ok hear me out: tarkov is a hack'n'slash fps, like borderlands, exept it was "strong" immersive features, like gunplay or body awareness. Besides that ? hack'n'slash: you spawn, travel through a map looting and killing AIs and players, there are bosses with minions, you get XP, you extract with the loot. It's basically Diablo with guns in russia !
I love how "realistic" in gaming has basically become a new word for "We know this is bullshit and terrible from a game design perspective but we don't actually have a counter argument so we'll just call it realism"
@@Gary_The_Metro I don't think anybody says 80+ head HP is realistic, I think BSG just doesn't know how to balance numbers. it's always either too much or too little haha
@@felixfeder7106 Shoot randomly unsurpressed, it attracts scavs. If someone else does and kills some scavs they will move to them. So if you do it first they might come/spawn to you, its stupid, but it might work
I started on wipe day, so I have no frame of reference on what the game was like before this, but the one consistent thing I've learned is BSG hates light and Nikita is most likely a vampire
For frame of reference, scavs and in general all AI was somewhat more manageable earlier. Especially scavs, they didn't just instakill people that often. Some bosses are basically unchanged though, Rogues have always been notoriously goofy, and perhaps the most aimbotty bosses in the game have always been Glukhar followed by Sanitar.
Arguably it was better the wipe before the one before the one you started on. Each patch ruined the game and we are back into a gameplay loop that rivals versions v0.12 of the game and v0.12 was shitty but extremely reliant and stable and played better except recoil.
New Factory is dark factory, in door lighting is still a huge issue in tarkov Lvndmark has started wearing face shields full time because of the head, neck situation and he's still getting 1 shot head, eyes from anything when they're using BP Tarkov has made some INSANE changes in 1 year.
Honestly, adding parmesan was a big mistake. There's literally no need in having him in there. Whats the point in having all this sniping mechanics if you can't snipe or ambush your enemy. And before someone starts suggesting that I shouldn't rat and I should play more agressively, I completely switched to pve, my playstyle doesn't affect anybody other than me.
@@pityu2137 My playstyle is lurking in shadows, using cover to break my siluette, attacking from safe distances and always with enough escape time, because my pvp skill are pretty dumb. In other words I am rat! . But for some reason I didn´t met parmasan yet.
@@tigrtk007He only cares about bushes. Sit in a bush for 10 min and he will spawn next raid either head eyes you or just stand there menecingly and do nothing while you shoot him.
I spawned as my PMC at the craneyard warehouse (to the right) I walk out the front to see 5 SCAVs are looking at my doorway and go guns blazing at me. I felt like I was in expendables
That customs window scav issue has been persistent since last wipe, I was shunned off the subreddit for calling out that exact window issue and told get used to it it’s tarkov, meanwhile I have 2k hours and never encountered that issue before last wipe…
@@ncrranger2281better pathing, they actually use tactics and will flank you or try to bait you out. You can set aggro distance and agressiveness to your preference. You can install a mod that forces them to say something or yell when you enter their aggro range. You can decide how good the weapons, gear, and loot they have on them. These are all a variety of mods, some working together to create a cohesive immersive experience, there is a world of possibilities with SPT. DONUT and SAIN on top.
on the scav topic I think there's something really broken with them, they always seam to see me through the dorms windows even behind curtains, and they always agro on me on certain spots like in 3 stories dorm in room 101 118 and 218 when looting the jackets, they ALWAYS aggro on me
The insane part about scavs is that killing one seems to swarm you with every scav in the area and they just run straight at you no matter how quiet you are
All the scav change did was make their grenades feel less like homing missiles and more like mortar fire. Grenades are still dead silent when impacting surfaces and pulling them out though. I have a clip on my channel of a scav throwing a grenade at me while I’m on the roof of resort and you can just see it land infront of me with no sound and explode
In PVE I have noticed that raiders and PMCs have pretty much the same AI so I suspect in an effort to tune up the difficulty of the PVE they made raiders WAAAAY too good for normal tarkov. I have been testing the new AI on labs in PVE and have noticed a few things. They don’t tell for grenades consistently anymore (extremely obnoxious). they throw WAAAAY more grenades as in first contact with them within 30m will almost always result in a grenade. They have reduced the headshot accuracy but in exchange be prepared to lose all your limbs and your armor durability 0.1 nanoseconds after they gain LOS. They push much more aggressively. They use cover much much more often and will lean and peek to shoot instead of standing and shooting. They also seem to have no way of detecting if the grenade they throw will kill them so that’s somewhat abusable especially in tight spaces on labs. If you make noises prepare to have every single living breathing thing on the map start moving your way and GTFO ASAP
Just one look or practice run with SAIN bots and it's a completely different game. Just shows how incompetent BSG is at developing their own game when some dude with his weekend freetime makes a single mod that blows everything they created around AI out of the water. BSG is possibly the worst at everything except model design it's insane.
I'd say the Scav issue actually makes the PVE raids worse than the PVP ones. At least when going up against an actual player you know there's a chance to ambush someone, or sneak by them. With the AI, they know you're there. Doesn't matter how well hidden, or how little sound you make. They know you're there and will shoot you across the map through 3 different windows.
Oh yeah, scavs are 100% bs right now. I spawned on Streets in that room next to the broken window, near Marathon Transit. I had a level 4 helmet and a level 5 chest. I peeked my head through that window for 0.2 seconds and got absolutely mauled by 4 scavs stacked inside each other. (I never even had a chance to know where I died from, as I was shot through 10 layers of trees and foliage. I only know about the 4-stack because I had a friend with me who managed to "survive" the first shots since I absorbed them all.
To be completely honest, I never have ever had issues with scavs in any wipe, but that may just be a difference in playstyle. Every scav I run into looks at me, insults my mother, flips me off, and then slowly aims at me before shooting, and then I watch my buddy get into an encounter and get instaheadtapped. I have no clue why I've never had an issue with them and all my friends do. The only issue I've had with scavs this wipe is when I got run up on by 8 in alamo on customs and then my shitternet disconnected me after I killed all but 1.
I have died 2 times today to a flying person, 3 times to speed hackers, and have been baiting literally every lobby with dragging a ledx out of my gamma and back into it and it seriously works
The only thing I dislike about the Scavs this wipe is their ability to agro and see through walls. Besides that my friends and I are loving the sheer amount and danger the Sacvs bring. We’re constantly getting pinned down by a hoard and having to fight them off.
