveries occurred in France at this time but were lost due to the Revolution until re-discovered some not until 100 years later. This set mankind back decades.
When u do get a chance though, if u play breath of the wild, monster hunter, or even dragons age, those r all souls like so maybe u already r playing a souls like, either way happy 🎃 month
@@princessc.j.6192 Dragon age isn't soul's like at all. Either is Breth of the wild and for that matter monster hunter is just a hunting monsters game. When people say soulslike they mean the game play. I.e dying and collect experience after loss, campfire type save system etc.. Basically I don't think you know what souls like means.
@@princessc.j.6192 souls like is too broad a label for it to be useful. All the games you named only have some basic stuff in common and the tone of all these games differ as well. Don't forget Monster Hunter has been around for a long time and Zelda too. Link could fight like that since ocarina of time it just didn't have the roll with invincibility frames and the combat wasn't as sharp. Dark Souls influenced many games but now people say it's souls-like if you can roll from danger and fight hard enemies lol. Dragon Age definitely plays much different than Souls and doesn't try to emulate it's tone in any way. Breath of the Wild is more about it's physics system than it is about super punishing enemies all the time. By using the souls like parameters you could all the wither 3 a souls -like because he rolls and fights monsters lmaos.. Monster Hunter is less about rolling than it is about plain old good positioning sometimes achieved by just running. These nuances don't all fit into the name "souls-like". I think that should describe games that are going for a similar tone, difficulty, level design philosophy, lore interspersed through items and clues throughout the game, and it may or may not have some themes about decay or similar. We should really look at these games closely so that when we use the label souls-like it actually matters. These titles are souls adjacent in some ways but they're wholly different experiences ande even if some have similar features, the focus can be on certain features over others giving wildly different feelings when you play these games.
Hmmm. I would imagine most people would know this isn't a From software game. But who knows 😆 some people might. And I think I've heard of Meta Runner. Ill have to check it out.
I think this game and it's set up called for something truly special but end up being greatly generic, mechanics, graphic design, UI, enemies every seems unimaginative
@@CronicGaming94 no, it's the game's story. It felt like there is some kind of true ending in here since all we got is executing a delusional king grief after grief cuz of the so many deaths and despair came to his family now uearing for some kind of immortality through using human soul to power automats.. And the minister just... ran away. It doesn't really feel complete
Game was neat but you could really feel it running out of steam halfway through. As soon as it starts giving you side quests there are very few new areas, no new enemies, and there's not much reason to level up as stats soft cap early. Also the scene at the end where Lucia lets the main villain just leave was dumb as hell and mega unsatisfying. Game just felt very front-loaded quality wise.
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Oh, what a well-mannered killer robot lady you got there. Good video!
Thanks for the video. This is a most interesting game and story. With the "automats" being bastard creations of various size and strength. Really cool having this take place in 1800 France around the time of the French Revolution. Important scientific discoveries occurred in France at this time but were lost due to the Revolution until re-discovered some not until 100 years later. This set mankind back decades.
I like the janky way the machines move. Reminds me of claymation.
Haha I could see that. Hmmmm claymation soulslike. Interesting idea 😆
I love This game ! I have always love Marie Antoinette and the 18th century, thank you so much for this video
Haha yes! Its a great game for sure! But thats awesome! No problem. Glad ya enjoyed it.
is the game set in an alternate history timeline?
Yes yes. Its like during the French revolution but with autobots lol
She's one of my heroes, so brave. Way braver than I'll ever be. The revolutionaries were monsters.
@@CronicGaming94 that is very true 😂
I'm not a fan of Dark Souls styled gameplay so this video is bread and butter for me!
What a story!
Thank you!
Soulslikes arnt for everyone for sure. Lol but yeah no problem! Glad ya enjoyed.
When u do get a chance though, if u play breath of the wild, monster hunter, or even dragons age, those r all souls like so maybe u already r playing a souls like, either way happy 🎃 month
@@princessc.j.6192 Dragon age isn't soul's like at all. Either is Breth of the wild and for that matter monster hunter is just a hunting monsters game. When people say soulslike they mean the game play. I.e dying and collect experience after loss, campfire type save system etc.. Basically I don't think you know what souls like means.
@@princessc.j.6192 souls like is too broad a label for it to be useful. All the games you named only have some basic stuff in common and the tone of all these games differ as well.
Don't forget Monster Hunter has been around for a long time and Zelda too. Link could fight like that since ocarina of time it just didn't have the roll with invincibility frames and the combat wasn't as sharp. Dark Souls influenced many games but now people say it's souls-like if you can roll from danger and fight hard enemies lol.
Dragon Age definitely plays much different than Souls and doesn't try to emulate it's tone in any way. Breath of the Wild is more about it's physics system than it is about super punishing enemies all the time. By using the souls like parameters you could all the wither 3 a souls -like because he rolls and fights monsters lmaos..
Monster Hunter is less about rolling than it is about plain old good positioning sometimes achieved by just running. These nuances don't all fit into the name "souls-like". I think that should describe games that are going for a similar tone, difficulty, level design philosophy, lore interspersed through items and clues throughout the game, and it may or may not have some themes about decay or similar.
We should really look at these games closely so that when we use the label souls-like it actually matters.
These titles are souls adjacent in some ways but they're wholly different experiences ande even if some have similar features, the focus can be on certain features over others giving wildly different feelings when you play these games.
It's not all. There is no scene with the Dauphin. Marie Antoinette's quest line is not done.
THANKS!! i love killer dishwashers
Haha I know right! 😆 evil ass dishwashers.
18:48 Δon't mind this, it is just a bookmark!
Haha thats a nice bookmark 🙂 fancy. 😆
I like the story better than the game
Definitely good story. I actually really enjoyed the game though. It has a bit of clunkyness to it. But I thought it was decent enough.
@@CronicGaming94 two things;
1. Do people know it wasn't made by From Software?
2. If you liked the plot of the game you may like Meta Runner.
Hmmm. I would imagine most people would know this isn't a From software game. But who knows 😆 some people might.
And I think I've heard of Meta Runner. Ill have to check it out.
@@gothnerd887 This is Spiders! The same guys who made Greedfall :)
That’s why I was a little let down this wasn’t as much of an RPG as an action game
@@bloodrunsclear I'm afraid I've never heard of Greedfall
I think this game and it's set up called for something truly special but end up being greatly generic, mechanics, graphic design, UI, enemies every seems unimaginative
I dunno, the ending felt like something is missing. It's really bothering me.
Hmmmmm ya mean like editing wise?
@@CronicGaming94 no, it's the game's story. It felt like there is some kind of true ending in here since all we got is executing a delusional king grief after grief cuz of the so many deaths and despair came to his family now uearing for some kind of immortality through using human soul to power automats.. And the minister just... ran away. It doesn't really feel complete
Ah okay I gotcha. Yeah there are 2 endings to the game. Maybe that's what it is. I'm not 100% sure what the other ending is.
Game was neat but you could really feel it running out of steam halfway through. As soon as it starts giving you side quests there are very few new areas, no new enemies, and there's not much reason to level up as stats soft cap early.
Also the scene at the end where Lucia lets the main villain just leave was dumb as hell and mega unsatisfying. Game just felt very front-loaded quality wise.
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First Comment.
Haha yes indeed. Thank you!