The Scavs shooting you at the Electric building through the block-glass panels has been a thing for a few wipes. The Sniper Scav that walks the roof of the Chem Part 4 Truck loves shooting at you if you're sniping towards Fort.
I found out that SCAVs actually start sneaking and are completely silent if I sneak around on the lowest speed. Playing reserve turned into a horror game when I decided to just walk slowly through the offices, then I'm looting a cabinet and suddenly the door behind me opens to reveal a crouched, sneaking SCAV with a shotgun. Then a second one tried the same thing. No aggro or passive voicelines. They knew.
I forgot Partisan was even in the game. Have seen him twice. Once I was doing quests on lighthouse and he laser beamed me from the other side of the water treatment plant. The other time he was laying down trip wire and I bonked him in the head with a flechette. That happened in the same day on the first week of wipe like four raids apart. After that, never saw him.
Your useing the M60 wrong, its not intended to be a quick reactive gun, its for supressing and keepung heads down and for being shot from a bipod, all of the belt feds with the bipod are monsters given the fact you dont really need to worry about jams unless your dumping 300+ rounds non stop
Welp at 2:30, its not cheap, its basicly free if you do the barter for it with a bake ezy book, book cost like 30k and the stuff on it can be resold and you make profit hahah EDIT: the barter has now changed, now it give a holographic sight and a decent AR buffer tube
Considering we just had the longest wipe we've ever had, this wipe has been pretty lackluster. Not to mention the weird PMC karma, and the out of place tripwires, scavs lasering from bushes, it feels like we went from one of the best wipes to one of the worst. Also the recent bugs, loss of achievement progress.. just disappointing.
Tripwires are cool in my opinion, but I agree this is the worst wipe since I started playing. PMC karma is shit, open flea trader reselling is even worse. And scavs just feel unfair, especially since they seem to spawn more if they know were you are. As soon as you take an unsupressed shot at one you get swarmed by like 15.
@@damil5721 As I said, the items/guns they added and factory are cool, but they can‘t carry a wipe and they made some important systems actively worse. I don‘t care if the Uzi is cool if I have to engage with shit scav AI and full lvl4 trader build lvl15s every single raid. Overall its shit!
for scavs its weird mostly they feel better, and are relatively east to kill, but occasionally i encounter one that will make no sound hide behind a door and instantly head eyes me with a shotgun or try and shoot me from fortress to the upstairs hallway in the med building on customs
On Costoms between old gas and the unknown key shack there is a large bush right at the corner of one of the industrial buildings, and I swear there is always a fucking scav crouched in that bush aimbotting the trainyard. You can‘t see him at all and if you peak the bush he will laser you with his smg or something.
3 Days ago i loaded into customs 4 times. Each of them times i died to instand neck shots across the map. I was fully equiped with class 4 armor and helmet. One exaple was, i barely ran over the Railway tracks from Big Red and a Roadblock Scav instandly oneshotting me across that distance within 0.5 seconds in the first two shots. Again it happenedd a total four times in a row.
Haven't played the game in a few wipes now, but I always watch your videos about a new wipe when it comes out. Every single time there are two issues "They broke scavs and now they are cracked" and "They broke the audio and it's impossible to properly hear the enemy". I swear, BSG are developing this game from a time loop
2:20 & 2:55 A micro uzi and a mini uzi are different things. Sorry, I have to keep you humble. Also, it kind of makes sense that the full-size uzi is limited in what you can put on it. It was designed in the 40s and made in the 50s.
@TukihaMaza I'm talking about in real life because in real life, the Israelis started making the uzi some time around, I believe, the late 1950s. Back then, they weren't exactly interested in putting optics on submachine guns. They never bothered to design it with the idea of "one day a bunch of Americans are gonna want to put red dot optics on top of this gun!"
@@Rurik_LuciYet you still can, there are countless furniture for the UZI dude. If you need an example of your faulty statement regarding this game -just look at the SKS.
@@NukeNuke22 not even close to being limited in options 🤣🤣 just cause you can’t throw a LPVO and 20 flashlights on a uzi doesn’t make it a big enough point to make it ‘limited’. It reached all necessary modifications for a smg to need
Two days ago when i was on shoreline INSIDE the office on pier (wasnt near window, was prone and looting in 1st floor). Someone started shooting into the wall, i got up and ran downstairs, waited near the front door. The guy was still shooting into the wall. After a minute of waiting and hearing him shooting into the wall, i decided to take a lil peek from the door. Thats when i saw 3 tripwires at the parking lot and one silhouette further into the pier looking away from me somewhere into the sea. After this SINGLE second went by, my screen was suddenly getting dark, i heard a shot after and saw the mf turn towards me. He indeed shot me from his side. That was my first encounter with partizan 😂
As a new tarkov player that plays only PVE. I thought I was just terrible, I'd kill 15+ scavs and pmc's just to still get killed. Well This makes a lot more sense now lmao
i find the swarming of scavs insane. Me and a friend were looting the warehouses on customs, killed like 3 Scavs, all fine and dandy. We encounter a pmc, i manage to kill him after heavy bullet exchange and im messed up, like 3 limbs and stomach gone messed up. So i have to sit in the warehouse for a few minutes to patch myself up. Well for the scavs that meant that we are fee game apparently. Long story short, my friend died protecting me, i manage to leave after fixing myself and we had IN TOTAL 24 scav kills together in ONE location. They just kept coming and pushing with 2-3 scavs at once from all angles. It might be just me but wiping 24 scavs in one area in the span of like 6 minutes is an insane spawnrate. There were still more when i left btw, i was just running so low on ammo that i had to leave without looting 80% of kills and loot spawns
It's like that in PVP Tarkov, too? I went into Customs with an MP5 and about 300 total bullets, and died to the 30th scav barging in on me as I tried to find which bodies had 9x19 ammo because I'd run dry even after adding 90 more bullets from a PP-scav I took out halfway through. I didn't even get 100m from where I spawned the whole time.
FYI the sniper nest on customs, the scavs have always done that. They always shoot from really far away and can esp through glass. Was like that last wipe
One of the worst spots i've seen with scavs is crackhouse on customs. Most of the time, a scav take the NSV, and you are now stuck because if you ever try to pick, you get laserbeamed with 12.7. But for some reason, other players sometimes can go around through the backdoor, in plain sight of the machinegun and don't get destroyed by the scav. That happenned to me twice in 2 days, and has been the most frustrating experience so far. Getting pinned down by a scav that doesn't shoot at other pmcs, what gameplay
5:07 This reminds of an incident from the 0.13 wipe when a Scav sniper took me out with a headshot when I was going into the 3 story dorms through the stairs on the side. He was shooting at me all the way from the Brick warehouse next to the Crackhouse lol
I’ve died to scav grenades far too many times this wipe. They throw the grenades with pinpoint accuracy, you can’t even hear the grenade until it’s at your feet, and you have half a second to run away. Very frustrating.
Partisan just dropped me in dorms like 10 minutes ago, I was not expecting him to just be chilling in there, ran in to grab my task and boom single shot dead moment I came up the stairs Xd.
Seen so many clips of player scavs using regular scavs to find PMCs that are hiding. Sometimes the scavs just stare at PMCs through walls totally giving their position away.
The UZI is hilarious, especially since it doesn't jam ever. I have noticed that the worst AIs though are the boss guards. Ran into one of Sanitar's guards outside resort(idk why he was outside the fence) and my buddy drops the guard, dying shortly afterward. I run away and drop a PMC at the bus depot... only to get shot in the head with a round of 5.45 PPBS Igolnik... one tapped and dead. One of the guards chased me all the way down from the resort for some reason.
The homing nades REALLY did my head in. Start of wipe if you got naded by a scav you literally couldn't do anything, it was just guaranteed death, you could see the arc and SPRINT to a completely different cover to avoid it before it could even reach you but it'd still flash by your eyes before sending you to the death screen. holy fuck
5:30 died to these windows in customs too. I saw a shot tink off the single missing brick hole and took a few steps to go past it and got hit in the eyes. That was some wall hack stuff right there.
Going into interchange and having 50+ scav kills between me and the 2 other guys I went with, is absolutely insane, all the while slowly burning through an entire grizzly in the process, and 2 CMS kits, this wipe has been something else when it comes to scavs and the spawn rate of them to boot, I have never in my time in this game been so heavily bullied by scavs to this degree, it was already bad enough getting nade sniped, but some maps just become borderline unplayable with the number of scavs that spawn now, I’m having to take 3-4 stacks of ammo to compensate for the amount of scavs I’m having to fight, and still often alongside my friends run completely out, and have to resort to scavenging scav weapons just to be able to get out of the raid if we even live long enough to do that, I mean sure it’s nice to be able to do a lot of the scav kill quests in one raid, but it’s to a degree that it’s pretty damn ridiculous just due to the AI being terminally impossible to compete against in some cases or in others being so brain dead you could essentially walk up and touch them and they just kinda look at you funny, I truly think one day they would look at this issue and actually think about doing an update based entirely around fine tuning the AI but it seems that hope shall never be realized
2:46 that's clearly not a mac-10 and whomever was saying it was clearly has no gun knowledge or doesn't understand that gun companies rip off other designs. The Micro-Uzi is the smallest Uzi that was ever produced by IWI, in fact the Micro-Uzi is one of the three types of Uzi's they manufactured. the original design is the most common one and is literally named "Uzi" because it was the original, and the foundation for the Mini-Uzi. The Mini-Uzi is a shorter barrel and shorter length of the classic Uzi replacing the collapsable stock with a folding stock. the Micro-Uzi gets even smaller to the point where it doesn't even have a handguard and has a small folding stock that is optional. The Mac-10 is a compact blowback operated submachine gun invented by Gordon Ingram in 1964 while the Uzi being also an open bolt submachine gun was invented in late 1940 by Major Uziel.
Conversational Side note: I've always thought of Scavs as fight-indicators. They serve as alarm bells to attract action to a location (or to some players, warnings of locations to avoid). Sure I definitely agree they help fill in some of the in-between loot and travel time to locations to keep things tense and interesting, but I've always felt that's their primary purpose was to create opportunities for player engagement/interaction. Direct traffic, so to speak. Though I also agree that they shouldn't be able to snap-fire you through walls so damn hard just to create those battle opportunities for other players. A genuine skill in Tarkov is knowing how to pick your battles and how to avoid them, including avoiding scavs or using scavs to your advantage when determining player presence, and if scavs can just see you constantly no matter where or how you move or how deliberately you make an effort to avoid them, they're cranked up way too hard.
Let's not forget the scavs inside fortress on customs as well. They were crazy before. But now they are on a new level. I was running from skeleton to pocket watch truck. And the milisecond I stepped out I got beamed by them with the GL. Twice mind you.
People talking about getting merced by scavs this update. This update actually made the game playable for me and my buddy. Before we could barely finish a match without getting merced, much less do any tasks. Now we actually have a fighting chance and i can actually do tasks and raids on my own(impossible before).
I think it has a lot to do with the unspoken mechanics of PMC karma. Sometimes you have to play the quiet game if you don't want to be found for tasking but for some reason that lowers PMC Karma. Often i find with the poorly set up PMC karma that I have 3-4 scavs set up camping on top of me. Which in turn gives my position away or gets me ambushed by scavs.
Pals and i have been playing PVE with a friend who’s only played SPT. It’s fun, he loves his M60 I got for him. Yesterday we encountered upwards of 20 Scavs at ONCE on the sniper checkpoint on customs.
Killed reshala yesterday, had to loot in two second increments because scavs we're just CONSTANTLY pouring in one at a time. I didn't get to finish looting because I wasted so much time killing the never ending stream of scavs coming in
5:06 I have gotten shot from that spot from the sniper scav on the building over there but I don't think a normal scav. They definitely seem more agro this wipe, but I am kind of used to it from the PVE scavs which act about the same.
And on top of terminator scavs moving in bigger groups, if you dare kill someone with unsupressed weapon you will get a free trial of left 4 dead as soon there will be a horde descending on your location
With that spot specifically I have only ever gotten aggro from the sniper scav on the opposite building. It's wild a scav at ground level could see you.
Was in a fight with some PMCs near the little skeleton building on customs and an AI scav from about 120 meters behind me towards the railroad lit me up and the PMCs heard me dying so they all pushed and killed me.
KOBE!! And yeah, I so agree on Factory... My favorite map is now one of my most hated... It's rat central. The only way to win feels like sitting in a dark corner, and that's a tragedy.
Another thing that is happening (to people from Brazil like me) is apparently they are saving on servers, EVERY RAID is at least 10 min queue, I've quit trying to play this wipe
@@damil5721 I actually used to work at a data center that hosted some servers for tarkov in US East. That company was an absolute clown show. I can confirm they're not seeking out the best providers or the that great of server equipment, or at least they weren't a couple years ago.
So that's why I've been having so much trouble this wipe... Because of the scavs one tapping me through a class 3 helmet from 50 meters using a mp-133 with the 7mm buckshot I've completely dropped tarkov in favor of hunt showdown and other games(mostly single player) and when i get a tarkov itch i just go and play arena to have fun with weapon modifications and goof around with friends
I was an spt player before they made the official pve mode so i can play with my friend. He got 1 too many times head-jawed by a random scaw this wipe and now he is back to spt again :D
I just started the game this wipe and was surprised by the AI aggro good to know it’s not the standard but I’m happy I had to learn to fight them like this it has definitely helped me learn the game better.
The only thing that has saved me from scavs is Tagilla's welding mask, which is exactly as bad as it sounds. No headsets, limited vision, and -5% ergo across the board.
I’ve definitely been getting hit way faster than previous wipes by the scavs, but their aggro range in my experience has been the opposite, especially during nighttime. Once during day time Woods a scav walked into a bush near me and seemingly couldn’t spot me anymore even when I went up to his face, and the nighttime scavs seemed to have had their visions cones severely reduced Spot on with the swarming though, have gotten in plenty of fights where scavs keep constantly popping up just for then more players show up, great for exp but horrible if nobody is clearing them
I just wish I had the money for a PC capable of running this in high settings so I could get the frames/clarity to be more competitive in the first place.
To it’s head-neck and head-throat. It’s actually driving me insane I rock T5 armor and T4 helmet + T2 face just to get 1 tapped by scavs or players in the throat. This is very frustrating
I died to a scav using a TT from a neck shot at about 60m through 4 bushes that were conpletely blocking my view, after I had already naded him to make him run. He then died to my nade..
i'm glad im not the only one that thought the Scavs are on crack. Dude i swear they snipe me from so far, and spawn in rooms beside me with a solid snake skill or something man. half the time I don't even hear them anymore, they're just there. I feel like Scavs are more dangerous than most of the players I've ran into lol (especially since it doesn't seem to matter what round the scav has in their chamber either.)
well this makes me feel better about being a timmy.everytime i spawn by path to lighthouse the two scavs that patrol around swamp side uav spawn while im looking in their direction and they snap to me before i can get a shot out. i got 12/70ed from 150 meters 90 seconds into a raid the other day like whaaaaat
5:26 same, I luckily got a ricochet off my helmet in the same spot. Also a scav was on the fortress mgs and domed my ass in the building dead scav on the washer
So I'm not crazy! The AI this patch has been insane - I load into woods, walk towards the village and receive a first bullet headshot by a Scav chilling in the little swamp outside the village. It's just a thing that makes you sigh and shake your head. Not that I'm mad that in a "realistic" shooter, you die quickly sometimes, but this happens way too often considering the Scavs are supposed to be cannon fodder in a way..
The sick "see through everything" aimbot AI, is horrible.
BSG should add the "No Bush ESP" mod from SPT.
frrrr
SAIN and That's Lit would do a lot of good in Tarkov IMO
yeah I got beamed by a scav through shut curtains on customs today. That was fun...
@@adri745k 100% agree on SAIN and That's Lit as well.
agreed
I also enjoy when my AI has no bush
Bro the open fly is crazyyy
For free?
He's asserting dominance
no open carry restrictions within your own home.
Gives him higher ergo. You get best ergo from no pants at all however.
@@Rozovyyn АХАХАХХАХАХА
-"Tarkov is intended to be a *realistically* hardcore fps."
-Boss tanks 7.62x51 round to the head and fires back with high precision
lol
shh don't say it too loud they will say its part of the lore so yeah its normal
ok hear me out: tarkov is a hack'n'slash fps, like borderlands, exept it was "strong" immersive features, like gunplay or body awareness. Besides that ? hack'n'slash: you spawn, travel through a map looting and killing AIs and players, there are bosses with minions, you get XP, you extract with the loot. It's basically Diablo with guns in russia !
I love how "realistic" in gaming has basically become a new word for "We know this is bullshit and terrible from a game design perspective but we don't actually have a counter argument so we'll just call it realism"
@@Gary_The_Metro I don't think anybody says 80+ head HP is realistic, I think BSG just doesn't know how to balance numbers. it's always either too much or too little haha
"realistically" not real life LOL
For me, the swarming is insane. I was on customs and was almost running out of ammo. I didn’t know I was playing L4D with this update
Yeah I feel on I play PVE n it's being horrid the other night my buddy died n 4 teams of 5 pmc's rushed me lol killed 19 of em n died to the 20th.
i cant find a single scav on customs for some reason
they know im doing aquiarius pt 2
@@felixfeder7106 I was zombie-rushed on customs too )), try hanging inside ZB-13 for a bit.
After I kill 1 they all know where that one died so I gotta book it, that's what it feels like at least
@@felixfeder7106 Shoot randomly unsurpressed, it attracts scavs. If someone else does and kills some scavs they will move to them. So if you do it first they might come/spawn to you, its stupid, but it might work
I have died more to scavs this wipe than pmcs... Not even from the grenades, just from them getting aim punched into my HEAD!
Yea
Welcome to PvE 😂
I haven't died to scavs once this wipe.. but I have noticed some insane agro moments
Me: Fullly greared level 6 armor Scavs: What is that one shot from my semi auto, these juicy loots are mine!
skill issue
I started on wipe day, so I have no frame of reference on what the game was like before this, but the one consistent thing I've learned is BSG hates light and Nikita is most likely a vampire
@@Slurpmaster9009 Just wait until you play on Interchange 💀
For frame of reference, scavs and in general all AI was somewhat more manageable earlier. Especially scavs, they didn't just instakill people that often. Some bosses are basically unchanged though, Rogues have always been notoriously goofy, and perhaps the most aimbotty bosses in the game have always been Glukhar followed by Sanitar.
@@alexanderstenmark8838 Don't forget killa, its my favorite boss, but i hate him at the same time
Arguably it was better the wipe before the one before the one you started on. Each patch ruined the game and we are back into a gameplay loop that rivals versions v0.12 of the game and v0.12 was shitty but extremely reliant and stable and played better except recoil.
New Factory is dark factory, in door lighting is still a huge issue in tarkov
Lvndmark has started wearing face shields full time because of the head, neck situation
and he's still getting 1 shot head, eyes from anything when they're using BP
Tarkov has made some INSANE changes in 1 year.
But face shields don't cover neck. What's the point?
Landmark will complain until BSG makes him invincible.
I think people forgot flashlights were a thing lol
@@jasperthomas9892 I shouldn't need to use a flashlight when the unobstructed sun is shining through a huge hole in the ceiling.
@@ForOne814 that's not how light works mate
Honestly, adding parmesan was a big mistake. There's literally no need in having him in there. Whats the point in having all this sniping mechanics if you can't snipe or ambush your enemy. And before someone starts suggesting that I shouldn't rat and I should play more agressively, I completely switched to pve, my playstyle doesn't affect anybody other than me.
Don't worry, sniping is not camping (and stop worrying about this boss, play as you wish against real players, PMC karma is bullshit)
@@Doggifast bro you dont understand he so cheesy its gotta be parmesan
the cheese man makes me want to sit in a bush because i've never seen him and it feels like the only way to get him is to rat
@@pityu2137 My playstyle is lurking in shadows, using cover to break my siluette, attacking from safe distances and always with enough escape time, because my pvp skill are pretty dumb. In other words I am rat! . But for some reason I didn´t met parmasan yet.
@@tigrtk007He only cares about bushes. Sit in a bush for 10 min and he will spawn next raid either head eyes you or just stand there menecingly and do nothing while you shoot him.
I spawned as my PMC at the craneyard warehouse (to the right) I walk out the front to see 5 SCAVs are looking at my doorway and go guns blazing at me. I felt like I was in expendables
Young Guns toilet scene is what I'm picturing
the bloodhounds are fucking cooked rn, your just walking in a mile radius and they come and try and eat your ass
That customs window scav issue has been persistent since last wipe, I was shunned off the subreddit for calling out that exact window issue and told get used to it it’s tarkov, meanwhile I have 2k hours and never encountered that issue before last wipe…
Wild to me that SPT fixed the ai years ago and this is what we still have to deal with on Live.
Also multithreaded ai on spt is amazing
Can you tell more about the AI in SPT? Why is it better?
@@ncrranger2281Well firstly they won’t just dome you the second they see you
@@brawler5760 Not my experience in SPT so far, 0% PMC survival rate. I need to fix my settings
@@ncrranger2281better pathing, they actually use tactics and will flank you or try to bait you out. You can set aggro distance and agressiveness to your preference. You can install a mod that forces them to say something or yell when you enter their aggro range. You can decide how good the weapons, gear, and loot they have on them. These are all a variety of mods, some working together to create a cohesive immersive experience, there is a world of possibilities with SPT. DONUT and SAIN on top.
on the scav topic I think there's something really broken with them, they always seam to see me through the dorms windows even behind curtains, and they always agro on me on certain spots like in 3 stories dorm in room 101 118 and 218 when looting the jackets, they ALWAYS aggro on me
Tarkov AI sees through walls.
The insane part about scavs is that killing one seems to swarm you with every scav in the area and they just run straight at you no matter how quiet you are
this wipe when you peek a scav you can feel them locking onto you for that one tap its scary
this wipe when you peek a scav they are already locked onto you even if you just heard them but never saw a pixel of them
5:08 bro taking backshots😂
0.15 Scavs: “Yo, you got games on that SMG?”
Best EFT VOD creator around. Loving the channel as a new-ish player. 💯💯💯
All the scav change did was make their grenades feel less like homing missiles and more like mortar fire. Grenades are still dead silent when impacting surfaces and pulling them out though. I have a clip on my channel of a scav throwing a grenade at me while I’m on the roof of resort and you can just see it land infront of me with no sound and explode
I havn't played the game for a couple wipes so I am glad it's not just me that thought scavs were going insano mode
WAAAAAAAAAAAAAAA
Always has been
Are you saying that you still aren't playing, or you came back and thought scavs were cracked?
@@1SquidBoy the latter
@tirushone6446 yeah, everyone has been saying the same thing, ignore that rando loser. Scavs doming me is my #1 cause of death
Upvote for the jingle jangle joke.
My Johnny Guitar...
WAR WAR NEVER CHANGES 🗣️🗣️🗣️
"Patrolling the Mojave almost makes you wish for a nuclear winter"
Want to up but 69 votes
“Jingle jangled my spurs back to hell” 🤣
In PVE I have noticed that raiders and PMCs have pretty much the same AI so I suspect in an effort to tune up the difficulty of the PVE they made raiders WAAAAY too good for normal tarkov. I have been testing the new AI on labs in PVE and have noticed a few things. They don’t tell for grenades consistently anymore (extremely obnoxious). they throw WAAAAY more grenades as in first contact with them within 30m will almost always result in a grenade. They have reduced the headshot accuracy but in exchange be prepared to lose all your limbs and your armor durability 0.1 nanoseconds after they gain LOS. They push much more aggressively. They use cover much much more often and will lean and peek to shoot instead of standing and shooting. They also seem to have no way of detecting if the grenade they throw will kill them so that’s somewhat abusable especially in tight spaces on labs. If you make noises prepare to have every single living breathing thing on the map start moving your way and GTFO ASAP
Just one look or practice run with SAIN bots and it's a completely different game. Just shows how incompetent BSG is at developing their own game when some dude with his weekend freetime makes a single mod that blows everything they created around AI out of the water. BSG is possibly the worst at everything except model design it's insane.
5:20 they will actively walk towards you when packing mags or doing surgery, they literally have cheats
like player would. its not cheats, its called advanced Ai.
@@MoneyRussian advanced AI hahhah get a load of this guy
@@MoneyRussian Nice bait
@@MoneyRussian Omniscient all knowing player maybe haha, at short range yes but from 100+ meters? Sure
I'd say the Scav issue actually makes the PVE raids worse than the PVP ones. At least when going up against an actual player you know there's a chance to ambush someone, or sneak by them. With the AI, they know you're there. Doesn't matter how well hidden, or how little sound you make. They know you're there and will shoot you across the map through 3 different windows.
Oh yeah, scavs are 100% bs right now. I spawned on Streets in that room next to the broken window, near Marathon Transit. I had a level 4 helmet and a level 5 chest. I peeked my head through that window for 0.2 seconds and got absolutely mauled by 4 scavs stacked inside each other. (I never even had a chance to know where I died from, as I was shot through 10 layers of trees and foliage. I only know about the 4-stack because I had a friend with me who managed to "survive" the first shots since I absorbed them all.
To be completely honest, I never have ever had issues with scavs in any wipe, but that may just be a difference in playstyle.
Every scav I run into looks at me, insults my mother, flips me off, and then slowly aims at me before shooting, and then I watch my buddy get into an encounter and get instaheadtapped. I have no clue why I've never had an issue with them and all my friends do.
The only issue I've had with scavs this wipe is when I got run up on by 8 in alamo on customs and then my shitternet disconnected me after I killed all but 1.
I have died 2 times today to a flying person, 3 times to speed hackers, and have been baiting literally every lobby with dragging a ledx out of my gamma and back into it and it seriously works
The only thing I dislike about the Scavs this wipe is their ability to agro and see through walls.
Besides that my friends and I are loving the sheer amount and danger the Sacvs bring. We’re constantly getting pinned down by a hoard and having to fight them off.
The Scavs shooting you at the Electric building through the block-glass panels has been a thing for a few wipes. The Sniper Scav that walks the roof of the Chem Part 4 Truck loves shooting at you if you're sniping towards Fort.
I found out that SCAVs actually start sneaking and are completely silent if I sneak around on the lowest speed. Playing reserve turned into a horror game when I decided to just walk slowly through the offices, then I'm looting a cabinet and suddenly the door behind me opens to reveal a crouched, sneaking SCAV with a shotgun. Then a second one tried the same thing. No aggro or passive voicelines. They knew.
I forgot Partisan was even in the game. Have seen him twice. Once I was doing quests on lighthouse and he laser beamed me from the other side of the water treatment plant. The other time he was laying down trip wire and I bonked him in the head with a flechette. That happened in the same day on the first week of wipe like four raids apart. After that, never saw him.
Three of my pals have recently bought EFT, only to be able to play SPT 😂
Just got wrecked by a shadow demon in factory. I think I'm done for the evening. And I do love me some factory...
That Fallout reference warmed my heart
The FNV reference was funny as hell lol
I feel like the trip wires are meant to be an early warning system, set it up to cover your rear when sniping or something like that
Your useing the M60 wrong, its not intended to be a quick reactive gun, its for supressing and keepung heads down and for being shot from a bipod, all of the belt feds with the bipod are monsters given the fact you dont really need to worry about jams unless your dumping 300+ rounds non stop
Welp at 2:30, its not cheap, its basicly free if you do the barter for it with a bake ezy book, book cost like 30k and the stuff on it can be resold and you make profit hahah
EDIT: the barter has now changed, now it give a holographic sight and a decent AR buffer tube
Considering we just had the longest wipe we've ever had, this wipe has been pretty lackluster. Not to mention the weird PMC karma, and the out of place tripwires, scavs lasering from bushes, it feels like we went from one of the best wipes to one of the worst. Also the recent bugs, loss of achievement progress.. just disappointing.
Tripwires are cool in my opinion, but I agree this is the worst wipe since I started playing.
PMC karma is shit, open flea trader reselling is even worse. And scavs just feel unfair, especially since they seem to spawn more if they know were you are. As soon as you take an unsupressed shot at one you get swarmed by like 15.
Haven't found anyone who liked this wipe yet. They just point out some gimmick item they added then praise it.
@@damil5721 As I said, the items/guns they added and factory are cool, but they can‘t carry a wipe and they made some important systems actively worse.
I don‘t care if the Uzi is cool if I have to engage with shit scav AI and full lvl4 trader build lvl15s every single raid.
Overall its shit!
for scavs its weird
mostly they feel better, and are relatively east to kill, but occasionally i encounter one that will make no sound hide behind a door and instantly head eyes me with a shotgun or try and shoot me from fortress to the upstairs hallway in the med building on customs
On Costoms between old gas and the unknown key shack there is a large bush right at the corner of one of the industrial buildings, and I swear there is always a fucking scav crouched in that bush aimbotting the trainyard.
You can‘t see him at all and if you peak the bush he will laser you with his smg or something.
3 Days ago i loaded into customs 4 times. Each of them times i died to instand neck shots across the map.
I was fully equiped with class 4 armor and helmet. One exaple was, i barely ran over the Railway tracks from Big Red and a Roadblock Scav instandly oneshotting me across that distance within 0.5 seconds in the first two shots. Again it happenedd a total four times in a row.
Haven't played the game in a few wipes now, but I always watch your videos about a new wipe when it comes out. Every single time there are two issues "They broke scavs and now they are cracked" and "They broke the audio and it's impossible to properly hear the enemy". I swear, BSG are developing this game from a time loop
2:20 & 2:55 A micro uzi and a mini uzi are different things.
Sorry, I have to keep you humble.
Also, it kind of makes sense that the full-size uzi is limited in what you can put on it. It was designed in the 40s and made in the 50s.
What do you mean by limited you can literally throw every attachment possible needed for it. Light suppressor optic grip suppressor
@@TukihaMazacompare modding a uzi to modding an mp5. very limited.
@TukihaMaza I'm talking about in real life because in real life, the Israelis started making the uzi some time around, I believe, the late 1950s. Back then, they weren't exactly interested in putting optics on submachine guns. They never bothered to design it with the idea of "one day a bunch of Americans are gonna want to put red dot optics on top of this gun!"
@@Rurik_LuciYet you still can, there are countless furniture for the UZI dude. If you need an example of your faulty statement regarding this game -just look at the SKS.
@@NukeNuke22 not even close to being limited in options 🤣🤣 just cause you can’t throw a LPVO and 20 flashlights on a uzi doesn’t make it a big enough point to make it ‘limited’. It reached all necessary modifications for a smg to need
Two days ago when i was on shoreline INSIDE the office on pier (wasnt near window, was prone and looting in 1st floor). Someone started shooting into the wall, i got up and ran downstairs, waited near the front door. The guy was still shooting into the wall. After a minute of waiting and hearing him shooting into the wall, i decided to take a lil peek from the door. Thats when i saw 3 tripwires at the parking lot and one silhouette further into the pier looking away from me somewhere into the sea. After this SINGLE second went by, my screen was suddenly getting dark, i heard a shot after and saw the mf turn towards me. He indeed shot me from his side. That was my first encounter with partizan 😂
As a new tarkov player that plays only PVE. I thought I was just terrible, I'd kill 15+ scavs and pmc's just to still get killed. Well This makes a lot more sense now lmao
I’m usually killing about 40+ scavs on maps like Streets or Interchange- it’s crazy…
@@RaceMaster79 yeah interchange is insane. Just killed like 25 scavs + few pmcs just to get head tapped by one from across oli
i find the swarming of scavs insane. Me and a friend were looting the warehouses on customs, killed like 3 Scavs, all fine and dandy. We encounter a pmc, i manage to kill him after heavy bullet exchange and im messed up, like 3 limbs and stomach gone messed up. So i have to sit in the warehouse for a few minutes to patch myself up. Well for the scavs that meant that we are fee game apparently. Long story short, my friend died protecting me, i manage to leave after fixing myself and we had IN TOTAL 24 scav kills together in ONE location. They just kept coming and pushing with 2-3 scavs at once from all angles. It might be just me but wiping 24 scavs in one area in the span of like 6 minutes is an insane spawnrate. There were still more when i left btw, i was just running so low on ammo that i had to leave without looting 80% of kills and loot spawns
It's like that in PVP Tarkov, too? I went into Customs with an MP5 and about 300 total bullets, and died to the 30th scav barging in on me as I tried to find which bodies had 9x19 ammo because I'd run dry even after adding 90 more bullets from a PP-scav I took out halfway through. I didn't even get 100m from where I spawned the whole time.
@@conberate yeah yeah, was all in pop. Its insane. I used to be fine with one stack of ammo but currently I need atleast two
FYI the sniper nest on customs, the scavs have always done that. They always shoot from really far away and can esp through glass. Was like that last wipe
One of the worst spots i've seen with scavs is crackhouse on customs. Most of the time, a scav take the NSV, and you are now stuck because if you ever try to pick, you get laserbeamed with 12.7. But for some reason, other players sometimes can go around through the backdoor, in plain sight of the machinegun and don't get destroyed by the scav. That happenned to me twice in 2 days, and has been the most frustrating experience so far. Getting pinned down by a scav that doesn't shoot at other pmcs, what gameplay
5:07 This reminds of an incident from the 0.13 wipe when a Scav sniper took me out with a headshot when I was going into the 3 story dorms through the stairs on the side. He was shooting at me all the way from the Brick warehouse next to the Crackhouse lol
Another thing they did to Scav AI is they made them actually loot containers now, not just bodies, so it's worth looking through their inventories.
Been getting legit jumpscared on streets. A lot of the scavs are just silent until they are right ontop of you.
I’ve died to scav grenades far too many times this wipe. They throw the grenades with pinpoint accuracy, you can’t even hear the grenade until it’s at your feet, and you have half a second to run away. Very frustrating.
Partisan just dropped me in dorms like 10 minutes ago, I was not expecting him to just be chilling in there, ran in to grab my task and boom single shot dead moment I came up the stairs Xd.
Seen so many clips of player scavs using regular scavs to find PMCs that are hiding. Sometimes the scavs just stare at PMCs through walls totally giving their position away.
The UZI is hilarious, especially since it doesn't jam ever. I have noticed that the worst AIs though are the boss guards. Ran into one of Sanitar's guards outside resort(idk why he was outside the fence) and my buddy drops the guard, dying shortly afterward. I run away and drop a PMC at the bus depot... only to get shot in the head with a round of 5.45 PPBS Igolnik... one tapped and dead. One of the guards chased me all the way down from the resort for some reason.
The homing nades REALLY did my head in. Start of wipe if you got naded by a scav you literally couldn't do anything, it was just guaranteed death, you could see the arc and SPRINT to a completely different cover to avoid it before it could even reach you but it'd still flash by your eyes before sending you to the death screen. holy fuck
5:30 died to these windows in customs too. I saw a shot tink off the single missing brick hole and took a few steps to go past it and got hit in the eyes.
That was some wall hack stuff right there.
Going into interchange and having 50+ scav kills between me and the 2 other guys I went with, is absolutely insane, all the while slowly burning through an entire grizzly in the process, and 2 CMS kits, this wipe has been something else when it comes to scavs and the spawn rate of them to boot, I have never in my time in this game been so heavily bullied by scavs to this degree, it was already bad enough getting nade sniped, but some maps just become borderline unplayable with the number of scavs that spawn now, I’m having to take 3-4 stacks of ammo to compensate for the amount of scavs I’m having to fight, and still often alongside my friends run completely out, and have to resort to scavenging scav weapons just to be able to get out of the raid if we even live long enough to do that, I mean sure it’s nice to be able to do a lot of the scav kill quests in one raid, but it’s to a degree that it’s pretty damn ridiculous just due to the AI being terminally impossible to compete against in some cases or in others being so brain dead you could essentially walk up and touch them and they just kinda look at you funny, I truly think one day they would look at this issue and actually think about doing an update based entirely around fine tuning the AI but it seems that hope shall never be realized
2:46
that's clearly not a mac-10 and whomever was saying it was clearly has no gun knowledge or doesn't understand that gun companies rip off other designs.
The Micro-Uzi is the smallest Uzi that was ever produced by IWI, in fact the Micro-Uzi is one of the three types of Uzi's they manufactured. the original design is the most common one and is literally named "Uzi" because it was the original, and the foundation for the Mini-Uzi. The Mini-Uzi is a shorter barrel and shorter length of the classic Uzi replacing the collapsable stock with a folding stock. the Micro-Uzi gets even smaller to the point where it doesn't even have a handguard and has a small folding stock that is optional.
The Mac-10 is a compact blowback operated submachine gun invented by Gordon Ingram in 1964 while the Uzi being also an open bolt submachine gun was invented in late 1940 by Major Uziel.
"Jingle jangled my spurs on back to hell." Underrated Quote
all the way back to hell*
Conversational Side note: I've always thought of Scavs as fight-indicators. They serve as alarm bells to attract action to a location (or to some players, warnings of locations to avoid). Sure I definitely agree they help fill in some of the in-between loot and travel time to locations to keep things tense and interesting, but I've always felt that's their primary purpose was to create opportunities for player engagement/interaction. Direct traffic, so to speak.
Though I also agree that they shouldn't be able to snap-fire you through walls so damn hard just to create those battle opportunities for other players. A genuine skill in Tarkov is knowing how to pick your battles and how to avoid them, including avoiding scavs or using scavs to your advantage when determining player presence, and if scavs can just see you constantly no matter where or how you move or how deliberately you make an effort to avoid them, they're cranked up way too hard.
Let's not forget the scavs inside fortress on customs as well. They were crazy before. But now they are on a new level. I was running from skeleton to pocket watch truck. And the milisecond I stepped out I got beamed by them with the GL. Twice mind you.
People talking about getting merced by scavs this update. This update actually made the game playable for me and my buddy. Before we could barely finish a match without getting merced, much less do any tasks. Now we actually have a fighting chance and i can actually do tasks and raids on my own(impossible before).
the new audio is the best part of the wipe. it was so dumb before how you could hear people running through 3 walls 100m away
the tripmines are funny when set up right, D2 best place, and any choke point where you have to tread through bushes which slow you down
I think it has a lot to do with the unspoken mechanics of PMC karma. Sometimes you have to play the quiet game if you don't want to be found for tasking but for some reason that lowers PMC Karma. Often i find with the poorly set up PMC karma that I have 3-4 scavs set up camping on top of me. Which in turn gives my position away or gets me ambushed by scavs.
Pals and i have been playing PVE with a friend who’s only played SPT. It’s fun, he loves his M60 I got for him. Yesterday we encountered upwards of 20 Scavs at ONCE on the sniper checkpoint on customs.
Killed reshala yesterday, had to loot in two second increments because scavs we're just CONSTANTLY pouring in one at a time. I didn't get to finish looting because I wasted so much time killing the never ending stream of scavs coming in
5:06 I have gotten shot from that spot from the sniper scav on the building over there but I don't think a normal scav. They definitely seem more agro this wipe, but I am kind of used to it from the PVE scavs which act about the same.
I hope and pray that the factory brightness is done with the lighting rework nakita is hyping up in mind
Enemy ai needs a from the ground up rework, and should be one of the highest priorities for the developers.
And on top of terminator scavs moving in bigger groups, if you dare kill someone with unsupressed weapon you will get a free trial of left 4 dead as soon there will be a horde descending on your location
I love getting a heavy bleed from 4 different directions because scavs are insane rn
With that spot specifically I have only ever gotten aggro from the sniper scav on the opposite building. It's wild a scav at ground level could see you.
Was in a fight with some PMCs near the little skeleton building on customs and an AI scav from about 120 meters behind me towards the railroad lit me up and the PMCs heard me dying so they all pushed and killed me.
KOBE!! And yeah, I so agree on Factory... My favorite map is now one of my most hated... It's rat central. The only way to win feels like sitting in a dark corner, and that's a tragedy.
Another thing that is happening (to people from Brazil like me) is apparently they are saving on servers, EVERY RAID is at least 10 min queue, I've quit trying to play this wipe
GoDaddy and LeaseWeb. Bottom of the barrel hosting.
@@damil5721 I actually used to work at a data center that hosted some servers for tarkov in US East. That company was an absolute clown show. I can confirm they're not seeking out the best providers or the that great of server equipment, or at least they weren't a couple years ago.
So that's why I've been having so much trouble this wipe...
Because of the scavs one tapping me through a class 3 helmet from 50 meters using a mp-133 with the 7mm buckshot I've completely dropped tarkov in favor of hunt showdown and other games(mostly single player) and when i get a tarkov itch i just go and play arena to have fun with weapon modifications and goof around with friends
LIES AND FAKE NEWS
I was an spt player before they made the official pve mode so i can play with my friend. He got 1 too many times head-jawed by a random scaw this wipe and now he is back to spt again :D
I keep having games where scavs continue to spawn on me, 20+ scav kills when I'm just trying to heal and move on but they keep coming
I just started the game this wipe and was surprised by the AI aggro good to know it’s not the standard but I’m happy I had to learn to fight them like this it has definitely helped me learn the game better.
The only thing that has saved me from scavs is Tagilla's welding mask, which is exactly as bad as it sounds. No headsets, limited vision, and -5% ergo across the board.
Giving scavs the consistent ability to one tap with 7mm from hundreds of meters away should be an indicator that they fked up. Yet here we are.
In PvE shotgun scavs are terrifying, don't miss, and shoot through bushes. And they swarm for some dumb reason.
Bro on point with the AI
factory i cant see a thing
but the ai can see my all the way from the back corner
My most deaths so far outside of pvp have been scavs hitting me with RGD airstrikes. Sometimes, 2 or 3 will all spam nades at once.
I’ve died to Scavs, Game Crashing, and 80hr gamers more than regular PMCs this wipe.
I’ve definitely been getting hit way faster than previous wipes by the scavs, but their aggro range in my experience has been the opposite, especially during nighttime.
Once during day time Woods a scav walked into a bush near me and seemingly couldn’t spot me anymore even when I went up to his face, and the nighttime scavs seemed to have had their visions cones severely reduced
Spot on with the swarming though, have gotten in plenty of fights where scavs keep constantly popping up just for then more players show up, great for exp but horrible if nobody is clearing them
I just wish I had the money for a PC capable of running this in high settings so I could get the frames/clarity to be more competitive in the first place.
To it’s head-neck and head-throat. It’s actually driving me insane I rock T5 armor and T4 helmet + T2 face just to get 1 tapped by scavs or players in the throat. This is very frustrating
Still, the thing that bothers me most in tarkov is the armour and ballistics, it gives the division's bullet sponginess enemies a run for their money
that scav that sees the threw the glass has been a thing since last wipe
I died to a scav using a TT from a neck shot at about 60m through 4 bushes that were conpletely blocking my view, after I had already naded him to make him run. He then died to my nade..
i'm glad im not the only one that thought the Scavs are on crack. Dude i swear they snipe me from so far, and spawn in rooms beside me with a solid snake skill or something man. half the time I don't even hear them anymore, they're just there. I feel like Scavs are more dangerous than most of the players I've ran into lol (especially since it doesn't seem to matter what round the scav has in their chamber either.)
well this makes me feel better about being a timmy.everytime i spawn by path to lighthouse the two scavs that patrol around swamp side uav spawn while im looking in their direction and they snap to me before i can get a shot out. i got 12/70ed from 150 meters 90 seconds into a raid the other day like whaaaaat
The machine gun scavs at fortress will see you at crackhouse again
I've been one tapped by scavs too many times, literally sprinting and I get head eyed first shot from half the map
5:26 same, I luckily got a ricochet off my helmet in the same spot. Also a scav was on the fortress mgs and domed my ass in the building dead scav on the washer
I've been "head, throat" by regular scavs way too many times this wipe... They also hit you with their first shot way too often recently
So I'm not crazy! The AI this patch has been insane - I load into woods, walk towards the village and receive a first bullet headshot by a Scav chilling in the little swamp outside the village. It's just a thing that makes you sigh and shake your head. Not that I'm mad that in a "realistic" shooter, you die quickly sometimes, but this happens way too often considering the Scavs are supposed to be cannon fodder in a way..
Only recently found your channel after someone recommended the video for new folk and the PvE video
I like your funny words helmet man...